I don't really care. As long as it does not drop below 30FPS i'm happy I don't like being lied to though (ubisoft, from software and so on). Oddly the only people I see complaining about this stuff is PC gamers who won't be affected by it like Jim Sterling or Totalbiscuit.
Oh, it will affect PC gamers more or less.
A good example is Need for Speed Rivals. The console and PC version of the game are locked at 30 fps, and since the game is coded to work at 30 fps, you'll need to do some tweaking on the PC version to get it to run at 60 fps without it running at double the game speed.
The unofficial fix is not perfect though. You can run at 60 fps but if the frame rate dips below 60, your game speed also slows down. (e.g. at 30 fps your game is running at half of the speed.)
So unfortunately, it will affect both console and PC players if lazy developers continue make games that don't meet the 60 fps golden standard and do a crappy job on the ported PC version.