To be honest, I'm probably just going to play the game on Casual. I'd normally rather not have combat be too easy, but, in games like this at least, I actually prefer the story, characters, lore, and exploration aspects of the game over the actual gameplay itself. I love to explore, which would mean getting involved in lots of 'unnecessary' or 'trash' fights, and having no regenerating health and only limited health potions discourages doing this in order to save yourself for harder or more 'necessary' fights, which doesn't sound like it would be too enjoyable for me personally This isn't to say that I don't want good gameplay (I do), but I'd rather play a game which has enjoyable gameplay that isn't necessarily too challenging, rather than one which is more challenging but one that I'm not really enjoying even if I am actually getting through it (this is pretty much the main reason why I never play on a difficulty higher than normal on any game. I mean, sure, I could probably get through on a higher difficulty, but I probably wouldn't enjoy it as much).
I appreciate that Bioware are trying to be innovative (or whatever) and make players 'think' more about fights in order to improve the gameplay, but I for one just didn't like the sound of this gameplay mechanic the first time I heard of it and I still don't. If you like the sound of this gameplay mechanic and like to be more challenged (or found the gameplay in the previous games to be too easy), then good for you, but that's not the kind of game I want to play. So, in short, thanks, but no thanks, I'll just stick to Casual for now. Hopefully it won't be too bad when I actually get down to playing the game (though I'm not exactly too optimistic at the moment).
Well as my colleague has just pointed out, there is a modicum of health regen after all up to 50% on Easy, 25% on Normal and 10% on Hard and possibly Nightmare too.
Maybe you need not drop it down as far as you think.





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