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What hath happened to my Sovereigns, Crowns, and pences!


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#26
In Exile

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I hate this. It stirs up some of my old DA2-anger. I don't see the simplification. It's just extremely unsatisfying in a way too video-gamey way.

The old people here used to hate the gazillions of gold pieces. That's why the more realistic three coin system was introduced. Now they're going back. Why?

"Simplification"? How is it simplification? Go live in Zimbabwe to see how "simplified" it is.

 

And why are people with extremely few posts to their record suddenly making defending posts here that doesn't make the least sense? No way what you try to read into it?

 

A three coin system isn't more realistic. The consistency of the coinage is actually unbelievably unrealistic. Not that one currency is better. It's just a different way of making it unrealistic, with the added bonus of probably giving us incoherent prices like 9000 gold for endgame loot. 



#27
inko1nsiderate

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I understand why they chose to simplify it, but I will also miss the old monetary system.  It really impressed me how uninflated the economy was in DA:O and that you didn't have people running around with thousands upon thousands of gold pieces.

Except, the Warden herself who spent many weeks making and selling Potent Lyrium to make thousands of gold.

 

Quoting from the wiki regarding the Trimetallic Standard:

 

"This standard was developed by the Dwarven Merchant's Guild which refused to accept any other currency that did not meet the specifications. This forced most nations to quickly convert."

 

It seemed inconceivable lore wise for the change to have taken place during the interim,

Hyper inflation stemming from the mage-templar war?  The new King of Orzammar changing the standard due to said hyper inflation?  Orlais finding it's own source of Lyrium, or getting it from Kal'Sharok?

I do like the trimetallic system, but I think for ultimate realism + usability you'd have different nations having different currencies made in gold coin that had different in-game labels but all went into the same pool of gold pieces that was measured in weight so the player wouldn't ever have to think about the conversion factor but you'd get that flavor of having multiple kinds of coins.  Prices would be listed in some dominate currency (with the weight in parenthesis) to give you some idea if the merchant got most of their business from a particular set of people hailing from some region.  But I'm not sure anyone else but me would really enjoy that at all.


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#28
teenparty

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I blame multiplayer.

I blame consoles.

 

... and cullenites.


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#29
bEVEsthda

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A three coin system isn't more realistic. The consistency of the coinage is actually unbelievably unrealistic. Not that one currency is better. It's just a different way of making it unrealistic, with the added bonus of probably giving us incoherent prices like 9000 gold for endgame loot. 

 

I disagree. There's a practicality to a three coin system. That definitely makes it much more realistic. That you can't find exact historical correspondence or that it's consistency is "unbelievably unrealistic" are arguments on a completely different scale of "realistic". Next you're going all out and start on "realism" in a world featuring magic, etc?

Which is my way of saying that I totally discard your argument, btw.



#30
JimBlandings

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The demographic BioWare are now after can't understand the complexities of the original system.



#31
inko1nsiderate

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I disagree. There's a practicality to a three coin system. That definitely makes it more realistic. That you can't find exact historical correspondence or that it's consistency is "unbelievably unrealistic" are arguments on a completely different scale of "realistic". Next you're going all out and start on "realism" in a world featuring magic, etc?

Which is my way of saying that I totally discard your argument, btw.

If it's so ridiculous to talk about realism in a realm of magic... why did you talk about the issue in terms of the old system being more realistic and thus supperior?  I'm slightly confused here.



#32
In Exile

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I disagree. There's a practicality to a three coin system. That definitely makes it more realistic. That you can't find exact historical correspondence or that it's consistency is "unbelievably unrealistic" are arguments on a completely different scale of "realistic". Next you're going all out and start on "realism" in a world featuring magic, etc?

Which is my way of saying that I totally discard your argument, btw.

 

Words mean things. I agree with you that it's, say, more plausible, more believable, more coherent, whatever. There lots of words we can use to describe how an unrealistic system is better than another unrealistic system without saying one of them is realistic. 

 

Magic is unrealistic, but different settings handle magic in more or less believable ways and more or less plausible ways. 



#33
Han Shot First

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If it's so ridiculous to talk about realism in a realm of magic... w

 

So you'd have no issue with the Inquisitor defeating the big bad from the pilot seat of an F-16?



#34
Timate

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First off I only post when I want to and when people are making something into something it is not. I read more then I write so I can post when I want to post. In the past I have posted many times on different sites however I don't feel the need to now. Anyways it's realistic because it makes more sense to have a bigger cash flow due to the sheer size of whats going on then what that previous two games had. You are nuking the situation however everyone can say what they want because you can lol



#35
inko1nsiderate

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So you'd have no issue with the Inquisitor defeating the big bad from the pilot seat of a WW1 era biplane? 

I'm not the one who said talking about realism in a realm of magic is ridiculous am I?  I just am confused how someone can say using the idea of 'realism' is absurd, when that person previously said that one system is preferable to another based on 'realism' without any sense of absurdity themselves.  That being said, I think 'internal self-consistency' isn't quite the same as 'realism', but if we're arguing in a framework in which that is the case, then I'm all for some basic level of realism in these things. 

TL;DR of course I'd have an issue with that.


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#36
In Exile

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So you'd have no issue with the Inquisitor defeating the big bad from the pilot seat of an F-16?

 

Yes! It would be like Drakengard, otherwise known as the game that looks like a bad acid trip. 



#37
bEVEsthda

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Words mean things. I agree with you that it's, say, more plausible, more believable, more coherent, whatever. There lots of words we can use to describe how an unrealistic system is better than another unrealistic system without saying one of them is realistic. 

 

Magic is unrealistic, but different settings handle magic in more or less believable ways and more or less plausible ways. 

 

Exactly. See? We do understand each other.

