As far as I can see in all currently released media the trimetallic currency system of the old has been overhauled in favor of a single "gold"...
Oh the days when my hawke did murder for 5 sovereigns, how shall I miss thee!
As far as I can see in all currently released media the trimetallic currency system of the old has been overhauled in favor of a single "gold"...
Oh the days when my hawke did murder for 5 sovereigns, how shall I miss thee!
I understand why they chose to simplify it, but I will also miss the old monetary system. It really impressed me how uninflated the economy was in DA:O and that you didn't have people running around with thousands upon thousands of gold pieces.
You know I never even realized but they have done away with silver and copper haven't they. Huh... guess amidst the turbulent chaos of the mage/templar war and the fade threatening to extinguish all life on the planet they saw fit to reevaluate their commerce system! ![]()
I imagine the other denominations are still in use and exist in the lore, but this is just a way to simplify keeping track of your money and whatnot. Plus, the Inquisition will probably be spending quite a bit more coin in general than either the Warden's or Hawke's party ever did, so using the highest denomination makes sense.
I understand why they chose to simplify it, but I will also miss the old monetary system. It really impressed me how uninflated the economy was in DA:O and that you didn't have people running around with thousands upon thousands of gold pieces.
I preferred the old system as well. It felt more realistic.
Having everything in gold is simplified, but it feels too video gamey.
They're still called Sovereigns. One sovereign is probably one copper now in terms of the game, so I don't see why its a big deal other than it looking different.
I imagine the other denominations are still in use and exist in the lore, but this is just a way to simplify keeping track of your money and whatnot. Plus, the Inquisition will probably be spending quite a bit more coin in general than either the Warden's or Hawke's party ever did, so using the highest denomination makes sense.
go big or go home ![]()
The only potential complication I sense for this change is that of lore.
Should the reevaluation of 1 copper= 1 gold take place, There will be no escape in realization Hawke had to work for years to make what the inquisitor would splurge away on a handful of arrows.
perhaps this is what orlais uses? there's no reason all of thedas should have the same currency.
I preferred the old system as well. It felt more realistic.
Having everything in gold is simplified, but it feels too video gamey.
I did not even notice there were two different systems.
Quoting from the wiki regarding the Trimetallic Standard:
"This standard was developed by the Dwarven Merchant's Guild which refused to accept any other currency that did not meet the specifications. This forced most nations to quickly convert."
It seemed inconceivable lore wise for the change to have taken place during the interim,
They said they went for this system for practical reasons, but the trimetallic standard is what represents the lore.
The old currency system was completely insane. 100 silver pieces to one gold piece? 10,000 copper pieces to one gold? Gold is valuable, but that was ridiculous.
Perhaps changing the number of silver to equal 1 gold and the number of copper to equal 1 silver would have been better then. Any currency geeks on here?
Before Roman currency was debased, on average how many bronze or cooper coins did it take to equal a silver, and how many silver did it take to equal a gold?
I understand why they chose to simplify it, but I will also miss the old monetary system. It really impressed me how uninflated the economy was in DA:O and that you didn't have people running around with thousands upon thousands of gold pieces.
I kind of wish they'd picked silver instead of gold for that reason. In the middle ages, hardly anyone ever saw gold. Even massive payments by kings were usually made in silver. Moreover, it just feels less inflated.
Also, if anyone here has ever held gold, it's a damn heavy metal. Painfully heavy. If the Inquisitor is making payments in hundreds of those, then that Rift Mark clearly gives them super strength ![]()
Sadly it is just bioware once again streamlining. Not like it is that big of a deal but seriously, its the small details and the immersion that adds up. Bioware got rid of the approval rating of +5 or -5 from a companion because it felt too gamey, but this monetary system now feels exactly that.
Perhaps changing the number of silver to equal 1 gold and the number of copper to equal 1 silver would have been better then. Any currency geeks on here?
Before Roman currency was debased, on average how many bronze or cooper coins did it take to equal a silver, and how many silver did it take to equal a gold?
Problem is that most countries did not have a single 'gold' and a single 'silver' or 'copper' coin. Those would have different weights and values. Taking Spanish currency in 19th century (only data I could find fast) as a starting point, 1 doubloon de Isabel (largest gold coin) was worth 10 escudo (large silver coin) which in turn is worth 10 real (small silver coin) which is worth anywhere between 5 and 10 copper coins. So biggest gold coin - 10 big silver coins, or 100 small silver coins or 1000 small copper coins.
Note, that smallest gold coin was worth the same as largest silver coin. On average 10 to 1 is reasonable it seems though.
EDIT: In fact, if you take smallest coin sizes, the conversion rate seems to be 20 to 1 exactly.
I assume it's just because we're the leader of a large organization quickly accumulating and increasing in power pretty much from the beginning (instead of an independent upstart, like Hawke, or the last, lonely remaining vestiges of a denounced faction). Skyhold and the War Table will be there from almost the beginning. Why would the Inquisitor deal in coppers or silvers? But I guess that depends how prices are set and if the Inquisitor buys one arrow at a time still etc.
The war threw the market into turmoil and prices have skyrocketed. Perhaps that merchant from Lothering is in charge of the whole Thedosian economy now.
Personally it makes more sense to keep it within just gold this time around and the reason is thus prior to this game in DAO/A you were building up a army you were a noble or whatever ect and you may focus was building from the ground up to fight the darkspawn, huge war yes but not enough to just value gold. DA2 you had to start from scratch and gather fame from nothing. DAI you are the leader of a organization you are leading/building a massive force and going across two whole country's yet it also envloves more then just that but your focus is two but your army is everything well within reason.
I'm disappointed at this. I don't see the simplification. It's just extremely unsatisfying in a way too video-gamey way.
The old people here used to hate the gazillions of gold pieces. That's why the more realistic three coin system was introduced. Now they're going back. Why?
"Simplification"? How is it simplification? Go live in Zimbabwe to see how "simplified" it is.
And why are people with extremely few posts to their record suddenly making defending posts here that doesn't make the least sense? No way what you try to read into it?