when the first team is destroyed the player is supposed to talk to wren....I use the UT_Talk command. the conversation is assigned a stage and the stage is placed in the area. it works fine when I play it on mine but when I export to a dazip builder to player, when the conversation fires they aren't going to their stage positions but are instead thrown somewhere out of the area. the conversation plays and when its over they are standing where they SHOULD be for the entire conversation. what have I done wrong?
characters not jumping to stage positions
Erstellt von
Lady Honor
, Okt 18 2014 06:55





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