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I think this game is getting unfair hate....


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#1
sgy0003

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Okay, yes, the story and romances were weaker, and yes, it sucks that the only explorable area is kirkwall, mountain, dlc, and one time deep road.

 

But i think there are still couple of good things about this game.The UI and combat seems to be bit more cleaner than DA:O, There are more weapons and armor designs. The loading screen is cool to look at instead of that spinning thing from DA:O

 

I think the real reason why people hate this game is be cause it didn't live up to the success of the first game


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#2
Jeremiah12LGeek

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Hmm...

 

I dub this a "mixed compliment."


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#3
Althix

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well maybe DA2 didn't live up to the sucess of the first game because people hate it?



#4
KaiserShep

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Well, the game lacks the polish and "fullness" of the first game. I wholly defend the principle of DA2, and warmly welcome a protagonist that isn't some kind of walking balm for all the world's ills, but it does have a lot of design and story issues. Being confined to just Kirkwall and the immediate vicinity wouldn't be much of an issue if the environments were richer and better detailed.

 

On the story issue, it's kind of a mixed bag for me. DA:O's story is a very basic, pure-evil-horde deal, with its only real source of intrigue being the lightweight civil war subplot. It's told well enough, but it's far down the list of reasons why I actually love the game. While DA2's story goes off the rails in the end, I did find the story to be more intriguing overall, even if it was scattered throughout the first two acts, getting interrupted by the qunari conflict. On romances, I don't think I would agree that they were stronger in Origins at all. The basics of the romance dynamics in Origins seemed like a mix of brown-nosing and bribery.


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#5
SpiritMuse

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I actually found the characters more engaging than in Origins. The plot is not bad, just different. It's not a traditional hero's journey with a clear overarching evil to fight. Hawke is not driving the story like the Warden was, but is pulled into situations they didn't necessarily want to be in, but happened to be awesome enough to resolve successfully, or at the very least survive against what seemed impossible odds. Less a chosen one out to save the world and more a case of being in the right/wrong place at the right/wrong time.

Between that and the abundance of companion missions I feel like this is a character driven story instead of a plot driven one. The story of many, not just the story of one. And I liked it.

The repeating dungeons were only annoying up to a point. It actually became faster to go through them because I knew the way, where enemies were likely to be, where treasure was likely to be. And only in the case of the caves did it really bother me to begin with. For manmade structures it makes more sense for them to be the same. Especially the warehouses and the cheap Lowtown and Alienage hovels.

In conclusion, I would like to add that I played through Origins only twice, with a long pause in between and the second time around a struggle to keep myself going. DA2 I played three times in succession. It just feels so much more alive. Colorful, vibrant characters, including Hawke, which I liked so much better than that blank faced mute that was the Warden.
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#6
Elfyoth

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Okay, yes, the story and romances were weaker, and yes, it sucks that the only explorable area is kirkwall, mountain, dlc, and one time deep road.

 

But i think there are still couple of good things about this game.The UI and combat seems to be bit more cleaner than DA:O, There are more weapons and armor designs. The loading screen is cool to look at instead of that spinning thing from DA:O

 

I think the real reason why people hate this game is be cause it didn't live up to the success of the first game

 

I agrre, but, however the only thing belive it or not that made me angry about this game was that we couldnt be an Elf dwarf etc.  It felt like bioware was taking elves and dwarven players as second class, and that humans is the only thing important, yeah sure, Bioware made a great game in my opinnion sarcastic hawke <3 but I  have never felt as much connection to hawke as I felt to my warden, other than that, everyone blames EA only, for it being rushed, but hey! Bioware can fight? speak? etc? I am sure they've spoken to them... or not? Yeah sure this game is getting unfair hate, but some fair hate too, eventually its a cool game cool story etc.. And, sometimes I even wanna play it more than DA:O cuz I could much more easliy run away from an ogre, and the most thing I have loved about this game is that the companions meet with each other and hang out in Kirkwall, not just sitting in a camp and shutting up, and this will return to DA:I :D anyway, it is a good game that have gotten some unfair and some fair hate, like.../spoiler....

