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Hatred - mass murder simulator


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#126
Kaiser Arian XVII

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Was done before .. with a story.

 

 

I learn new things every day.

 

Obviously I'm a psycho because I think differently!



#127
Loup Blanc

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Was done before .. with a story.

 

 

Hmm... no. In Manhunt 1 and 2, you kill people who are out to kill you from what I remember. In Hatred, you kill mostly defenceless civilians.



#128
Wulfram

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I think it's less morally problematic than, say, Mass Effect played as a renegade.  At least it's not pretending you're a hero.

 

And there is an artistic statement to be made by removing the artifice.  A lot of computer games are basically murder simulators, all this does is remove the excuses.

 

Though it seems more interesting as an artistic statement than as an actual game.


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#129
The Valiant Misanthropist

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Well that's.....wow. Oh, well this will end well. If the wrong person plays this, ****! And the media already doesn't have enough ammo against games/gamers. They're going to have a ****** field day with this.  .-.

Also, why does he look like Me? O_O

Dude, just listen to DSBM and WBM or whatever like the rest of Us, and chill! You don't need to go around killing everyone, ****! Someone or everyone on that dev teams needs to ****** chill out!


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#130
Nethalf

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I don't like this game but that doesn't matter. Games like that just have to exist for the sake of freedom of speech.

 

Have you guys seen this?

 

 

Why hello Dethklok.


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#131
Kaiser Arian XVII

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I think it's less morally problematic than, say, Mass Effect played as a renegade.  At least it's not pretending you're a hero.

 

 

keep-calm-and-don-t-use-drugs-10.png

 

Renegade is a pragmatic (or strict) way to deal with criminals and enemy soldiers... not about massacring innocent civilians.


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#132
Wulfram

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Renegade Shepard murders a whole bunch of people, tortures a guy, is complicit in a bunch of genocides.  And potentially starts off as a war criminal.

And he does kill at least one innocent civilian in the Rachni Queen

 

That the game presents excuses for this is the problem.  It's justifying this behaviour.  It's presenting murder as heroic.

 

Whereas Hatred just lets you play a mass-murderer without the excuses.  You are just playing a horrible person.



#133
RZIBARA

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What hell? This game shouldnt exist


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#134
Jorina Leto

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There is a difference between the pragmatism of RenegadeShepard and Anders Behring Breivik.
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#135
Ozzy

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2 3dgy 4 m3



#136
Alan Rickman

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Trying way too hard.



#137
slimgrin

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#138
Guest_Catch This Fade_*

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What hell? This game shouldnt exist

Why?



#139
SwobyJ

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Renegade Shep can kill a whole lot of civilians.

 

Call it pragmatic; he still doesn't look for a better - if at least slightly more risky way (Paragon/Neutral). The flow of the actual conversations/actions/interrupts tends to not show him putting much thought at all into, say, scattering bullets into several construction workers. He basically does anything possible in order to avoid things that challenge his view of the world and safety of identity in it. That's great and all, but Renegade Shep's view of the world is pretty crappy most of the time.

 

But really, only PURE Renegade Shepard (even take away him using Investigate) is anywhere near as evil as this... Hatred thing. Renegade Shepard has to, at least, come with a solid enough rhyme and reason. The construction salarians example - Shepard can shoot first and ask questions never, but that's in the context of a building full of mercs on Nassana's pay, where anyone could be shooting at Shep for the sake of that.

Is it relatively dumb? Sure, but Renegade Shepard is relatively dumb about the details of things. The basic truth is that a salarian was pointing a gun at him, frantically.

 

Random-shooter-simulations like Hatred, Postal, whatever.. they're just bad.

 

But I dunno. I kinda value them existing, because they help us know what NOT to be, and what NOT to create. I think sometimes we need that reminder.



#140
Guest_Catch This Fade_*

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Random-shooter-simulations like Hatred, Postal, whatever.. they're just bad.

 

But I dunno. I kinda value them existing, because they help us know what NOT to be, and what NOT to create. I think sometimes we need that reminder.

Indeed.



#141
GreyLycanTrope

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Boy I can't wait for the media to get their hands on this and restart the violent video games argument again <_< Postal at least had the sense to be clearly over the top, these trailers seem to take itself too seriously, I'm really not looking forward to the inevitable debate that will come from this game.



#142
slimgrin

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Boy I can't wait for the media to get their hands on this and restart the violent video games argument again <_< Postal at least had the sense to be clearly over the top, these trailers seem to take itself too seriously, I'm really not looking forward to the inevitable debate that will come from this game.

