@ General Tsar you are absolutely right. Of course, since you're in Kirkwall for 10+ years, how many "new" caves are you really gonna discover? how intricate is the sewer system of kirkwall after 10 years? I know that's not an excuse for using the same one and blocking of Door #1 and opening Door #3, but mentally I was like, ok whatever, just get through it.
Seriously, why do people not like this game?
#101
Posté 04 mars 2015 - 04:57
- DollyLlama aime ceci
#102
Posté 04 mars 2015 - 05:02
I don't dislike it, per say, but there are things that reduced my enjoyment of the game. The sameness of the areas and "another wave" in particular.
#103
Posté 07 mars 2015 - 03:13
I played Dragon age Origins and Dragon Age 2. I did not hate it, in fact I liked it a bit more than DA:O. I do not understand the hate this game gets. The story is good. There is tons to do. I STILL do not want to do the quest with the Necromancer when I play the game again because of what happens to Hawke's mom. I loved it. I thought it was fun from the first day. Maybe I am odd but I liked ME3 too. I think people are way too critical of this game. Just curious really.
I had a lot of fun with Da2 when i tried it the second time, but I remember my issues with it. First, you were stuck in one city (though it's very strange DAI has NO cities) and the story was more about one tiny person then an epic threat to the world. The recycled maps were really grating, after DAO where there was none of that, it was annoying seeing the same layout for new areas and old over and over and over. The waves of enemies didn't help either, I enjoyed the combat, it had a lot more "impact" to it then combat in DAI where your weapons don't seem to connect with anything n a meaningful way.
Mostly, it felt rushed. I also didn't love renegade male hawke as a character, he was pretty dry. Knowing those issues though, i recently played it again to remind myself of the story, and I enjoyed it quite a bit with a good femhawke. Next i'll go humorous male hawke.
It has a lot to like, but they cut corners on some things that really held it back, and once people start complaining complaints turn to hate to the exclusion of everything else. I was wrong about DA2, but I had to come back knowing it's shortfalls to see the really good stuff buried beneath.
I was also REALLY annoyed my companions couldn't wear armor, I like customization, what can I say.
The Qunari were badass though, pity they turned them into big pretty elves with horns in DAI.
#104
Posté 07 mars 2015 - 03:36
It is not a bad game, Bioware always has excelent characters (I did not like Anders in this one, nor Fenris and Sebastain--I did not even bother to redownload Sebastain's DLC after I upgraded my computer lol.) The main problem with DA II is the quite evident lack of new level design. The Wounded Coast and Sundermount had the same ****** cave. lol If the game had one more year of devlopmeant, It would have been grand. Also, the combat was to damn fast and over the top (Varric's 'little fib' at the start of the game was realy not that far off lol). They should maybe try to spruce it up and rerelease it, as a director's cut or something.
#105
Posté 07 mars 2015 - 05:41
It is not a bad game, Bioware always has excelent characters (I did not like Anders in this one, nor Fenris and Sebastain--I did not even bother to redownload Sebastain's DLC after I upgraded my computer lol.) The main problem with DA II is the quite evident lack of new level design. The Wounded Coast and Sundermount had the same ****** cave. lol If the game had one more year of devlopmeant, It would have been grand. Also, the combat was to damn fast and over the top (Varric's 'little fib' at the start of the game was realy not that far off lol). They should maybe try to spruce it up and rerelease it, as a director's cut or something.
"Bioware always has excellent characters, but I didn't like half of them".
It just made me laugh. In general, you're right. Good characters are what saved Mass Effect 2, but they were clearly a weak point in Dragon Age 2.
Edit: Oops. Stupid homophones.
#106
Posté 07 mars 2015 - 05:55
"Bioware always has excellent characters, but I didn't like half of them".
It just made me laugh. In general, you're write. Good characters are what saved Mass Effect 2, but they were clearly a weak point in Dragon Age 2.
"Bioware always has excellent characters" does not mean all characters (it just means more than one), also Sebastian, Fenris and Anders are not half the characters in DA:2. Yes I am right. I also write...
- Natureguy85 aime ceci
#107
Guest_StreetMagic_*
Posté 07 mars 2015 - 06:58
Guest_StreetMagic_*
I think Anders is great too....even though I didn't like him.