 

 

If you side with the mages or the templars the end will be preety much the same, Anders will blow the chantry anyway, and orsino and meredith will both be against you.



#7
Catastrophy

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Okay, yes, the story and romances were weaker, and yes, it sucks that the only explorable area is kirkwall, mountain, dlc, and one time deep road.

 

But i think there are still couple of good things about this game.The UI and combat seems to be bit more cleaner than DA:O, There are more weapons and armor designs. The loading screen is cool to look at instead of that spinning thing from DA:O

 

I think the real reason why people hate this game is be cause it didn't live up to the success of the first game

For "hate" you need passion. I guess some people are just very passionate about their choice of entertainment. I just stopped playing it at some point. It felt pointless and I don't remember much about it. Just running around a lot and being clueless about "brittle" and a lot of dungeon deja vus. I even confused Hawke with Howe lately.

 

I don't bother - I picked it up on sale for learning how the story goes on. I guess I'll have to read it up somewhere.



#8
steamcamel

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The combat might have been better than in Origins, but it was ruined by the constant appearance of the Kirkwall Paratrooper Squads, which made the game difficult and frustrating for the wrong reasons.

 

As for the plot, I guess we should appreciate that they took a risk by creating a more adult approach to the tired fantasy tropes. I just found the plot confusing, and I honestly still don't understand it.

Legacy is where things really started to shine. Too bad it was just a DLC, and not part of the rushed and bland game that was Dragon Age 2.

 

Overall, I enjoyed the companion dialogue, the voice acting and the talent system. That's about all the good things I can say about it.


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#9
Riverdaleswhiteflash

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Okay, yes, the story and romances were weaker, and yes, it sucks that the only explorable area is kirkwall, mountain, dlc, and one time deep road.

 

But i think there are still couple of good things about this game.The UI and combat seems to be bit more cleaner than DA:O, There are more weapons and armor designs. The loading screen is cool to look at instead of that spinning thing from DA:O

 

I think the real reason why people hate this game is be cause it didn't live up to the success of the first game

I have been assured by those who played this game that it is only bad if your definition of such is "worse than Dragon Age: Origins."


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#10
SwobyJ

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As far as I've seen and played, its a 7/10 game that was given undue high review scores, but also undue hate from players.

 

What it attempted to do new was pretty cool. It just didn't execute it with the polish needed. This went all the way to even the writing - the supposed staple of Bioware's greatness.

 

For the record, I consider DAO to be a 8-9/10, ME1 a 7-8/10, ME2 a 9/10, ME3 a 8-9/10. This is not using half points, and it is including all DLC/expansions (so don't think about the original ME3 ending, or DAO standalone).

 

Its their worst game in recent history, but its also not nearly as bad as so many other games out there.

 

Riveretc said it right:

I have been assured by those who played this game that it is only bad if your definition of such is "worse than Dragon Age: Origins."

 

Other than that qualifier, it is simply mediocre-to-good. Worth a purchase at least, especially if on sale. Not worth the initial ButtonAwesome hype.

 

I like it. It was definitely not a complete failure of the franchise, but it did necessitate the next game (Inquisition) to be a better game than Origins (imo - we'll see), in order to keep interest alive.


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#11
TheMadHarridan

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I don't hate it, but I don't love it. It's okay. DAO is always going to be my favorite, but DA2 has its merits. The combat in DA2 was more fluid and faster than it was in DAO (at least on console. On the PC, I'm afraid I might break my mouse from clicking it so much. :D). However, I still liked the combat in DAO, particularly on the PC. So, DA2 wins in the combat category for me on consoles, while DAO wins on the PC.

