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Has Anyone Else Noticed This?


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#26
MrDbow

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I have no problem with this so-called "tacked on" feature.

 

Mass Effect 3 Multiplayer actually helped create modes or expand the single player experience as DLCs came out (For Example, I think Escort missions appeared in Multiplayer first and then appeared in Leviathan single player DLC).  Add to that, all of ME3's Multiplayer DLC was free.

 

Dragon Age: Inquisition Multiplayer looks to be the same thus far.

 

If multiplayer is a requirement to get the best single player experience, then I can see an issue with having it. (And no ME3 multiplayer was not required, however due to a bug, you did have to do some multiplayer to get the necessary War Assets to get "best" ending - that was later corrected).

 

EDIT:  And this is not technically DA:I related.  It's more a discussion about EA and their games having Multiplayer. 



#27
Pupuppu

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I have no problem with this so-called "tacked on" feature.

 

Mass Effect 3 Multiplayer actually helped create modes or expand the single player experience as DLCs came out (For Example, I think Escort missions appeared in Multiplayer first and then appeared in Leviathan single player DLC).  Add to that, all of ME3's Multiplayer DLC was free.

It wasn't really free. It was paid with the money people paid to avoid the grind. ME3 was the perfect example of pay to play or be forever stuck on low level missions for people who could not invest that much time.

For DA, charging customers that can't put in ridiculous amounts of time to experience all the content although they paid for the product is plain sad.



#28
Sith Grey Warden

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For the most part, I buy Bioware's argument that they were given extra resources to develop MP, and it thus takes nothing away from those who only play single-player. I just have two nagging concerns about it.

First, SP and MP follow mostly the same rules, which may have been designed in ways that detract from SP. I don't think that was the case here. The one place it can be argued is the limited ability slots, but that could turn out to actually be a decent design choice.

Second, it's possible that by pursuing a strategy of including MP, they decided that other potential features were no longer going to produce enough additional buyers to be worthwhile. However, that also seems to be a bit of a stretch given the huge array of features in the game. This game seems to be more ambitious than DAO, and I'm pumped for it even if MP turns out to not be my thing.

#29
10K

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Do you mean by Galactic Readiness? I believe they have already said that multiplayer will not affect singleplayer. Or do you mean by amount DLC?


No I mean as being the best part of the game. ME3 SP was trash and the only reason I kept the disc was because of MP.

#30
MrDbow

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It wasn't really free. It was paid with the money people paid to avoid the grind. ME3 was the perfect example of pay to play or be forever stuck on low level missions for people who could not invest that much time.
For DA, charging customers that can't put in ridiculous amounts of time to experience all the content although they paid for the product is plain sad.

It was really free, actually, contrary to your belief. There was no requirement to spend real money to upgrade/earn any of the kits or weapons. It was free.

The user had absolute control on how he/she could advance. It most definitely was not a pay to play. Free to play maybe, however you still needed to own ME3 in order to play it. And yes, I'm sure the money made from those people who didn't want to grind was put back into the game.

Now for DA:I, you can use in-game gold to make purchases. But there is a level of platinum that can be purchased with real money I believe (assuming I kept up with the FAQs for the multiplayer).

#31
aeoncs

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It wasn't really free. It was paid with the money people paid to avoid the grind. ME3 was the perfect example of pay to play or be forever stuck on low level missions for people who could not invest that much time.

 

What? I was playing Gold regularly after 2-3 weeks of semi-active gaming without investing a cent. Platinum took a while longer but it was in no way too time consuming - obviously no one had a full set for every different class/character/spec after a few weeks but that was exactly what kept so many of us playing for months, or in some cases, even years.



#32
Pupuppu

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It was really free, actually, contrary to your belief. There was no requirement to spend real money to upgrade/earn any of the kits or weapons. It was free.

The user had absolute control on how he/she could advance. It most definitely was not a pay to play. Free to play maybe, however you still needed to own ME3 in order to play it. And yes, I'm sure the money made from those people who didn't want to grind was put back into the game.

Now for DA:I, you can use in-game gold to make purchases. But there is a level of platinum that can be purchased with real money I believe (assuming I kept up with the FAQs for the multiplayer).

