I have to press a button to make something happen? WHAT THE HELL KIND OF MOVIE IS THIS?
Oh right, it's a game. Okay then, I'm cool with having to press buttons.
I have to press a button to make something happen? WHAT THE HELL KIND OF MOVIE IS THIS?
Oh right, it's a game. Okay then, I'm cool with having to press buttons.
Hold the trigger constantly check. I think I can remember to do that.
No, they didn't have it day one. It was extremely annoying this first week.
As for the subject, I start to have a deathgrip when the action gets going... so this pretty much ensures I'll be doing most of the combat in tac cam mode. Nothing worse than having your fingers feel like rubber after only an hour playing.
I got DA2 for PC on day one and don't remember ever having no auto attack. It would have been an instant return if that was the case.
That also means if this is true I won't be getting this game.
EDIT: I just checked, there is no auto attack toggle on PC DA2. Auto attack is always on, and it always was.
Yay. Awesome button™ is back. More awesome than before, with all the flashes and colors during the combat.
"All of this has happened before, and it will all happen again"
"When you press a button, something awesome has to happen
So button, awesome, connected" even more now, in Dragon Age inquisition..
No I don't find that pausing combat and watching a game frozen and then sit and look at it from angles and make commands to hold position there, taunt this guy. You move here, and back stand after taunt for maximum damage, archer shoot this guy with long shot bla bla bla. I might as well play Civilization, chess, or some other turn based game.
No it does NOT make you 'smarter' or more capable, in fact it makes it easier if anything. Try doing things on the fly without the "get out of jail" pause mode all the time.
I just find it extremely immersion breaking to pause the combat all the time. It really makes me wonder why have special combat at all if you will spend half the game paused. Then unpause for ONE action to have happen then pause again for next action.
Tactics happen in real time. "tactical" camera is almost borderline strategy, especially with the new 'preparation for a fight'.
Auto-attack is having the game play itself for you. Why even have combat? It might as well be 2D Civilization game play instead.
Button mashing, it is something to do in between big hitters and be actively involved with the game.
This post makes no sense. There is no auto attack in civ. Your example is completely nonsensical.
Some of us have no interest in button mashing, or some have arthritis or some other reason why holding down a mouse button or key for any length of time is painful. Do you understand that?
You can still autoattack in the game, and TC can be adjusted to be from a third person view if this is what people want.Yay. Awesome button™ is back. More awesome than before, with all the flashes and colors during the combat.
I have to press a button to make something happen? WHAT THE HELL KIND OF MOVIE IS THIS?
Oh right, it's a game. Okay then, I'm cool with having to press buttons.
Your posting is as bad as your avatar is. Yes, you have to press button continuously so something awesome like autoattack happens.
I know this might be hard for someone people to believe, but some of us choose to play our WHOLE party during combat and not just a single character. Button mashing is fine if you are only playing one person and just let your companions off to do their own things. Some of us, don't do that.
This 'enlightenment' just shows me that 'tac-cam' will be on for ALL of combat for those of us who like to play 4 characters at the same time. Returning to regular cam will happen when its time to navigate your party around in the non-combat terrain.
People are talking about the console version of DA2, which shipped without auto-attack (it was added in a patch).EDIT: I just checked, there is no auto attack toggle on PC DA2. Auto attack is always on, and it always was.
"When you press a button, something awesome has to happen
So button, awesome, connected" even more now, in Dragon Age inquisition..
I'm laughing, but I'm sad at the same time...
People are talking about the console version of DA2, which shipped without auto-attack (it was added in a patch).
DA3 has no auto-attack outside the tactical view, for anyone.
I was responding to someone who said that there was a toggle on PC too. Perhaps I misinterpreted though.
I know this might be hard for someone people to believe, but some of us choose to play our WHOLE party during combat and not just a single character. Button mashing is fine if you are only playing one person and just let your companions off to do their own things. Some of us, don't do that.
This 'enlightenment' just shows me that 'tac-cam' will be on for ALL of combat for those of us who like to play 4 characters at the same time. Returning to regular cam will happen when its time to navigate your party around in the non-combat terrain.
But when you do switch control to a party member, you're going to use a skill not to use a basic attack. Who the hell would switch through all his party member just to press basic attack. Even if you hate the AI and the tactics setting, you are going to rely on it for basic attacks. Even if you switch to a party member to change his target, you're going to have to press a button anyway. I don't see what the fuss is about.
This 'enlightenment' just shows me that 'tac-cam' will be on for ALL of combat for those of us who like to play 4 characters at the same time. Returning to regular cam will happen when its time to navigate your party around in the non-combat terrain.
...people that want to control the whole party will play in TC anyway....just hope the AI is smart enought to not change AA targets from what you tell them.
