But why is the representation of violence less shocking than the representation of sex...? They're both representations in this case. The shock comes from identifying one with a real-life experience, but somehow the other is not.
It's hardly the first time BioWare's gotten into trouble for its portrayal of sex. The first thing I ever heard about a BioWare game was that "Mass Effect was a sex simulator," and that was something that had wormed its way into the mainstream media. When my friends got me into Mass Effect, the things that series did that shocked me was all the body horror involving the things reapers did to their victims. The sex scenes in Mass Effect were tastefully done, and I didn't understand what had shocked people.
Dragon Age's were a little clumsy, but that was more of an uncanny valley thing. And what disturbed me in Dragon Age were the Broodmothers. Pure violence. interestingly, the mainstream media had nothing to say about either that or the husks from Mass Effect.
This is so true. And I'm wondering about this myself.
While the pure existance of sex scenes surprised me, I wasn't shocked at all. I was laughing and I remember me calling out for my partner, who was playing at his own pc at this moment, something like: "Hey... Hey man, you have to see this! I lured his butt into my tent and guess what... he has an awful taste in underwear!"
And on the other hand the deep roads. They really shocked me. I can't recall a moment of pc-gaming that thrilled me that much, as the tiny little piece of poetry Hespith is telling me, while on my way towards the broodmother. That was disturbing! Intense, but disgusting.