 

I liked the environments in DAO significantly more, as the reused areas in DA2 got very old very quickly. Character-wise, I enjoy the characters (well, most of them) in both DAO and DA2, but I prefer the option to talk to your companions whenever you want like in DAO. I also enjoyed the romances more in DAO, but I still liked the ones in DA2 (again, most of them). Friendship/Rivalry was interesting, but it is as easy to break as the approval system in DAO is. I can get the companions to either max or almost max friendship/rivalry by the end of Act 1, so by the time Act 2 rolls around, I can do ANYTHING I want and it has ZERO effect on the companions' approval ratings because they are already "locked" one way or the other.

 

One of the biggest problems in DA2 for me is that it doesn't keep my attention very well, while Origins almost always does. I enjoy DA2 through Act 1, but by the time I hit Act 2, I usually get bored. I miss having choices that vary beyond pro-mage or pro-Templar (or pro-Qunari or anti-Qunari to a lesser degree). I have two Hawkes running right now (one pro-mage and one pro-Templar) in preparation for Inquisition, but I'm having a hard time finishing them because I'm, well, bored. I'm having more fun with my pro-Templar blood mage Hawke (as I've never done that before), but I'm still having difficulty staying interested. DA2 just doesn't have as much re-playability as DAO for me.

 

Again, I do like DA2, but it has a lot of flaws.


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#12
Hazegurl

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I loved DA2 faster combat, I liked that the companions did their own thing and wore their own armour. I also liked having a family and all that little drama. The problem for me was the reused environments and the fact that Kirkwall itself wasn't an engaging or exciting place to live.  The entire game just lacked imagination and felt more like a giant dungeon than a city.


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#13
SwobyJ

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 The entire game (...) felt more like a giant dungeon than a city.

 

Hmm.. that may be a good way of putting it.



#14
teh DRUMPf!!

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 I think it gets pretty fair hate...

 

 

Still I liked it better than DA:O.


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#15
FlyingSquirrel

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I've only done one playthrough so far, and I would say that for the most part, it's an interesting and entertaining game. I certainly don't "hate" it, and I welcomed the decision to focus on a smaller-scale conflict and the relationships between Hawke and his/her companions. If nothing else, the diversions and sidequests felt a little more natural in that you don't have the "why are we spending time on this when the world's ending" problem that can pop up in DAO and parts of the Mass Effect trilogy. As for the limited environments, I honestly barely noticed the much-criticized recycling until fairly far along, and even then it didn't really bother me too much.

 

The main objection I had was that the story seemed to "end" when Cassandra tells Varric, "OK, you can stop now," rather than at anything resembling a natural end-point. I played a pro-mage Hawke, and I felt like the three characters who deserted me - Isabela (absconded with the relic at the end of Act 2), Anders (expelled him but let him live), and Sebastian (angry that I didn't kill Anders) - had more complete character arcs than those who stayed to the end, because it made sense for them to exit the story when they did. For the rest, we just got a vague allusion to the group leaving Kirkwall and templar reinforcements arriving afterwards. So what happened in Kirkwall after that? What happened to the mages who didn't turn to blood magic? Varric says that the group went their separate ways, but where, and why?



#16
congokong

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Overall I liked it more than the first game. A great story can only take you so far if the gameplay sucks, which was the case for DA:O. Despite your criticisms of DA2 which I agree with, the fact that DA2's gameplay was actually "fun" for me put it ahead of DA:O. If DA:O had DA2's gameplay it could have been one of my favorite games ever.

 

One other thing that DA2 had over DA:O that I loved was protagonist voice acting/personality.



#17
congokong

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For the record, I consider DAO to be a 8-9/10, ME1 a 7-8/10, ME2 a 9/10, ME3 a 8-9/10. This is not using half points, and it is including all DLC/expansions (so don't think about the original ME3 ending, or DAO standalone).

 

Its their worst game in recent history, but its also not nearly as bad as so many other games out there.

Hmmm, that's interesting to think about. IMO Mass Effect 1 was their worst game in that of the 5 mentioned games it'd be the one I'd least want to play again.

 

It brings a conundrum on how you rate a game like ME1 or DA:O whose gameplay sucks (IMO) but yet introduced us to a fascinating fictional universe. This is especially true in ME1's case which I feel also had the worst gameplay of them all. What takes precedent in a a "great" game, story or gameplay? For me it'd simply be what makes me come back to replay it, and that's more gameplay. That's why I like DA2 more than DA:O, and why I like ME2/ME3 over ME1.


