I've heard people say that they think the new DA: I sounds like generic fantasy but to I disagree to me. While the DA: O theme was cool, its as generic as it gets. And the rest of the soundtrack is completely forgettable.
I'm hoping the DA: I theme is a sign that this new soundtrack will be more memorable.
I think part of this is that Bioware is using something new and it hasn't been imprinted on folks yet along with the game experience. Not really an issue for me, I could place the music in the Dragon Age, but it's not anything overt.
When I downloaded the track had a title "DA3 Main Theme v1.5 ALT Mix 2 ST Mix.wav" So this might be alternative version and probably an old one from "The World of Thedas" trailer from 2013.
The Inquisition theme might not be reinventing the wheel but at least it's memorable. I literally can't remember a second of music from Dragon Age 2, to be completely honest. The only thing I can vaguely retell is how there always seemed to be some annoying bass instrument blaring away in the background. Origins had an alright soundtrack but again, it lacked so much punch 90 % of the time, when something action-y was happening on-screen. The old composer was excellent at ambient stuff like the tune that played in the Dalish camp (or whatever that was) but that's about it. This new guy seems to have a lot more range.
Inon Zur did a good work in setting perfect renditions. They matched the theme of DAO. DA2 felt overused. 8. The only tracks that I loved were those vocal songs. Some tracks like Lake Calenhad and Hawke Family Theme and all tracks from Leliana's Songs DLC were really good though. But most of the tracks were very bland and boring.
Trevor Morris. I didn't expect him to do such excellent works. Every track composed by him for official trailers were cool. None of them disappoint.
Inon Zur's Redcliff music all the way for me even if it sounds a little bit crappish without nowadays fancy smensy sounds/virtual quality instruments but hey it is from 2009, right? It tells the story, the other one? That is it? Is this whole track? I hope damn not! It is nice but it tells nothing...and then the unnecessary #%&%&/ DRUMS part in the end!!!! WHY THE F:...like ARE YOU F SERIOUS?!!!!!
Whatever floats your boat people, whatever floats your boat...and mine too lol...
I'm seeing this track passed around a lot, so I need to point out once again that the 'Redcliffe theme' isn't from DA:I and was in all likelihood just a placeholder used for the demo, because Morris wasn't quite done the actual theme yet, or so I'd presume.
I actively hated the Redcliffe music. It doesn't work thematically for what's happening in Redcliffe. It tries to capture a sort of hanging tension, but that's not really the right mood for what happens when the Warden is there. It's just a track that works for what happens before you arrive.
I've not heard a single full length piece for Inquisition yet, so it's impossible for me to judge.
Origins and DA2's soundtracks were as forgettable as it gets beyond their main themes though, so DA:I's soundtrack would have to be incredibly disappointing for me to like it less.
I like the music in Origins and the few tracks I heard from Inquisition. The tracks in DA 2 are exept of the main theme forgettable, but I guess that was because of the lack of time.
In my opinion, Morris isn't better than Zur, only different.
Interesting, when I hear the DAI Redcliffe tune, I hear grit, I hear tension, I hear dread. Its minimalism gives it a quiet yet unnerving anticipation for something dramatic up ahead. DAO's Redcliffe tune sounds like it's trying to be menacing, but it isn't working.
So yeah, whatever floats your boat.
With me totally oposite it describes only some desert to me, it sounds too exotic (in attempt of trying to be unique) for crazy, fked up medieval? place, haunted with demons like Redcliffe. All this what you hear, I hear in Redcliffe in Origins and on funny side my dog started to growl when I turned it on. Tho it is not my favourite track. It is quite ugly to listen it outside of the game but all this ugly Origins music made game for me very dark fantasy, it immersed me into the new setting, story. I remember how it makes me feel. But we can go on and on like this I prefer that, you prefer that...we all have different tastes. And it is ok, I am aware of it.
I read so many people dissing now Inon Zur DA work, and it makes me a little bit angry. I think it is not deserved. So I abit maybe harshly jumped on Trevor's "Redcliffe" and it was not my good mood day yesterday. But now it looks like it was even not the real track and it proves to me that people here will really swallow anything just because it is new, epic and it does not really have anything with Dragon Age atleast hmm how to say base style music what it makes dragon age in the first place, just sounds good with nowadays high quality intrumentsm premade sounds, over production, noisy drums and big names like Trevor Morris so that is why some people keep saying it is generic, generic means now I will copy paste here: general, common, collective, non-specific, inclusive, all-inclusive. I hope I got this right, since english is not my main language.
I don't have anything against the change. As I said I like Trevor's other stuffs, He is the quality, but you know I think he made a little too big jump. Fans of Da:O wants to feel a little bit of continuity in the new inquisition music just for the compositor's respect of the one who was before. Just like Inon Zur respected Jeremy Soule in Icewind Dale and respected Hoening in Baldur's Gate. Why is this hard to understand? Why Trevor behaves like there is no already set up music style (made by Inon Zur) which gave Dragon Age an series identity? With Trevor music it looses its first identity. This is my big main problem. I like the music but I will go and speak against it because I see the consequences of it.
