I thinking of replaying OC with yuanti bard or drow bard. I leaning towards yuanti, but if there's any chance my race might be mentioned if I go drow, I would pick drow.
Is there any references for drow in OC
#1
Posté 28 octobre 2014 - 11:48
#2
Posté 28 octobre 2014 - 10:21
Choosing a race merely because they might get a mention in a few conversations seems to be an odd way to make a decision. Especially when it comes to races with a +2 effective character level (you'll still be level 1 in the first big fight in West Harbor, instead of level 3).
In the OC, I noticed there were a lot conversation nodes that only appear for particular races (or classes, or even background feats) early on in the game, but they seemed to have thinned out later in the game. I suspect that as deadlines loomed, the time to write (and test) multiple conversation options just wasn't available.
Playing as a male tiefling gets some interesting comments from Georg if you bring Neeshka back to West Harbor. He assumes that she's your wife.
- GCoyote aime ceci
#3
Posté 29 octobre 2014 - 02:49
In the OC, I noticed there were a lot conversation nodes that only appear for particular races (or classes, or even background feats) early on in the game, but they seemed to have thinned out later in the game. I suspect that as deadlines loomed, the time to write (and test) multiple conversation options just wasn't available.
That could be an interesting OC enhancement mod, if somebody were interested. Personally I found that writing conversations for multiple races ends up significantly increasing the build time for a conversation. In many cases it isn't worth it.
#4
Posté 29 octobre 2014 - 03:59
That could be an interesting OC enhancement mod, if somebody were interested. Personally I found that writing conversations for multiple races ends up significantly increasing the build time for a conversation. In many cases it isn't worth it.
I tend to only bother doing it if the race/class/feat in question has some sort of relevance to the topic of conversation. You don't want every human you meet saying intolerant things to a drow character - but neither would the fact that you *are* a drow go unnoticed if you were actually talking about drow.
Circumstance might also affect the likelihood of people mentioning race. People in a small village populated entirely by human farmers are likely to notice that you're something exotic like a tiefling, but such a character could probably walk through one of the larger cities and barely get a second look. Having a drow character interrupt a group of surface elves in conversation is likely to illicit a reaction just about anywhere ("don't mention the war!"). A group of illithids is likely to react to a grey dwarf character by saying [::thinking::] something like "hey look - one of our thralls has escaped".
#5
Posté 29 octobre 2014 - 09:22
Drow are practically Kill on Sight on the surface, and certainly would be to most Elves. But the Campaign doesn't play that way. It might have been an interesting option if they had written it like that...
#6
Posté 29 octobre 2014 - 11:47
p.s. in answer to your question, yes there are dialogue references to a drow PC in the OC. There aren't any for a yuan-ti; there also aren't any for any of the other races or classes from the expansions, including some that should have some mention (Favored Soul, for example). Most annoying is the Spirit Shaman, though, since none of his spirit-related powers will work on the super-abundant spirits in the OC.
#7
Posté 30 octobre 2014 - 01:00
It might be interesting to have a module with a Drow companion that travels with a hat of disguise. The conversations could be scripted to respond to the particular disguise donned, allowing a little variety during playthroughs. If the drow takes of the hat, every non-evil creature turns hostile... which, naturally, would make it difficult for the drow to use other helms.
#8
Posté 30 octobre 2014 - 01:01
Sword Coast spirits are made of sterner stuff than those sissy Rashemi spirits. ![]()
- GCoyote aime ceci
#9
Posté 30 octobre 2014 - 01:04
It might be interesting to have a module with a Drow companion that travels with a hat of disguise. The conversations could be scripted to respond to the particular disguise donned, allowing a little variety during playthroughs. If the drow takes of the hat, every non-evil creature turns hostile... which, naturally, would make it difficult for the drow to use other helms.
Something similar happens in Pool of Radiance Remastered. You don a mask that turns you into an 'orc' (half-orc, actually), then infiltrate the monster camp. Wearing the mask in the human settlement, or not wearing it in the monster camp, gets you attacked.
