Kind of wondering how I set the tint map to neutral (no change)... the eyes seem to tint still slightly even though I want them white.
It's because the white color is made of red, green and blue (255 each), so each color channel change will impact the white.
The solution would be to change the white by transparent/alpha (therefore use a 32 bits deep tint map).
For glow map, full black (RGB values 0, 0, 0) is the neutral color.





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