#108
Posté 17 mars 2015 - 02:43
I don't dislike it, but it's taking me so long to beat this game. (I didn't jump right into it for various reasons after Origins. Only started to so I could move on to DA:I)
It's the side quests. I feel like I have to do them all, because I don't want to miss whatever sliver of story they might have, or insight into anything. By the time I beat an act, I'm so burned out, I end off putting it on hold for a while. Especially after seeing a million quest markers when you first go into one.
#109
Posté 21 mars 2015 - 09:44
Though I have some issues with DA2 (partly because DA:O set very high expectations), I don't dislike the game. In fact I enjoyed it and have re-played it several times. There's good things about it (the combat is probably my favorite out of all 3 games) but it disappoints as well and I can understand the negativity. The things I personally found most lacking:
- Feels rushed. Most glaring examples being the re-used maps and overall scope of the game. There's very few locations and the world itself lacks scale, uniqueness and details. It makes sense in a narrative sense that Hawke mostly stays in Kirkwall but, since we are forced to spend so much time there, couldn't they at least try to make the city more diverse and dynamic?
- Lack of a goal. These kind of games and stories usually have some sort of goal or at least a sense of purpose. In DA:O it was stopping the Blight, in DA:I it was stopping the Breach and the culprit behind it. In DA2 Hawke just kind of gets from one mess to another. Yes, it's more of a personal story but it doesn't do that very well. It fails to make me connect to Hawke and his/her family in a way it should since the game decides to throw in timeskips where it shouldn't. I didn't really feel accomplishment about anything since there wasn't anything to work forward to. You suddenly go from a nobody to a Viscount's favorite to a Champion and just... do your thing. It all felt disjointed.
I'll just quote this:
[..] The real problem is that the skips were what we should have played. Remember, this was supposed to be a more personal story with the premise being Hawke's rise to power.
In year one, Hawke works for the mercs or smugglers. We could have played Hawke learning the city, rising in the ranks, and earning the reputation we are told he has in Act 1. This would also allow us to feel the pressure of protecting Bethany or, even more importantly, see Carver constantly in Hawke's shadow and disrespected, which would build sympathy for him and make him come off less like a whiner. Hawke could be putting his earnings aside and be in a position where funding the expedition sounded good.
The second time skip was a chance to see Hawke adjusting to life in Hightown, learning to rub elbows with the nobles and climbing the social ladder. We need to see what Hawke does that attracts the attention of the Viscount. Why does he trust Hawke to deal with the Arishok? I wouldn't change Act 2 too much since the Arishok and Hawke's dealings with him are great.
The last skip happens after we are named Champion, removing all importance of that title. We don't get to see the "honeymoon period" right after Hawke saves the city. It really leaves us saying "I'm the Champion... so what?"
- Limited roleplay. It's basically a re-established character with 3 possible personalities. That doesn't necessarily make it bad but compared to DA:O it was pretty jarring. Also, the full potential of Hawke wasn't taken advantage of.
- Companions. While I do find something to like about each of them (except Sebastian since I didn't bother to get that DLC), my issue lies with how you interact with them. In DA: Awakening my pet peeve was how you couldn't really discuss with your party members but I accepted it since it was "just an expansion". Sadly they decided to carry the same thing over here where I actually expected them to improve things. You can only interact with your companions through triggered "missions" and all the conversations are pathetically brief. You can't branch out the conversations and ask them to tell about themselves; really get to know them. Thus they often come across as some sort of archetypes who have this one set tone. With Anders it was all about the mage rebellion. With Fenris, it was all about his past. Some companions got it better than others but the issue is still there.
- Lackluster ending. It pretty much screamed "Buy our next game!" to me as if this whole thing was just a prequel (which it pretty much ends up being).
- Natureguy85, Ninna et springacres aiment ceci
#110
Posté 30 mars 2015 - 01:36
I certainly don't dislike it by any means, in fact I think it's a good game in many respects, there's lot to like about it.
- Akrabra, Natureguy85, ShadowLordXII et 1 autre aiment ceci
#111
Posté 30 mars 2015 - 02:51
There's two main thrusts: people who hate all the signs of rushing, like reused environments, and people who liked Baldur's Gate and played DAO because of that, and hate the fact that DA2 moved further away from that.
Pretty much that.
