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Are game devs happy with 30fps?


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#26
bmwcrazy

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After becoming used to 60 FPS and above from the upgrades I've done...I can't stand 30 anymore. I've been spoiled - it feels like a slideshow now. It gives me a headache just watching it... :S


Wait till you try 144 fps on one of those 144hz computer monitors.

#27
bmwcrazy

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I don't really care. As long as it does not drop below 30FPS i'm happy I don't like being lied to though (ubisoft, from software and so on). Oddly the only people I see complaining about this stuff is PC gamers who won't be affected by it like Jim Sterling or Totalbiscuit.


Oh, it will affect PC gamers more or less.

A good example is Need for Speed Rivals. The console and PC version of the game are locked at 30 fps, and since the game is coded to work at 30 fps, you'll need to do some tweaking on the PC version to get it to run at 60 fps without it running at double the game speed.

The unofficial fix is not perfect though. You can run at 60 fps but if the frame rate dips below 60, your game speed also slows down. (e.g. at 30 fps your game is running at half of the speed.)

So unfortunately, it will affect both console and PC players if lazy developers continue make games that don't meet the 60 fps golden standard and do a crappy job on the ported PC version.
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#28
Fishy

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It a choice they make. Would you rather have better graphic/resolution and more thing on screen or more FPS ? They judge that 30 FPS is more than enough to enjoy the experience and I agree with this.

 

The whole 537289531904832098312 FPS is a PC thing because some gamers can afford ridiculous high end PC. It's mostly a thing on competitive game because people with higher FPS had an advantage( I remember playing with ugly green skin and super low quality on quake to play it at 300 FPS), but on a single player game ? Why do you care ? Thirty FPS is more than enough and they could allow at 60, but than the overall fidelity of everything else would be lower.

 

 

I have no problem 30 FPS.



#29
Liamv2

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Oh, it will affect PC gamers more or less.

A good example is Need for Speed Rivals. The console and PC version of the game are locked at 30 fps, and since the game is coded to work at 30 fps, you'll need to do some tweaking on the PC version to get it to run at 60 fps without it running at double the game speed.

The unofficial fix is not perfect though. You can run at 60 fps but if the frame rate dips below 60, your game speed also slows down. (e.g. at 30 fps your game is running at half of the speed.)

So unfortunately, it will affect both console and PC players if lazy developers continue make games that don't meet the 60 fps golden standard and do a crappy job on the ported PC version.

 

That's more a problem with **** PC ports though than the console version being at 30FPS. Having the option to lock at 30FPS is fine but forcing it is moronic and just plain lazy.


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#30
bmwcrazy

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It a choice they make. Would you rather have better graphic/resolution and more thing on screen or more FPS ? They judge that 30 FPS is more than enough to enjoy the experience and I agree with this.
 
The whole 537289531904832098312 FPS is a PC thing because some gamers can afford ridiculous high end PC. It's mostly a thing on competitive game because people with higher FPS had an advantage( I remember playing with ugly green skin and super low quality on quake to play it at 300 FPS), but on a single player ? Why do you care ? Thirty FPS is more than enough and they could allow at 60, but than the overall fidelity of everything else would be lower.
 
 
I have no problem 30 FPS.


The difference between 60 and 30 fps is night and day. It doesn't matter if it's single player or multiplayer. Action, role playing, or racing, it makes a huge difference in the game play experience and you can't argue with that.

Personally as a console and PC player, I think 30 fps is simply unacceptable especially on these brand new next-gen consoles.

Also, nowadays you don't need a spend a fortune on a gaming PC to get 60 fps on 1080p even without turn down the graphics to "ugly green skins."
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#31
ObserverStatus

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Now someone correct me if I'm wrong, but isn't 30 FPS becoming the new standard for consoles good for people with powerful PCs? PC gamers are always complaining about consoles holding the graphical fidelity of major titles back, but if developers start holding back framerate and resolution to pack their games to the gills with visual effects, aren't gamers with PCs that are much more powerful enough to play these titles at 1080p/60fps the ones who stand to benefit? Why are PC gamers the only ones complaining?



#32
bmwcrazy

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That's more a problem with **** PC ports though than the console version being at 30FPS. Having the option to lock at 30FPS is fine but forcing it is moronic and just plain lazy.