...but I hope (as it is already feature in TC) that they make it a toggle so all are happy.
Speaking of TC now we need a video with TC only gameplay:)
...people that want to control the whole party will play in TC anyway....just hope the AI is smart enought to not change AA targets from what you tell them.
...but I hope (as it is already feature in TC) that they make it a toggle so all are happy.
Speaking of TC now we need a video with TC only gameplay:)
But then we'll have to look at all the extra tactical cam information, like highlighting of enemies through solid objects, all the time.
But then we'll have to look at all the extra tactical cam information, like highlighting of enemies through solid objects, all the time.
Solution: keep your inquisitor dumb ![]()
...joking aside that is something you most likely will have to deal with....if it's not a toggle (the info)....
...ok need better reading...ignore the first part of the post please:)
I see a mass effect type of gameplay for those of us who prefer the third person view. I hardly ever tried the top down view in DA:O.
Maybe they were trying to satisfy both groups: the ones who like mass effect gameplay and the hardcore leet ones who demanded isometric camera view and wouldn't stop talking about how they played through DA:O exclusively on that mode.
It's going to be interesting if all these changes result in "and yet it's fun!" types of reviews or a catastrophic failure. They are taking lots of chances this time.
What I would like to know is this:
(1) Is tactical mode a viable way to play the whole game? As in, I enter tactical mode when the game starts and never leave it until I finish?
(2) Can I zoom in and out without leaving tactical mode?
(3) Can I use the WASD keys as well as the mouse to move while in tactical mode?
If the answer to all of these is "yes", then the lack of auto-attack outside of tactical view is a non-issue. If the answer to (1) is "yes" and to (2) and (3) "no", it's an issue but not a big one. If the answers to (1) and (2) are "yes" and to (3) "no", it's a non-issue after some adaptation.
(4) Are there group "hold" and group "attack" commands?
If so, then the lack of the ability to select the whole party is a non-issue, because that's all a group select is good for. I know there is a "attack my target" command, and I know there's a hold position command. The only thing I don't know if the hold position command affects or can affect the whole party.
And as an unrelated question about tactical mode:
(5) Can I tell my party members not to auto-use AOE attacks? I want to play with friendly fire on...
I see a mass effect type of gameplay for those of us who prefer the third person view. I hardly ever tried the top down view in DA:O.
Maybe they were trying to satisfy both groups: the ones who like mass effect gameplay and the hardcore leet ones who demanded isometric camera view and wouldn't stop talking about how they played through DA:O exclusively on that mode.
It's going to be interesting if all these changes result in "and yet it's fun!" types of reviews or a catastrophic failure. They are taking lots of chances this time.
It's not that. When I'm in over the shoulder view, I feel that I should be in total control of that character. When the AI does something for me in that mode, it's very jarring. The feeling when you want to use a skill but the AI does a auto attack a split second before is awful. You either get a jarring animation transition or an action delay. Both is extremely unacceptable in that mode.
Delays are acceptable in tactical cam because it's a slow-paced mode anyway but in the over the shoulder view where it's so fast paced, and you're so closed to the character model, animation and action delays are just unacceptable.
The question in tactical cam is will my party tactics run properly or is that shifting me to full X COM mode?
The question in tactical cam is will my party tactics run properly or is that shifting me to full X COM mode?
It shouldn't matter to the game/system what you are seeing...AFAIK it didn't change anything in DAO and DA2.
The answer to 1 and 2 is yes, but to 3 is (I think) no. At least, as best I can tell from dev comments.
I hope you are correct....I will not play only in TC (I like to enjoy the armor), but there are certain enemies I really would not like up close:)
Btw in DAO in TC you could still move with WASD...if you are holding the RMB I think....maybe it will be similar (it looks similar)...?
Prior to DA 2's release, Fernando Melo said something about Bioware wanting to attract the CoD audience. Mission accomplished, it seems.
Oh what a surprise a self-entitled Turn based player making assumption and the standard 'COD' comment.
I play RPG titles, like Witcher, Deus Ex, DAO, DA2, soon this DAI, Diablo,Skyrim,Fallout 3, countless others.
What the does me wanting to play an RPG game in REAL time got to do with COD. Seriously how utterly devoid of intellect can one get?
Trust me I am not alone in this nor the games I play. I guess I can assume the only games you play are Turn based then, because IF you play any other game in real time that would just make you a hypocrite.
Why can't they just include a toggle option like DA2 had? I love having options.
Not that I mind though, spamming A (though mindless) does sort of make a game more fun. I did just read a thread about some guy with a physical disability saying he would struggle with this... so, I feel conflicted. bioware, toggle option pls?
Guest_npc86_*
Hopefully it'll be patched back in then if it isn't there already like with DA2. I just got used to having it from replaying Origins and DA2.