#112
Posté 02 avril 2015 - 04:50
I've only played Dragon Age Origins and Dragon Age 2 so far but Dragon Age 2 blew me away. It was incredible. I absolutely loved the character progression and seeing how each companion grew and changed with your choices. It's everything I wanted in an RPG
I also liked Mass Effect 2 the best for the same reasons, though Mass Effect 2 didn't have quite as amazing character depth as Dragon Age 2 did.
Bioware makes me care about characters more than any other company / game ever has and that is what makes me keep playing the games over and over and over again. I want to be back with those characters again.
- BSpud aime ceci
#113
Posté 03 avril 2015 - 07:36
Mass Effect 2 didn't have quite as amazing character depth as Dragon Age 2 did.
This hurts me.
- Akrabra et whiskasgirl aiment ceci
#114
Posté 27 juin 2015 - 06:24
I think the main reason why so many fans of DA Origin disliked that game was that it was released mainly for consoles. And it was quite visible there - really ugly graphic, unrealistic combat and limited options. Also players started to fear that it will be the new direction of the whole franchise, that in DA III there will be missing even story based quests and choices and that it will destroy their favourite game. And sadly their demo just supported that. So DA II became a bad example of RPG franchise that was changed into an action game.
I have to say I really like DA II because still the quests there are really great. I really felt like I was part of a big story written in some book and not many games could give you that feeling. And the combat system is actually very good, the same I can say about design of the game - I really love the new design of Qunari and their armor - some of their designs are used in DA Inquisition Multiplayer.
And after finishing the game I really miss more of those story based quests in Inquisition
.
- Natureguy85 aime ceci
#115
Posté 28 juin 2015 - 08:03
I had a lot of fun with Da2 when i tried it the second time, but I remember my issues with it. First, you were stuck in one city (though it's very strange DAI has NO cities) and the story was more about one tiny person then an epic threat to the world. The recycled maps were really grating, after DAO where there was none of that, it was annoying seeing the same layout for new areas and old over and over and over. The waves of enemies didn't help either, I enjoyed the combat, it had a lot more "impact" to it then combat in DAI where your weapons don't seem to connect with anything n a meaningful way.
Mostly, it felt rushed. I also didn't love renegade male hawke as a character, he was pretty dry. Knowing those issues though, i recently played it again to remind myself of the story, and I enjoyed it quite a bit with a good femhawke. Next i'll go humorous male hawke.
It has a lot to like, but they cut corners on some things that really held it back, and once people start complaining complaints turn to hate to the exclusion of everything else. I was wrong about DA2, but I had to come back knowing it's shortfalls to see the really good stuff buried beneath.
I was also REALLY annoyed my companions couldn't wear armor, I like customization, what can I say.
The Qunari were badass though, pity they turned them into big pretty elves with horns in DAI.
Yeah the recycled maps were the clearest example of how it felt rushed.
The waves of enemies I could have been without, but even so I liked DA2 combat much better than DAI combat, mainly because of customizable tactics.
This post came of a bit negative from the start, I really do like DA2, especially with all the DLCs
Have replayed it several times, and will most certainly do again. Humorous Hawke recommended ![]()
#116
Posté 28 juin 2015 - 03:17
Short answer: It's not a DAO sequel that fans waited for.
Long answer: -Rushed plot especially in Act 3. Reused environment along with parachuting mooks. Redesign of darkspawn and elves. Character Derailment of Anders. Streamlined gameplay and removal of tac cam.
- Natureguy85 aime ceci
#117
Posté 30 juin 2015 - 06:49
I was unfair to DA2 due to the recycled maps and annoying enemy waves, the story is quite good.
The second time I really enjoyed it.
#118
Posté 07 juillet 2015 - 01:07
#119
Posté 08 juillet 2015 - 04:31
Funny replies and they really do hate this series?! i don't blame you but paying for DA2 and getting the same enviroment sucks but this is my favourite game and there is more things to do and different in move in this one i love it...this game is so.....freaking amazing......i played DAO for hours....i stayed up late night just to finish it, my day/night was reversed...still deserved...i really like it but wardens now, hated, well i was one om DA, i heard alot in DA2 about grey warden and it's not likey.....still great game...respect all opininions i am diplomatic as in DA keep, despite the fact that i don't know what it's for and how to use it....but please add me on Origin...i need friends who love this game and bf3....EliasAmr ![]()
#120
Posté 08 juillet 2015 - 06:58
It is simple: it is rushed by ****** EA and it was first meant to be some king of Prequel for Inquisition instead of a full Dragon Age game. The results: Still a masterwork piece of a story, great characters. But shitty graphics (in comparison to Mass Effect 3), too little maps, boring setting (seriously, Kirkwall i supposed to be a big city) and that's it.
