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You guys who's going to get DA:I On ps3 or Xbox 360


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#101
Scerene

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Then you have no idea about that. Maybe all you 're playing are action games.

 

Visual novels, Card /Solitaire, Board games -  yeah you need like 5fps at most to play them comfortably.

Turn Based Grand strategy games - 10-15 fps.

 

I can go on like that, but there is no point

visual novels, card, and board games are a different matter, and i already brought up strategy games, obviously that includes grand strategy games.

Clearly i was referring mostly to computer games that are rendered in 3d and other games hobbyists typically play, i dont even count visual novel, and card/solitaire , these are simulations of very simple real life games, visual novels are like an interactive manga comic. my mom plays cards on the computer, does that make her a video game player?

all modern wrpgs the last decade have more or less been rendered in 3d and are action oriented, but you already know that, so why the hyperbole`? until kickstarter, wasteland 2, div original sin, the upcoming tides of numenerra and pillars of eternity werent even on the radar, so its not like ive had tons of crpg to choose from.

Aside from that i play tons of jrpgs on handhelds and those dont require high fps either.



#102
Burricho

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Then you have no idea about that. Maybe all you 're playing are action games.

 

Visual novels, Card /Solitaire, Board games -  yeah you need like 5fps at most to play them comfortably.

Turn Based Grand strategy games - 10-15 fps.

 

I can go on like that, but there is no point

If you had had actually read the rest of the post you would have seen this:besides DA:I   If has fast and action oriented combat, and tons of sfx flying around, every little attack seems to cause an explosive reaction of fire, lightning, and all the colors of the rainbow. if we are talking about a game like wasteland where combat is slow and entirely turn based and the game itself has small characters and environments, then fps isnt quite as important but when you are playing from a third person perspective in a more graphically intense game with huge environments and large characters, buildings etc. its a different matter, its the same thing with skyrim and most likely with the witcher, in these sorts of rpgs low fps makes the experience dreadful.

Also you've probaby never played Ck2 or EUIV. That, at 10 fps? 



#103
xkg

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That's because YouTube videos run at a native 30fps, so the difference is less noticeable. Hell the title even says GTA 20fps, 30 on video. Notice how there is NOBODY walking the streets, a huge amount of texture pop in and a myriad of other probems.

 

I don't even have a clue what you're talking about ? It doesn't matter at what rate YT runs as long as it is greater than the game's fps.

 

If you record a video with 100fps of someone playing the game at 1 fps that wont speed up the game. 



#104
xkg

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Also you've probaby never played Ck2 or EUIV. That, at 10 fps? 

 

Is EUIV or CK2 turn based ? No.

 

Thank you for trying. Have a nice day.



#105
Burricho

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I don't even have a clue what you're talking about ? It doesn't matter at what rate YT runs as long as it is greater than the game's fps.

 

If you record a video with 100fps of someone playing the game at 1 fps that wont speed up the game. 

Soo that's why the title says GTA running at 20fps, 30fps on video. Ok. Thanks.

 

Is EUIV or CK2 turn based ? No.

 

Thank you for trying. Have a nice day.

Convenient how you ignored the rest of my post and focused on the most irrelevant part. Also, can you name a single recent turn based grand strategy?



#106
CannotCompute

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If Microsoft isn't going to offer an Xbox One bundle (console + DA:I), I will probably get it on Xbox 360. I don't want to buy the console & get a free game that I have no interest in.

 

Kinda frustrating that BioWare hasn't released any 360 / PS3 footage yet. So yeah, I'm a little bit worried the game won't be as awesome on the old gen consoles. I just hope at least the FPS will be a solid 30. Don't like framerate issues at all.



#107
Fiery Phoenix

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The reason I believe BioWare has yet to release any PS360 footage is entirely marketing. It's in their best interest to show the best possible version of the game.

 

In reality, though, they should show all versions of their game, if only for the sake of transparency. We have now seen a bit of every version aside from the last-gen versions.


  • CannotCompute et You Killed Me aiment ceci

#108
xkg

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If you had had actually read the rest of the post you would have seen this:besides DA:I


 
If you had had actually read the rest of the post you would have seen this: It doesnt matter what genre a game is, fps will still have a huge impact on the experience and "always" matters
 
Which is complete BS. That's why I called them out on it.
 

Soo that's why the title says GTA running at 20fps, 30fps on video. Ok. Thanks.

 
Yeah. And you're welcome.

 

Also, can you name a single recent turn based grand strategy?


 
only single ?
 
let me think ... Endless Legend, Horizon, ROtTK 12
TB strategy: Pike and shot, Warlock 2

 

Besides I didin't come here to argue with people like you. If you need hundred of FPs to play the game then it is your problem.



#109
Burricho

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If you had had actually read the rest of the post you would have seen this: It doesnt matter what genre a game is, fps will still have a huge impact on the experience and "always" matters
 
Which is complete BS. That's why I called them out on it.
 

 
Yeah. And you're welcome.

