Like I said earlier "Hate" is just a further point along the same spectrum as "dislike". Do you say the same sort of thing to people who say that they love something instead of just like it?
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I'm not sure what your point is about the sliding scale of emotion. The contention earlier was that the initial emotional reaction is not a basis for valid criticism, or complements if you wish. Of course, one can simply say, I felt X at this point, and then explain it, but that's just an explanation of one's own feelings, not a technical criticism or complement, though it could be taken for what it is - emotional feedback. Developers value this as well since I don't think Bioware wanted their game to make people feel just bad, and if it does they'd want to know. I think I read "bittersweet" at some point, people just seemed to respond more on the "bitter" part more.
In effect, you can't use the initial emotion to say the writing is good or bad.
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There were those whose biggest issue was just with the poor realisation of the endings - the "pick a colour" problem. Those people were satisfied with the EC, as were those whose main problem was the "trashed galaxy" one. Other people had different issues with it so the EC did nothing for them.
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We're talking about the backlash. People said the original ending was "unacceptable," that they "hated" it, and they demanded that Bioware spend thousands of dollars (probably 100s of thousands) to re-work or change the ending. Your contention is that some players were this incensed because the ending cinematics were too similar, or that it wasn't explained enough? That's fairly implausible.
These are complaints, but they don't cause one to hate something and demand its change. Maybe it is true, but I don't find it credible because, during the backlash, for every criticism like that, there was another one, usually by the same poster, about wanting a different story.
[Edit]
I'm probably painting the backlash with too broad a brush. There's the "hate" I kept running into in rather vehement discussions about the story (or discussions about something else that inevitably turned into one about the story), and then there was "hate" from the general sense that the climax just wasn't as good, or was just not good, quality-wise when compared to the rest of the game. I disagreed, but I don't think those players were being dishonest in their criticism.
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A stickied forum post would hardly be a fix. What counts is only what's shown in the game. That's what it should live and die on, nothing else (although DLC is a tricky one)
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Not true. If it was, then players wouldn't have pulled in every statement by the devs before the game's release and treated them as promises that were broken during the backlash. They wouldn't have put up the 3 endings side by side and complained they were too similar - they would have stuck to criticizing the game's ending as it was presented and experienced. If critics can pull in external statements as promises, or meta-analyze the game, then I think they're capable of pulling in explanations.
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Shoving your information off screen, merely mentioning it, or just sketching in the barest bones necessary to tell the story makes a poor story (a synopsis of a novel is hardly a novel), and since the EC sorted out that the people who just wanted that were mostly happy, and wouldn't have been with a post.
I don't think that is true either. Take Shotgun's interpretation of the ending - repeated before by her and others. That kind of interpretation would have zero credibility if there was a stickied forum post that said, "Well, we can see how some could come to the conclusion that X happened, but what we really meant by the ending was Y because [scene breakdown and explanation]." Creator intention matters. But, as she said, as I have said, what has been seen cannot be unseen, and the EC doesn't really change my original interpretation and understanding of the ending.
Modifié par Obadiah, 12 novembre 2014 - 12:56 .