Do you plan on role-playing in DAI? Any tips?
#1
Posté 24 octobre 2014 - 03:58
- EmperorKarino aime ceci
#2
Posté 24 octobre 2014 - 04:04
I mean role-playing in the traditional sense. I've tried to in DAO and the ME series (for some reason, I found it easier in BG and NWN), but I always tend to chicken out and force my character to act as I would. Do you plan on role-playing, yourself, and if so, do you have any tips for others?
My first playthrough is typically a "self-insert" so my character would make the same choices I would make. As for RPing as something other than yourself, I suggest coming up with a character as in...personality, history*can be your own head-canon*, appearance, etc. And stick to that. It may be hard at first following something so concrete, but it does work.
- baconluigi aime ceci
#3
Posté 24 octobre 2014 - 04:20
I tend to do a "good" playthrough first, because in early Bioware games, playing "evil" meant missing out on rewards, quests, companions, etc, and that made the game harder. It's easier to do evil runs when you're familiar with the layout of the game.
Within that first playthrough, though, I don't particularly roleplay. Everything is fresh and new, decisions are made based on what I think best, companions are friended or hated based on my interpretation of them (not my character's)... The personality varies, but there's not a lot of character development for my PC because it's harder to do when I go in blind. I save all that for my later runs.
Tips for roleplaying something other? Take what you know and expand on it. A Human Warrior Inquisitor, for example, was going to be forced into service to the Chantry. Did they resent that, or suck it up for the good of the family? Do they believe in the Maker or not? What was their relationship with their family? And then add in smaller things, like they became a warrior because they wanted to be a hero like ones in legends, or they're not that well-read despite their upbringing because they always slept through lessons. Things like that add meat to your character and make them less a cardboard cutout.
- Alya_ aime ceci
#4
Posté 24 octobre 2014 - 04:27
#5
Posté 24 octobre 2014 - 04:27
Hell yeah. I love role playing in BioWare games and its one of my main attractions for the games. And I can really get into it where my opinions of certain characters tend to change from play through to play through character to character. And I start saying things, in real life, from that character's perspective that I would never have said otherwise.
As far as tips are concerned? I don't know...I guess there are two ways you can do it. Either start off with a basic template ie 'a tough and bad ass practical soldier who gets the job done but is yet caring and passionate when she has to be (especially with her crew) or make entire life stories. But if you go into something with an open role playing mind then these things and these characters really start taking on a mind of their own, if you have a basic template that is. Which is what I did like about Origins and ME, you had that template, which oduld be really a big launching pad.
#6
Posté 24 octobre 2014 - 04:49
Are you how you say....Pro-Circle?
#7
Posté 24 octobre 2014 - 04:51
Role playing is all I can ever do, self inserting just bores me beyond belief and limits me to one sort of character. Usually I just think up a character, how they would react to certain situations, morals, etc. and act accordingly, shutting out my personal feelings or meta-game knowledge.
Kinda tough to do sometimes, especially on my first playthrough, but it's how I enjoy these kinda games.
- Sable Rhapsody, Arakat, ParagonPunk et 4 autres aiment ceci
#8
Posté 24 octobre 2014 - 05:01
I mean role-playing in the traditional sense. I've tried to in DAO and the ME series (for some reason, I found it easier in BG and NWN), but I always tend to chicken out and force my character to act as I would. Do you plan on role-playing, yourself, and if so, do you have any tips for others?
Roleplaying is one of the things that I enjoy doing so that is what I plan on doing.Plus since it looks like we might get the chance to take sides on a number of issues roleplaying helps make such decisions a no-brainier IMO; since you are not trying to find the best options. if you character would not do x then don't do x.
My first inquisitor is a devoted andrastian and strong supporter of the Chantry. She either is a sister in the chantry or was going to take her vows before the peace summit began. This plus crafting a personality, she is an optimistic sort of realist/schemer, means she favors more diplomatic routes for the most part, not always and her background; aside from standard human background, I also added that her mother comes from a noble family from Nevarra. All of this helps to give me a good image of who Navilia Trevelyan is.
As for tips here are a few suggestions for people who are new to roleplaing:
- Seperate yourself from your character: This is probably the biggest thing I can advise someone new to roleplaying. You are not playing you. Your character can have different opinions then yourself, different ideology then what you might agree with. You could be a player that supports the mages but perhaps your character due to her circumstances is a die hard templar, or vice versa. This helps avoid just playing yourself IMO.
