Just give us auto attack and not button attack.
#1
Posté 18 octobre 2014 - 06:28
Dear Bioware, please think this through carefully.
More info,
http://forum.bioware...6#entry17534315
More and more info,
http://forum.bioware.../#entry17500449
- ahtf aime ceci
#2
Guest_StreetMagic_*
Posté 18 octobre 2014 - 06:44
Guest_StreetMagic_*
The game is about to ship. This isn't changing, without a pretty significant revamp.
- wright1978 aime ceci
#3
Posté 18 octobre 2014 - 06:52
The game is about to ship. This isn't changing, without a pretty significant revamp.
Me having RSI might just cancel that pre-order. This can be a game changer (killer) im my case. Dammit unlucky me I guess then.
#4
Guest_StreetMagic_*
Posté 18 octobre 2014 - 06:53
Guest_StreetMagic_*
Me having RSI might just cancel that pre-order. This can be a game changer (killer) im my case. Dammit unlucky me I guess then.
How did DA2 feel for you? Could you even play it?
Because I think some of the fundamentals of combat will be similar here.
#5
Posté 18 octobre 2014 - 07:09
I didn't finish that game cause I hated it. So did I play it? Yes. How long? Not long.How did DA2 feel for you? Could you even play it?
Because I think some of the fundamentals of combat will be similar here.
That way of play with the button attack will make me more sore. I have a choice, play the game that way and get more sore or avoid it. For me the choice is health rather then being sore.
Just because of rsi I workout 2 hours 5 days a week. I eat healthy, take superfoods. I have a regular sleep basis. Basicly the healthier I'am, the less sore. The less of unneedy button holding, the less sore.
#6
Guest_StreetMagic_*
Posté 18 octobre 2014 - 07:11
Guest_StreetMagic_*
I didn't finish that game cause I hated it. So did I play it? Yes. How long? Not long.
Fair enough.
You can always play the game tactically btw.. that would ease... some things for you.
#7
Posté 18 octobre 2014 - 07:19
Fair enough.
You can always play the game tactically btw.. that would ease... some things for you.
I do hope there is a better way. Not gonna be hastey, waiting for more info regarding the topic. Still a month to go, plenty of time to go by.
#8
Posté 19 octobre 2014 - 11:52
- PapaSmurfer aime ceci
#9
Posté 19 octobre 2014 - 11:56
Im not sure anyone wanted a more diablo style of combat. But i think they choosen to make button attack for action rpg players and tactical for baldurs gate players. I guess that can become good
ill be in tactical view
That doesn't take out that they can make it optional. If they do that all parties will be happy then.
#10
Guest_StreetMagic_*
Posté 19 octobre 2014 - 11:57
Guest_StreetMagic_*
Im not sure anyone wanted a more diablo style of combat. But i think they choosen to make button attack for action rpg players and tactical for baldurs gate players. I guess that can become good
ill be in tactical view
I plan on playing tactical quite a bit too (probably not for wiping out smaller minions). I already need to do that anyways on harder settings in other Bioware games.
#11
Posté 19 octobre 2014 - 12:45
I plan on playing tactical quite a bit too (probably not for wiping out smaller minions). I already need to do that anyways on harder settings in other Bioware games.
For tactical on console you have to hold a button to advance time. What happend to just pressing a button. Like a light switch on and off, advance time and pause. Holding is a useless and un ergonomic feature.
I get it with diablo games, but really don't see the point with DAI. DAO just had it right why change it? Why make it so when allot of people hated it on DA2? Why bioware why?
#12
Guest_StreetMagic_*
Posté 19 octobre 2014 - 01:31
Guest_StreetMagic_*
I liked DA2, so I can't join in on the woes there. I like both styles of play really.
That I said, I sympathize with your troubles. Not sure what else to say.
- The_Prophet_of_Donk aime ceci
#13
Posté 19 octobre 2014 - 02:13
Omfg... Everytime I start to accept the previous weird changes to the game they drop another bombshell.
This is becoming mass effect 3 levels of deception. I see absolutely no point to this besides that they wanted to make the game more "actiony" or had to sync the gameplay with multiplayer, both are which bad things.
If people wanna smash buttons to attack in a game like this let them, but also allow auto attack.
How did DA2 do this good and now you are messing it up in DAI?
#14
Posté 19 octobre 2014 - 02:30
OH GOD NO, NOT BUTTONS! ANYTHING BUT BUTTONS!
