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What do you want to change/or have in this world?


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#1
Silver Souls

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So I have no idea if this has already been posted but oh well  :P

 

I wanted to ask all what you all want to change in this world, right from DAO to DAI the world has been in chaos but now we can change it this is what I want to change and do:

 

1: I want to give the elves a home of their own, the city elves in particular deserves a home that they can live in freely without the hate and ill treatment of the humans, I would sen my inquisition to start rebuilding the lost cities of the elves that was destroyed by the humans centuries before.

If we ever get a mission where we could send someone to help the city elves in the war table I would gladly send in cullen to do it cause the elves might need protection.

 

The dalish would be welcome cause they would be tremendously useful in the long run, they know the land so in return of protection they give us information of things that happen in the land.

 

2: I would help the outcast dwarves as well, I do not know that much about them to be hones (have not played the DA series in a long time) But the outcast class deserves better, I would send in Josie to use politics to try to come to a agreement.

 

3: I would extend my skyhold borders to create a city of my own or even a country that even could rival  that of Orlais itself. It would take a long time to do, but the more people you get the bigger the land you can take.

The people start to build buildings that have different functions like stables, inns, merchants, etc. You will se all sorts of folk of different races in the land, that you have gotten through your adventures,

 

Your land would be a haven for all races that want peace You could take in everyone of the races to live in your land.

 

Sorry for bad english



#2
Dracon525

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Non-Blood Mage enemies would be nice... *cough*dragonage2*cough*



#3
herkles

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help Nevarra grow in even more power?

 

But apparently there seems to be a lot that we might be able to affect in Inquistion :)



#4
AlexiaRevan

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1: I want to give the elves a home of their own, the city elves in particular deserves a home that they can live in freely without the hate and ill treatment of the humans, I would sen my inquisition to start rebuilding the lost cities of the elves that was destroyed by the humans centuries before.

If we ever get a mission where we could send someone to help the city elves in the war table I would gladly send in cullen to do it cause the elves might need protection.

Hum...

well as much as I love the idea , I do not think it would work in the long run . If and I say IF the city elf for exemple are given a land of their own . Many who used them as servants (paid or not) and many nobles...will ressent them . Some will go as far as feeling like someone stole their 'propreties' . And since the Elf will need to trade and such to survive.....that could make thing harder . 

I would recommand instead to raise their status to a human status and give them all the rights humans have and are bestowed by any Entity like the chantry and Templar and governement . That alone would lift alot of the misery and help change how peoples see them (For the problem is how peoples see them...inferior and treat them based on that) . 

 

And if anything the city elf come as hard working folk and even if they live in misery , the bond they share in the Alianage is what make them endure . And they dont seem to encourage the whole 'Go seek the Dalish' and the Dalish dont seem keen on coming to get them out from under the Overlords nose either . 

 

And thats my opinion though  ;)

 

 

2: I would help the outcast dwarves as well, I do not know that much about them to be hones (have not played the DA series in a long time) But the outcast class deserves better, I would send in Josie to use politics to try to come to a agreement.

To help the outcast dwarf on the surface ? 

 

I would help both the outcast and the castless . And that goes deep in the root and the role of that bearded shepherd dude . For centuries generations after generations are blamed and cast off for someone else crimes . Its horrible....

 

I would take the circle system from under Templar dominance . Disbande the Templar and stop the whole Tranquil/Lyrium crap . Give the Mages full power of the circle to run it as they fit for the well being of Thedas . For mages do care for Thedas..but even that right is taken from them . 



#5
VulpineSneak

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Mabari hound.
The Elder Tree in Skyhold.

Stop the coming Qunari invasion.
.

#6
Gothfather

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Non-Blood Mage enemies would be nice... *cough*dragonage2*cough*

I think the reason why you run into sooooooo many blood mages in DA2 is because while Knight-commander Meredith Stannard was tyrannical and wanted the punish all mages in the circle for the crimes of one man, she wasn't wrong about there being a corruption in the kickwall circle. First Enchanter Orsino was a blood mage. Why did you run into so many blood mages in DA2? because the circle of kirkwall was infected with them.

 

What made the Templar/mage conflict so well writen was that there were ZERO good guys, both factions were exactly what the otehr accused them of being. Mages accused teh templars of being unreasonable and tyranical, which is true. Templars accused the mages of harbouring blood-mages and what do you know they were. That alone is what makes the DA2 worth slogging through the game for. (In my subjective opinion). When I watch teh arguments on the subject between fans i notice that they call all cite examples of how their side was wrong or what makes the other side a danger/evil what most fail to grasp is that proving the other side is bad doesn't prove your side is good. You can only get this if the writing was brilliant.

