Started a solo perilous with Arcane Warrior (well, normally all enemies oneshot me: stormpact belt. But ... who cares. just kill something to get >lvl1). Game was public. 3 Players joined. Everything was nice until there was an enemy who could not die. "Rejoin" was not a solution. Public game. No "friends" in game. Leaving the game (area 4 !) was not an option.
Then I have been kicked because i was host (well, i hoped they would all leave because i was dead at the moment or maybe they would be smart enough to realize that the dragon would be able to kill them, so that we all would get some EXP, but... no.).
Yea. No expierience. Okay. Lets join another game. No problem if im staying far behind while using chain lightning.
Next game: Got kicked after 2nd death - well no partyplay, they just ran through and didnt care for any enemies left because "the guy behind me can kill him ... oh there is nobody behind me???". It's awesome if some players with 200 cunning (100% hit chance) and Hakkon weapons are not able to handle perilous mobs. Just running through = mobs are spawning everywhere and the party has to run around to pick up every single enemy...
Okay, next game... "connection error"...
Okay, next game... "connection error"...
Okay, lets play something different than DA ... ;x
promotion system is really bad. I got a nice party. I'm carrying some guys through perilous. Then i became lvl20, reset to lvl1. Party realized that they have to carry me this time -> most players are leaving. Then im lvl1 ... and now? Routine because nobody is able to carry me? Strange.
If a lvl1 player is joining my game - perilous - i dont care because he will be lvl10 after that run and he will carry me after my reset. It is just this "social thing". But some players.... :x
Another funny situation:
castle cleared (normal boss, dragon is still flying around) and it is bugged. Im host - again, i should not host anything...! Okay, 2 tried to kickvote me. I killed myself (dragon). 4th player killed himself by dragon too. The other 2 players stayed in game. Nothing happened. They ran around, evaded each shot of the dragon ... well i went in kitchen to eat something. 15 Minutes later: they were gone and the other player who killed himself is on my friendlist now.