 


 
only single ?
 
let me think ... Endless Legend, Horizon, ROtTK 12
TB strategy: Pike and shot, Warlock 2

They are all 4x games. I think this is the part where is say 'let's take this to pm' and we politely drop it.



#110
xkg

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They are all 4x games. I think this is the part where is say 'let's take this to pm' and we politely drop it.

 

Some of them are mix of both and some are pure GS i.e ROTTK 12

 

But yes let's drop it. I play on PC only and PSP sometimes, so  I have no hidden agenda here. 

I only posted in this thread to reassure the current gen console folks that they will be all right, based on my personal experience with resource demanding games on lower framerates.

 

Btw. I Use PMs only for important matters, not to argue. Never done that never will.

If you have any question or want some help then fire away, msg me, any time. But never to argue.

 

Ok. Carry on guys.



#111
Makkah876

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While certainly not ideal, 20 fps is indeed a playable framerate. Want proof? The Legend of Zelda: Ocarina of Time, a game which is on a lot of people's list as the best game ever made. Framerates that low are only really a problem when it isn't consistent. Going from 30 down to 20 can be jarring with very noticeable input lag, but if the game is designed around it, it's fine. That said, I highly doubt DAI on Gen 7 systems will be that low. It probably won't be as consistent as the Gen 8 version, but it shouldn't be *that* bad.



#112
Cyberstrike nTo

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The reason I believe BioWare has yet to release any PS360 footage is entirely marketing. It's in their best interest to show the best possible version of the game.

 

In reality, though, they should show all versions of their game, if only for the sake of transparency. We have now seen a bit of every version aside from the last-gen versions.

 

I think it's more like there are still a lot of people who haven't switched to the new consoles yet for any number of reasons (price, lack of really great games, bad PR, etc) it's also being released in a transitional period between the console generations which does happen., 

Honestly other than DA:I I've yet to see another game on either the PS4 and Xbox One I would want to play,

 

Also if Sony and MS made the Xbox One and the PS4 backwards compatible we might not be seeing so many gen 7 games (i.e.Tomb Raider, GTA 5, Saint's Row IV and the Halo series) getting re-released on the Xbox One and PS4. 



#113
Guest_npc86_*

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Graphics aren't really a big thing for me as long as there aren't any performance issues. DA:O and DA2 were fine for PS3 games so if DA:I is at least like that I won't have any reason to be concerned about the last-gen version.



#114
Ferico21

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Already pre bought it on 360 before my brother got an xbone soooooooooooooo I don't really care. 



#115
Revan Reborn

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DAO was in development for 7 years IIRC. That means its development started around NWN's release. It seemed to me that the team split into two after NWN, one going down the console route (KOTOR, JE, ME) and the other working on the next RPG. Since the development of DAO crossed multiple console generations (PS2/Xbox and PS3/X360), wouldn't it make sense to work on PC as the lead platform?

Assuming that is accurate. Honestly, it may have been in "consideration" for that length of time (I know BioWare wanted to do their own fantasy since BG), but it's doubtful it was in development. There is a difference. The reason I say this is James Ohlen, who was the Game Director for KotOR, was also the Game Director for DAO. If anything, the only "development" happening pre-KotOR was likely writers, such as David Gaider, building the world, lore, culture, characters, and the story. Art designers would have came in later, but again, unlikely it was actually in development that long as BioWare Edmonton was fully committed to KotOR and then ME, while Montreal developed JE and DAO.

 

If anything, that means actual game development didn't really begin until 2004, which would have made PC the ideal location due to the original Xbox being out so long already (BioWare didn't start going multi-platform until they were purchased by EA with DAO being the first). Given that EA purchased BioWare in 2007, it's like DAO was always going to be made for consoles. The issue probably had more to do with the lack of new hardware at the time and trying to actually finish the game. They clearly dropped the gun with the console ports as the game was terrible with a controller.



#116
Scerene

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If you had had actually read the rest of the post you would have seen this: It doesnt matter what genre a game is, fps will still have a huge impact on the experience and "always" matters
 
Which is complete BS. That's why I called them out on it.
 

 
Yeah. And you're welcome.

 


 
only single ?
 
let me think ... Endless Legend, Horizon, ROtTK 12
TB strategy: Pike and shot, Warlock 2

 

Besides I didin't come here to argue with people like you. If you need hundred of FPs to play the game then it is your problem.

you seem to have a talent in focusing on the most irrelevant parts and filtering out the bulk of what someone says that *doesnt* support your arguments. All the **** you listed as proof that not *all* games need high fps, like whats the point? You choose to respond  and "call me out on" one lil itsy bitsy and unimportant detail.



#117
xkg

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you seem to have a talent in focusing on the most irrelevant parts and filtering out the bulk of what someone says that *doesnt* support your arguments. All the **** you listed as proof that not *all* games need high fps, like whats the point? You choose to respond  and "call me out on" one lil itsy bitsy and unimportant detail.

 

You tried to pass your opinion as a fact, and were proven wrong. You are upset now, I can understand that. Just relax.