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#18
Amaror

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Okay, yes, the story and romances were weaker, and yes, it sucks that the only explorable area is kirkwall, mountain, dlc, and one time deep road.

 

But i think there are still couple of good things about this game.The UI and combat seems to be bit more cleaner than DA:O, There are more weapons and armor designs. The loading screen is cool to look at instead of that spinning thing from DA:O

 

I think the real reason why people hate this game is be cause it didn't live up to the success of the first game

 

Well speaking for myself.

I think the "clean" UI is really ugly and clashes with the grim fantasy feel of the game.

Not that there is much grim fantasy, because they decided to make the artstyle into comical, anime instread, which is upon the ugliest things i have seen in my life. 

That is until i laid my eyes upon the glorious redesigns or Darkspawn, aka screaming albinos, and elves, aka bobble-heads.

In addition: They changed to a freakin anime artstyle, which can look good because they are colourfull, yet everything is just bland brown is this game!

The combat was one of the most boring things i ever did in a video game. Yes, it was fast, but there was no thought to it. 

There was no tactic to it, expecially since the "difficulty" in higher difficulty settings comes from artifical imbalance, through timed healing potions and wave combat. 

The rest is pretty much what you said: The story sucked, the enviroments were ugly and repeated themselves way too often and the whole game just reeks of rushjob. 

When i played this game i really tried to like it, i tried freakin hard. But the more i played, the more bored i became and the more i realized that i was just not having fun. It's just not a good game.

And if the only thing that's left of your pro-list that i don't disaggree with is:

- The loading screens look nice

Then i think you might get why i hate this game.


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#19
adroidmortox

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I played DA2 before origins and couldn't understand the negativity, until I played origins. I still think 2's a decent game, I like most of the characters, it's just very different to Origins. 



#20
Greypaul

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Being a great fan of DAO i was looking forward to DA2.I don't hate it but was disappointed that it did'nt live up to my expectations.Yes kirkwall got tedious after awhile but i enjoyed the improved combat system and the story was interesting also it did have that memorable dwarve Varric.The mage/templar conflict is a major issue in the DA world and i believe DA2  allowed you to decide how Thedas evolve's,basically laying the ground for DAI.



#21
Remmirath

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It's certainly not as bad as it's often made out to be. Few things are, and people tend to exaggerate, especially when they feel strongly about something.

That said... I dislike the UI in DA II, and far prefer DA:O's. It looked more solid and fit in better with the theme and tone of the game, and it also was (for me) at least as usable. Combat had what I consider deep mechanical issues, and is one of the main things that I dislike about DA II. Some of the animations were better, yes, although they were sped up too much (maybe they'll hit the right speed in DA:I?), but the number weighting and design of encounters were in my opinion far worse than in DA:O.

I'm not sure if there were more weapon and armour designs or not. There weren't more that I was interested in, and overall, loot was annoyingly generic and missing the interesting descriptions from DA:O. The prevalence of items simply named "Ring" or "Amulet", even powerful items, was not a good thing.

The loading screen was kinda neat, yeah. I don't much care what a loading screen looks like, so I don't really consider that either a positive or a negative.

I'll fully admit that a lot of my problems with DA II stem from the fact that DA:O was a game I very much enjoyed, and almost all of the mechanical and gameplay changes made in DA II made it less enjoyable to me, some of them quite a bit less. I also prefer more gameplay consistency in a series, but if the changes hadn't been almost entirely things I found to be negative, I wouldn't've cared about that as much. DA:O was, essentially, a modern RPG in a more classical style, and I (and a not insignificant number of people) were very much hoping the series would continue in that vein. It didn't, so that disappointed a good many people.

