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The Genofage


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#76
Valmar

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However, afaik Wrex will definitely not be a part of the Citadel DLC if you sabotage the cure.

 

 

Do you mean using public transport terminals to return to the Normandy? I tried that and Wrex still confronted me

 

I was wrong, my bad. I said it was the Citadel DLC when it was actually the Leviathan DLC. Also I found the wiki discussion explaining this glitch.

 

http://masseffect.an...g_the_genophage

 

 

 

I think you're ignoring a few things. The Krogan aren't simply limited to Tuchunka, they were well spread out before the war and now there's several armies of them on various planets, including a few home worlds.

 

The females would still be on tuchunka, though, wouldn't they? I won't pretend to be an expert of krogan reproduction but wouldn't that limit their potential of spreading to other worlds? Sure there are large armies of cured krogan everywhere... but they're more than likely mainly males when you take for account how precious females are to their people. Especially with the cure now in place I imagine the ladies are even more protected/needed. I don't see them sending their females off to fight reapers, they're probably being guarded.

 



#77
ImaginaryMatter

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The females would still be on tuchunka, though, wouldn't they? I won't pretend to be an expert of krogan reproduction but wouldn't that limit their potential of spreading to other worlds? Sure there are large armies of cured krogan everywhere... but they're more than likely mainly males when you take for account how precious females are to their people. Especially with the cure now in place I imagine the ladies are even more protected/needed. I don't see them sending their females off to fight reapers, they're probably being guarded.

 

Unless the game specifically says otherwise, I would assume not all of them live on Tuchunka and they're hidden like the rest of the various species' females. Also, given that Tuchunka is a radioactive wasteland I doubt it has the food to feed all those 1 ton females. Even if, I doubt any one could or would want to raise a family there and now that the Krogan could breed again I doubt they would want to do so on a world which doesn't look like it can support the dietary needs of a booming population.



#78
Farangbaa

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Unless the game specifically says otherwise, I would assume not all of them live on Tuchunka and they're hidden like the rest of the various species' females. Also, given that Tuchunka is a radioactive wasteland I doubt it has the food to feed all those 1 ton females. Even if, I doubt any one could or would want to raise a family there and now that the Krogan could breed again I doubt they would want to do so on a world which doesn't look like it can support the dietary needs of a booming population.

 

Which is why you force them there (Tuchanka) so they can finally figure out birth control and anger Jesus.

 

About ships being relatively easy to come by: yeah, transporters, shuttles, but no full blown war machines.

 

Even if by some magical way they managed to attack someone else's planet, there's nothing keeping that planet's owners and allies from glassing Tuchanka, or whatever planet these Krogan hail from. It would be stupid... but stupid is kinda the norm in the MEU.



#79
Valmar

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Unless the game specifically says otherwise, I would assume not all of them live on Tuchunka and they're hidden like the rest of the various species' females. Also, given that Tuchunka is a radioactive wasteland I doubt it has the food to feed all those 1 ton females. Even if, I doubt any one could or would want to raise a family there and now that the Krogan could breed again I doubt they would want to do so on a world which doesn't look like it can support the dietary needs of a booming population.

 

Even if they already had females on other worlds it wouldn't change anything would it? Only the ones on tuchunka were cured. They'd have to ferry the females off to different worlds. Something difficult to do when you don't have a fleet. Unless the turians don't mind playing taxi while they deliver krogan soldiers to the warzones.

 

I don't know, the more I hear about Psychevore's perspective on this the more sense it makes.



#80
Vazgen

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I was wrong, my bad. I said it was the Citadel DLC when it was actually the Leviathan DLC. Also I found the wiki discussion explaining this glitch.

 

http://masseffect.an...g_the_genophage

I have both. Maybe it's the terminal in Garneau's lab? Regular terminals work the same way as going through the docking bay, you get Kaidan/Ashley conversation too



#81
Valmar

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I have both. Maybe it's the terminal in Garneau's lab? Regular terminals work the same way as going through the docking bay, you get Kaidan/Ashley conversation too

 

According to the wiki conversation: "It adds fast travel terminals on the Presidium and near the Purgatory, which you can use to return to the Normandy instantly."

