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Game Thread: Into the Forest

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#101
mysteriouspast

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Beldin popped out of stealth behind Philomena* and said loudly, "Well done everyone! Well done indeed!"

 

Philomena cried out in surprise as a strange voice assailed her ear and turned quickly, leveling her staff at...Beldin. He'd caught her unawares and she was certain she looked rather foolish at that moment. Lowering her staff and turning away to hide her dejected expression, Philomena sullenly listened to Beldin's speech.

 

"Mena, when Tessa told you to stay back, you might have stayed back a little too far. No one could hit you, but you couldn't hit anyone else, either. Not without leaving cover. It's a minor quibble at best, and not one I'm going to fault you for, but I'd be remiss if I didn't mention it." 

 

She flinched when Beldin used her diminutive name, the one reserved for those who knew her best. Had he heard someone use it? She knew she hadn't said it herself. Had he merely guessed it? The man couldn't be more confounding. She had no idea what to make of him... was he calculating in his treatment of her, trying to keep her off guard? Or was he simply blundering into every way possible to make her feel uncomfortable? Either way, she determined, she would remain on high alert around him.

 

Philomena continued to watch and listen with narrowed eyes.



#102
obsessedwjpn

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Mercuriel walked over to Beldin and clapped him on the shoulder. He was still smiling from Philomena's reaction to Beldin's surprise appearance.

 

"You always keep things interesting, my friend. But remember, the ladies will respond better if you treat them gently." He enunciated the last word greatly and left it up to those around him whether he was being sarcastic, flirty, etc. 

 

"So, what next? Oh mighty Beldin, leader of our motley crew." He couldn't help himself and snickered just a little. 



#103
berelinde

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Bledin winked at Mercuriel.

 

"You've all had your exercise," he said, "but I've not even broken a sweat. Any recommendations?"



#104
berelinde

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Boys Will Be Boys
Beldin and Mercuriel Spar
 
Spoiler
 
{Everyone, roll initiative. This is not a drill.}


#105
BFace

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{Tess's Initiative Roll}

Spoiler

 

Watching the two men spar was interesting for Tess. She’d sparred with both of them but it was a different thing to watch them.  Mercuriel was of a size with Tessa, and since they both used the greatsword, she watched him carefully to see what she could learn, because plainly put, he was good.  She also watched Beldin to see how he defended against it, to learn more about getting past that shield.

 

When Mercuriel tapped Beldin’s left knee Tessa narrowed her eyes. She assumed that all of them knew Beldin favored his right knee, and thought it was only fair not to injure him in a friendly spar. She hoped that was an accident on the elf’s part.

 

When Mercuriel shouted a final taunt at Beldin before aiming at the big man’s right knee, Tessa cringed visibly.  Dammit Mercuriel. You should know better.

 

Her internal rant was interrupted by the elven man’s yell about visitors.  Tessa cast her eyes toward whatever he was facing, which looked to be people, and the glinting of the setting sun off steel let her know that they were not friendly.

 

Unsheathing her great sword, she rested it on her right shoulder and looked around, to take note of everyone’s position.

 

Walking toward the newcomers, she rested her hand on Beldin’s shoulder for a moment as she walked past him, then readied herself for battle.



#106
berelinde

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Beldin's intitiative: 17(6)

 

Spoiler


#107
Aertioc

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Maker's Breath! I lamented, this is an exciting lot I have fallen in with! Where did I leave my bow? I will seek it if I can, but for the moment, we must drive off these brutes!

 

Initiative: 17(6)

 

3d6+3 → [6,5,3,3] = (17)

http://invisiblecast...r/view/4708805/



#108
TreeHuggerHannah

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Tempest looked on as Beldin and Mercuriel sparred. She had always been rather fascinated with sword-fighting, because it was so different than magical combat, and watching truly skilled opponents was rather like watching a dance. She winced sympathetically, though, when Beldin took a resounding hit to the knee. She was about to offer him healing when he shouted about "visitors," and an instant later she too saw the approaching bandits.

 

I just died, she thought. Her performance of feigned death no longer seemed quite so funny, because mere minutes ago in their drill she had been taken out. A few minutes from now, it might be real.

 

Tempest's heart pounded, and her hands tightened on her staff.

 

I can't die, she told herself. I won't die. People need me.

 

This time it was real, and there would be no laughing and getting up... and Tempest was afraid it was going to happen again. Lethally this time.

 

"Maker, protect us!" she whispered.