Game developers have always been criticized for putting little to no effort into porting games to PC.

Hopefully games that are hard-coded to work at 30 fps don't become the norm.

#33
Fishy

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So you would rather play on low setting at 60 than high setting at 30 ? Also ugly green skin was just a mod/skin to see my target better :P.

So you gain fps, but you lose graphic fidelity . To each their own.



#34
SlottsMachine

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If it doesn't utterly destroy my gaming experience I don't really care. I'm tired of hearing about how important 60 FPS @ 1080p is. I didn't need it 19 years ago, I could make do with or without it now.

 

Yeah, graphical fidelity is not high on my list of things to look for in a game. Excuse me why'll I go play System Shock 2. 



#35
bmwcrazy

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Now someone correct me if I'm wrong, but isn't 30 FPS becoming the new standard for consoles good for people with powerful PCs? PC gamers are always complaining about consoles holding the graphical fidelity of major titles back, but if developers start holding back framerate and resolution to pack their games to the gills with visual effects, aren't gamers with PCs that are much more powerful enough to play these titles at 1080p/60fps the ones who stand to benefit? Why are PC gamers the only ones complaining?


Because the people who complain are console players?

I don't get how you see only the PC gamers are complaining here.

#36
bmwcrazy

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So you would rather play on low setting at 60 than high setting at 30 ? Also ugly green skin was just a mod/skin to see my target better :P.
So you gain fps, but you lose graphic fidelity . To each their own.


We are on the next-gen hardware already. How about both 60 fps and high quality graphics?

#37
Cyonan

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So you would rather play on low setting at 60 than high setting at 30 ? Also ugly green skin was just a mod/skin to see my target better :P.

So you gain fps, but you lose graphic fidelity . To each their own.

 

At the front end of a console generation, we really should be able to have high settings at 60 FPS once the devs have had enough time to get used to the new hardware.

 

That's part of the point in upgrading the console hardware.


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#38
Fishy

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We are on the next-gen hardware already. How about both 60 fps and high quality graphics?

 

Because they believe that 30 is enough. So they sacrfice FPS for graphic improvement. It not hard to understand.



#39
Kaiser Arian XVII

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Obviously I'm not a gamer for playing games with 20 fps.


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#40
Fishy

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At the front end of a console generation, we really should be able to have high settings at 60 FPS once the devs have had enough time to get used to the new hardware.

 

That's part of the point in upgrading the console hardware.

 

Yup. THough it mostly done by studio who have worked a long time with the hardware ( Most often than not it will be done by exclusive studio). They know how to cut corner and create technology taking full advantage of what they can get.



#41
bmwcrazy

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Because they believe that 30 is enough. So they sacrfice FPS for graphic improvement. It not hard to understand.


And some of us believe all next-gen game should meet the 60 fps golden standard. It is not hard to understand.
 

Obviously I'm not a gamer for playing games with 20 fps.


Sure buddy, if you say so.  ;)



#42
Degenerate Rakia Time

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could someone tell me why is 60 the "golden standard" ? and is there any actual visible difference between 30 and 60?



#43
Fishy

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could someone tell me why is 60 the "golden standard" ? and is there any actual visible difference between 30 and 60?

IMO it's only make a big difference with high paced game. Like FPS or racing game. Which make it easier to aim and move /see thing around. With third person shooter/adventure like uncharted or God of War.. it make not much difference to me. Hell I'm not even much of a console gamer. I've been PC gaming since I am 18. I am 35 now. I just find this whole FPS/resolution tantrum thing ridiculous.

 

I think it has to do with how graphic have been quite ''stable'' in the last 5 years. So everyone is trying to look at something to complain about. The whole FPS/resolution war. /facepalm. THey keep talking about this because there's nothing else to talk about.



#44
Cyonan

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could someone tell me why is 60 the "golden standard" ? and is there any actual visible difference between 30 and 60?

 

Things tend look a lot smoother at 60 FPS than they do at 30.


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#45
Cyonan

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Yup. THough it mostly done by studio who have worked a long time with the hardware ( Most often than not it will be done by exclusive studio). They know how to cut corner and create technology taking full advantage of what they can get.

