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"Players were grieving because their Shepard died (for a worthy cause)" - Patrick Weekes


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#951
fhs33721

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Is it subjectively true when what you perceive as a gain is objective? Even if I accept that then so what? It's objectively true that I could be wealthier by stealing from someone than helping them.

Controling the Reapers would gain humanity more power, knowdlege and advanced technology than destroying them. Period. You can't really argue against that. Its a simple calculation. Reapers alive and humanity able to profit from their extensive knowledge > a lot of metal junk lying around around everywhere.

I'm mot sure what you want to say with the money-stealing example. I already said that I think its fine reject control due to morality (I myselve only ever chose it on my evil Jerkface Shepard). All I'm arguing against is the notion that a idea is automatically worthless just because a villain promoted it.



#952
Autoola

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...

You certainly don't need to be indoctrinated to choose 1 or 2, nor is it ever implied that indoctrination was required. I've seen the endings and I saw no indoctrination. You're implying that it would take an indoctrinated person to see benefit in those two endings - something I disagree with.

...

You actually don't have to disagree with TIM on the matter of control. You can tell to him to stop bitching around and take control of the reapers. He can't do it because he is, very obviously, indoctrinated. "Why waste your time with us if you can control the reapers? Then open the arms, let the crucible dock and use it to end this. Do it! You can't can you? They won't let you do it."

...

Perhaps inversevideo means it makes a difference to know the ending. You can choose synthesis, but you can´t help Saren (something about alliance between "us" and reapers and symbiosis). You can choose control, but you can´t help TIM. Why not reach the decision chamber with Saren/TIM and here the catalyst will say "Just not-indoctrinated people please", convince your opponent to give up (or shoot him or whatever) and choose the button you like.

I thought both of them were indoctrinated and due to this they believed the things they said (symbiosis/control). Knowing the 3 choices I have to decide whether they were right and just due to their indoctrination things didn´t work (but then: why did I can not help them) or I was indoctrinated too to believe now control/synthesis will work.

 

I have a different understanding of renegade option during talking to TIM. To me it looks like Shep doesn´t believe controlling reapers is possible and he wants TIM to realize this by forcing him to take control.



#953
Valmar

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Perhaps inversevideo means it makes a difference to know the ending. You can choose synthesis, but you can´t help Saren (something about alliance between "us" and reapers and symbiosis). You can choose control, but you can´t help TIM. Why not reach the decision chamber with Saren/TIM and here the catalyst will say "Just not-indoctrinated people please", convince your opponent to give up (or shoot him or whatever) and choose the button you like.

 

I'm not really following your logic here. Saren and TIM were both indoctrinated agents working for the reapers. That is made painfully clear to us, there is no doubt of it. Their 'synthesis' and 'control' perspective in no way changes the fact that they're still indoctrinated and working for the reapers. You're stopping them not because he wants synthesis or because he wants control. You're stopping them because they're indoctrinated and working for the reapers. Just because you agree with control or agree with synthesis doesn't mean that they're no longer the enemy.

 

I personally love the idea of joining organic with synthetic. Dues Ex fantasies realized. Sounds great. That doesn't mean that just because Saren sprouted something I favor that he is no longer the enemy. Saren is indoctrinated, TIM is indoctrinated. There is no hope for them, you CAN'T help them. If you make them realize this they'll shoot themselves - the closest thing to helping them you can really do in this situation. If they could just break the indoctrination and join forces with Shepard it would greatly undermine the danger of indoctrination, not to mention be full of inconsistencies and plot-holes. No offense to you personally but what you're suggesting is ridiculous.

 

 

I thought both of them were indoctrinated and due to this they believed the things they said (symbiosis/control). Knowing the 3 choices I have to decide whether they were right and just due to their indoctrination things didn´t work (but then: why did I can not help them) or I was indoctrinated too to believe now control/synthesis will work.

 

They WERE indoctrinated but this had nothing to do with what they said in these terms. Just because Saren is indoctrinated there is no value to merging synthetic with organic? Then how do you feel about Shepard who is a damn cyborg? Shepard is just as 'improved' as Saren was. What if I lost a limb in some accident and wanted a synthetic replacement, does that make me indoctrinated for thinking thats a good idea? TIM was indoctrinated but this doesn't mean that because he was indoctrinated there is no value to come from controlling the reapers. If anything the ending proves that he was RIGHT that they could be controlled. We didn't stop him because he wanted control, we stopped him because he was an indoctrinated agent of the reapers trying to prevent us from ending the war.

