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You guys who's going to get DA:I On ps3 or Xbox 360


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#76
HeyCal

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I saved up to get a PS4 to run this game! There was no way I was going to play it on my 360, I've been so excited to play it in super pretty newness!

Though, I'm pretty sure they will try and make the game look as good as they can on the last gen, but I don't see them doing a stream or video on ps3/xbox 360, since I don't know how well it would show off the game. The devs said they tried as hard as they could to get the gameplay the same, so I'm sure only graphics will suffer. Less foliage, more inferior textures, probably less npcs or things happening around in the environment as you went.

Honestly, they should have just made this game for current gen only, but then I know a lot of people might not be able to play it. :(

#77
Revan Reborn

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I saved up to get a PS4 to run this game! There was no way I was going to play it on my 360, I've been so excited to play it in super pretty newness!

Though, I'm pretty sure they will try and make the game look as good as they can on the last gen, but I don't see them doing a stream or video on ps3/xbox 360, since I don't know how well it would show off the game. The devs said they tried as hard as they could to get the gameplay the same, so I'm sure only graphics will suffer. Less foliage, more inferior textures, probably less npcs or things happening around in the environment as you went.

Honestly, they should have just made this game for current gen only, but then I know a lot of people might not be able to play it. :(

In reality, DAI should have been released a year ago had it not been delayed. I think it's a good thing that BioWare did delay it, but since it was in development so long, last gen consoles and PC were the sole benchmarks at the time. It's inevitable that this will be the last BioWare game that will support the last generation though. Whatever BioWare does going forward will only take new gen and PC hardware into consideration.



#78
FeliciaM

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There's a lot of games coming out for the ps4. DA:I included :P So my husband went ahead and bought one since we had the money, anyway. My PC can barely run it, and I don't feel like upgrading it. So ps4 it is! I'm not picky about fps, or resolution. I played WoW actively for 7 years, and raided a lot. So... I saw the same dps numbers when I had 30 fps and 60 fps :/ It didn't hurt my ability to heal, either. So... no complaints from me.



#79
Fiery Phoenix

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I can only speak for the Xbox 360, but DAO was a terrible port. Given PS3's history with multiplatform titles, it was probably worse. DAO was definitely built for the PC. BioWare pulled a 180 and made DA2 work great for consoles, but terrible for PC. Frostbite 3, of which was made for BF4, is an engine that was built to take full advantage of high-end gaming PCs. Surely BioWare will scale it back to make the experience playable on last gen consoles, but who knows how quality that experience will actually be.

DA:O was a terrible port because BioWare literally had less than six months to push it out the door. The game was built from the ground up as a PC title. It was EA that demanded a console port at the neck of time.



#80
Mr.House

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I can only speak for the Xbox 360, but DAO was a terrible port. Given PS3's history with multiplatform titles, it was probably worse. DAO was definitely built for the PC. BioWare pulled a 180 and made DA2 work great for consoles, but terrible for PC. Frostbite 3, of which was made for BF4, is an engine that was built to take full advantage of high-end gaming PCs. Surely BioWare will scale it back to make the experience playable on last gen consoles, but who knows how quality that experience will actually be.

I've played both DAO and DA2 on the 360 and PC and both run like **** on the 360. DA2 while not the best port was still good on the PC. Hell the console version of DA2 forced oyu to mash the A/X button unlike PC which allowed auto attack right from the get go.

 

Also unlike ME2/3 which are crappy PC ports, DA2 at least got an official hi rez pack.



#81
HeyCal

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I'm glad they made it a port, otherwise I'd have never played it and never got into DA! I shudder to think of a world in which the games never went to consoles, same with witcher.
I hate playing things on the PC and favor consoles and game pads much more.

#82
JWvonGoethe

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Indeed. In fact, the next console I plan to buy (I have a 360, like you) will be a PS3. It has a lot of exclusive games that interest me, plus you can play Destiny for free without having to buy PS+.

I'll get a PS4 someday but not anytime soon. I plan to let them work the bugs out for a couple of years and fork over a fat library of exclusive games.


If you're buying a PS3 for the first time, I recommend Metal Gear Solid 1 (PS exclusive, available for download on PSN), MGS HD Collection (contains MGS2, MGS3 and the great MGS: Peace Walker) as well as MGS4 (PS3 exclusive, a bit silly but fun).