 

The consoles have been out for nearly a year. We should be at the point where pretty much everything can run on high settings at 60 FPS on the consoles.

 

At least until the end of the generation when the hardware is once again outdated and are badly in need of a new console so that we can begin the cycle again.

 

and if you absolutely must cap it at 30, at the very least don't be like Ubisoft and try to tell me that 30 is superior to 60.


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#46
bmwcrazy

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could someone tell me why is 60 the "golden standard" ? and is there any actual visible difference between 30 and 60?

 

Because 60 fps is how fast a typical LCD TV can display (aka the 60hz refresh rate).

 

At 60 fps, the game play looks significantly more fluid. If you want to see for yourself, just google "30 60 fps difference" and see some of the comparison videos.


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#47
Degenerate Rakia Time

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IMO it's only make a big difference with high paced game. Like FPS or racing game. Which make it easier to aim and move /see thing around. With third person shooter/adventure like uncharted or God of War.. it make not much difference to me. Hell I'm not even much of a console gamer. I've been PC gaming since I am 18. I am 35 now. I just find this whole FPS/resolution tantrum thing ridiculous.

 

I think it has to do with how graphic have been quite ''stable'' in the last 5 years. So everyone is trying to look at something to complain about. The whole FPS/resolution war. /facepalm. THey keep talking about this because there's nothing else to talk about.

hmm, since i usually play mostly slow or turn based games i just havent noticed the importance of fps but hey, 22 years of pc gaming and the only thing ive ever cared is if it runs at all :D

 

Because 60 fps is how fast a typical LCD TV can display (aka the 60hz refresh rate).

 

At 60 fps, the game play looks significantly more fluid. If you want to see for yourself, just google "30 60 fps difference" and see some of the comparison videos.

goddamn there is actually an entire website dedicated to that crap, and yet running them side by side i see no difference



#48
bmwcrazy

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IMO it's only make a big difference with high paced game. Like FPS or racing game. Which make it easier to aim and move /see thing around. With third person shooter/adventure like uncharted or God of War.. it make not much difference to me. Hell I'm not even much of a console gamer. I've been PC gaming since I am 18. I am 35 now. I just find this whole FPS/resolution tantrum thing ridiculous.

 

I think it has to do with how graphic have been quite ''stable'' in the last 5 years. So everyone is trying to look at something to complain about. The whole FPS/resolution war. /facepalm. THey keep talking about this because there's nothing else to talk about.

 

I don't see how your age or how long you've been a PC gamer have anything to do with this. I've been a PC and console gamer since I was 12 and I'm 29 now if that matters.

 

FPS/reslution war? Oh please, don't be so melodramatic. If you don't want to see the "30 fps" talk, perhaps you should just ignore the threads with "30 fps" in the titles. Complaining about people complaining is just plain pointless at this point.



#49
Fishy

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I don't see how your age or how long you've been a PC gamer have anything to do with this. I've been a PC and console gamer since I was 12 and I'm 29 now if that matters.

 

FPS/reslution war? Oh please, don't be so melodramatic. If you don't want to see the "30 fps" talk, perhaps you should just ignore the threads with "30 fps" in the titles. Complaining about people complaining is just plain pointless at this point.

 

 

 

I can still voice my opinion that I find this whole 30 vs 60. I find this ridiculous. I am not melodramatic. They're melodramatic. If you're a developper and you make a game. You cast a vote to either get more fps or better graphic/script/texture and whatnot. It a choice they make and I agree with it. I'd rather have better graphic that will represent more their vision than 30 more fps. That it. I can play DAI with 30 FPS.

 

When I play on PC.. Same thing happens. I will play a game at 40 fps if it mean better texture quality and draw distance. You choose more fps and I choose better graphic. Unless I am in a competitive environement. THan I will do everything I have to do  to winning.

 

I said my age because a lot of people seem to enjoy patronizing others and making the assumption that we must be ''console gamer''.



#50
bmwcrazy

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goddamn there is actually an entire website dedicated to that crap, and yet running them side by side i see no difference

 

Haha. Then I guess you are fine with 30 fps.

 

Personally, I've grown accustomed to 144 fps on my PC display. Even 60 fps looks a bit like slide show to me at this point.