 

There is NO HELPING the indoctrinated. Period. Nothing they say, no matter how much you agree with or disagree with it, will suddenly make them any less indoctrinated. TIM could say "I don't think all humans should die" - so because I agree with him now he isn't indoctrinated, now he isn't a threat, now he isn't a tool for the reapers? Insanity. A view point is not made evil or wrong just because it is held by a villain. Just because they were the antagonist does not mean everything they said was wrong.

 

Also, you're not indoctrinated. Control and synthesis do work. I've seen the endings myself, they're legit. So there you go.

 

 

I have a different understanding of renegade option during talking to TIM. To me it looks like Shep doesn´t believe controlling reapers is possible and he wants TIM to realize this by forcing him to take control.

 

I never said Shepard believed control was possible. I said that Shepard isn't inherently against the idea of control. These two things are very different. Clearly Shepard knows control IS possible in the ending. "So the Illusive Man was right after all." He acknowledged it there.

 

I don't really think Shepard thought control was possible during the TIM confrontation either.  That doesn't mean he is against the possibility. What I was arguing against is this notion that Shepard, by default, is opposed to the idea of controlling the reapers. Which isn't the case. Paragon Shepard? Yeah, I can see that being said about him. Paragon Shep is not, however, universal. Shepard is not, by default, against control.

 

 

Again, suddenly having choices presented to you at the last moment that go against previous goals and objectives is not new. This happened in ME2's ending as well, remember? You set out on one quest: destroy the collectors. Yet when you're about ready to set the bomb to blow up the place TIM shows up and tells you that saving the base is possible. This is essentially the same thing, destroy vs control.  Shepard goes the entire game set on destroy but at the last moment is presented with another option. One that many would argue is better than destroy (I sure would).

 

Look at Legion's loyalty mission. It starts off with you needing to blow up the heretic station but then things change and now you're given the option of control, essentially. The same thing all over again, destroy vs control. Just because Shepard started off wanting to destroy the reapers does not mean we should just overlook the new possibilities the ending presents to us. Hell, controlling the reapers was something brought up as a possibility early in the game, even. Unlike ME2 where saving the base is only thrown at you at the very last minute. In ME3 theres even a whole mission dedicated to Shepard discovering how far TIM will go for control and in the process see the successes made in controlling reaper forces.

 

Control was introduced to the player early on and was always being hinted at throughout the game. It's not exactly a huge surprise that the choice comes up at the end. It's be a bit strange if it didn't after all that foreshadowing, actually. No indoctrination required.



#954
Commander Rpg

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Dues Ex fantasies realized.

At least I'm coherent with the ending I chose for Deus Ex and ME3 both.

Destruction all the way ---> ME3

Totally disabling implants, Darrow's choice (due to their abuse) ---> Deus Ex:RE


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#955
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Hitler was a vegetarian and was evil. Therefore all vegetarians are evil.

 

He was also rather big on animal welfare in general aaand...

 

anti smoking.


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#956
sH0tgUn jUliA

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He was also rather big on animal welfare in general aaand...

 

anti smoking.

 

That makes those causes evil.


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#957
Autoola

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I'm not really following your logic here. Saren and TIM were both indoctrinated agents working for the reapers. That is made painfully clear to us, there is no doubt of it. Their 'synthesis' and 'control' perspective in no way changes the fact that they're still indoctrinated and working for the reapers. You're stopping them not because he wants synthesis or because he wants control. You're stopping them because they're indoctrinated and working for the reapers. Just because you agree with control or agree with synthesis doesn't mean that they're no longer the enemy.

I´m not saying that they are no longer the enemy and not indoctrinated. I´m just questioning why I can´t use them if they´re right.

 

Just because Saren is indoctrinated there is no value to merging synthetic with organic? Then how do you feel about Shepard who is a damn cyborg? Shepard is just as 'improved' as Saren was. What if I lost a limb in some accident and wanted a synthetic replacement, does that make me indoctrinated for thinking thats a good idea? TIM was indoctrinated but this doesn't mean that because he was indoctrinated there is no value to come from controlling the reapers. If anything the ending proves that he was RIGHT that they could be controlled.

