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Best weapons in each class


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#1
Firebreathing

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My first playthrough of the game (on Insanity, obviously) I've decided to go with the Biotic Bomber Sentinel build. One of the draws of the build was the 'unlimited' weight capacity...yet I've only been impressed by the Phaeston, the Black Widow, and the Geth Pulse Rifle, so there's a lot of wasted potential here.

 

To compound the fact, I'm a bit upset that I fully upgraded the Claymore (my favorite shotgun in ME2) only to find out it was practically unusable, so in order to avoid doing that again I'm polling the crowd to find out their preffered weapons in ME3.

 

I plan to use this as a general outline for future playthroughs, so avoid class specific combat abilities (AR, TC, Infiltrator passive) when choosing your favorite gun (or guns!)



#2
Oni Changas

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My first playthrough of the game (on Insanity, obviously) I've decided to go with the Biotic Bomber Sentinel build. One of the draws of the build was the 'unlimited' weight capacity...yet I've only been impressed by the Phaeston, the Black Widow, and the Geth Pulse Rifle, so there's a lot of wasted potential here.

 

To compound the fact, I'm a bit upset that I fully upgraded the Claymore (my favorite shotgun in ME2) only to find out it was practically unusable, so in order to avoid doing that again I'm polling the crowd to find out their preffered weapons in ME3.

 

I plan to use this as a general outline for future playthroughs, so avoid class specific combat abilities (AR, TC, Infiltrator passive) when choosing your favorite gun (or guns!)

If those two assault rifles are the only ones that impress you, then you need moar guns. Wraith, while nowhere near as good as its buffed MP counterpart i still very good, Venom is god tier, Particle rifle does very good damage once ramped up. Claymoar laughs at the Black Widow in SP, and the Talon is good in any situation. As for squadmates, Typhoon, Hurricane, Acolyte, Crusader, Falcon. If you've got James or Ashley with squad ammo, take the falcon for more tech bursts and fire explosions.



#3
Vazgen

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My current setup uses Avenger and Predator. Predator with Power Magnifier and Ultralight Materials is the main weapon, Avenger is used when Predator is low on ammo and when facing Cerberus - Thermal Scope helps to see through the smoke. I'm pretty sure every weapon can be made viable and fun to use with the correct setup.



#4
spockjedi

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Here is my current list:
 
Infiltrator: Black Widow + Ultralight SMG (the best you can find).
Vanguard: Wraith + Any lightweight pistol (Predator, Phalanx, Eagle).
Engineer: Indra + Any lightweight pistol (Predator, Phalanx, Eagle).
Adept: Harrier + Ultralight SMG.
Soldier: Lots of options, a shotgun coupled with an accurate AR, or a Sniper Rifle coupled with a high-damaging AR.
Sentinel (caster): Particle Rifle/Lancer + Ultralight SMG.

Sentinel (tank): Typhoon, Black Widow, Executioner, Piranha, Hurricane.



#5
RedCaesar97

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You may want to check out this thread: Post Patch Weapon Ranking by Athenau. He ranks all the weapons post-patch Mass Effect 3.

 

I have not used as many of the guns as Athenau has, so my preferences tend to rely on the guns I use the most, and some multiplayer usage.

 

 

SMGs:

Hurricane

Punisher

 

Assault Rifles:

Uh....

 

Saber maybe? But you get that way too late in a new game for it to be useful

 

Sniper Rifles:

Kishock, for one-shot kills on most shielded enemies with the Soldier or Infiltrator using Disruptor Ammo, and hardly any weight. Can make Javelin redundant on the Infiltrator unless you want that extreme damage versus boss-type enemies.

 

Viper, when I want to proc Cryo Ammo or Disruptor Ammo on each shot plus free scope. Otherwise it sucks.

Valiant

Mantis, for one-shot kills if you have Energy Drain or Overload.

 

A lot of people love the Black Widow for some reason

 

Shotguns:

Claymore

Wraith (baby Claymore)

Venom

Reegar

 

Pistols:

Executioner

Suppressor



#6
Farangbaa

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All classes:
Lancer

Mattock



#7
Probe Away

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My first playthrough of the game (on Insanity, obviously) I've decided to go with the Biotic Bomber Sentinel build. One of the draws of the build was the 'unlimited' weight capacity...yet I've only been impressed by the Phaeston, the Black Widow, and the Geth Pulse Rifle, so there's a lot of wasted potential here.

To compound the fact, I'm a bit upset that I fully upgraded the Claymore (my favorite shotgun in ME2) only to find out it was practically unusable, so in order to avoid doing that again I'm polling the crowd to find out their preffered weapons in ME3.

I plan to use this as a general outline for future playthroughs, so avoid class specific combat abilities (AR, TC, Infiltrator passive) when choosing your favorite gun (or guns!)

If you're playing a bomber sentinel, you'll want a weapon that does high damage quickly in close quarters. If you don't like the claymore (?) then the Wraith, the Geth Plasma Shotgun and the Talon fit this description nicely. You could also go for the Hurricane if you prefer rapid fire weapons.