I'm seeing this track passed around a lot, so I need to point out once again that the 'Redcliffe theme' isn't from DA:I and was in all likelihood just a placeholder used for the demo, because Morris wasn't quite done the actual theme yet, or so I'd presume.
Thank you for pointing that out again. Can't wait to hear the real one then. I kinda don't understand why they don't show music in gameplay videos in full glory. Music seems like nonexistant, feels really empty. It is not very encouraging what I heard from videos so far so I am having my doubts. How music will work in the game. Like even if it is there it is just there. Or it was all a placeholder? Why music is not ready yet? Game is out next month. I dunno how many of you saw the track list but it is obviously for me these tracks are for the big moments, but what about when big moments are not happening? Will I just hearing the main music motive of the inquisition theme on and on while I am wandering the spooky woods?
Skyrim did the best job. Just check how many tracks variations are there depends of time of the day, weather, location, if it is snowing or nor and all quite memorable to me...this is great dedication, amazing even if I don't like Jeremy Soule as a person. but no only twitter what I read from Trevor is how he lacks inspiration and is in inspiration crisis in making Inqisition music. I wish that I could find that one to post it here.
But now it looks like it was even not the real track and it proves to me that people here will really swallow anything just because it is new, epic and it does not really have anything with Dragon Age atleast hmm how to say base style music what it makes dragon age in the first place, just sounds good with nowadays high quality intrumentsm premade sounds, over production, noisy drums and big names like Trevor Morris so that is why some people keep saying it is generic, generic means now I will copy paste here: general, common, collective, non-specific, inclusive, all-inclusive. I hope I got this right, since english is not my main language.
It's really, really, really not a good idea to assign motivation as to why folks do or do not like something.
I, for instance, didn't know who Trevor Morris was, so there was no "big name" for me to latch on to. I merely enjoyed the music and thought it was well placed for Dragon Age.
And I'm sure I'm not alone.
Not saying you have to like the new soundtrack, just don't assume you know why folks do or do not like something.
I think it is kind of a toss up which is best and I think it is more about each game. DAO theme fit DAO story well, DAI theme works for DAI.
As for exploration music and the rest, I believe Trevor Morris wins.
DAO theme fits how that game is, a huge blight that overrun the world of thedas.
DAI, feels more like the world hasn't turned to Sh*t yet, nice areas not all burnt down, but still a looming threat, but not as imminent and overpowering.
I still like the Trevor music, it's just that it lacks a pure signature for the game series like DAO has, but that can change. The DAO theme sort of put a mark on it and made it sound like it's own and not generic.
For example Elderscroll games have a pretty good theme going.
Morrowind and Skyrim having the same theme with some changes. Oblivion changing it up but still feeling like an Elderscroll game. Could be because Jeremy Soule made the music for all three (I think).
I just feel when I hear the DAO main theme even though I haven't played the game since 2009 it instantly clicks, it created that atmosphere and signature.
DAI them might do the same in a sequel, but for now, even though good, it is also somewhat generic.
In regards to TES, the main theme is the same in Morrowind, Oblivion, and Skyrim. Oblivion deviates by focusing on a cello while Skyrim deviates by focusing on a male choir. Personally though, I'd say Jeremy Soule's (who did the soundtracks for all three) music is more than "pretty good." It's downright iconic and one of the best soundtracks in the entire industry. Just watch the official trailer for Skyrim and tell me you don't get pumped.
DAI, while well-produced, just lacks a distinctive character. It doesn't have the charm that DAO had and that DA2 continued, albeit to a lesser extent. I don't think it would be nearly as bad or noticeable had DA not already had such a unique and interesting soundtrack to start. We can argue whether it was "memorable" or not, but it certainly was different and we don't hear that kind of tone or sound in most other fantasy franchises.
I don't really see this argument of "DAO was more isolated" versus "DAI is larger in scale and about armies" really holding weight as DAO had some really intense combat music of its own. In particular, the Deep Roads was very memorable and intense for me. The Battle of Denerim is also a prime example. We had a lot more variety in DAO. We'll have to see how the entire soundtrack develops in DAI, but so far it's just not that interesting.
I've heard people say that they think the new DA: I sounds like generic fantasy but I disagree. While the DA: O theme was cool, its as generic as it gets. And the rest of the soundtrack is completely forgettable.
I'm hoping the DA: I theme is a sign that this new soundtrack will be more memorable.
Define "generic." I have never heard anything remotely similar to DAO's soundtrack. DAI on the other hand? Yeah, it could be interchangeable with a lot of fantasy soundtracks just based on the style.
Generic? Seriously. People. These composers are neither Beethoven nor Mozart.
I'd hope not. As far as I'm aware neither one is deaf and certainly they aren't in their early twenties with an incestuous crush on their cousin. All jokes aside, it would be more apt to compare modern-day composers to the likes of John Williams, who is arguably the greatest film composer of all time. Who doesn't love Jaws? Star Wars? Superman? Indiana Jones? Etc.