1. You compare an artificial limb with an "upgrade" which allows Sarens body to move, fight and speak after a shot in the head. I don´t think you´re indoctrinated for using an artificial limb. Shep however, can´t live after being shot down (my game always stops at this point and I have to do the fight again) and I´m feeling really sorry for Shep brought back to life as a cyborg just for fighting a superior alien species and being killed by them in the end.

2. "Ideas from bad people are bad ideas" - I´ve never said anything like this. Of course not. Like you said, the ending proves that TIM was right, but that´s a fact I didn´t know earlier in the story. I didn´t realize that taking control is an option. I thought it was just an idea of a crazy person. "So the Illusive Man was right after all????" was exactly my thought. And I thought Saren´s indoctrination makes him thinking that synthesis would solve the problem, just a trick to get his help.

 

We didn't stop him because he wanted control, we stopped him because he was an indoctrinated agent of the reapers trying to prevent us from ending the war.

Really? That´s something I´ve missed. I´ve never had the feeling that TIM fights against me because I want to end the war, but because I want to destroy the reapers and he wants to control them. And why should an indoctrinated agent prevent us from ending the war? That´s all the reapers want from us: stop fighting a losing battle. Or do you mean "ending the war by destroying the reapers"? In that case I agree.

 

Wait. Right at this moment I have a breakthrough. I think I can understand how you see the story and through your eyes I have to be very blind. It´s very enlightening.

 

Yet when you're about ready to set the bomb to blow up the place TIM shows up and tells you that saving the base is possible. This is essentially the same thing, destroy vs control.

....

Look at Legion's loyalty mission. It starts off with you needing to blow up the heretic station but then things change and now you're given the option of control, essentially. The same thing all over again, destroy vs control.

...

That´s not the same imo. Suicide mission: collectors will be killed (not controlled), no matter what happens to the base. LLM: right at the beginning Legion tells you about the 2 options (destroy or rewrite, not control).

 

Ok. I admit that from your point of view the ending is something expectable and Shep is thinking about control. But I wasn´t thinking about control, it never has been an option to me until the catalyst told me so, for 2 reasons. First, I didn´t believe TIM. He did horrible experiments to humans and kept saying it was all for humankind. He tried to figure out how indoctrination works to indoctrinate the reapers by himself. That really not sounds like a possibility. Second, I can control my computer, my toaster, and even a ship, but talking about controlling 289 synthetic-organic beings, aeons of age, everyone a nation is a completely different thing. Imo. Then the catalyst comes and tells me how to control the reaper (which I was supposed to kill) with the crucible (which was supposed to be a weapon). It is my fault that I didn´t see that coming.

Talking about the value of synthesis and control is a different story.



#958
Valmar

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I´m not saying that they are no longer the enemy and not indoctrinated. I´m just questioning why I can´t use them if they´re right.

 

You're wondering why you can't team up with indoctrinated reaper-puppet Saren and TIM and bring them along with you throughout the trilogy to the crucible to confront the Starbrat together. I'm not going to bother explaining to you why this scenario is messed up - if it isn't obvious then nothing I say will convince you.

 

 


1. You compare an artificial limb with an "upgrade" which allows Sarens body to move, fight and speak after a shot in the head. I don´t think you´re indoctrinated for using an artificial limb. Shep however, can´t live after being shot down (my game always stops at this point and I have to do the fight again) and I´m feeling really sorry for Shep brought back to life as a cyborg just for fighting a superior alien species and being killed by them in the end.


 

 

Saren did die after being shot in the head, though. It was Sovereign speaking through him and fighting you. Saren wasn't saying "now that my body is just a puppet, I'm perfect!" He was arguing that he was improved with cybernetic implants that made him stronger than ever. He doesn't factor in the detail about being a puppet - something he kills himself over once you make him realize the situation he's in. Remember Saren spent the entire game fighting indoctrination, he didn't realize how far he had gone.

