Yes. And Karras, now I come to think about it.
Plot tiles you feel are missing from the keep!
#151
Posté 31 octobre 2014 - 02:01
#152
Posté 31 octobre 2014 - 03:23
One option i am sad it's not offered is not giving the grimoire to morrigan ( flemeth's grimoire).the question is "did the warden get the grimoire for morrigan?" and you can choose : didn't confront Flemeth, get it trough peaceful means or get it by killing Flemeth. But i initially believed Morrigan , went there and confronted Flemeth , but the things she told me got me thinking(she hints morrigan is fooling you).I Killed Flemeth anyway but decided to keep the grimoire myself, carried it around all game.
#153
Posté 31 octobre 2014 - 03:40
I'd love to see:
DA:O - Whether or not Gaxkang the Unbound was defeated or if the Warden gave Cailan a funeral pyre, and the addition of Origin-specific choices (such as the one for the male Dwarven Noble having a child with Mardy).
DA:A - The options from "A Brewing Conspiracy" and "The Peasant Revolution", whether or not Vigilance was made or if Velanna and Sigrun were recruited, as well as the fates of Awakening companions.
DA:2 - Whether or not Xebenkeck was defeated, and whether or not Samson was reinstated as a templar.
- AnhedonicDonkey aime ceci
#154
Posté 31 octobre 2014 - 04:24
DA 2 - was Aveline a friend or a rival? If she stayed with you then the only option in the keep says you were 'friends to the end'. But what about an Aveline who stayed but was a rival?
#155
Posté 31 octobre 2014 - 04:30
I would like to see boon's included in the Keep. The choice of my Dwarf Commoner Warden to seek Fereldan aid for Orzammar is very important to my dream of a new Dwarven Empire in future Dragon Age games. Ferelden reinforcements will go great against the Darkspawn along with the reformed Legion of Steel, king Bhelen's casteless auxiliaries, the mages from the Orzammar circle and the mercenaries from the Blackstone Irregulars. The mighty Dwarven Empire may be able to reclaim all 12 great thaigs at this rate.
#156
Posté 31 octobre 2014 - 04:33
Warden's Boon is the one I miss the most.
- Neverwinter_Knight77 et AnhedonicDonkey aiment ceci
#157
Posté 31 octobre 2014 - 06:09
I'd love to see:
DA:O - Whether or not Gaxkang the Unbound was defeated or if the Warden gave Cailan a funeral pyre, and the addition of Origin-specific choices (such as the one for the male Dwarven Noble having a child with Mardy).
DA:A - The options from "A Brewing Conspiracy" and "The Peasant Revolution", whether or not Vigilance was made or if Velanna and Sigrun were recruited, as well as the fates of Awakening companions.
DA:2 - Whether or not Xebenkeck was defeated
Dwarven Noble and Mardy are in there under Paragon of her kind. What you do with Cailen won't matter beyond that. Velanna and Sigrun are gone in most epilogues I think. Either way, they may just not be coming back.
#158
Posté 31 octobre 2014 - 06:36
#159
Posté 31 octobre 2014 - 09:19
Before declaring how much you want to see a certain tile, think about if and how it could really affect events beyond themselves. Unless you're ok with that effect being extremely convoluted and forced; then it won't matter to you.
For example, how would the way the Warden-Commander dealt with the assassination plot be relevant outside of Amaranthine? Shale doing her quest would only matter if they decided she can indeed find a way to return to squishy dwarf form.
I actually disagree. I feel the Keep shouldn't *just* be a place for the devs to gather information that will be used in future quests - but also to serve as a faithful representation of the type of characters we played. I don't expect Kitty/Amalia to show up again in the series (if they do that's great) but I'm happy to see them in the Keep because my Warden tended to be sympathetic towards the demons who claimed to just want to experience life in the human realm. Pretty much every opportunity I had to spare a demon, I would take it; and that is something I feel was rather important for my Warden.
Likewise, Ser Cauthrien probably won't show up again - however I'd love to see a tile in the Keep regarding how we handled her. By the Landsmeet I had built up enough points in Constitution to where few things could actually take me down to 0 health. That being said, the Cauthrien fight at Howe's Estate was rather tough - and I've become rather proud that I survived it over time. In particular, because at the time I didn't know that you *could* fail the fight and still continue on; and that most people *didn't* defeat her during that scene.
These sort of tiles are more for the player's benefit, allowing them to feel as though they have captured the personality of their Wardens in the Keep. If Bioware decides they want to incorporate the decision somewhere down the line, that's great. But these sort of tiles are more about establishing character. Are they someone who is willing to make a deal with a demon, when things aren't so black-and-white as with Connor? Or do they feel that it's always wrong to allow a demon to live? Are they the type who will surrender in order to 'live to fight another day'? Or will they always charge headlong into battle, even when the odds are stacked against them, and come out on top?