 

Sorry thread tangant



#7
Gothfather

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So I have no idea if this has already been posted but oh well  :P

 

I wanted to ask all what you all want to change in this world, right from DAO to DAI the world has been in chaos but now we can change it this is what I want to change and do:

 

1: I want to give the elves a home of their own, the city elves in particular deserves a home that they can live in freely without the hate and ill treatment of the humans, I would sen my inquisition to start rebuilding the lost cities of the elves that was destroyed by the humans centuries before.

If we ever get a mission where we could send someone to help the city elves in the war table I would gladly send in cullen to do it cause the elves might need protection.

 

The dalish would be welcome cause they would be tremendously useful in the long run, they know the land so in return of protection they give us information of things that happen in the land.

 

2: I would help the outcast dwarves as well, I do not know that much about them to be hones (have not played the DA series in a long time) But the outcast class deserves better, I would send in Josie to use politics to try to come to a agreement.

 

3: I would extend my skyhold borders to create a city of my own or even a country that even could rival  that of Orlais itself. It would take a long time to do, but the more people you get the bigger the land you can take.

The people start to build buildings that have different functions like stables, inns, merchants, etc. You will se all sorts of folk of different races in the land, that you have gotten through your adventures,

 

Your land would be a haven for all races that want peace You could take in everyone of the races to live in your land.

 

Sorry for bad english

 

I don't think you will be able to do this. They are noble goals but the first 2 diminish the world. What makes Thedas so rich and enjoyable an enviorment to play in and what allows for so many good stories is these types of inherent structual conflicts.

 

The dwarven story isn't as interesting if all dwarves live together and resolve their differences, strife, struggle and conflict make for great stories. Eliminating 1/2 of the  main forms of strife from thedas means future games have less of a rich taprestry to draw from.

 

The Qun vs Andrastism, Human vs Elf, Surface dwarves vs Orzammar Dwarves and mage vs templar, these inherent conflicts within the world make the series sing with life. Resolving them i think will never happen (In my opinion) at least not beyond the small scale. I think you will be able to end the war and forge a peace but there will still be strife between the two factions. 

 

They MIGHT allow one of these conflicts to become fully resolved in this game but I suspect they wont allow it because they don't wantto shoot themselves in the foot. I think what you will see are oppurtunities to shape the world with regards to the mage/templar conflict but not fully removed the mistrust and tension as that fuels future stories. Who knows i could be way off any you can resolve these conflicts.


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#8
maddeninggamer

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I would change the fates of my companions in the games. Zevran will be hunted for life until the guildmaster that took the job is dead. Leliana lost her lover and for several years has not seen or heard word of him/her despite all of the searching. Wynne is about as dead as you can get in the DA universe and Shale is in the same boat. Barkspawn is now a "Pure ******" breeder hound. Alistair the Templar and Neria/Solona are forced into a tragic break up despite their ironic and rather touching relationship as Alistair slowly begins getting past the applicable term "mage" and "apostate" to see the person beneath the frilly robes so that Fereldan could get one or two good rulers and usher in a new era of recovery. Morrigan is destined to have a poor outcome with an evil old god baby or a resentful human baby while all alone and possibly searching for the Warden as well due to the ring. Lastly, everyone's favorite walking brewery, Oghren lost Felsi and is barely keeping in contact with the little nug humper with just letters and due to this as well as the fact that Corypheus is among the Grey Wardens and due to his special abilities and enthralling personality he can easily take control of Oghren and force you to kill him on your next visit to Fereldan.

 

All but two of your Awakening companions are dead or worse. Velanna charged off into the deep roads or disappeared and never seen again either way. Sigrun was always suicidal and when stalled for several years with random tasks until the Warden disappeared leaving her to charge off into the deep roads and die as well. Anders is a living shell of his former self and Justice has mutated into pure Vengeance. Oghren has been addressed and lastly Nathaniel is constantly being sent out on suicide missions that he must be rescued from.

 

Golems of Amgarrak companions will be considered insane by everyone due to the very thought of "Dwarven" and "Blood Magic" being put in the same sentence. As for Witch Hunt companions one will never return home while the other will surely lead her clan back to the Eluvian and nothing good ever comes of those.

 

Leliana's friends are also screwed seeing that one was hunted for over 15 years while the other wound up dead in a brutal manner. While the poacher is also a wanted criminal.

 

Finally Dragon Age 2's companions are questionable in their current state seeing that there wasn't an epilogue in this game. Varric was lolling about in Hawke's house for years until Cassandra kidnapped him. Merrill is exiled, alone, and lacking in friends. Anders is a living husk. Sebastian in a fit of passion is going to wage a personal war with his already broken psyche. Isabella has a twinge of regret whether or not she took that ship. Aveline is stuck dealing with a broken, demon infested city alone, hawke's sibling is off to who knows where, and lastly Fenris is going to be stuck as is.