 

Shepard is essentially the same at this point. He was brought back from the dead using expensive technology. Look at the kinds of upgrades you pick up in ME2... Skin weave, muscle weave, bone weave... glowing red eyes with red scars on the face. The only difference between Saren and Shepard in terms of being partly synthetic is that Saren was controlled by the reapers with reaper tech. Shepard isn't controlled by anything but himself. No reaper nanites or whatever. He's still partly synthetic.

 

Also, Shepard doesn't have to die in the ending. The destroy ending with a high enough EMS score allows Shepard to live.

 

 

 


2. "Ideas from bad people are bad ideas" - I´ve never said anything like this. Of course not. Like you said, the ending proves that TIM was right, but that´s a fact I didn´t know earlier in the story. I didn´t realize that taking control is an option. I thought it was just an idea of a crazy person. "So the Illusive Man was right after all????" was exactly my thought. And I thought Saren´s indoctrination makes him thinking that synthesis would solve the problem, just a trick to get his help.

 

 

Perhaps YOU didn't but inversevideo did, the poster you were defending. Typically speaking when you give the impression you're siding with someones argument it is reasonable for people to make the connection that you share similar perspectives with the person you were defending.

 

You're inadvertently suggesting the very thing you say you're not, however. You say you're not advocating that "ideas from bad people are bad ideas" yet you then turn around and suggest that Saren's perspective was due to his indoctrination and and is just a trick. It completely undermines any merit to his statements.

 

 

Really? That´s something I´ve missed. I´ve never had the feeling that TIM fights against me because I want to end the war, but because I want to destroy the reapers and he wants to control them. And why should an indoctrinated agent prevent us from ending the war? That´s all the reapers want from us: stop fighting a losing battle. Or do you mean "ending the war by destroying the reapers"? In that case I agree.
 

 

I never said that. I never said why TIM was fighting us, in which case you're right its because he wanted to control the reapers (and was indoctrinated). Let me quote myself:

 

"We didn't stop him because he wanted control, we stopped him because he was an indoctrinated agent of the reapers trying to prevent us from ending the war."

 

SHEPARD'S reason for stopping TIM was not because he wanted to control them. It was because TIM was an indoctrinated ass that kept sabotaging everything and getting in our way. TIM's reasons for fighting US is a completely different matter.

 


Wait. Right at this moment I have a breakthrough. I think I can understand how you see the story and through your eyes I have to be very blind. It´s very enlightening.

 

Insulting me for making an argument I never made but rather something you falsely claim I made is very mature of you. Stay classy.

 

 


That´s not the same imo. Suicide mission: collectors will be killed (not controlled), no matter what happens to the base. LLM: right at the beginning Legion tells you about the 2 options (destroy or rewrite, not control).

 

It is still essentially the same thing. You can either destroy the base completely or you can save it. Save is essentially the same as control because now you have the entire base, all its research, all its data and knowledge intact to use. You can either destroy the heretic station and the heretics or you can rewrite them. Rewriting them is essentially the same thing as control because its taking control of the heretics and the heretic station. Yes Legion tells you about the rewrite option at the start of the mission but the point was that this was a mission you went into expecting only to destroy. It isn't until you're actually there does the option of control come up.

 

My point was that the objective we set out to complete as Shepard has before in the past changed at the last moment. Infact, this happens all the time in the series. We set out to save Kenson, we end up blowing up a relay. We set forth to kill Vito we end up having to make a choice between him and refinery workers. We go to kill Samara's daughter and we get the choice to kill her instead. The game has at many occasions presented another option for us to choose from at the last moment or even seemingly at random. Just because we go through the game with the mindset of "destroy, destroy, destroy!" does not mean the game shouldn't present another option.

 

 


Ok. I admit that from your point of view the ending is something expectable and Shep is thinking about control. But I wasn´t thinking about control, it never has been an option to me until the catalyst told me so, for 2 reasons. First, I didn´t believe TIM. He did horrible experiments to humans and kept saying it was all for humankind. He tried to figure out how indoctrination works to indoctrinate the reapers by himself. That really not sounds like a possibility. Second, I can control my computer, my toaster, and even a ship, but talking about controlling 289 synthetic-organic beings, aeons of age, everyone a nation is a completely different thing. Imo. Then the catalyst comes and tells me how to control the reaper (which I was supposed to kill) with the crucible (which was supposed to be a weapon). It is my fault that I didn´t see that coming.