- Remmirath et ladyoflate aiment ceci
#160
Posté 31 octobre 2014 - 09:44
What I mentioned in one of my other threads.1.If the Warden Commander was the one from Origins or from Orais.
I think it's pretty simple to assume that if the Warden did the ultimate sacrifice it's an Orlesian Warden, and if the Warden survived it was the Fereldan DAO Warden. I don't really see how you could make it any different.
#161
Posté 31 octobre 2014 - 09:53
You are awesome! Thank you so much.
You're welcome!
She's Ella. I twisted her name, unintentionally ofc. And this choice should be in DA2 options - she's the mage that Sir Alrik wants to made tranquil in Act 2 and we can save her and then again save her from Anders and then finally decided either we let her run away or tell her to back to the circle, where she will be save.
Ah, okay. I thought that might be so, and it's fixed now.
#162
Posté 01 novembre 2014 - 01:38
Ummm no those were never options at least not while I was in Beta.
They did remove some that I can recall based on player feedback or other reasons. In fact there are are still quite a few tiles that I think they should remove because they are redundant (looking at you Sten and Shale, you guys don't need recruited tiles).
Sten can be left to rot in the cage an die at the hands of the Darkspawn that invade Lothering, he can also be told to go away. Shale would only be relevant if it is possible for her to show up again, which isn't really our call, because if the dev team want to put her in a future game then its relevant.
#163
Posté 01 novembre 2014 - 03:32
I actually disagree. I feel the Keep shouldn't *just* be a place for the devs to gather information that will be used in future quests - but also to serve as a faithful representation of the type of characters we played. I don't expect Kitty/Amalia to show up again in the series (if they do that's great) but I'm happy to see them in the Keep because my Warden tended to be sympathetic towards the demons who claimed to just want to experience life in the human realm. Pretty much every opportunity I had to spare a demon, I would take it; and that is something I feel was rather important for my Warden.
Likewise, Ser Cauthrien probably won't show up again - however I'd love to see a tile in the Keep regarding how we handled her. By the Landsmeet I had built up enough points in Constitution to where few things could actually take me down to 0 health. That being said, the Cauthrien fight at Howe's Estate was rather tough - and I've become rather proud that I survived it over time. In particular, because at the time I didn't know that you *could* fail the fight and still continue on; and that most people *didn't* defeat her during that scene.
These sort of tiles are more for the player's benefit, allowing them to feel as though they have captured the personality of their Wardens in the Keep. If Bioware decides they want to incorporate the decision somewhere down the line, that's great. But these sort of tiles are more about establishing character. Are they someone who is willing to make a deal with a demon, when things aren't so black-and-white as with Connor? Or do they feel that it's always wrong to allow a demon to live? Are they the type who will surrender in order to 'live to fight another day'? Or will they always charge headlong into battle, even when the odds are stacked against them, and come out on top?
The keep isn't just meant to bridge the games, but the tapestry is. it's kinda unnecessary and irrelevant if they're never use them.
Sten can be left to rot in the cage an die at the hands of the Darkspawn that invade Lothering, he can also be told to go away. Shale would only be relevant if it is possible for her to show up again, which isn't really our call, because if the dev team want to put her in a future game then its relevant.
we never actually see what happens if we leave sten, as far as we know, sten could've escape.
So we can't say, for sure, that sten can be dead in origins.
#164
Posté 01 novembre 2014 - 04:04
Eh, well I suppose we can agree to disagree. Keep in mind that the decision to actually include the choices is ultimately Bioware's to make. We are only suggesting the decisions we would like to see represented. They're the ones who decide whether they can/should put them into the Tapestry.
#165
Posté 01 novembre 2014 - 05:38
Eh, well I suppose we can agree to disagree. Keep in mind that the decision to actually include the choices is ultimately Bioware's to make. We are only suggesting the decisions we would like to see represented. They're the ones who decide whether they can/should put them into the Tapestry.
I like you already ![]()
#166
Posté 01 novembre 2014 - 07:20
we never actually see what happens if we leave sten, as far as we know, sten could've escape.
So we can't say, for sure, that sten can be dead in origins.
Yes we can. Sten is resigned to his fate and accepting that he had done wrong and was resigned to his fate. And while they aren't the best source of information with the staff retconning them, the Epilogue says so as well. regardless, without his sword, he couldn't return to Par Vollen because he would be killed on sight or at least after giving his info to the Arishok. In the end unless he comes with you and gets his sword back, statistically speaking it more likely he dies.
#167
Posté 01 novembre 2014 - 07:42
Sten can be left to rot in the cage an die at the hands of the Darkspawn that invade Lothering, he can also be told to go away. Shale would only be relevant if it is possible for her to show up again, which isn't really our call, because if the dev team want to put her in a future game then its relevant.