This is like saying f2p titles are free. If you wanted to experience the ME3 content and only had a limited of time available, you had to spend money or better quit.

The user never had absolute control how he/she could advance. It was all the developers decision. Spent enormous amounts of time to grind your packs, spent money, be stuck in the easy modes or quit playing. Add to that the gamble feature to have the player even spent more money.

 

But answer me this, for DA:I, why is it, that you can use in-game gold to purchase items, but you cannot buy in-game gold that you can spent on in-game purchases?Instead you get another currency, platinum in this case. Another f2p exploitation method (dual-currency).

 

Why are people who spent like $70 on a game expected to have the multiplayer component locked behind a f2p model?


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#33
Pupuppu

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What? I was playing Gold regularly after 2-3 weeks of semi-active gaming without investing a cent. Platinum took a while longer but it was in no way too time consuming - obviously no one had a full set for every different class/character/spec after a few weeks but that was exactly what kept so many of us playing for months, or in some cases, even years.

What is semi active gaming activity for 2-3 weeks?



#34
thebigbad1013

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ME3's multiplayer was quite enjoyable I thought, and it certainly made sense considering the story of the game.

 

As long as you are not required to play multiplayer in order to complete the main game I don't have a problem with it.



#35
zyntifox

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This is like saying f2p titles are free. If you wanted to experience the ME3 content and only had a limited of time available, you had to spend money or better quit.

The user never had absolute control how he/she could advance. It was all the developers decision. Spent enormous amounts of time to grind your packs, spent money, be stuck in the easy modes or quit playing. Add to that the gamble feature to have the player even spent more money.

 

But answer me this, for DA:I, why is it, that you can use in-game gold to purchase items, but you cannot buy in-game gold that you can spent on in-game purchases?Instead you get another currency, platinum in this case. Another f2p exploitation method (dual-currency).

 

Why are people who spent like $70 on a game expected to have the multiplayer component locked behind a f2p model?

 

This is something that bothers me. If you want to make an F2P game then by all means go a head. I think F2P model can be a really good model for both producers and consumers if they nails the progression curve (which can be quite hard). What i don't like is that this kind of system is basically putting a F2P game behind a $70 paywall and that kind of practice shouldn't be supported. If you want to have a multiplayer component in a $70 game then don't have microtransactions in it; i don't trust any developer or producer to not mess with the progression curve to try and turn the consumers into a money piñata.

 

Because if the progression curve is sufficiently messed up in a F2P game to ruin the experience you have lost a couple of hours of your life downloading and playing the game. If the progression curve in a multiplayer $70 game is very steep, and you have primarily bought the game for the multiplayer, you lose a lot of money.



#36
Guest_AedanStarfang_*

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Multiplayer in some games cuts down on piracy because the average player needs a legit copy to play online. This is one strategy used which may partially explain the DA addition, other then the fact it looks damn fun.

Plus the online/multiplayer characters are supposedly unique canon additions to DAI right? Some were speculating on there importance...



#37
Lebanese Dude

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Seriously?

 

The SP content alone is worth the price (unless you feel that 100+ hours of content + replayability = ripped off), then there's an extra multiplayer component which you can play completely free of charge or invest in if you wish to.

 

How is something literally "extra" ever bad? You're not paying for the multiplayer when you buy DAI. You are getting it as a bonus service.

 

If you want to "Skip ahead" and spend RL money to enjoy multiplayer then that's your prerogative. I played ME3 MP for over 50 hours without spending a dime and it was damn fun.


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#38
aeoncs

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What is semi active gaming activity for 2-3 weeks?

 

1-2 hours a day during the week, 3-4 hours a day on the weekend. And I wasn't even playing every day.



#39
Mightylink

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ME3's multiplayer was quite enjoyable I thought, and it certainly made sense considering the story of the game.

 

As long as you are not required to play multiplayer in order to complete the main game I don't have a problem with it.

But you where in mass effect 3, at least to get the best endings, thats what made me so mad, if they do the same thing to dragon age 3 then I'm out, yet another developer I won't be able to trust anymore.



#40
Pupuppu

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Seriously?