Talking about the value of synthesis and control is a different story.

 

 

I don't know what to tell you. I saw the control ending coming. I wasn't expecting it to turn out the way it did, of course, but I figured it'd play some part in the ending. Yes, TIM's methods were brutal. They did however get results. I never would had thought he could control reaper troops but he did. It isn't the same as the reapers, to be sure, but it still proves that we don't know all we think we know. TIM even has novels dedicated to him researching the reaper's and their indoctrination. Despite this I was still surprised to see him making breakthroughs in controlling them. I really didn't think it was possible. At that point I realized I didn't know all I thought I knew and I shouldn't make grand assumptions.

 

I wasn't surprised to see control come up in the ending. Again, the circumstances and delivery of this choice was a surprise (wtf, nightmare boy?) but the notion of control wasn't surprising to me. Synthesis? Hell yeah, that came out of no where and still makes no sense whatsoever. Control however was there being foreshadowed all along, even if it wasn't a guaranteed thing.



#959
Autoola

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You're inadvertently suggesting the very thing you say you're not, however. You say you're not advocating that "ideas from bad people are bad ideas" yet you then turn around and suggest that Saren's perspective was due to his indoctrination and and is just a trick. It completely undermines any merit to his statements.

But isn´t there a difference between an evil person and an indoctrinated? Imo I can´t trust anything an indoctrinated person tells me. A puppet can´t speak for itself, it´s always its master you´ll hear. Not like "just" bad persons. They maybe have good ideas, but the wrong way to realize them. It´s not the same.

 

SHEPARD'S reason for stopping TIM was not because he wanted to control them. It was because TIM was an indoctrinated ass that kept sabotaging everything and getting in our way.

A misunderstanding, sorry.

 

 

Insulting me for making an argument I never made but rather something you falsely claim I made is very mature of you. Stay classy.

It wasn´t an insult. It was a wrong way to explain that I understand your point of view. :(

 

 

I wasn't surprised to see control come up in the ending. Again, the circumstances and delivery of this choice was a surprise (wtf, nightmare boy?) but the notion of control wasn't surprising to me. Synthesis? Hell yeah, that came out of no where and still makes no sense whatsoever. Control however was there being foreshadowed all along, even if it wasn't a guaranteed thing.

You´ve played the game more open-minded than me, I guess. Or because I´m not used to playing video games, I didn´t see the ending coming.

 

It´s very interesting to discuss the different points of view and so I have to thank you for answering me. :) Like I said, it´s enlightening.



#960
Valmar

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But isn´t there a difference between an evil person and an indoctrinated? Imo I can´t trust anything an indoctrinated person tells me. A puppet can´t speak for itself, it´s always its master you´ll hear. Not like "just" bad persons. They maybe have good ideas, but the wrong way to realize them. It´s not the same.

 

 

Yes, I'd say there is a difference between an evil person and an indoctrinated one (in the ME sense of the word anyway, in the real world a lot of evil people I'd say are indoctrinated to be that way). I don't know if I can share the opinion that nothing an indoctrinated person says can be trusted. It's a bit too broad in scope. TIM was indoctrinated from the beginning yet he brought Shepard back from death and foiled a lot of the reaper's plans. It's one thing to say you don't trust their motives, its another thing to say that anything they say has to be inherently the cause of indoctrination. The Illusive Man believed in the advancement of humanity, for example. While you can question his motives the cause in of itself isn't bad, as it? It isn't something you'd need to be indoctrination to come up with.

 

Saren was indoctrinated but does that mean there can be no merit to his perspective of synthesis? Organic and machine combined together, the strengths of both and weakness of neither. Since he is indoctrinated does that make him wrong by default? That was the argument.

 

Coincidentally I'd also say it is NOT always the the 'master' you hear. Indoctrination can be incredibly subtle. They can influence you, put a certain thought in your head and nudge you towards it. That doesn't mean that the reapers are always entirely in control of the thrall. Again look at The Illusive Man where it is suggested in the comics that he was indoctrinated during the First Contact War, many years before the events of ME3. Despite this TIM has interfered with a lot of their plans and been a thorn in their side - in a way TIM is responsible for the reaper's defeat since he is the one who brought back Shepard. Domino effect.