I think Ranadiel meant that Sten and Shale (and Isabela) don't need recruitment tiles because they both have other tiles that establish whether or not they were recruited. Sten, for example, has the 'How Did You Free Sten?' tile, with 'Didn't Free Sten' as an option. So the game would know from that if you didn't recruit him.
#168
Posté 01 novembre 2014 - 09:15
I don't get why players request the tile with the Arishok's respect. You earn it anyway, whether you duel him, fight the Qunari or hand Isabela over. No matter the outcomes, Hawke receives the status of Basalit'an. The only thing that changes - is Hawke fighting small group of Qunari between dialogues with the Arishok, or not.
#169
Posté 01 novembre 2014 - 11:39
#170
Posté 01 novembre 2014 - 11:50
I think Ranadiel meant that Sten and Shale (and Isabela) don't need recruitment tiles because they both have other tiles that establish whether or not they were recruited. Sten, for example, has the 'How Did You Free Sten?' tile, with 'Didn't Free Sten' as an option. So the game would know from that if you didn't recruit him.
Did Sten also joined the Warden when you freed him? I think its possible that Sten won´t come with you unless you persuaded him.
But the other examples could really put together.
Zevran: didn´t recruited Zevran, The Warden killed Zevran after he failed to kill the Warden,
Zevran was killed with Taliesen, The Warden sent Zevran away, Zevran Alive and Well
Wynne: didn´t recruited Wynne, Wynne died at Broken Circle, Warden Killed Wynne after poisoning the Urn, Wynne Alive and Well.
Shale: didn´t recruited Shale, Shale died when the Warden sided with Branka, The Warden sent Shale away, Shale Alive and Well
Sten: didn´t recruited Sten, Sten attacked the Warden and left, The Warden sent Sten away, Sten stayed with the Warden
Bethany: Bethany died whlie escaping Lothering, Bethany become a Circle Mage, Bethany become a Grey Warden,
Bethany died in the Deep Roads, Meredith killed Bethany
Isabela: didn´t recruited Isabela, Isabela did not return to Hawke, Give Isabela to Arishok, Isabela Alive and Well
Oghren (Origins): didn´t recruited Oghren, Recruited Oghren, The Warden sent Oghren away
Missing Awakening companions:
Oghren (Awakening): didn´t recruited Oghren, Grey Warden, Oghren died in the Vigils Keep Battle
Nathaniel: didn´t recruited Nathaniel, The Warden Commander executed Nathaniel, Grey Warden, Nathaniel died in the Vigils Keep Battle
Sigrun: didn´t recruited Sigrun, Recruited but no Grey Warden, Grey Warden, The Warden killed Sigrun, Sigrun died in the Vigils Keep Battle
Velanna: didn´t recruited Velanna, Recruited but no Grey Warden, Grey Warden, The Warden killed Velanna,
Velanna died in the Vigils Keep Battle
Bonus
Morrigan: The Warden sent Morrigan away, Morrigan stayed with the Warden
Leliana: didn´t recruited Leliana, Leliana Alive and Well, The Warden sent Leliana away, Killed Leliana after poisoning the Urn, Leliana left (Upset at the way the Warden dealt with Urn, Leliana abandoned the cause)
I hope that i didn´t have forget something.
#171
Posté 01 novembre 2014 - 11:59
Both?
- The Warden might have defeated Gaxkang, Hawke could have slain Xebenkeck, and Imshael is involved in Asunder. These forbidden ones come up often enough to be worth including, no? Although Hawke finding and killing Xebenkeck was not dependent on the Warden finding and killing Gaxkang.
I probably annoyed people by bringing this one up ad nauseum back before open beta, but it's still my own pet one. I love these sidequests, and I really want the Forbidden Ones to be a once-per-episode thing, with the fate of the first three mattering when it comes to the fourth.
(I'm avoiding all spoilers so I don't know for sure, but I'd lay money on Imshael being in DAI. If that's the case, it doesn't really matter if you beat Gaxkang and Xebenkeck before Imshael, but it might matter in DA4 if you took down all four of them - and since DAI is gold now, we should be thinking of DA4 and the long term.)
#172
Posté 01 novembre 2014 - 12:43
I think Ranadiel meant that Sten and Shale (and Isabela) don't need recruitment tiles because they both have other tiles that establish whether or not they were recruited. Sten, for example, has the 'How Did You Free Sten?' tile, with 'Didn't Free Sten' as an option. So the game would know from that if you didn't recruit him.
Close but not quite. Sten's sword tile has the options of "Didn't recruit Sten," "Didn't retuen Sten's sword," and "Returned Sten's Sword." So there is no point in the recruited Sten tile since the sword tile covers all the possibilities.
#173
Posté 01 novembre 2014 - 01:52
[...]