- Plan your character: your character did not just start as the inquisitor, he/she came from somewhere did things before hand. While bioware has supplied each race with a brief background, it is bare bones so add to it. For instance for the human rogue/warrior they were to join either the Templar or chantry. Why did they join? Family honor? forced into it? They wanted to join the organization for some reason(and you should define that reason).
What is their relation to their family? Perhaps the mage human resents them for sending them away, or perhaps he/she is close to one of them, maybe an older brother/sister who is in the chantry or templars.
Related to the background, everyone has a personality. They have things they feel strongly about, things they like, things they dislike. They have reasons for what they do. How they view the circle, chantry, magic, things like that. The personality is naturally shaped by your background. Perhaps they don't care for andrastism because they were forced into it by their family, or like my inquisitor they embraced the faith with open arms. - play in character: This is simple, but important. All of your planning for your character doesn't help if you don't do what your character would do. For instance, if your character would not side with the templars as he is a pro-mage man and hates the templars, then don't do quests for the templars or work with them. as long as you keep their background and personality in mind, making any choice IG should come rather easy as just do what they would do.
I hope these tips help. You might find this Q&A good to help craft a background/personality for your character. I do hope this helps as roleplaying characters is one of the most fun things one can do IMO. ![]()
sincerely,
-herkles
- PapaSmurfer, john-in-france, Akkos et 6 autres aiment ceci
#9
Posté 24 octobre 2014 - 06:27
#10
Posté 24 octobre 2014 - 06:42
I usually try to RP my characters after my first initial play through, although if I can think of a personality for my Dalish in the CC she might have a mind of her own and perform all actions herself.
I don't know atm.
#11
Posté 24 octobre 2014 - 06:48
I have no point in playing this game without rp. What kind of rp depend on the world state im going to use, the BG of the Inquisitor, the way i want to put things together. Im going to try 3 runs for sure, the light one, the dark one and the opportunist.
#12
Posté 24 octobre 2014 - 06:54
RP in whatever way will be most fun for you and in whatever way makes sense for your character.
Typically, I have at least one really evil playthrough because that's really fun. (Also allows more abuse for Walking Bomb)
#13
Posté 24 octobre 2014 - 07:00
I always rp and I don't think I've ever done a self insert in a Bioware game before. It just doesn't work and doesn't make sense to me, my character lives in a medieval Fantasy world why should he/she be like me? Also I'm a tiny european girl who would never ever engage in any combat, lead any organization or be able to make any world changing decisions whatsoever so self inserts just absolutely don't work for me. The only realistic thing to say would be "Cassandra, lead the inquisition please, I can't do it! Pleaaaase! I dont even know how to hold a sword! :crying:"
(if I somehow misunderstood what "self insert" means to most people, please correct me
)
Sometimes my characters have a few character traits that are similiar to some of mine, but generally speaking I don't do self inserts.
- Arakat aime ceci
#14
Posté 24 octobre 2014 - 07:04
It might feel a little awkward at first, but you can get into the headspace of your character surprisingly quickly.
I've had playthroughs where I'm playing very anti-Chantry or pro-Chantry for example, and I can feel the character's motivations and opinions pretty strongly.
If it helps, you could try thinking of a character from somewhere else that you really like, and use what they would or wouldn't do/say as a starting point.
- john-in-france aime ceci
#15
Posté 24 octobre 2014 - 09:06
I can't think of anything that I've ever done in a video game that I would do in real life.
#16
Posté 24 octobre 2014 - 06:39
I always roleplay my characters. I can't really identify myself to my characters anyway.
#17
Posté 24 octobre 2014 - 06:45
On my first playthroughs, I always make a character who is much like me in personality. Mostly I do this because it's the first time I'm playing, and it's fun that way. After I finish it the first time I go to other characters to make RP roles. None of my characters are really evil, dark, or mean though, just because it's very difficult for me to do that. I might change small things in the game, but I rarely change my mind on how to make big decisions. Maybe that's a weakness, but it's how I roll.
#18
Posté 24 octobre 2014 - 06:49
#19
Posté 24 octobre 2014 - 06:50
I usually roleplay a bit the first run, but tend to make decisions I'd like to make.
Then, for all runs after that, I pick a character of more extreme positions on things that I roleplay. The more different choices they make, the more new content I get to see every time I play.
#20
Posté 24 octobre 2014 - 06:52
I always roleplay my characters, though I admit my favorites to play are usually the characters more closer to my own personality than those who aren't. My best advice is to come up with a concept early on, perhaps even take notes of it, and stick to it. Like, I made a list of 6 basic personality traits of my Cadash - 3 merits and 3 flaws. I will keep these in mind when making choices for him.