#9
Solas

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lead the elves in a glorious rebellion!!111



#10
Silver Souls

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Hum...

well as much as I love the idea , I do not think it would work in the long run . If and I say IF the city elf for exemple are given a land of their own . Many who used them as servants (paid or not) and many nobles...will ressent them . Some will go as far as feeling like someone stole their 'propreties' . And since the Elf will need to trade and such to survive.....that could make thing harder . 

I would recommand instead to raise their status to a human status and give them all the rights humans have and are bestowed by any Entity like the chantry and Templar and governement . That alone would lift alot of the misery and help change how peoples see them (For the problem is how peoples see them...inferior and treat them based on that) . 

 

And if anything the city elf come as hard working folk and even if they live in misery , the bond they share in the Alianage is what make them endure . And they dont seem to encourage the whole 'Go seek the Dalish' and the Dalish dont seem keen on coming to get them out from under the Overlords nose either . 

 

And thats my opinion though  ;)

 

To help the outcast dwarf on the surface ? 

 

I would help both the outcast and the castless . And that goes deep in the root and the role of that bearded shepherd dude . For centuries generations after generations are blamed and cast off for someone else crimes . Its horrible....

 

I would take the circle system from under Templar dominance . Disbande the Templar and stop the whole Tranquil/Lyrium crap . Give the Mages full power of the circle to run it as they fit for the well being of Thedas . For mages do care for Thedas..but even that right is taken from them . 

Ah my bad I thought the outcast was both the surface and castless at the same time  :lol:



#11
Gothfather

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If i could remake the world my solution to the war would be to take what works with the circle and templars and reform them.

 

Form a Triumvirate of the Circle of mages, the chantry and the people. Each of the Triumvirate powers would have three represenatives.

 

Circle of mages - (a dalish mage, A trevinter mage, a first enchanter)

 

Chantry - (Representative of the divine, a Knight-commander, An inquisition commander)

 

The people - (Noble, merchant prince, Freeman) There you get the nobility, burgess and the peasantry all able to represent their positions.

 

The circle changes from a prision to an academy, circle mages will live within the cities where their indavidual circles are located so they are not isolated from the public.

 

Templars are a police force for the mages but the Triumvirate determines how they are emplyed and what measures are taken.

 

This addresses the freedom of mages but it also addresses how to police people who can command such great power.

 

I am not blind to the excesses of the templars but i know all too well just how many blood mages i encountered in DA2. The fear of blood magic is not just a unreal boogie man, its a very real thing. This allows mages to be judge on their own merits and doesn't make them prisioners as the default but it also keeps in place the means to punish those who commit crimes.


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#12
herkles

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snip

 

an interesting idea, though why the tevinter guy, or is the proposed academy either a place where their whims are taken care for by slaves/taught to do blood magic?



#13
SmilesJA

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I want the Qunari to take over the world!!!!!



#14
HackettOut

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Exterminate the Dalish, bunch of racists tree huggers who always cause problems.

 

Bring more rights to the city elves, I like the city elves, they deserve better treatment.

 

Destroy the Quinari...

 

 

Basically I want options like in Mass effect where I got to kill off the races I didnt like :P (Geth, Rachni, Batarians etc)



#15
IVI4RCU5

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Well, now.  If I were to envision my ideal Thedas...

I'd like to see the Circle of Magi become independent from the Chantry.  The mages deserve the right to regulate themselves, and the Circles should not be prisons. 

I'd also like to see some sort of alliance or accord brokered between Ferelden, Orlais, and Nevarra.  A sort of mutual defensive pact against the Qunari, if nothing else.  This would stabilize Thedas greatly. 

I'd like to see the city elves granted the same rights as human commoners, and I'd like to see relations between the Dalish and human communities improved.  I think both sides bear blame for the current tensions.  Hopefully this would enable the various Dalish clans to settle down on whatever pockets of uninhabited land exist in Thedas rather than being forced to roam endlessly to avoid persecution. 

The dwarven caste system is suffocating their society and needs to be abolished.  They must also pursue greater integration with the surface-dwellers of Thedas.  Their civilization will crumble and vanish beneath a tide of darkspawn if these two things don't occur. 

Now of course that's all a lot easier said than accomplished. 

Oh and as for Tevinter ... **** if I know how to fix that mess. Getting rid of slavery would certainly be a start. 