#83
Revan Reborn

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DA:O was a terrible port because BioWare literally had less than six months to push it out the door. The game was built from the ground up as a PC title. It was EA that demanded a console port at the neck of time.

I find that hard to believe as BioWare had become a console-centric developer since KotOR 1 in 2003. Either way, I will not dispute that DAO was terrible on console because I agree. I played it on the Xbox 360 and PC. A world of difference.

 

I've played both DAO and DA2 on the 360 and PC and both run like **** on the 360. DA2 while not the best port was still good on the PC. Hell the console version of DA2 forced oyu to mash the A/X button unlike PC which allowed auto attack right from the get go.

 

Also unlike ME2/3 which are crappy PC ports, DA2 at least got an official hi rez pack.

The gameplay and combat of DA2 was meant to be better suited for a controller, which it definitely was compared to DAO's combat. We can argue whether it was better on PC or console, but BioWare's intent was to make DA2 a better console experience than DAO was. I believe that was inevitably to the detriment of PC, especially with the removal of the tactical camera.

 

I also have to disagree as shooters are always better on PC compared to console. Keyboard and mouse is vastly superior to controllers for that specific kind of play-style. Also, the high resolution texture pack was an absolute farce and a joke, same as the DX11 features for DA2. It was about as meaningful as the high resolution texture pack BGS released for Skyrim. It barely replaced any textures, and the ones it did weren't much of an improvement.

 

I had to install high resolution mods just to improve the work as the PC port of DA2 was clearly and afterthought. BioWare merely threw in the texture pack at the last second to suggest PC wasn't entirely neglected. In truth, BioWare has been neglecting PC for over a decade. Now that they are using a PC-centric engine, however, perhaps they will respect their PC roots like DICE does.



#84
JWvonGoethe

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I don't care about graphics, so I'll just be to reading the script on a text document.

#85
Revan Reborn

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I'm glad they made it a port, otherwise I'd have never played it and never got into DA! I shudder to think of a world in which the games never went to consoles, same with witcher.
I hate playing things on the PC and favor consoles and game pads much more.

I'm all for more people having the opportunity to play great games, such as The Witcher. That being said, I would be remiss not to state that The Witcher is and always will be a PC game first, and a console game second, much like Battlefield. These developers just develop their games with PC in mind first, and then they compromise and make whatever reductions necessary to make it functional on console for the additional profits. It's just not the same game.

 

You can see a clear distinction between PC and console (besides the visuals and effects) by just looking at their standard editions. PC gamers who own both TW1 and TW2, and purchase TW3 through gog, will receive an incredible amount of content and extra collectibles free of charge. That's just the level of service CDPR has always provided their PC fan base, as they recognize they are the core of their success and the ones who have been there from the start.

 

I haven't even discussed the mod support CDPR has for TW1 and TW2, and will likely also be coming to TW3, of which is always exclusive to PC. You certainly will get the base game (albeit not as pretty), but due to the unwieldy nature of Sony/Microsoft policies and the lack of accessibility, I wouldn't expect much post-launch support outside of potential DLC. There are just some games that are better on certain platforms based on developer biases.



#86
baconluigi

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I'm getting it on 360; I haven't got enough money for a ps4. However, I thought dragon age origins could have nice graphics sometimes so I don't mind.

#87
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If i buy it for the 360 (big if) i will be more than happy if BioWare get the game to look as decent as Destiny does on it



#88
Burricho

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Cameron implied on the last stream that they might not even be able to run it at 30fps on last gen consoles, so i would be worried.



#89
PsychoticFox

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I'm getting it for 360.

 

I don't have the money or the desire to upgrade to the X1 quite yet. My PC is a garden-variety home office model and can't even handle older games on medium quality. DAI would probably break the poor thing.

 

Eventually I will upgrade to an X1 and re-purchase DAI for it, but until then my hardy little 360 will do.



#90
BraveVesperia

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I'm getting it on PS3.

It's all fine and well people saying 'I don't know how you can think of buying a game like this on a last gen console', but the choice really isn't that simple. Food, petrol and other stuff take priority over new consoles or computers. Just buying the game itself will cost a lot. I'm perfectly happy with buying it 'last gen' now, and waiting a few years to get a more... enhanced copy.