You probably want to pack a second weapon that will help you deal with dangerous enemies from range, such at the paladin, carnifex, mattock or a sniper rifle. I haven't used many snipers in ME3 so I probably shouldn't comment on those.

Play around with these combos til you find something you like and which gives you an acceptable cooldown. I would suggest the wraith/paladin combo with AP ammo as your bonus power. A power magnifier on your paladin will help with warp debuff on bosses and give overload a boost as a shield stripper (depending on how you spec your powers).

If you prefer to carry only one weapon then the Harrier and the Lancer are great all-round guns, provided you have access to them. The Harrier is slightly more powerful but the Lancer has infinite ammo.

How on earth you were impressed by the Phaeston and the GPR I'll never know - their DPS is horrid - but each to their own I guess.

#8
Guest_Peevish Lurker_*

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For a power dependent Shepard I like light weapons that fire quickly and accurately. The Vindicator assault riffle, Scimitar shotgun, and the Viper sniper rifle are my favorites depending on the build. The most fun IMO, is a vanguard with a Scimitar, or an engineer sniper with a Viper. Some of the DLC weapons are also incredible like the M-7 Lancer or the M-11 Suppressor.



#9
Nitrocuban

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Harrier is by far TEH best AR. And it's light enough for almost every class.

Hurricane for Vanguard maybe.



#10
squaredgonzo

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Here is my current list:
 
Infiltrator: Black Widow + Ultralight SMG (the best you can find).

 

you don't need to be concerned with weight when it comes to infiltrators. you can have 5 weapons on your character and still get that 3 second cooldown. the technique is breaking cloak as fast as you can to get the minimum cooldown



#11
nukembaby

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To compound the fact, I'm a bit upset that I fully upgraded the Claymore (my favorite shotgun in ME2) only to find out it was practically unusable, so in order to avoid doing that again I'm polling the crowd to find out their preffered weapons in ME3.

 

Claymore unusable? Do you know about reload canceling? 



#12
nukembaby

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This is more dominated by experience in MP, but I think SP has all these weapons now:

1) SR: Black Widow hands-down .

2) AR: Harrier, PPR

3) Shotgun: Wraith

4) SMG: Hurricane

5) Pistol: Arc pistol, talon



#13
Fidite Nemini

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Hurricane is really all you need. If you really feel like needing a long ranged alternative, pair it with the Carnifex/Paladin.

 

 

And if you want to go with a weapons build, there's no way around the Claymore.



#14
capn233

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SMG

 

1. Punisher -  it is better than the Hurricane in SP

2. Hurricane

 

Pistol

 

1. Arc Pistol - best all around gun in the game sadly (MP and SP combined that is)

1. Suppressor - probably better than Arc Pistol on the whole for SP, but not quite as good against mid tier protected targets.  Tie

3. Paladin

 

For MP soloing I would add Scorpion maybe

 

Assault Rifles

 

1. Harrier

2. Lancer

3. Typhoon - absurd in SP

4. PPR

5. Saber - get it a bit late and it would be better if you could have MP AP ammo with no penetration damage penalty

 

Shotguns

 

1. Wraith - by a mile

2. Claymore - if you could medigel reload as reliably as MP this would be better.

3. Crusader - especially if "fixed" on pc

 

Sniper Rifles

 

1. Black Widow

2. Javelin - can oneshot shielded units in SP despite 100% shieldgate with the right build.

3. Valiant

4. Viper is actually pretty decent with its giant damage buffs if you have an ammo with a detonatable effect.

5. Indra - with IEB ammo



#15
Kurt M.

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IMO:

 

Sniper Rifles: Forget the Widow (the Javelin is the king of single-shots). If you want more than 1 shot, then Black Widow. A third alternative is the N7 Valiant, which deals less damage but it's (relatively) light for a sniper rifle, has also 3 shots, very little recoil and lightning-fast reload time.

 

Assault rifles: Harrier. It's the king, period. No arguments there. SHHHHH everybody. I said No-Arguments. Well, just one :D I actually prefer the M-99 Saber against Geth. It's an excellent weapon for any headshot-hunter, and coupled with the Scope or Thermal Scope mods it has nothing to envy to any sniper rifle.

 

Alternatives: the Lancer is a pretty close one, although it deals less damage than the Harrier and it is a bit less acurate on mid-long distances, but in missions where thermal clips are an issue (there is any?) it's the best choice. And the Typhoon is also a potential powerhouse...if you use the mandatory Stability Dampener or have an aim of steel (even under cover it kicks like a horse, but still it's the best AR for companions).

 

SMG's: N7 Hurricane. Period. The rest are basically useless.

 

Shotguns: There are many interesting choices, but apart from the obvious ones (Claymore, Wraith, Crusader, Eviscerator...), I wanna mention two of them that I hardly see being used or mentioned: the Piranha and the Geth Plasma Shotgun. The first one may not be the most damaging (per shot) of all, but it's amazingly fun to use...getting close to any big enemy and unleashing 8 shots in their faces is always priceless :D And while the damage per shot isn't the best out there, in terms of DPS it may be quite the opposite.