 

Trying it out myself just now I can confirm that the purgatory terminal does give you the 'Normandy' option to teleport you back to the Normandy. You go from the terminal to standing at the galaxy map. I didn't try the one in the presidium but I'm going to assume its the same. As long as you used this method to get back on the Normandy and never go to the docking bay  to trigger Wrex it should work.



#82
Vazgen

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According to the wiki conversation: "It adds fast travel terminals on the Presidium and near the Purgatory, which you can use to return to the Normandy instantly."

 

Trying it out myself just now I can confirm that the purgatory terminal does give you the 'Normandy' option to teleport you back to the Normandy. You go from the terminal to standing at the galaxy map. I didn't try the one in the presidium but I'm going to assume its the same. As long as you used this method to get back on the Normandy and never go to the docking bay  to trigger Wrex it should work.

I know of those terminals, I tried the one on Presidium and one in the actual Docking Bay, both had Wrex appear



#83
Farangbaa

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I think they fixed that bug, i.e. it's not possible anymore not to talk to Wrex after sabotaging.

Not sure though.



#84
Valmar

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Possible. I'm just reciting what I've heard - I've never actually done it myself.

 

The wiki does mention it here:

http://masseffect.wi..._The_Citadel_II

Scroll down to the Rapid Transport Issue. It mentions it. The fact that its mentioned suggests at least to me that it wasn't fixed. Again, could be wrong.

 

Also heres an old topic of people discussing the method:

http://www.gamefaqs....fect-3/67191484



#85
ImaginaryMatter

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Which is why you force them there (Tuchanka) so they can finally figure out birth control and anger Jesus.

 

About ships being relatively easy to come by: yeah, transporters, shuttles, but no full blown war machines.

 

Even if by some magical way they managed to attack someone else's planet, there's nothing keeping that planet's owners and allies from glassing Tuchanka, or whatever planet these Krogan hail from. It would be stupid... but stupid is kinda the norm in the MEU.

 

What I'm trying to say is that the situation is much more complex than trapping them on Tuchunka to easily keep a vigilant watch on them there. The idea that any one can forcibly move them there to me is implausible given their extension across the galaxy and damning, given that the planet looks like it cannot support that much life on it. More than likely the Krogan are going to be living elsewhere, either on colonies that the Krogan representative is fighting for, where they currently exist, or somewhere like the Terminus systems where Council influence is practically non-existent. I think the political situation after the conflict is going to be too complex than to simply isolate them on Tuchunka.



#86
SporkFu

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Whatever shape the council takes after the war, the krogan are just as much heroes as anyone else left in the galaxy, probably more so than some. They'll be given colony rights somewhere. The turians at least will back them right the hell up when they want to colonize a planet or two. And if they're told they have to stay on Tuchanka, I wouldn't blame Wrex for starting another war, no matter how peaceful and diplomatic he was trying to be. That's what started the krogan rebellions in the first place, IIRC. 



#87
themikefest

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Shepard will always encounter Wrex after talking to the asrai councilor no matter which terminal is used to get back to the Normandy


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#88
SporkFu

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Shepard will always encounter Wrex after talking to the asrai councilor no matter which terminal is used to get back to the Normandy

Good. I'm planning on that confrontation in this playthrough. Would hate to betray Wrex like I'm gonna and then miss the scene because I took the wrong way back to the ship, heh. 



#89
RatThing

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Whatever shape the council takes after the war, the krogan are just as much heroes as anyone else left in the galaxy, probably more so than some. They'll be given colony rights somewhere. The turians at least will back them right the hell up when they want to colonize a planet or two. And if they're told they have to stay on Tuchanka, I wouldn't blame Wrex for starting another war, no matter how peaceful and diplomatic he was trying to be. That's what started the krogan rebellions in the first place, IIRC. 