 

The SP content alone is worth the price (unless you feel that 100+ hours of content + replayability = ripped off), then there's an extra multiplayer component which you can play completely free of charge or invest in if you wish to.

How is the multiplayer free, if I have to pay $70 to access it?


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#41
Monoten

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I like the including of MP. It isn't made by the same team as the sp, so the quality of the sp wouldn't be ruined. And besides it's included in the sp, so the more the better.

 

But you where in mass effect 3, at least to get the best endings, thats what made me so mad, if they do the same thing to dragon age 3 then I'm out, yet another developer I won't be able to trust anymore.

Mightylink, I played mass effect 3 and I never did the MP and still got the best endings. The only thing you need to have, is to have a save file going back to ME1. You'll be able to acquire the best resources.



#42
SomeoneStoleMyName

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I have not green lit one game to be developed as a singleplayer experience, said Gibeau. 

 

Wow... talk about being a completely clueless guy that is so delusional that he thinks this is something to be proud/brag about. In a world bloated with MP games, we need those epic and long single player games with great story - they have actually become the minority now because everything is MP this MP that. This is what happens when a suit, not a gamer, controls a gaming company.  



#43
Monoten

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How is the multiplayer free, if I have to pay $70 to access it?

I think he's trying to say that you pay for the sp alone, and the multiplayer is an extra.



#44
Jeremiah12LGeek

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EA has made it clear that they won't be releasing any more games without a multiplayer component. I don't think it's wise to pigeon-hole oneself at the creative level, but even if they do, I have a long list of things that concern me about EA, and mutiplayer components are nowhere on that list.

 

 

But you where in mass effect 3, at least to get the best endings, thats what made me so mad, if they do the same thing to dragon age 3 then I'm out, yet another developer I won't be able to trust anymore.

 

I would dispute that there were "best" endings to even get... 



#45
Jeremiah12LGeek

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How is the multiplayer free, if I have to pay $70 to access it?

 

You want the entire game to be free?

 

How do you think BioWare makes money?



#46
BronzTrooper

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Why are people considering the DA MP to be a separate F2P game?  As it has been said: It's an extra and optional part of the game.  The $70 is for the single player alone.  The MP is added on as a bonus.  You don't have to pay for it and you don't have to play it.  And if you do play it, you don't have to use RL cash to buy stuff in it.

 

ME3 MP was F2P.  Like every F2P game I've played, you're able to get the majority of the game without having to pay for it.  Anything you have to pay for is extra and entirely optional.  Games like DA:I and ME3 that more heavily focus on the single-player campaign tend to avoid having DLCs and add-ons for whatever multiplayer there is costing RL money.  Games like COD that more heavily focus on multiplayer tend to have whatever DLCs and add-ons for the multiplayer cost RL money.

 

If you don't like how DA MP is set up, don't play it.  Simple.



#47
Lebanese Dude

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How is the multiplayer free, if I have to pay $70 to access it?

 

Are you suggesting that you only want to play the multiplayer component?

 

DAI is a game focused on the Single Player experience with an added Multiplayer component. Not the other way around. Even still, I have never seen someone play a MP-dominant game like FIFA or SoulCalibur and complain about their cute single player "campaigns", and they have no qualms paying for them.

 

It's not up to me to tell you how to play the game, but you should know that DAI is not a modular program. You buy the whole product and that's the way it is and always has been.



#48
SomeoneStoleMyName

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I just dont get why Bioware didnt sell themselves to Bethesda instead. Bethesda + Bioware wouldve reigned supreme imo. The EA + Bioware merge makes no sense :P


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#49
BronzTrooper

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I just dont get why Bioware didnt sell themselves to Bethesda instead. Bethesda + Bioware wouldve reigned supreme imo. The EA + Bioware merge makes no sense :P

 

I like this human!  He understands!   :lol:



#50
House Lannister

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Mass Effect 3's multiplayer was the most tack-on piece of garbage that I have ever played. It was so boring and I only played it to get the galactic readiness up. Those Mass Effect 3 packs was a dumb idea and I feel sorry for anyone who paid for those packs with real money.

 

I don't know if it's been confirmed, but I really hope that DA:I's multiplayer is not essential to get a a certain ending in single player. Because I will be pissed off.