#121
Posté 09 juillet 2015 - 05:30
Well, it's EA. I've heard more people complain about them in spite of how many actually play EA games as it is. I guess it's the same mentality as people who use Facebook yet complain about everything about Facebook.
Personally I liked many features in DAO that were not used in DA2. The character meshes felt more balanced in anatomy with DAO than 2. But I think everyone is in unison in the graphics. As for the maps and setting, I feel like DA2 was more lore based in its storyline. The Enigma really tells you why Kirkwall is such a big deal, and why things go to the Void in a hand basket. The story is set around one character and his/her family, and the crazy drama that ensues. I'm with Quantum as far as locale goes. My beef is usually with certain character development. Some character behavior didn't mesh well for me.
#122
Posté 09 juillet 2015 - 07:51
I love DA2, and am sad that others didn't have a fun time with it.
I had to actually use my group CC and efficient ae on nightmare mode, and found that if I screw up my character gets chunked. It felt fun.
DAO was better for me story wise don't get me wrong, but I love both. ![]()
#123
Posté 09 juillet 2015 - 05:22
I don't dislike it, but it's taking me so long to beat this game. (I didn't jump right into it for various reasons after Origins. Only started to so I could move on to DA:I)
It's the side quests. I feel like I have to do them all, because I don't want to miss whatever sliver of story they might have, or insight into anything. By the time I beat an act, I'm so burned out, I end off putting it on hold for a while. Especially after seeing a million quest markers when you first go into one.
Same. I really have to force myself to play. All the unfixed bugs and glitches don't help: besides the huge number of missing or messed-up textures and mangled models that seriously kill any immersion for me there are so many bugged quests. Game isn't fun, it's a chore.
#124
Posté 09 juillet 2015 - 11:12
I've... never had problems with glitches or bugs. I've heard of DAI bugs and glitches from a friend of mine. I did mod my DA2, though I don't recall if I'd ever used any unofficial patches. Playing through it was actually fairly fast. but why all the quest markers? Why would you have a ton of them marked and not just focus on 2 or 3 in the same area? Just doesn't make sense. You can streamline quests so much easier if you only mark the quests based on location. You can literally just run through, slaughter whomever needs it, and move on down the path to the next one. Rinse and repeat.
#125
Posté 10 juillet 2015 - 06:05
I've played DA2 maybe 10 times now, so that makes it my favourite all time game.The storyline is great as are the characters. The graphics are superb, and the fighting is fast and furious which I like immensely.We all know the lack of scope and reused environments is the big let down. But also playing it on normal detracts from how exciting this game can be, on normal one can for the most part just let your team fight on autopilot and win, pretty boring and how most played it. For the few still reading try it on nightmare and watch the game shine.I also liked the 3-way political power struggle between the Mages, Templars and Qunari in the big city. Grown up, mature, real, appealing more to the older player? Possibly, with the younger players preferring the straightforward struggle between good and evil as in DA0 and DAI. My son played it through in 15hrs, verdict meh, I take 50hrs+ on a playthrough, there’s tons of hidden stuff and some amazing game mechanics that most players never see ( or need to see playing it on normal).
It is simple: it is rushed by ****** EA and it was first meant to be some king of Prequel for Inquisition instead of a full Dragon Age game. The results: Still a masterwork piece of a story, great characters. But shitty graphics (in comparison to Mass Effect 3), too little maps, boring setting (seriously, Kirkwall i supposed to be a big city) and that's it.
The story is terrible. The time skips are pointless and the first year should have been played, not skipped. There was no rise to power for Hawke. Hawke is just thrown around by the plot. The characters were largely one dimensional and individually boring, though they had great interaction.
The Qunari were done very well, but they were the main theme of act 2. There was no great 3 way struggle between them and the other two factions. In fact, fighting the Qunari brought Mages and Templars together. Mages v Templars didn't really emerge until Act 2, then took center stage in Act 3. Meredith and Orsino were built up very well. But then it all went down the toilet with Anders, Orisno becoming a monster, and Meredith being crazy because of the stupid lyrium sword. The idol was extremely interesting and having it drop out of the story was a huge mistake.





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