 

 

(Tempest's initiative is 10. 3d6+1=10)



#109
berelinde

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Link to the Combat Spreadsheet

 

Link to the Combat Map

 

Please place your tokens on the map and move them if you can. If you cannot, let me know where you are, and I will move them for you. :)



#110
mysteriouspast

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The two men sparring drew her attention for a moment, having never seen such swordplay in action. She quickly forced herself to concentrate, though, on more important matters. Pacing a bit, she began to survey the camp area, noting where best to build a fire and where to set up her tent, when she heard the elf's voice ring out: “Everyone! Take heed, we have visitors!” 

 

The tone of his voice made her instantly tense--this was not a friendly visit. She gripped her staff with one hand and attempted to blend into the background, intending to creep closer to investigate.

 

Initiative = 13

Stealth roll = 15

 

Spoiler


#111
obsessedwjpn

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(Merc's initiative is a sucky 8, haha!)

 



#112
BFace

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{Rolling Initiative for Rhys}

 

3d6+3 → [4,6,5,3] = (18)

 

Link to roll



#113
obsessedwjpn

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{Rolling Initiative for Rhys}

 

3d6+3 → [4,6,5,3] = (18)

 

Link to roll

 

(Amazing roll! Wow!)



#114
Lorien19

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Laurelin dropped the batch of wild flowers she was collecting,and immediately unsheathed her staff.

Initiative-> 8

#115
berelinde

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{Laurelin, your Dexterity is 1, so your initiative roll is 3d6+1 and your roll is an 8.}



#116
Lorien19

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[Sorry,my bad I was in a hurry.no worries I'll edit the post.]

#117
BFace

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{Rhys is wanting to be sneakysneaky, so here is his stealth roll}

 

3d6+4 → [2,5,2,4] = (13)

 

Link to the roll



#118
Aertioc

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Maker's brass testicles, where did I drop that bow? At least I am not unarmed, and really, I prefer to get in close.

 

3d6+4 → [1,5,1,4] = (11)
Stealth fail roll


#119
Mahumia

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Bartha was actually a bit insulted when Fabian just ran off after she had 'stabbed' him. 'So much for a sneak attack, ey?' She shook her head and was about to make up her mind whether she would run after him to make him regret escaping her, or would search for a new target, when Beldin called it a day. She bent over to pick up the bow that was quickly cast aside, slung it over her shoulder and made her way over to the rest of the group.

 

She nodded when Beldin made his remarks about what went good and what could use some improvement. Fair points, and it would be essential to pay attention to their weaknesses.

 

As everyone appeared to be busy with other things, she decided to look for a nice spot to pitch her tent. She strolled around for a bit, looking for a place with a bit higher ground, without rocks and other prickly things, and preferably not too far from the campfire. The sparring match between Beldin and Mercuriel proved to be distracting though, and barely had she put down her backpack to unpack her tent, when she heard the alarm.

 

Startled she looked around, and noticed the figures appearing in the distance. 'Time for some real exercise'. She prayed that they hadn't spotted her yet, and decided to repeat the same trick as she had done earlier, but this time for real.

 

Bartha's initiative


3d6 + 3[6,2,4,3] = (15)
 
Bartha's stealth


3d6+3+2[4,6,1,3,2] = (16)
 
 


#120
berelinde

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Trappers' Camp Combat, Round 1
 
 
Attack Order and Status
 
Rhys: stealthed
Fabian: stealthed
Tessa
Beldin: slowed
Bartha: stealthed
Archer 2
Longsword 2
The Fox
Philomena
Longsword 
Marl
Tempest
DW Rogue: stealthed
Longsword 3
Laurelin
Mercuriel & Dog
Archer 1
Greatsword


#121
BFace

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{Going for Kerridwynn, etc etc. :D }

 

As Rhys watched the oncoming combatants, he casually moved closer to Tempest, bow in hand.

 

(Rhys spends this round moving toward Tempest)



#122
Aertioc

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I closed on the ruffians surrounding Laurelin, as stealthy as a cat.

 

((:P))



#123
mysteriouspast

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((Philomena is stealthed, right?))



#124
BFace

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Tessa walked calmly walked toward the second fire pit, her weapon still on her shoulder, but her body tensed and ready for battle.  She watched the on-comers,her grey eyes narrowed, ready and prepared to see who wanted the first dance.

 

{Tess walked her 12 yards, and is holding her attack till she sees what they're gonna do.}



#125
berelinde

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{Yeah, Philomena's stealthed}

 

Beldin watched Tessa head for the more southerly group, then limped northeast to cover Laurelin. At the last moment, he mustered what speed he could and charged, launching a vicious attack against Longsword 2 (7 points).

 

Spoiler
 
{Bel walks 11 yards, then charges 6 and attacks with a Charge attack. He should have had +1 to attack because of the charge, but it hit either way. His attack generated 2 stunt points, so Mighty Blow... which kinda blew.}