 

The Geth Plasma Shotgun combines surprisingly high damage with amazing accuracy, even more with the Shotgun Smart Choke mod. Both normal and charged shots are inmensely powerful. I suggest to try it: you won't be dissapointed

 

Finally, there's the Venom Shotgun...but that's not a weapon. That's the spirit of Gengis Khan reincarnated D:

 

Pistols: I always go with the Acolyte, but there are tons of good choices out there, the Talon as a particular mention. The Scorpion is also pretty potent for the fun it offers. Combined with Cryo ammo, you can see lesser enemies to be frozen in touch only to be shattered in pieces a second later. Highly satisfying :D


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#16
Vazgen

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OK, after trying a bunch of weapons on my Soldier run I'll go with this list (might change when I try other weapons out)

Assault Rifles

Lancer - good damage, no ammo problem, decent accuracy, slow reload

Particle Rifle - decent damage, no ammo problem, good accuracy, slow reload

Avenger - low damage, ammo problem (not much though), good accuracy, fast reload

 

So far my favorite is, surprisingly, the Avenger. When you mod and upgrade it accordingly and mix with some weapon damage armor it is quite a decent weapon. Doesn't do sh*t on boss-type enemies but I use powers on them anyway. It kinda fits my playstyle the best. Lancer didn't make it because I never manage to stop shooting at the right time! :D

 

Sniper Rifles

Mantis - great damage, slow reload (mitigated by canceling), decent ammo capacity

Viper (with Marksman RoF evolutions) - ME2 Viper, decent damage, fast reload, good ammo capacity

 

I'm more of a one shot-one kill type player so it's Mantis for me.

 

Heavy Pistols

Suppressor - great damage (headshots are insanely good), good accuracy, decent ammo capacity

Scorpion - good damage, low ammo capacity, decent accuracy, collateral damage, works great with Cryo Ammo 

 

Suppressor. And not because I love stealth genre, the gun made me double check difficulty when fighting Spectre-level opponents on Insanity

 

SMGs

Locust - good damage, great ammo capacity, good accuracy, fast reload

 

Love how you can just shoot it without aiming and hope it hits something. Tempest has that ability too but slow reload kills it for me

 

Shotguns

Graal Spike Thrower - multiple shots, great damage, decent ammo capacity, good accuracy

 

Never was a fan of shotguns but when krogans make something to hunt Thresher Maws, it's good :)



#17
Rusted Cage

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Why no love for the M55-Argus?



#18
Vazgen

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Why no love for the M55-Argus?

Was never a fan of burst fire weapons. And its recoil is too much for my taste. I like accurate weapons :)

#19
RanetheViking

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There's a lot of OP guns in Single Player now. But some of my old favourites are -

 

The Mantis. It's a solid all round good rifle even in Gold MP.

The Vindicator (even though they nerfed it) I still use it sometimes. Same deal with the Mattock.

The Tempest.

The Phalanx. I like the look and sound of that gun.



#20
Rusted Cage

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Was never a fan of burst fire weapons. And its recoil is too much for my taste. I like accurate weapons :)

Yeah, the gun sucks and requires far too much effort to make it worthwhile. Not to get too hipster about it but I guess that's why I like it - it calls for a very specific, dedicated setup to make it work.



#21
RedCaesar97

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Why no love for the M55-Argus?

 

Because the rate of fire between bursts is horrendous. Even with Marksman rate of fire bonuses it sucks. And it lacks the damage to make up for it.



#22
Rusted Cage

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Because the rate of fire between bursts is horrendous. Even with Marksman rate of fire bonuses it sucks. And it lacks the damage to make up for it.

Plus that reload time of about a week. Still, I have a soft spot for it.



#23
Revan Reborn

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M-99 Saber AR fully upgraded combined with a soldier (Shock Commando) leads to a very effective killing machine on Insanity. I used the Particle Rifle beforehand since you don't receive the Saber until Horizon.


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#24
Antmarch456

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Which is better: Locust or Tempest?

The Locust seems to have good damage but less rate of fire while The Tempest has a massive rate of fire but poor damage.

#25
cap and gown

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Which is better: Locust or Tempest?

The Locust seems to have good damage but less rate of fire while The Tempest has a massive rate of fire but poor damage.

 

Since I have the collector's edition: neither. I go with the Hurricane if I am going for an SMG, though I prefer the Eagle. In MP I came to prefer the Tempest to the Locust. Partially, I didn't like the high-pitched whistling sound of the Locust. I also didn't like constantly reloading compared to the Tempest. The Tempest also made for a nice weapon for short range spraying so I used it, for instance, on my Asari Vanguard, at least until I unlocked the Eagle. Once I got the Eagle pretty much all SMGs except the Hurricane were history.

 

In SP you get the Locust too late unless you are doing an NG+. Not sure why they did that since it is no longer the "I win" gun it was in ME2. It got nerfed all to hell.