Just a couple issues that are still unclear for pc mouse and keyboard players (hoping a Design Dev can take a minute to answer):
1. In standard camera mode, can we move by clicking on a location on the ground? Either paused or un- paused?
2. In standard camera mode, can we draw a box around our party and click on a ground location to move to? Again, both during pause and un-paused.
3. In standard camera mode, while in combat, can we draw a box around multiple enemies to target?
4. In standard camera mode, while in combat, if we select an enemy, click attack, then switch to a different character, will the character we just switched from go into auto attack mode or tactics mode, or just stand there?
5. In standard camera mode, if we do not pause while clicking an enemy to attack, hold the right mouse button to swivel the camera, while simultaneously holding attack to continue our 'auto attack', will the rmb+lmb drive function cancel our attack, making us run into the enemy?
PC UI control questions; need answers, Design Dev's if possible
#1
Posté 20 octobre 2014 - 08:11
- naughty99 aime ceci
#2
Posté 20 octobre 2014 - 08:18
I know for sure in one of the autoattack treads I believe it was said that you can't do the draw box thingie to select multipule characters.... ![]()
As for the rest...I doubt it with it being still button awesomyness that i have seen so far..... ![]()
#3
Posté 20 octobre 2014 - 08:20
when you tell an ally to attack, Unless you select an ability they use tactics.
#4
Posté 20 octobre 2014 - 08:21
http://forum.bioware...78-auto-attack/
Some of the answers are in Bio post in this thread...hope this helps
#5
Posté 20 octobre 2014 - 08:55
I know for sure in one of the autoattack treads I believe it was said that you can't do the draw box thingie to select multipule characters....
As for the rest...I doubt it with it being still button awesomyness that i have seen so far.....
This is one thing I'm hoping was just overlooked. Overlapping functions are things that can easily be glossed over if they are just trying to make sure the game is working.
This has been in the DA series since origins.
when you tell an ally to attack, Unless you select an ability they use tactics.
That's not very clear when the rules chance based on whether you are currently playing as the ally when you tell him to attack. Are you group selecting him? Is that even possible? This is another question.
http://forum.bioware...78-auto-attack/
Some of the answers are in Bio post in this thread...hope this helps
Yea thanks, man. Never noticed that thread ....
#6
Posté 20 octobre 2014 - 09:13
Just included a title request for Design Dev's to comment.
At this point, the code is likely complete, so it makes no sense to speculate what changes they will make. And hopefully, somebody form design will be able to find time to comment here and let us know.
Also, if anyone is capable of sending a tweet to any of the devs about this, here would be a good place to report it.
#7
Posté 20 octobre 2014 - 09:23
if you are looking for a specific reply from a design dev why not start your topic in the feedback forums rather than the speculation forums?
#8
Posté 20 octobre 2014 - 09:50
if you are looking for a specific reply from a design dev why not start your topic in the feedback forums rather than the speculation forums?
Don't see many DAI Design people answering questions in there...
#9
Posté 20 octobre 2014 - 09:51
Or here, frankly.Don't see many DAI Design people answering questions in there...
Tweet one.
#10
Posté 21 octobre 2014 - 03:48
Don't use Twitter anymore.
I know I remember someone saying the other day they tweeted Laidlaw about something.
#11
Posté 21 octobre 2014 - 05:26
- pdusen aime ceci
#12
Posté 21 octobre 2014 - 05:37
That's your choice.
I know it is. Can you tweet one for me? ![]()
#13
Posté 21 octobre 2014 - 05:41
Yea thanks, man. Never noticed that thread ....
This made me laugh so much I nearly choked on my sandwich.
#14
Posté 21 octobre 2014 - 05:48
Imagine you want to dig a hole, but you "don't use shovels anymore."I know it is. Can you tweet one for me?
As I see it, you have three options:
1. Find some other way to dig a hole;
2. Rethink your stance on shovels; or,
3. Ask some other guy if he would mind doing the work for you using his own shovel.
One of those seems less likely to work.
- Avaflame, In Exile et thecookiesuspectsnothing aiment ceci
#15
Posté 21 octobre 2014 - 06:00
Imagine you want to dig a hole, but you "don't use shovels anymore."
As I see it, you have three options:
1. Find some other way to dig a hole;
2. Rethink your stance on shovels; or,
3. Ask some other guy if he would mind doing the work for you using his own shovel.
One of those seems less likely to work.
It's really a very good illustration of the situation, isn't it?
So, ahh... do you also not have Twitter? ![]()
#16
Posté 21 octobre 2014 - 06:11
It's really a very good illustration of the situation, isn't it?
So, ahh... do you also not have Twitter?
I would dig that hole for you with my own shovel if you asked me. I am crazy like that.
But in case of this "hole" I can't help you, cause I too don't have the "shovel". ![]()
But keep looking. Maybe some helpful soul with the right tools will show up.