Some of it has to be headcanon too, though; I've had characters who made similar choices for VERY different reasons and that affected how I perceived their playthroughs, and also affected what kinds of choices they differed on.
#21
Posté 24 octobre 2014 - 06:56
A lot of people have already given really good advice, so here's my two cents:
Think of yourself as the director rather than the character. You're driving that character's story (obviously within the confines of the game). As a strict observer in books, movies, TV, etc. you can enjoy a story even if you don't agree with the characters. Hell, even if you VEHEMENTLY disagree with the characters--just look at the popularity of shows like Breaking Bad.
So when faced with a decision in-game, ask yourself "What would tell a good story?"
#22
Posté 24 octobre 2014 - 07:06
I mean role-playing in the traditional sense. I've tried to in DAO and the ME series (for some reason, I found it easier in BG and NWN), but I always tend to chicken out and force my character to act as I would. Do you plan on role-playing, yourself, and if so, do you have any tips for others?
Isnt "roleplaying yourself" technically the same as roleplaying in general?
You may project yourself into your character, but you are basically living "the life you didnt have" and acting as you would in a "What if" fictional scenario of an alternate life.
You are reaching the self-realization of your persona, while in your REAL life - it may have restrictions that prevents you from acting out the true potential of your personality.
In a fictional universe you are also not bound by being judged on your actions in the same way. Allowing you to explore your own personality, thereby exploring your own self. Fictional universe doesent matter, your emotions in reaction to events are still real. So IMO not only does "roleplaying yourself" count as roleplaying, but actually works as a fantastic tool to learn more about who you really are.
- TanithAeyrs et Apostate. aiment ceci
#23
Posté 24 octobre 2014 - 07:15
I usually roleplay a bit the first run, but tend to make decisions I'd like to make.
Then, for all runs after that, I pick a character of more extreme positions on things that I roleplay. The more different choices they make, the more new content I get to see every time I play.
This is a lot like how I play.
My first character is always a relatively well-planned character, but I never make her do things that I strongly disagree with, or that would cause me to miss out on content I really want to see: for example, even if it makes sense for my Dalish Inquisitor to refuse to recruit Dorian, I could never do that because I want him in my party. ![]()
But the following playthroughs are basically extreme "one-concept wonders", e.g. a good and honest character, a crazy evil character, a Chantry zealot, a pro-Qun character, etc.
#24
Posté 24 octobre 2014 - 07:19
I mean role-playing in the traditional sense. I've tried to in DAO and the ME series (for some reason, I found it easier in BG and NWN), but I always tend to chicken out and force my character to act as I would. Do you plan on role-playing, yourself, and if so, do you have any tips for others?
I start by creating a character that looks nothing like me. I'm a petite black woman so I usually make either Caucasian or Middle Eastern looking men depending on what I want to look at. I consider them the star, like if I was a director making a movie and chosen my leading actor. I then see what their life is like when we're first introduced and then try to place myself in his mindset. For example, my Cousland Warden came from a noble house. He's wealthy, wants for nothing, used to elves as servants, doesn't spend his days thinking about mage injustice et al. He's also the youngest but considering the time period, his age doesn't make him completely ignorant of noble customs. In the prologue we learn that he had a formal education about his family and most likely the noble houses of Ferelden. With that info, I decided that he would be somewhat pompous, perhaps even moreso to elves.
I tried not to portray him as ignorant of things a noble should know so I avoided asking any questions about things he should already know. As a noble I felt he would focus on what's best for Ferelden while ensuring his own position of power as a noble et al. Eventually I sort of slip into his skin sort of speak and rping becomes a cake walk. My advice would be to start the game slowly, if you're given the opportunity to walk around the area before another part of the story begins then take that time to soak up the environment and come up with your own inner background story besides the one given to us by BW. I think I explored almost every inch of the Cousland castle before doing anything else and tried to think about what it would be like to grow up there.
#25
Posté 24 octobre 2014 - 07:37
I usually do. I always make characters that are very dissimilar from myself, gender included most of the time. I'd like to think that my murderous male city elf in Origins is nothing like me. I guess I'll see as the years progress.
I guess the only thing i can really suggest is to try as hard as you can not to metagame when it comes to dialogue and choices. I admit, it's hard to fly blind, but that's part of the fun I think.





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