 

Have fun.  =]



#118
Scerene

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you do just as good of a job passing of your own as "facts", your lil attempt at trolling? cute.



#119
-Stacey-07-

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I'm playing on xbox 360. No way in heck i can afford a next gen console right now lol.... but i'm sure it'll be just fine. I read somewhere that bioware wants to have inquisition be a "good-looking corpse" as i guess it is the last game they are doing on last-gen. The only things i'm worried about are long ass loading times a la skyrim and freezing issues. I will take slightly less shiny graphics over those things!!!! I mean if i can enjoy skyrim (which was decent looking) on 360 even with those god awful loading screens that often froze.... i'm sure i can put up with inquisition. **glances impatiently at calendar**

#120
wolfhowwl

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Assuming that is accurate. Honestly, it may have been in "consideration" for that length of time (I know BioWare wanted to do their own fantasy since BG), but it's doubtful it was in development. There is a difference. The reason I say this is James Ohlen, who was the Game Director for KotOR, was also the Game Director for DAO. If anything, the only "development" happening pre-KotOR was likely writers, such as David Gaider, building the world, lore, culture, characters, and the story. Art designers would have came in later, but again, unlikely it was actually in development that long as BioWare Edmonton was fully committed to KotOR and then ME, while Montreal developed JE and DAO.

 

If anything, that means actual game development didn't really begin until 2004, which would have made PC the ideal location due to the original Xbox being out so long already (BioWare didn't start going multi-platform until they were purchased by EA with DAO being the first). Given that EA purchased BioWare in 2007, it's like DAO was always going to be made for consoles. The issue probably had more to do with the lack of new hardware at the time and trying to actually finish the game. They clearly dropped the gun with the console ports as the game was terrible with a controller.

 

BioWare Montreal is a post-EA creation. They were formed in 2009 and started out helping on ME2.



#121
Kilek Darkfire

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I'm getting my copy for the 360, I'm not really too concerned about graphics "issues." I know it'll probably look much better if I was playing on a PS4, Xbox One or a nice gaming PC, but to me graphics, while nice, aren't the most important aspect of a game, the story is. So while I'm sure there's going to be some difference in looks and such, it's not enough to me to justify buying a new gaming system right now when the one I have works just fine.



#122
raging_monkey

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360 too cheap/cant afford a next gen. Reallydont care about graphics( gods help me if i can tell the diff between 20fps and 30 fps i see no diff. Long as its playable and i dont get "half" a game im happy

#123
Whatnow12012

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Bioware has already stated that Last-Gen runs at 30 FPS same as Current Consoles. There is no difference between the 5 Consoles except on PC which can run up to 4k Graphics.

 

I am playing this game on my Playstation 3 which I am playing on my 50 Inch Full 1080p TV using an HDMI Cable & installing Inquisition to my HDD.

 

So I Know Inquisition will look amazing on my PS3. Bioware stated they wanted to give Last Gen 1 final Hurrah so they are going to Push Last Gen to their limits.

 

Said there will be no Lack of NPCs or Smaller Areas & they would be the same amount of NPCs & Areas would be the same size across the 5 Platforms.

 

So there you go we can now DROP THE COMPARISON.

 

Doesn't matter the game is the same regardless of the 5 Despite PC could be on 4K which I don't think many people even have 4K PCs that's a RICH MANS PC.

 

Me I am a Last Gen Console Peasant so I got to play the game on what I have. At least I got DELUXE.

 

Also I can do DK On my Laptop, so I maybe a Console Peasant but least I get the Full Experience.

 

Also NOTE - 360 Version has 2 Disks cause 1 Is Mandatory Installation which is 8GB in size.

 

Should Reduce Loading & also make game Smoother.

 

 

 



#124
Revan Reborn

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BioWare Montreal is a post-EA creation. They were formed in 2009 and started out helping on ME2.

While that may be true officially, that isn't true from a development standpoint. Most of the team that worked on KotOR I went straight to ME with Casey Hudson. The others went to work on Jade Empire. SWTOR also began it's early stages of development in 2006. The Jade Empire team went to help develop DA and then eventually moved to DA2. BioWare is a little difficult to follow as BioWare Edmonton (the original studio) saw a lot of expansion and growth. It really wasn't one studio, as often times it was juggling multiple games. Consider Ubisoft Montreal, which isn't one studio, but actually a compilation of studios all under the same umbrella making different games such as Assassin's Creed, Watch_Dogs, and Far Cry.

 

With respect to BioWare now, they have a more official capacity and structure due to the EA acquisition. BioWare Edmontonis working on DAI and likely the new Casey Hudson IP while BioWare Montreal has switched over to leading Mass Effect. BioWare Austin is continuing SWTOR and building Shadow Realms, or whatever that new game is called. Mythic and Victory separated from BioWare. I believe BioWare owns another studio under their umbrella, but they don't use BioWare's name and aren't really related.



#125
raging_monkey

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Didnt hudson quit? Figured that canned his new IP