 

It wasn´t an insult. It was a wrong way to explain that I understand your point of view. :(
 

 

A misunderstanding on my part, then. My apologies.



#961
Vazgen

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Regarding hearing the master, both Saren and TIM had enough self-determination to kill themselves. Would not have been possible with complete mind control



#962
sH0tgUn jUliA

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This isn't the first time BW has done this choice thing.... DA2 Family Legacy

 

Spoiler


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#963
SporkFu

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This isn't the first time BW has done this choice thing.... DA2 Family Legacy

Spoiler

Spoiler



#964
Valmar

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Regarding hearing the master, both Saren and TIM had enough self-determination to kill themselves. Would not have been possible with complete mind control

 

Indeed. Infact I would argue that the only way for them to be completely under control from the reapers would be if they were husks or being controlled directly. Remember the salarian who was indoctrinated in the first game? He was ranting about the constant voice in his head telling him what to do. He complied, not because it had control of him, but because it drove him insane and the only option was to give in. Even Benezia fought off the indoctrination, briefly. Indoctrination alone doesn't seem to be enough to actually FORCE you to do something, in a manner of speaking. They keep telling you to do it until the break down your mental defenses and let go of your free-will.

 

Seems anyone with strong enough mental... whatever... can fend off indoctrination, if only for a bit. It isn't flawless. Even the damn collectors can break free of reaper control according to multiplayer. Lol...


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#965
ImaginaryMatter

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Indeed. Infact I would argue that the only way for them to be completely under control from the reapers would be if they were husks or being controlled directly. Remember the salarian who was indoctrinated in the first game? He was ranting about the constant voice in his head telling him what to do. He complied, not because it had control of him, but because it drove him insane and the only option was to give in. Even Benezia fought off the indoctrination, briefly. Indoctrination alone doesn't seem to be enough to actually FORCE you to do something, in a manner of speaking. They keep telling you to do it until the break down your mental defenses and let go of your free-will.

 

Seems anyone with strong enough mental... whatever... can fend off indoctrination, if only for a bit. It isn't flawless. Even the damn collectors can break free of reaper control according to multiplayer. Lol...

 

Ya, Indoctrination as far as I understand is a psychological attack an the victims receptiveness to the Reaper's suggestions depends on their will, moral believes, etc. I think Saren and TIM were both different cases from normal Indoctrinated victims as they had Reaper implants that probably further coerced their actions or amplified Reaper signals, or something like that. My theory (although TIM arguably breaks it but TIM is very flimsy as a character) is that Indoctrination is a two stage process: the physical waves that affect the brain and then the Reaper's suggestions. In Saren's case the Reapers 'suggested' that he fight Shepard, activate the Wards, etc. However, they never 'suggested' that he not kill himself. Without 'suggestions' victims default to paranoia and stabbing themselves onto Dragon Teeth. As we see in the Derelict Reaper and with those miners who dig up Reaper artifacts.

 

I'm not sure where TIM fits in but then again he's the only Indoctrinated character we meet that is ostensibly fighting the Reapers so he seems to be a different case. Benezia is even worse. Her final scene though is bizarre enough that I suspect her dialogue was rewritten later into the development cycle and didn't go through the same review process the rest of the writing did. Storywise... it might be some Asari neural thing.



#966
Valmar

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Ya, Indoctrination as far as I understand is a psychological attack an the victims receptiveness to the Reaper's suggestions depends on their will, moral believes, etc. I think Saren and TIM were both different cases from normal Indoctrinated victims as they had Reaper implants that probably further coerced their actions or amplified Reaper signals, or something like that. My theory (although TIM arguably breaks it but TIM is very flimsy as a character) is that Indoctrination is a two stage process: the physical waves that affect the brain and then the Reaper's suggestions. In Saren's case the Reapers 'suggested' that he fight Shepard, activate the Wards, etc. However, they never 'suggested' that he not kill himself. Without 'suggestions' victims default to paranoia and stabbing themselves onto Dragon Teeth. As we see in the Derelict Reaper and with those miners who dig up Reaper artifacts.