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#91
Paul E Dangerously

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Cameron implied on the last stream that they might not even be able to run it at 30fps on last gen consoles, so i would be worried.

 

So basically, "unplayable mess"?


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#92
dch2404

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I find that hard to believe as BioWare had become a console-centric developer since KotOR 1 in 2003. Either way, I will not dispute that DAO was terrible on console because I agree. I played it on the Xbox 360 and PC. A world of difference.

 

DAO was in development for 7 years IIRC. That means its development started around NWN's release. It seemed to me that the team split into two after NWN, one going down the console route (KOTOR, JE, ME) and the other working on the next RPG. Since the development of DAO crossed multiple console generations (PS2/Xbox and PS3/X360), wouldn't it make sense to work on PC as the lead platform?



#93
sim-ran

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I was going to make the leap to next gen for DAI. It's the first next-gen game I care about playing, I'd prefer to see it at its best and I'd rather not buy an out-dated version that I end up re-buying for next-gen later.

 

But this thread has really made me think twice. If the feedback from X360 users is positive when this comes out I may well stick with old gen. If the only difference is lower graphics, less random wolves/bears/etc in the wild and slower loading times then I can certainly live with that. I can then hold off buying next gen until they come out with the newer slimmer (hopefully 4K supporting?) PS4 in a year or so. And by then re-buying the game for the PS4 will cost hardly anything. Who knows, maybe there'll the a GOTY version with the DLC by then like there was for DAO...



#94
xkg

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Cameron implied on the last stream that they might not even be able to run it at 30fps on last gen consoles, so i would be worried.

 

So basically, "unplayable mess"?

 

 

Nah, they shouldn't worry about it as it all depends on the genre of the game.

For RPG you don't need any more than that.

 

Look at these videos, FPS and GTA both played at 20fps (you can see them run little choppy, but far from unplayable):

 

http://www.dailymoti...-fps_videogames

 

Spoiler

 

20..30fps should be ok for DA:I.

 

 



#95
MoogleNut

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I'll be playing on my 360 since my graphics card died and I can't afford both a new card/new console and Inquisition (getting the Inquisitor Edition and the collector's edition of the strategy guide.)

 

Graphics, while very nice, are secondary to story and gameplay for me - as long as I can play the game when it comes out, that's good enough.



#96
Scerene

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20 fps playable !? it looked and played dreadfully, It doesnt matter what genre a game is, fps will still have a huge impact on the experience and "always" matters, besides DA:I  has fast and action oriented combat, and tons of sfx flying around, every little attack seems to cause an explosive reaction of fire, lightning, and all the colors of the rainbow. If we are talking about a game like wasteland where combat is slow and entirely turn based and the game itself has small characters and environments, then fps isnt quite as important but when you are playing from a third person perspective in a more graphically intense game with huge environments and large characters, buildings etc. its a different matter, its the same thing with skyrim and most likely with the witcher, in these sorts of rpgs low fps makes the experience dreadful. *in my opinion* ofc there are people who are fine with 20 fps, but tbh devs should always aim for 30, hopefully it will be possible with previous gen consoles.



#97
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PS3 because playing online is still free on that system(and because I'm a shameless cheapskate)

#98
xkg

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20 fps playable !? it looked and played dreadfully, It doesnt matter what genre a game is, fps will still have a huge impact on the experience and "always" matters, 

 

Then you have no idea about that. Maybe all you 're playing are action games.

 

Visual novels, Card /Solitaire, Board games -  yeah you need like 5fps at most to play them comfortably.

Turn Based Grand strategy games - 10-15 fps.

 

I can go on like that, but there is no point



#99
Lalwen

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Going to play on PS3 :)

I don't have the budget for a new PC or a PS4 right now.. I will probably buy a second copy when I have a new PC.


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#100
Burricho

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Nah, they shouldn't worry about it as it all depends on the genre of the game.

For RPG you don't need any more than that.

 

Look at these videos, FPS and GTA both played at 20fps (you can see them run little choppy, but far from unplayable):

 

http://www.dailymoti...-fps_videogames

 

Spoiler

 

20..30fps should be ok for DA:I.

 

 

 

That's because YouTube videos run at a native 30fps, so the difference is less noticeable. Hell the title even says GTA 20fps, 30 on video. Notice how there is NOBODY walking the streets, a huge amount of texture pop in and a myriad of other probems.