Obviously that's not the only source of dislike for the game. There are other things that basically everyone agrees were negative (low amount of explorable areas, enemies dropping from the sky, reused setes, and so forth), and still other things that some people disliked about it that I didn't (I actually liked some aspects of the story, and liked some of the characters, though not as many as I did in DA:O).
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#22
Current Future

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I would love to see what they could have done with DA II with a full development cycle.  My major complaints about the game, in order:

  1. Reused locations
  2. Orsino's fate, regardless of which side you choose
  3. Limited exploration
  4. Linear primary questline
  5. No party armor customization
  6. Loot/Economy

Issues 1, 2 & 3 might have been addressed had the game not been rushed out, but none of these are game breakers; even with these flaws it's still enjoyable. I've also seen other complaints about the companions. I found half of the companions were good to great additions to the universe, most of the rest were adequate; only 2 with little or no redeeming qualities.

 

It's a solid entry, it's flaws probably a bit more glaring considering it's a sequel to an outstanding title.  But I prefer to judge it by it's own merits, as DA II set up the Dragon Age universe as a franchise in a way Origins couldn't: the time between the 4th and 5th blights was 400 years.  Making the Dragon Age saga solely about quelling blights was unsustainable; even if the time between the 5th and 6th blights was 1/4 the time between the previous ones - that's still 100 years.  You'd have to have new characters, settings even weapons with each game.

 

In summation, I completely agree the game is getting unfair hate.  Also think of this, without the Mage/Templar conflict, which came to a head in DA II, Inquisition would likely not exist (at least in it's current state.)


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#23
SofaJockey

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"Hate is too strong an emotion to waste on [something] you don't like"

 

"We are never as hyped by, nor upset by, a game as we imagine we are".


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#24
DarthLaxian

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Okay, yes, the story and romances were weaker, and yes, it sucks that the only explorable area is kirkwall, mountain, dlc, and one time deep road.

 

But i think there are still couple of good things about this game.The UI and combat seems to be bit more cleaner than DA:O, There are more weapons and armor designs. The loading screen is cool to look at instead of that spinning thing from DA:O

 

I think the real reason why people hate this game is be cause it didn't live up to the success of the first game

 

Partly you are right (If you set the bar pretty high with your first game and don't live up to it with the second, you are sure to earn criticism and it's well deserved, too - after all, we know they can do better...they showed that with KOTOR and other previous titles (if you want to discount DAO)...of course we know that a lot of the shortcomings are because of EA (short development time, I am sure most of the devs didn't want to ship the game, when they had to - but we are sad they were either unable to convince the upper echelon of EA-Managment of that fact or they just didn't care - which of course creats further fury, because EA is ruining something we like (I myself have a hard time going into DAI unbiased, after all they ruined DA2 - and later on ME3 and SWTOR was not that good either...:( ), both the studio and the DA-Game-Series)

 

I agree that the game was not that bad (still one of the better games that year - but not as stellar as the first one was IMHO and it could have been, if people who don't know **** (that's my opinion at least) hadn't rushed the devs...sadly some of this continues into the new game...no-health-regen (well not really...up to 50% on easy is still nothing IMHO...and I didn't plan on playing on easy either :( ), no healing spells, limited potions (can't carry hundreds, just a few), 8 ability slots (I am not playing on a console - and even they had the radial-menue - so why this change?) etc. :(

 

I really hope this does not break it (it doesn't look like it - still, I don't have to like it, do I, not if the changes are forced down our throats without listening to complaints (the one against the removal of healing has been around like forever...and the 8-Ability-Thing has not been well received either...neither has limited potions been received well - still, they've only defended their choices, but not explained the why (nor have they really addressed fan complaints IMHO!))

 

Haven't pre-ordered yet - though I probably will (for the last time, if they screw this up, all further Bioware (EA-Ware) titles will only be bought after watching some let's plays and reading some gaming-magazine tests!)

 

greetings LAX



#25
pablosplinter

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I started da2 again yesterday in preparation for Inquisition. I lasted about 3 hours. I can't really think of anything to redeem it tbh. I even downloaded a mod that makes combat incredibly easy so I could basically skip it it is so bad.
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