That we prefer pause-and-play does not mean that we're incapable of playing in real time.
We just don't enjoy it.
Flip the coin.
I don't enjoy pausing combat to issue orders. I would only use it when I feel forced to because the game has made an enemy or situation almost impossible otherwise.
THEN I use it very sparingly just to get an advantage or opening or if I need to micromanage a certain action from my party members, which I would consider a design flaw in the AI.
I don't even see the need why people argue about this in a game where we can do both, you can play Pause I can play real time.





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