- Grieving Natashina et The_Prophet_of_Donk aiment ceci
#15
Posté 19 octobre 2014 - 02:35
OH GOD NO, NOT BUTTONS! ANYTHING BUT BUTTONS!
There is a major problem with this on pc because if you wanna just use the mouse during combat, you gotta hold down mouse button and then awkwardly select abilities from the bar, now you can't even select it using the mouse because your auto attack stops.
I have to change my hand positions constantly cause of this dumb change. On controllers its not that big of a deal.
This is an unnecessary change in this game because, if you wanna button smash go ahead but I don't. Da2 managed to allow both. I don't wanna focus on holding down a button in an rpg like this, its not an action rpg.
- Kradus9 aime ceci
#16
Posté 19 octobre 2014 - 03:18
OH GOD NO, NOT BUTTONS! ANYTHING BUT BUTTONS!
AMG, BUTTONS!!!!!
#17
Posté 19 octobre 2014 - 05:43
There is a major problem with this on pc because if you wanna just use the mouse during combat, you gotta hold down mouse button and then awkwardly select abilities from the bar, now you can't even select it using the mouse because your auto attack stops.
I have to change my hand positions constantly cause of this dumb change. On controllers its not that big of a deal.
This is an unnecessary change in this game because, if you wanna button smash go ahead but I don't. Da2 managed to allow both. I don't wanna focus on holding down a button in an rpg like this, its not an action rpg.
Well, I like working with my hands and such, so this really doesn't bother me, though I do see where you're coming from.
However, it's probably too late seeing as the game releases in a month and would have already gone gold. Has there been any word on controller support for PC?
#18
Posté 19 octobre 2014 - 06:15
There is a major problem with this on pc because if you wanna just use the mouse during combat, you gotta hold down mouse button and then awkwardly select abilities from the bar, now you can't even select it using the mouse because your auto attack stops.
I have to change my hand positions constantly cause of this dumb change. On controllers its not that big of a deal.
This is an unnecessary change in this game because, if you wanna button smash go ahead but I don't. Da2 managed to allow both. I don't wanna focus on holding down a button in an rpg like this, its not an action rpg.
If you want to use the mouse exclusively without tactical view, yes, but that's a very strange way to play the game. With hotkeys there should be no issue even if you play in RT.
#19
Posté 19 octobre 2014 - 06:28
There is a major problem with this on pc because if you wanna just use the mouse during combat, you gotta hold down mouse button and then awkwardly select abilities from the bar, now you can't even select it using the mouse because your auto attack stops.
I have to change my hand positions constantly cause of this dumb change. On controllers its not that big of a deal.
This is an unnecessary change in this game because, if you wanna button smash go ahead but I don't. Da2 managed to allow both. I don't wanna focus on holding down a button in an rpg like this, its not an action rpg.
do you not have a left hand? the action bar is not exactly for clicking on you know...
- Johun aime ceci
#20
Posté 19 octobre 2014 - 07:04
#21
Posté 19 octobre 2014 - 10:01
Why is auto-attack not the only option? What is the benefit to having to continually mash a button in order to attack?
#22
Posté 19 octobre 2014 - 10:08
Why is auto-attack not the only option? What is the benefit to having to continually mash a button in order to attack?
Some people feel more engaged in combat by having to press to attack. They want to control how/when each attack is executed and they tend to play over the shoulder with the party on AI through the game. This is not my preference (I play on ISO full party control personally) but I can understand their point of view. To them the reactivity of combat in DAO was lacking and in 2 they had a much better experience.
- PapaSmurfer, RevilFox et Lady Nuggins aiment ceci
#23
Posté 19 octobre 2014 - 10:08
Why is auto-attack not the only option? What is the benefit to having to continually mash a button in order to attack?
Some people enjoy feeling like they are controlling every aspect of their character in combat. They feel that it's easier to immerse themselves in the game if they feel like they have actual control.
Edit: It was said better in the post above mine. For the record, that's exactly why I liked DA2 combat more than DAO.
#24
Posté 20 octobre 2014 - 12:27
Some people enjoy feeling like they are controlling every aspect of their character in combat. They feel that it's easier to immerse themselves in the game if they feel like they have actual control.
Edit: It was said better in the post above mine. For the record, that's exactly why I liked DA2 combat more than DAO.
I think you would like Dynasty Warriors more than any Bioware game, dude.
#25
Posté 20 octobre 2014 - 12:32
I think you would like Dynasty Warriors more than any Bioware game, dude.
The combat control scheme is a very small part of the game, even if it is an important one.
- RevilFox et KoorahUK aiment ceci





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