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I may be no healer?


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6 réponses à ce sujet

#1
ZhardeMad

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Hello,

I would quite simply like to point out sometimes to the fact that there are absolutely people who want to understand the role as a healer, as her leading role in a group-based RPG and play with pleasure healer.

How does one have the idea to stroke the healer's class, quite a normal standard class in such a play?

This should get even sometimes in the focus and be developed, so that one really a development, from weakly gets to know too strongly namely not about Items, but about the possibility of the well polished character development with own Storyline in addition.

Maybe even on partly in different directions, natural welfare magic or divine healer's magic.

I am disappointed very much and feel as hit, one robs me virtually of the sense for the play. Since I play first always as a healer such a play.

Goes please to you dear developers and inserts one, at least one healer's class. It should be necessary in addition, actually, of no other discussions, because it is quite simply a duty thing.

Thinks, only because you yourselves maybe own no affinity to the curing, there is absolutely more than enough people who want to be exactly in your play.

 

Sorry for my bad english...

Greetings



#2
Nefla

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Not trying to be mean, but I can't understand what you're saying. It looks like it was put through google translate or something >_<



#3
Shimmering Nug

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Not trying to be mean, but I can't understand what you're saying. It looks like it was put through google translate or something >_<

 

I think the OP is talking about their disappointment at not being able to play a healer in Inquisition, since they usually play as a healer on their first time through.

 

And they seem to believe that the developers dislike healers. They also implore the developers to add a healer class.

 

Sorry if I've misread you, OP.


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#4
Johun

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Even though there are no traditional healing spells as such, mages will have access to spells that safeguard their party such as Barrier. Damage prevention instead of health restoration.

 

If you feel the desire to play a support class whose main concern is the welfare of their party rather than throwing fireballs, it is still an option.



#5
BlazinAces30

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they have also stated that you can add healing factors to your gear



#6
LightningPoodle

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I didn't understand that all to well either but what you're getting at is you want a healer role in I'm guessing multiplayer. You never said multiplayer but that's what I think you're getting at. The reason why is the same as single player, you have to play tactically and communicate with the other players. The times are moving towards independent play whilst also working in a team. Your health is the second thing you should be focusing on - the first being your surroundings (where the enemies are, if there is a better position for a fight etc.) You need to make sure you aren't taking a f*** ton of damage. That's your job. If there was a healer role, you wouldn't need to take notice of everything happening because you've left that for the healer to inevitably fix. Now who really wants to be stuck doing that? I don't and I'm guessing a lot of people don't either. The only reason why you pick that roll is because you draw the short straw.



#7
Icy Magebane

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In single player, the Knight Enchanter has a healing spell, and any mage can learn the Revive spell.

 

Now that I think about it though, Revive sounds invaluable in MP, so they probably removed it from that mode...


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