Well I believe most of the villagers had moved away before the mage templar war happened, so not certain the village was ever fully rebuilt....
and
Plus, there will be no way to make it look identical in frostbite.
Fair point, but it wouldn't be the first game to recreate an old level in a new engine. Other series have done it, but Bioware has never done that. Anyways, Redcliffe was depicted as near water and the Castle being built standing out of the lake. I can understand rebuilding, but I'm curious if they stayed faithful to the surroundings and such. Redcliffe being in a dense forest, nowhere near water, would raise a few eyebrows in my opinion.
The only thing that might be familiar in Inquisition about Redcliffe could be formation of terrain around the village. Other than that, I believe it was said in some video or interview, that story-wise Redcliffe was rebuilt after the blight, as it was supposed to be pretty much destroyed by the darkspawn.
From what we've seen of the castle in the Redcliffe demo (part 2), there doesn't seem to be much resemblance. There also seems to be a a vast breach that changed its structure.
That's good to hear. As I mentioned above, I'm worried that they just made a new place and called it, "Redcliffe."
one of the trailers of inquisition on dragonage's official youtube channel shows some of redcliffe, i think its a mix of redesign and recreation, cause some of it was destroyed during the events of origins, and now inquisition is so vast and so much effort put into it, they made red cliffe how they want it too look like, they meaning the creators of dragonage.
I can understand making it bigger and better with the new engine. Hell, you can write it off as rebuilding from a story point of view, but completely changing it and telling players it's the same thing has never sat right with me.