#10
Posté 30 octobre 2014 - 01:50
Yeah, you're not seeing any Yuan-ti references in the OC, they are treated as humans more or less there.
There might be some for Drow, maybe.
Roleplaying wise, a Yuan-ti would fit better in the OC though. Because they can pass as humans.
Mechanically, the Yuan-ti is also better because you don't get -2 to CON and no Daylight (outdoor) penalties so you don't need to waste a feat on them.
Personally though, I hate Yuan-ti. Ugly faces and overused because they have no drawbacks except that +2 LA. Overused because people are using them all the time for powerbuilds, which is very annoying as a roleplayer.
"Yes, of course your Yuan-ti Paladin/Sorcerer/RDD makes total sense RP-wise." *eyeroll*
I would really pick a Moon Elf Bard. It's easier to level and makes much more sense RP-wise.
On the other hand, you could make a Drow Bard of Eilistraee, focus on two weapons (short swords) and be awesome.
(Yes I know that a STR Bard is better power-gaming wise, I hate the concept.)
Though in late OC and in MotB, two weapons is superior because of the absurd enchants on them, plus double (on both swords) Inspire Courage bonus.
#11
Posté 30 octobre 2014 - 02:19
I only remember encountering one actual drow in the OC (Caelryna Seerar). You can invite her back to the keep as a merchant if you choose to rescue her. I expect that her conversation at least has a few nodes specifically for drow PCs. Although how she manages to enter the keep by herself without being killed on sight is anyone's guess.
#12
Posté 30 octobre 2014 - 03:36
...the Yuan-ti is also better because you don't get -2 to CON and no Daylight (outdoor) penalties so you don't need to waste a feat on them.
Wasting a Feat is correct, in that the AB malus does not actually trigger.
Drow also get keen senses and OFC you don't have any unlikely YT starring in novels AFAIK. ![]()
- GCoyote aime ceci
#13
Posté 31 octobre 2014 - 07:47
But overall I was disappointed by how little effect being a Drow had in conversation.
#14
Posté 31 octobre 2014 - 08:35
Yes, the typical conversation should go something like: "Aaaaaargh! A Drow!" *flees*. But that would have made the game kind of difficult to play... ![]()
#15
Posté 31 octobre 2014 - 12:28
Although left unsaid in the OC or any of the expansions ; I often thought Obsidian and community mod builders should place a small script in the campaign for Drow....
"Ohh look its Drizzit.." or "Are you the famous Drizzit" ?
(Perhaps female Drow would be are you Vicona ? )
--
I know it sounds silly.
It would be highly annoying over time which role play wise it should be!
The DD/Vicky reputation would be so well known in Northwest Faerun it would actually make sense given the time period era of the established campaigns.
Further the "flee from Drow is correct" ; but then we should also recall that single drow on the surface number in the handful among millions of people.
People flee the drow because they expect dozens of them (especially near mountain entrances to the Underdark) and expect the drow war party to slay everything in sight !
To comments about Yuan Ti / Drow and power builds.... wholeheartedly agree.
Where "scripts are lacking" the player should consider the role play aspects even silently. If game mechanics powerbuilds are your pure joy I suspect WOW is more your cup of tea.
#16
Posté 31 octobre 2014 - 06:19
Yuan Ti are supposed to look a lot more human than the NWN2 models, at least the ones sent out into the wide world are. However it's highly unlikely (to put it mildly) that one would find themselves in the situation of the main protagonist in the OC. With a Drow it would be downright impossible.
But if you've played it a few times, you're likely not worried much about that. You just want to try something different. IMO you'd be better off trying a community module or a PW, but each to their own.
#17
Posté 31 octobre 2014 - 06:51
When you first rescue Neeshka, she says something along the lines of you would know what it's like to be persecuted for your race.
But overall I was disappointed by how little effect being a Drow had in conversation.
OH, thanks! So not many, ha?
#18
Posté 02 novembre 2014 - 09:38
Only one I remember (for some unknown reason):
the merchant in the tutorial drops a sentence about you being a drow.





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