I read so many people dissing now Inon Zur DA work, and it makes me a little bit angry. I think it is not deserved. So I abit maybe harshly jumped on Trevor's "Redcliffe" and it was not my good mood day yesterday. But now it looks like it was even not the real track and it proves to me that people here will really swallow anything just because it is new, epic and it does not really have anything with Dragon Age atleast hmm how to say base style music what it makes dragon age in the first place, just sounds good with nowadays high quality intrumentsm premade sounds, over production, noisy drums and big names like Trevor Morris so that is why some people keep saying it is generic, generic means now I will copy paste here: general, common, collective, non-specific, inclusive, all-inclusive. I hope I got this right, since english is not my main language.
Skyrim did the best job. Just check how many tracks variations are there depends of time of the day, weather, location, if it is snowing or nor and all quite memorable to me...this is great dedication, amazing even if I don't like Jeremy Soule as a person. but no only twitter what I read from Trevor is how he lacks inspiration and is in inspiration crisis in making Inqisition music. I wish that I could find that one to post it here.
:edited:
Oftentimes people will attempt to bolster their arguments by removing credibility from their opponent. It's a typical tactic, albeit takes focus away from the actual substantive discussion of the music and how they differ. Some may argue otherwise, but I don't believe it can really be argued that Zur's was clearly more unconventional while Morris' seems to be able to fit with a variety of fantasy franchises.
As far as Skyrim is concerned, I consider Jeremy Soule the John Williams of video games. Ever since Morrowind, he has just been an absolutely inspiration and iconic figure to spread his talents to many games. Of course I'd argue his talents are best served with TES, but he has done a lot of soundtracks for major games, naming Guild Wars 2 as just an example.
Define "generic." I have never heard anything remotely similar to DAO's soundtrack. DAI on the other hand? Yeah, it could be interchangeable with a lot of fantasy soundtracks just based on the style.
I agree with you about John Williams, but not DAO's soundtrack. There are many tracks I would consider able to fit into any fantasy game.
At about one minute in, this turns into a cheesy B movie title track. It's almost like two different composers wrote this piece.
I skipped ahead to Leliana's song. This is what Zur is strongest at in my experience. I don't have anything against the guy and I love this piece. But get him near brass instruments and he gets... bad.
That's enough examples, heck all these links may crash the thread.
I'm not trying to insult anyone's taste in music, I know it's subjective. This is my opinion on why DAO's soundtrack is largely NOT distinctive, is mostly boring fantasy video game music. The really good pieces stand out, and they are all that's worth remembering.
Meanwhile, I find myself humming Morris's tunes over and over again, thinking about Inquisition. Thus, the music has done its job, becoming one (so far) with the game.
Kel Eligor, Han Shot First et Br3admax aiment ceci
Fair enough. There are certainly highs and lows to many of the tracks, but that can be argued in any soundtrack really. Again, I truly prefer quality over quantity.
I see DAI having produced a lot of really good songs (from what we've heard), but nothing that really just stands out and blows me away. DAO had tracks that just did that for me, albeit some of the others weren't as fantastic. I suppose I just have a higher appreciation for that one piece that is almost perfection, rather than a lot of pieces that could be placed in any block buster fantasy film.
Saying that DA II's soundtrack had character is simply absurd. Don't know who it was, since I can't be bothered scrolling up again, but just... no. Sure, Origins had a bit of character, especially with the ambient tunes that played here and there, but II? Nah dude. That one is as bland as it gets.
Does anybody knows where this fragment of DA:I main theme (2:25-3:10) was? In some film or game? This fragment is very familiar to me, but I have no idea where it was. Please help
People really, really need to listen to Origin's soundtrack again if they thought it was good.
The main theme was nice, in fact I'd argue most of the vocal pieces were fine, but pretty much all of the game's music was incredibly horrible. In fact I had forgotten most of the game's soundtrack until I played through the game recently in anticipation of Inquisition. Nothing memorable at all, in fact even in epic scenes like the siege of Denerim and Alistair's rousing speech it detracted from the ambiance and made the whole grim affair seem like a cheesefest. The whole of it is so synthetic, and low-quality composition. Hell, even mod projects like Skywind have way better music than this.
Dragon Age 2 was more tolerable and less out-of-place but it wasn't really memorable either.
Almost any change will be for the better, and Inquisition's music is (thankfully) stepping it up.
The style of DA:I music is something I would've loved, had I not listened to the soundtracks from DAO/DA2. Playing the entire OSTs on loop, I find it difficult to identify individual DA:I tracks, much less associate them with the DA series. DAO/DA2 music is unique, I could actually tell one song from another (my favourites include Lelianna's Song, Love Scene, Fenris Theme) and they were so well connected with the theme of the games. DA:I's was still epic but much more generic.
I like DAI soundtrack better, although I do miss songs that had elven vocals in it. Oh how I wish there was more DAO "in uthenera" or the sex scene song