 

If they're still accusing games of brainwashing people, then it's a debate that needs to happen.



#143
Guest_EntropicAngel_*

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If they're still accusing games of brainwashing people, then it's a debate that needs to happen.

 

How will this game help that? That's a serious question. You mentioned that there might be a message behind it all, but what if there isn't? What about then? Is it better than we don't have yet another crappy game built solely around Michael Bay catharsis, or that we have it and yet more people find ammunition for the "video games turn you into violent killers" claim?

 

 

About the trailer/ "gameplay:" the more I watch it (with Linkin Park and with the version slimgrim posted today), the more uncomfortable I feel with the civilian "execution" scenes, and the more I wonder about what they add. For the second part, it really does seem like the only thing they add is more power fantasy and the kinds of things that go with killers (there's no sense of vengeance, there's no sense of justice, there's nothing to validate the experience, and their expressions and pleas rather damn the experience).

 

 

As for why it making me uncomfortable, it makes me uncomfortable in the same way that teenagers thinking they're "edgy" talk about horrible things that they've never experienced, and never will experience, because they're little sheep living in a big house with mommy and daddy on the nice side of town who think wearing a leather jacket (sorry, that's like 560s culture isn't it? I'm acting old here) makes them as "tough" as a street kid, makes me uncomfortable.

 

This trailer strikes me as being created by, again, smoothfaced children who've never actually felt any of the things they portray in the trailer, because if they had they'd realize it's not something to be glorified at all.

 

I'm going to invalidate my argument in the minds of all the unthinking people who immediately praise anything controversial simply because it is by my next paragraph, but I don't really care. It's a good example.

 

"Those aren't the wings of a monster."

 

"What are they?"

 

"Angel's wings."

 

"Then what should an angel fight for, Zack? What do angels dream of? Angels dream of one thing...to be human."

 

This game is made by people who don't understand what it means to be a monster. Maraas imikari.


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#144
Jackal13th

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I Agree With Caladin There Is Lines In A Game That Shouldn't Be Crossed That Isn't A game That Is A psychopathic Video No game Should  Sell Games Like That .#1 No Game Gide Line #2 Only Killing Any Thing That Lives. #3 It Will Get Baned In Contrary.


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#145
Lotion Soronarr

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About the trailer/ "gameplay:" the more I watch it (with Linkin Park and with the version slimgrim posted today), the more uncomfortable I feel with the civilian "execution" scenes, and the more I wonder about what they add. For the second part, it really does seem like the only thing they add is more power fantasy and the kinds of things that go with killers (there's no sense of vengeance, there's no sense of justice, there's nothing to validate the experience, and their expressions and pleas rather damn the experience).
 

 

 

Maybe the whole point IS to make you feel uncomfortable while gunning down civilians?



#146
Vroom Vroom

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I don't get the big deal that's being made, it has been done thousands of times before it has just been nicely dressed up in most cases, the truth is that it's like every other shooter based video game. The only difference is that the enemies in this are just made to look like civilians and cops with guns, instead of military combatants that are armed and unarmed.

 

Separate point and yet on point due to some of the comments I've seen about this game around the web:

 

Even if video games somehow caused a few people to be violent, I'm of the opinion that even if video games were outlawed it would only be a matter of time before those specific people came across something else that made them violent, like a film or music, the reason being that they were just not well. 

 

Taking away things because of just a few people weakens us all as a unit. 


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#147
KaiserShep

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I have no doubt that I would get pretty bored pretty quickly playing SimPsycho for a few minutes. All this gritty, dark super edgy hate-everything-and-everyone shtick gets old fast. I require context to really get much of anything out of games that involve killing, and this looks like crap.


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#148
BruceVC

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Edit : This is directed at Lotions Comment ( for some reason I can't seem to quote )

No that's not  the reason the developers created the game, they basically stated on there website they are doing this because " games have lost there entertainment factor due to being politically correct"

 

 

So the question we should be asking is "does this type of game really offer the entertainment factor that is apparently lacking from the plethora of FPS and shooters that exist nowadays " ?

 

For me it patently doesn't, I don't see what it offers? And I find the gameplay design disturbing



#149
RobRam10

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The trailer for this game made me laugh, so much silliness into one thing. Game looks boring anyhow but as many others have said this will be picked on by the media. #gamerdrama2015


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#150
spinachdiaper

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Hatred is just better GTA or Postal without the false pretense, hindering story or comedy coating.