 

The Krogans did what all races did during the Reaper war. Fight for their own survival. The Reapers affected everyone equally. That doesn`t make the Krogans heroes. And I certainly would not grant them colony rights. They had other colonies before they started the rebellion. Wasn`t enough for them and they started to settle on colonies that already belonged to other races. That`s what started the mess. My requirement for curing would be that they stay on Tuchanka and prove they can live peacefully at least among each other before we talk about colony rights.



#90
Stronglav

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The Krogans did what all races did during the Reaper war. Fight for their own survival. The Reapers affected everyone equally. That doesn`t make the Krogans heroes. And I certainly would not grant them colony rights. They had other colonies before they started the rebellion. Wasn`t enough for them and they started to settle on colonies that already belonged to other races. That`s what started the mess. My requirement for curing would be that they stay on Tuchanka and prove they can live peacefully at least among each other before we talk about colony rights.

How would you like to live in the nuclear wasteland?

 

 

I would give them one world.To start over and proove that they've changed.

But only if Eve lives and Wrex is the leader.



#91
RatThing

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How would you like to live in the nuclear wasteland?

 

 

I would give them one world.To start over and proove that they've changed.

But only if Eve lives and Wrex is the leader.

 

And who created this nuclear wasteland? Other races? What about the colonies of other people they destroyed with asteroids? They can have those if they want.



#92
Stronglav

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And who created this nuclear wasteland? Other races? What about the colonies of other people they destroyed with asteroids? They can have those if they want.

Eve quote:you can do as krogan've always done and squabble over old disputes.

Or you can fight for the future of your children.



#93
RatThing

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They have a future on Tuchanka if the genophage is cured. It's their homeworld after all and it is also recovering.



#94
SporkFu

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The Krogans did what all races did during the Reaper war. Fight for their own survival. The Reapers affected everyone equally. That doesn`t make the Krogans heroes. And I certainly would not grant them colony rights. They had other colonies before they started the rebellion. Wasn`t enough for them and they started to settle on colonies that already belonged to other races. That`s what started the mess. My requirement for curing would be that they stay on Tuchanka and prove they can live peacefully at least among each other before we talk about colony rights.

If the krogan had behaved like the other races, they would have stayed on Tuchanka and waited for the reapers. They didn't. If you talk to the Primarch at the FOB in London, and ask him about the situation on Palaven, he says that the krogan bought them time to evacuate their civilians before they (turians) abandoned the planet to come to Earth. That makes them heroes in my book. 



#95
RatThing

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The Turians, the Salarians the Quarians and the Geth, they all help out if you do what they want you to just like the Krogans. Only the Asari sit back and watch until they are affected themselves.



#96
SporkFu

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Yeah... so they're all* heroes? I'm okay with that. 

 

* except the asari. 



#97
RatThing

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I`d rather say they simply did what was necessary. Everyone on their own would mean extinction for everyone.



#98
SporkFu

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If it wasn't for shep doing what was necessary that's exactly what would have happened. 



#99
von uber

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Only the Asari sit back and watch until they are affected themselves.

 

Completely false. The Asari Science Team, Asari Second Fleet, Asari Sixth Fleet all become assets after the Citadel coup.



#100
Valmar

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If it wasn't for shep doing what was necessary that's exactly what would have happened. 

 

Ironically Shep is in a situation where EVERY choice can be called necessary. Cure genophage because they need the turians. Sabotage it because they need the salarian fleets. Plus sabotage comes with the pretense of "you can get both!" Which is true in some playthroughs. It can be called necessary to take the risk to get both sides since you really do need EVERYONE for the war effort.

 

 

Completely false. The Asari Science Team, Asari Second Fleet, Asari Sixth Fleet all become assets after the Citadel coup.

 

I think he meant in a more direct narrative sense. The asari support after the coup you mention is just a bunch of EMS scores and little codex entries. Hardly anything to phone home about.