#17
Posté 21 octobre 2014 - 06:19
Well, like I said, somebody mentioned they already did it, so it's likely that Laidlaw or whoever it was he tweeted just has not responded.
#18
Posté 22 octobre 2014 - 12:17
minor bump
Do all the other PC players already know the answers to these? Is there info from earlier on in development that covered them?
#19
Posté 22 octobre 2014 - 12:36
Yeah I think there was. If memory serves the answers were somewhere in the threads you participated in/started asking for the same answers twice. At least for the first three. And I don't think spamming the forum will get you anywhere with the devs.
#20
Guest_EntropicAngel_*
Posté 22 octobre 2014 - 12:56
Guest_EntropicAngel_*
Imagine you want to dig a hole, but you "don't use shovels anymore."
As I see it, you have three options:
1. Find some other way to dig a hole;
2. Rethink your stance on shovels; or,
3. Ask some other guy if he would mind doing the work for you using his own shovel.
One of those seems less likely to work.
While your snark is highly amusing, digging a hole is hardly comparable to clicking over a page and typing 140 characters.
And Brogan, it doesn't seem they want to answer. We may not be finding this one out until we get the game. it sure seems that way by their silence.
#21
Posté 22 octobre 2014 - 03:02
Perhaps they are afraid of answering questions that might give another backslash from the community.
I mean take the whole attribute points and auto attack discussion. I don’t think any of the devs anticipated that people would react as they did. So answering what seems to be an harmless question might in their eyes be like steeping into a mine field not knowing where its safe to thread.
They didn’t make any of the changes to disappointed anyone and suddenly ppl are getting angry and even if they might understand why ppl get upset it wasn’t something they saw coming.
And this is only taking personal feelings into equation, when they say something they talk for the company they work for so even if they might want to keep an open dialog they might not be able to.
Even with all that said I would prefer being able to have a open dialog with the devs in the long run I think that would benefit both party’s.
#22
Posté 22 octobre 2014 - 04:29
And Brogan, it doesn't seem they want to answer. We may not be finding this one out until we get the game. it sure seems that way by their silence.
Keep in mind that the devs receive hundreds of messages on Twitter and they're working around the clock to finish the game. A while back Allan Shumacher said that Mike Laidlaw rarely replies even to his tweets.
As complex as these mechanics are, I wouldn't be surprised if the devs feel that they don't have the time and/or energy to address the issue right now. I'd rather wait a little longer and get a thorough response than see a hastily written note that only further muddies the waters.
#23
Guest_EntropicAngel_*
Posté 22 octobre 2014 - 04:38
Guest_EntropicAngel_*
Keep in mind that the devs receive hundreds of messages on Twitter and they're working around the clock to finish the game. A while back Allan Shumacher said that Mike Laidlaw rarely replies even to his tweets.
As complex as these mechanics are, I wouldn't be surprised if the devs feel that they don't have the time and/or energy to address the issue right now. I'd rather wait a little longer and get a thorough response than see a hastily written note that only further muddies the waters.
Considering that the developers have been doing multiple Twitch streams, during which they've been answering fan questions, I can't be convinced to believe that for a second.
A thorough response would take very few minutes to write. Example:
1. Yes, you can move in "normal cam" by clicking with the mouse.
2. No, we've removed the ability to select the whole party. Details on that later/We felt it was necessary to increase the use of tactics by the player.
3. No. That's never been possible, it isn't now.
4. The character will do what they've always done: They'll attack that character one time, then move to their tactics ON that character.
5. The question is a bit difficult to parse, but like older games, moving cancels the current action.
NOTE: THIS IS AN EXAMPLE THIS IS NOT REAL
#24
Posté 22 octobre 2014 - 04:55
But those answers would be different for console vs. PC and they'd also have to explain what is set in stone vs. what can be changed in options (and by how much, again varying by platform). I doubt I'd be able list all that off the top of my head, especially after relying on muscle memory for so many months of playing that I don't consciously think about it anymore. Then there's the questions of why they made each design decision.
Anyway, I don't think there's a conspiracy to keep people in the dark so that we'll only learn the truth after EA has our money. But interpretations differ. ![]()
#25
Guest_EntropicAngel_*
Posté 22 octobre 2014 - 04:59
Guest_EntropicAngel_*
But those answers would be different for console vs. PC and they'd also have to explain what is set in stone vs. what can be changed in options (and by how much, again varying by platform). I doubt I'd be able list all that off the top of my head, especially after relying on muscle memory for so many months of playing that I don't consciously think about it anymore. Then there's the questions of why they made each design decision.
Anyway, I don't think there's a conspiracy to keep people in the dark so that we'll only learn the truth after EA has our money. But interpretations differ.
No one said there's a conspiracy. That's silly. But these are yes or no questions. There's not a one of them that would take longer than a minute to answer.
And it's quite possible for them to tell us the answer without bothering with "why." They've done it before. They'll do it again.
So in the end, it seems obvious they're avoiding this.





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