 

...sometimes  ;)



#38
TheChris92

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In fear of having my post be mis-interpreted as political insinuating again, I'll say

Thedas joined formed a "union" of nations and did way with such contraptions.

I imagine it's gonna be as well explained as the introduction of Thermal Clips in Mass Effect.



#39
Cyberstrike nTo

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I'm disappointed at this.  I don't see the simplification. It's just extremely unsatisfying in a way too video-gamey way.

The old people here used to hate the gazillions of gold pieces. That's why the more realistic three coin system was introduced. Now they're going back. Why?

"Simplification"? How is it simplification? Go live in Zimbabwe to see how "simplified" it is.

 

And why are people with extremely few posts to their record suddenly making defending posts here that doesn't make the least sense? No way what you try to read into it?

 

You are running an international ORGANIZATION, not a ragtag band lead by a one Grey Warden and refugee in Kirkwall,. So it makes sense that the Inquisitor would deal in large currency. Do you think the big banks care about odd cents made by pennies, nickels, and dimes or the Dollars, Pounds and Euros? 



#40
In Exile

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You are running an international ORGANIZATION, not a ragtag band lead by a one Grey Warden and refugee in Kirkwall,. So it makes sense that the Inquisitor would deal in large currency. Do you think the big banks care about odd cents made by pennies, nickels, and dimes or the Dollars, Pounds and Euros? 

 

The CEO of a big bank still has to buy bread. 



#41
Doll

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I'll miss it like I missed the renaming of poultices to potions: I ignored the word potions and just called them poultices anyways. It won't be any big deal for me though, so I guess I can write it off as my Inquisitor just being a HUGE tipper no matter what the transaction is.

 

Now what I think would be really cool, but a huge effort, would be a mod made for DA:I on PC to revert it. Makes me wish I had a PC that could run DA:I.


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#42
whanzephruseke

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The CEO of a big bank still has to buy bread. 

 

But the commander of an entire army does not purchase bread for one.  That being said, I will be disappointed if there is no lore explanation of the change in currency.

 

Also, relevant thread is relevant: http://forum.bioware...hedas-currency/



#43
In Exile

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But the commander of an entire army does not purchase bread for one.  That being said, I will be disappointed if there is no lore explanation of the change in currency.

 

Also, relevant thread is relevant: http://forum.bioware...hedas-currency/

 

But you're not buying stuff for the inquisition. You're buying gear for yourself. That's your money. 



#44
Samahl

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But I'm not sure anyone else but me would really enjoy that at all.

 

That system sounds fascinating. I might steal that idea.



#45
metalfenix

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The demographic BioWare are now after can't understand the complexities of the original system.

 

It seems so, sadly.



#46
herkles

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I'll miss it like I missed the renaming of poultices to potions: I ignored the word potions and just called them poultices anyways. It won't be any big deal for me though, so I guess I can write it off as my Inquisitor just being a HUGE tipper no matter what the transaction is.

 

Now what I think would be really cool, but a huge effort, would be a mod made for DA:I on PC to revert it. Makes me wish I had a PC that could run DA:I.

 

you don't drink poultice though, which is what you do IG. 



#47
whanzephruseke

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But you're not buying stuff for the inquisition. You're buying gear for yourself. That's your money. 

 

Are we sure about that?  It seems that there will be more of a focus on obtaining gear through loot and crafting.  It makes more sense to buy in bulk, from a realistic standpoint, but I doubt that factored into the decision.



#48
Wulfram

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I think it'd be better if the they'd made the single denomination silver, rather than gold.  That way they could have lessened the inflationary aspect.

 

And silver coins are arguably more authentically medieval, at least in pseudo-France and pseudo-England like DA:I is set.



#49
Massakkolia

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Hyper inflation stemming from the mage-templar war?  The new King of Orzammar changing the standard due to said hyper inflation?  Orlais finding it's own source of Lyrium, or getting it from Kal'Sharok?

 

I do like the trimetallic system, but I think for ultimate realism + usability you'd have different nations having different currencies made in gold coin that had different in-game labels but all went into the same pool of gold pieces that was measured in weight so the player wouldn't ever have to think about the conversion factor but you'd get that flavor of having multiple kinds of coins.  Prices would be listed in some dominate currency (with the weight in parenthesis) to give you some idea if the merchant got most of their business from a particular set of people hailing from some region.  But I'm not sure anyone else but me would really enjoy that at all.

I would actually enjoy something like that too.

 

All in all, I wish Bioware would deepen both their lore and gameplay approach in the matters of economy. I'd love to hear some lore explanation to the new monetary system. As listed above, there could be plenty of reasons! Thedas, especially Orlais, is in upheaval, and hyperinflation would not surprise me at all. Although, that would require that the metals needed for the coin supply would be plentiful. Maybe Thedas is now using some cheap new alloy for the coins, which are only gilded with gold. These sort of changes are very plausible during politically unstable times.

 

What would suck is if DAI maintains the old trimetallic system in the story while the new monetary standard is only applied to the gameplay. I don't ask for perfect realism, but some degree of consistency is always good.



#50
Sadomatic Kouretes

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The best explanation I can come up with the change is less coding to worry about considering the changeover to Frostbite 3.

 

From a lore/suspension of disbelief perspective, NO, this change doesnt work.

 

there is absolutely no way that the inquisitor is dealing with monetary amounts that are 4 orders of magnitude greater than that of the warden.

 

In fact in the latest stream there is a cache of 80 something gold lying around in a locked box sitting right by the road of a lvl 5 region.

 

There is every reason to believe that prices will run into the thousands for a single piece of armor as we approach late game, which, in prior lore, is more than enough to raise an army and retake a throne. (see the Lord Achim Falk of Starkhaven letter in DA2)

 

So far all indicators points towards that one DAI gold = one DAO/2 copper, and no lore explanation is in sight.