DA:O requests so far
Shale's Memories Returned ||||| |||
Companion Quest Outcomes for Zevran, Wynne, and Oghren |||
Fate of Ser Cauthrien ||||| |
Fate of Vaughan |||
Fate of Caladrius |||
Dragon Cult (Kolgrim and the Dragon) ||||| |
Haven Empty or Not |||
Meteorite Ore |
Alistair/Leliana: Hardened or Not |||
Fate of Jowan ||||| |||||
Warden's Boon ||||| ||||| ||||| ||
Starfang Forged or Not, Nature |||
Unfinished Romance With Other LI ||
Fate of Desire Demon & Templar in Broken Circle ||
Ageless: Received or Not |
Oghren Clarification |||||
Blackstone Irregulars ||||
Mage's Collective ||||
Warden Left/Stayed in Denerim ||
Slave Trade in the Alienage |||||
Who is Bann of the Alienage? ||||| |
Soris: Jailed or Free |||||
Gaxxkang |||||
Isabela at the Pearl ||||| |
Was the Warden a Blood Mage? ||
Ashes Revealed to the World? |||
Friendship with Morrigan |||
Proving of Orzammar |
Slept With Gheyna and Brought Gheyna and Cammen Together Option ||
Spared Blood Mage During Broken Circle? ||
Golems of Amgarrak ||
Fort Drakon Outcome ||
Cailan's Body ||||
Asunder ||
Great Oak/Mad Hermit In Woods ||
Legion of the Dead: Aided in Final Battle or No? |
Side With Elves, Kill Zathrian |||
Aeducan Warden: Heir to Orzammar? |
Status of Warden's Family/Friends from Origin ||
Did Warden Have/Keep Morrigan's Ring? |
Warden Took Grimoire, Didn't Give It To Morrigan Option |
Origin-Specific Choices (other than Dwarf Noble) |
DA:A requests so far
Fate of Sigrun ||||| ||||| ||||| ||||
Fate of Velanna ||||| ||||| ||||| ||||
Fate of Oghren ||||| ||||| |||
Fate of Hunger Demon in "A Maiden in Distress" |
Fate of the Darkspawn Messenger ||||| ||
Memories of Stone Completion ||||
Possibility of Orlesian Warden-Commander ||||
A Brewing Conspiracy Resolution ||||
Smuggler's or Law in Amaranthine ||||
Vigilance's Nature ||||| ||
Make Awakening Separate and Move Nathaniel There |||||
Dworkin's Explosives |
Alec in the Army ||||
Peasant Revolt |||
Fate of Caged (Possibly Tainted) Guy |
Tevinter Magister in the Woods: Killed? |
Sigrun and Velanna's Personal Quests ||
Founding of the Silver Order |||
Court Decisions ||
Relationship Status of Warden Commander/Companions |
What Did Wade Make? |
DA II requests so far
Sebastian Friend/Rival |||
Fate of Ella (all choices) ||||
Fate of Samson |||
Fate of Castillon ||
Athenril/Meeran Outcome |
No Rest For The Wicked ||||
Sebastian Vowing Vengeance |||||
Sebastian: King or Chantry |||||
Fate of Fenris' Sister (Varania) ||||| ||
Bethany/Carver: Friends or Rivals ||
More Anders' Fate Options ||
Loose Ends Completion/Manner |||
Changing One's Nature ||
Last of His Line ||||
Terror on the Coast ||
A Debt in the Family |
The Lost Swords ||
Xebenkeck |||||
Was the Champion a Blood Mage? |
Romances: Friendship or Rivalry? |||||
Dumat Altar ||
Fate of Alain |
Black Vials |
Hybris |
Pirates and their Curses |
The Du Lac Sign |
Fate of Orana |
Aveline: Friend or Rival? |
Yes, yes and yes! To everything! But one more:
Dragon Age Origins:
Who vote for Warden at Landsmeet and who choose Loghain.
Dragon Age Awakening:
Which nobles are alive.
Dragon Age II:
Gave money to Walter and Cricket or not.
Dragon Age 2(Legacy):
Three Warden's fate(Dursten, Roland and Alec).
#174
Posté 01 novembre 2014 - 03:07
Just a reminder, people - this topic is great for seeing what our fellow Keepers want to see in the future. I hope everyone is remembering, however, to send in plot requests for the choices you feel should be in the Keep. The plot request tab is the only sure way to know that Bioware has actually *seen* your request.
(I know I, for one, have been slacking off, and have a couple I've been meaning to send in but haven't gotten to just yet. Figured I might not be the only one, and since there are a lot of new faces, it would probably be a good idea to remind people.
)
- Remmirath et Ferretinabun aiment ceci
#175
Posté 01 novembre 2014 - 03:49
I would like to have the possibility to have a plot with my 2 wardens :
The one who died in DAO killing the Archdemon
The one who made the DAA campaign and never struggled the Archdemon





Retour en haut