I just tried to farm dragonlings on FC5 and got about 50 before I lost my patience. I also accidentally killed the dragon.
Did mine with level 1 characters while training them in threatening. Just had to solo and actually with setting ps4 not to allow friends to jump. Wonder if that was reason why some friendly color troubled mushroom guy unfriended me
I'll admit that I wasn't usefull friend at the time and it took while, and my laziness kept me not changing setting more friendly towards friends 
Had nice run yesterday in FC perilous. Thougth that I regognized 3 names in lobby as decent and one even better players. So I took hunter whom Ionly play with decent groups. Learned out pretty fast that my memory was failing (among other things...) and things turned interesting. Couldn't get to gold pot by the boat when I realized everyone were allready redlining (how this is even possible) and as to be expected 2 of them had taken short way to bridge and one was down and down. No way I could revive them all in time, especially when not single one of them had decency to crawl behind wall or anything. And oh, of course enemy was darkspawn with multiple bigger shield guys throwing things at me when ever my nose poked around corner. Out come after stage 1, one fade due not revive in time, 2 fades due multiple deaths... Least I knew at this point that there was not going to be too many revives in match any more
.
Luckily at stage 2 after instant fade one of them jumped away and and even more luckily in came someone who played more than just ok (in refence to name, big thanks to you if you happend to read this) with templar, keeping my alive. Allready low on potions and to my count 8 fade incursions by the gong I decided to call dragon to better ods for not getting viped. I knew that at least my hunter could not take punishment without potions from that cursed alpha. And at that point it was pretty certain that there would be 4 more fade runs. Long story short, we got through, even my hunter was really struggling at stage 4.
Wonder if enemys buf form fade "test" stays even one who caused it jumps away?
Had other ineresting mach also. Havent seen before that one player stays at the beginning of the stage 1 at FC (THAT part I have seen before), even revived him/her once. In stage 2 I was wondering where on earth enemies are running to. Of course they were lining up to lower door trying to reach (that was the new part) that one player STILL standing at beginning of stage 1!
Had also other first timer for me other night. Running public solo with alchemist in FC (not much suprise there) and in stage 3 one enemy spot left in map. Spot running round behind the door you open to get to stage, and I was certain that it was someone stuck between stairs inside stone. Even had some mines exploding time to time rigth after throw and that just made me wonder how tough this enemy is... Until out of nowhere, arrow whuushes past me and I could not find source. After other arrow showed path I was able spot the merry archer running on second floor and lurking over broken floor. Probably thrown there by my mines earlier, because he had only about 0,1 life left. He could not hit me and despite very, very frantic efforts I could not find way to hit him. After 10 mins or so I just decided to sueside. But that was surprisingly hard, cant kill yourself jumping anymore, and that poor little archer could not hit me. Took a while but managed to get shot by standing on the rail.
Btw, sorry about longish text(s). Seems like I'm totally incabable to express my self shortly (nor clearly) and I'm also using opportunity to hone my english. Feel free to correct me when ever you have urge to do so. Or just tell to keep it simple, I won't, but won't mind you telling me to do so 