A number of posters have claimed "that's it's easy to understand why they did it". No it's not. It's pretty incomprehensible. You can't seriously mean that DA:I players are supposed to be so stupid, that they can't handle the three-coin-system?
It's obviously not about player intelligence. It's a simplification that's probably easier to code and implement, makes UI development easier, and which replaces a system that the developers probably thought didn't add much to the game when it did exist.
As for Eirene's excursions, I find them irrelevant to the issue. I don't know, but are they supposed to be in defense of gold only?
You probably find them irrelevant because you either did not read them or did not comprehend them. Every point you brought up in this paragraph relevant to my posts was already addressed, and in my second post I clearly and explicitly stated why I was making the posts that I did.
It was not an "in defense of". I don't particularly care whether they use gold-only or gold/silver/copper. And I don't particularly care what other people think of the change, either. What I do take issue with is when other people misrepresent history - or when they flat-out don't know it - and use that bad history to try to prove a point. My posts were a criticism of the complaints that gold-only is somehow unrealistic in comparison to real-world examples, which it is not.
You're certainly entitled to your "they changed it now it sucks" opinion, and I won't try to dissuade you from it. I am gratified that you eventually, by the end of your post, seemed to change your reasoning from reference to historical examples, to a general desire for more granularity and a belief that using gold for even the tiniest expenditures seems wrong. I can't argue with that, and I have no desire to do so.





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