#16
AlexiaRevan

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Ah my bad I thought the outcast was both the surface and castless at the same time  :lol:

well yeah they are..but once they come to the surface , the brand doesn't mean anything anymore . And they have more freedom and a better chance on the surface . Play the Castless Origins and you will see....what I mean . You will meet in the Origins a merchant who though was a castless..once he went to the surface....there was a whole difference between you (the player castless standing before him)...and him (ex-castless proud surface walker)....



#17
Gothfather

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an interesting idea, though why the tevinter guy, or is the proposed academy either a place where their whims are taken care for by slaves/taught to do blood magic?

 

Assuming that i can change the world...

 

Ii would move the inquisition into Tevinter and remove mages from enslaving people. Without doing so you open the door to a second peasant uprising in tevinter and reprisals towards mages that would bring. By bringing Tevinter back into the fold of the Chantry you can deal with the mage issue almost universally. Allowing Tevinter mages a seat on the Triumvirate it makes them invested in the system. They also will likely have a different perspective on magic like the Dalish that wnt all be demonic/bloodmagic in origin. So having their perspective furthers an understanding and education of magic.

 

The problem with the position of the templars is they are far too premptive towards evil that mages could do. The problem with the mages is that the dangers of demon possesion, blood magic are real and they are not so rare as have Templars with no experience in seeing such things who are not very young recruits. Templars see the horrors mages can do, because the see these horrors they try to stop them from happening again. But you can't stop human beings from doing evil with 100% success. So it these horrors happen again, just as you can't stop crime among mundanes in a city you can't stop SOME mages from doing mage related crimes. Templars see these horrors again and become more resolute in trying to stop this from happening yet again so they error on the side of protecting "the people." However this causes mages to start feeling oppressed so they begin to resent things. This resentment means they are more likely to lash out increasing the chance at them doing something criminal. The cycle feeds on itself.

 

The circle system worked for around 900 years its not without evidence to show it can work but in its current form the two sides create a feedback loop that is eventually toxic. by removing templars from the position of guarding the world from mages and the mages from the world you interupt the feed back loop. You keep templars on as a police force but you don't keep them as the one in command/ in charge of the mage circle with the first enchanters acting as liason to the circle and head master of a school.  Give mages self determination but have the infrasructure in place to deal with any criminal activities individual mages engage in. If the templars are not in charge of the circles but avialable to act as police in magical manners it should go a long way to change the dynamic of the templar/mage relations.



#18
CapivaRasgor

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I want to change a good deal of things, but I don’t think most of them would be either possible or would be within the scope of the game. But one thing I truly want and I believe is plausible to expect is this: I want the Inquisition to be/remain an independent organization, I also want to turn it make it to demons and dark magic what the Grey Wardens are to the darkspawn, even after the Breach is closed. To have the Inquisition as a new force to be reckoned with in Thedas and not have a “Nevarran Accord: The Revised Edition” forced down my throat. At this point this is the only option that I want the game to grant me.

And before anyone barks, this is not because “the Chantry is ebulz, you hate religion…” and all that nonsensical crap. I want independence from the Chantry because it was their leader (or former leader) who initially founded it, and there seems to be a silent expectation that the Inquisition would be tied to it or at least would at some point come back under their wing. Had it been Orlais, Ferelden, Qunari, Tevinter or the Cute Nugs Association… I would still want independence and not have to abide to the expectation that the organization would eventually reform ties with their original overlords. My main reason for this is because I want the Inquisition to be able to step into whatever toes my current playthrough Inquisitor wants to step in order to achieve their goals, and be able to do so without having to deal with a whiny overlord who wants to save political face with whatever ally they have.

#19
TheKomandorShepard

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I don't see any change unless it will be in everyone pt otherwise it will end like boons , haven and leliana death and many other choices.

 

What i would want well not to had deal with psycho-mages anymore in next da games by executing order 66 on mages.I doubt i will get it and game force us to weak ineffective solution that won't solve anything and da 4 5 and 6 we will spend dealing with legions of psycho mages that cause mess we have to fix.

 

Also bring down chantry as they are incompetent and they caused mess i have to fix now.



#20
Sylentmana

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More non-combat based utility magic for traversing the environment, role-play purposes, or just for funsies.

 

Mage head-gear that doesn't look terrible like the head-gear from the first two games.

 

Weapons that don't look like bad cosplay props.

 

Sheathes/slings for weapons instead of them just attaching to your back as if you have powerful magnets imbedded in your spine.


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#21
CapivaRasgor

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Weapons that don't look like bad cosplay props.


This. Dragon Age weapons are the more bizarre weapons in fantasy.. most of the swords don't even look like they have any cutting power whatsoever. Though by the latest trailers this seems to be changing... I hope -_-