Do you think there is any chance we might see an expansion with some sort of PVP map?
Any chance for PVP in the future?
#1
Posté 22 octobre 2014 - 01:26
- EmperorKarino aime ceci
#2
Posté 22 octobre 2014 - 01:42
Also, it would require a complete rebalance of all abilities because PVP restrain you in what you can do and how you give the power to the players.
Furthermore, in my experience PVP bring the worst in people, I like the way Bioware made it coop only.
- Ashevajak, EmperorKarino, Pablo Cavalieri et 2 autres aiment ceci
#3
Posté 23 octobre 2014 - 01:50
Hope not.
- Music et Gothfather aiment ceci
#4
Posté 23 octobre 2014 - 02:09
- Gothfather aime ceci
#5
Posté 23 octobre 2014 - 02:58
I doubt it, which is good, since I REALLY hope not.
#6
Posté 23 octobre 2014 - 03:09
They could give us the option to enable friendly fire.
Thunderdome!
#7
Posté 23 octobre 2014 - 05:58
No. Bioware has said no, so no.
#8
Posté 23 octobre 2014 - 10:34
No. Bioware has said no, so no.
And pleased that it's no.
The Inquisition fights together not divided.
#9
Posté 24 octobre 2014 - 11:47
#10
Posté 25 octobre 2014 - 06:58
And all the PVP fans can ignore how horribly unbalanced the game is for that mode, and the vast amount of effort that it will require to balance it that could be better spent on improving the existing multiplayer and working on DLC.
Because all co-op players are scrubs and afraid of fighting a real person, or osmething.
- Telomen aime ceci
#11
Posté 25 octobre 2014 - 10:42
could just make a entirely separate cast of characters and skills for pvp so people don't abuse the reaver.
personally its not a pvp style to the game ME3 had more a chance of that happening and even then not too good.
#12
Posté 26 octobre 2014 - 03:45
They could give us the option to enable friendly fire.
Thunderdome!
Have you tried that in ME3MP with the mod? It just turned in to who can fire his cobra missile first...
#13
Posté 26 octobre 2014 - 04:15
I'd certainly play pvp. As long as it's only coop I'll try to solo it as I did with Mass Effect's multiplayer.
#14
Posté 26 octobre 2014 - 07:22
DAI multiplayer was designed around coop PVE, which mean all skills and balance involved were choosen to achive coop PVE gameplay.
You don't activate PVP to get good PVP experience; the whole game and skills have to be carefully thought for PVP exeperience.
As pointed above, including PVP would greatly impact PVE.
There is already thousands upon thousands games with PVP... better left PVP for game designed for that purpose, like MOBAs, and let other games not designed for PVP as non PVP games.
- SofaJockey et KoorahUK aiment ceci
#15
Posté 27 octobre 2014 - 05:26
There are hundreds of games out there that have PvP and only a small few with good co op.
#16
Posté 28 octobre 2014 - 06:22
God I hope not.
#17
Posté 28 octobre 2014 - 06:51
I like the near universal no that this thread has going on.
It's so much nicer than the 15 pages of "lolubadatpvp" that the Mass Effect 3 versions had.
#18
Posté 29 octobre 2014 - 10:56
No, but if people keep asking it a thousand more times it'll appear magically in the game. It's blood magic, though:
Blood sugar baby
I'm magic
Blood magic, blood magic!
Blood sugar crazy
I have it
Blood magic, blood magic!
I feel my body is getting ready for DAMP.
#19
Posté 29 octobre 2014 - 12:58
Only way it would work without having to balance, would be to only put you in matches with the same class.
I wouldn't mind a friendly fire (as long as its optional) and dueling though
#20
Posté 29 octobre 2014 - 02:48
Not a chance.
It would require alot of rework and re-balancing for all skills and PvE areas aswell.
That and the BSN community is a little "sensitive" and doesn't like any form of aggressive behaviour, so getting stomped by a pre-made group or a better player or dying to a cheesy and/or unbalanced skill would send the BSN community into a frothing frenzy.
You should have seen the MEMP forums and that was co-op with all players on the same team, scary stuff.
#21
Posté 29 octobre 2014 - 05:35
No. It'd be like what would happen if you face a bunch of starting tier characters from the ME3 multiplayer (You know, the ones where you pretty much only used the vanguard and then stopped using them almost entirely?) vs the hardened vet classes like the N7's with top items. Unless the MP got turned into something reminiscent of TF2 it'd be pretty hard to make that many specializations balanced.
#22
Posté 31 octobre 2014 - 04:47
God ,no.....
#23
Posté 31 octobre 2014 - 04:07
However, to sum-up my argument from said prior thread: While PvP would make little sense in the context of this game, I would not be adverse to it's inclusion in future DA titles, but it would have to be handled with kid-gloves, specifically how "balancing" would impact abilities and race/class variability.
So short answer: No, not in this game.
#24
Posté 01 novembre 2014 - 06:54
You wouldn't have to alter the PvE side of the game at all.
You could make PvP however you wanted, new races, skills, weapons ,armour etc etc the options are lim1tless and none of them would have to impact the PvE side of the game in any way.
As for playing other games that are PvP, well they aren't DA which seems to have a really big following and many players that imo would love to get their PvP fix from DA rather than other sources.
Obviously it would be a massive project and isn't going to happen in Inquisition but i don't think it's something that should just be put down immediately and thought of as something that will just screw with what we already have but could be something that would make the game far better for even more people in the future.
I haven't played any of the DA games, Inquisition will be my first, so maybe that's where my open minded thinking comes from but i think the idea has merit and while a massive undertaking it also presents some incredible possibilities for the future.
#25
Posté 01 novembre 2014 - 07:18
hi i not love pvp ![]()





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