 

 

I agree that the tech they had implanted in them increased the reaper's control. We see as much with Saren. It strengthened his 'resolve'. Likely because implants include the nanites that give the reapers more direct influence rather than just relying on the magical indoctrination brain wave signal or whatever.

 

 

 

I'm not sure where TIM fits in but then again he's the only Indoctrinated character we meet that is ostensibly fighting the Reapers so he seems to be a different case. Benezia is even worse. Her final scene though is bizarre enough that I suspect her dialogue was rewritten later into the development cycle and didn't go through the same review process the rest of the writing did. Storywise... it might be some Asari neural thing.

 

It would seem that this was because TIM's objective was to control the reapers, as they directed him to. They're the ones who placed the thought in his head. That was their subtle suggestion, likely going back to the first contact war when he was changed by the reaper artifact. It is the same in other cycles, according to the VI. There is always a 'cerberus' that wants to control the reapers. It's all part of the pattern.



#967
Vazgen

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TIM is somewhat special because he was exposed to a Reaper artifact in an unusual way, right after the First Contact War. That's if you take Mass Effect: Evolution into account.

Not sure how it plays out with regards to indoctrination



#968
Killdren88

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Just seeing this thread as my time has been going into Inquisition threads...So they still refuse to admit people disliked the ending base off more than just that Shep dies at the end?



#969
Linkenski

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Just seeing this thread as my time has been going into Inquisition threads...So they still refuse to admit people disliked the ending base off more than just that Shep dies at the end?

They largely try to avoid addressing the REAL issue, that's for sure. I think they know though, especially Patrick. Even one of his lines he wrote for Mordin in ME2 was about how unbalanced the world would be if there wasn't diversity between organics and synthetics, which directly contradicts the philosophy of Synthesis. I think that "fake" account no Penny Arcade was the real thing too, and Patrick Weekes, if it was true, expressed great dissatisfaction with the ending back when the game shipped.
 
There was also a panel from this year, the last one with Evil Chris Priestly, in fact, where someone FINALLY asked them "How does the Catalyst's logic make sense when I've alligned the Quarians and the Geth". and Chris, not being a writer just flat out said "I dont' really have a good answer to that, and I refuse to put words in the mouths of the writers, sorry!"
 
So I think they know they just screwed up there.
 
Looking in the final hours app once again I stumbled upon an earlier version of the plot where they had cut out the prothean and replaced him with the Vendetta VI, but there are still stuff in the plot that didn't happen in the final product, and they hint to the fact that the Crucible's function was indeed not set in stone until they had to write out the actual ending.

uNvonY0l.jpg

Link to full-size image:

http://i.imgur.com/uNvonY0.jpg

There's a lot of fun things to point out from this one. "Cerberus tries to take over the Citadel for some purpose" for example. They probably kept it short and vague to point out that it's mysterious but I like to think that they had no clue themselves.



#970
angol fear

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"Even one of his lines he wrote for Mordin in ME2 was about how unbalanced the world would be if there wasn't diversity between organics and synthetics, which directly contradicts the philosophy of Synthesis" So because one character in the game says that the ending should contradict it? ME 3 Hasn't got three endings? Don't you have choice? Are you obliged to choose synthesis? All the choices should lead to the same "philosophy"?

 

Patrick Weekes expressed "great dissatisfaction with the ending back when the game shipped" then he defended the ending? Then why?

 

Chris Priestly, who isn't writer, saying "I dont' really have a good answer to that, and I refuse to put words in the mouths of the writers, sorry!" show that the writers don't have answer? How is it related?

 

"Crucible's function was indeed not set in stone until they had to write out the actual ending", so a plan becomes something that we can't change when we are writing? A plan should be detailed? Now writing turn into what you first write? When you put words on paper, it's finished, you can't change anything, it's too late, it's written?

 

" "Cerberus tries to take over the Citadel for some purpose" for example. They probably kept it short and vague to point out that it's mysterious but I like to think that they had no clue themselves." Then why is it explained in the game if they wanted it to be mysterious? How can they have no clue if it is explained in the game?



#971
OPM_Lunacy

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I suppose everybody who played Mass Effect a lot, and loved it grieved a bit (or a lot)

The ending of Mass Effect 3 is the only game end which made me very emotional (I forget The Last of Us) :)



#972
78stonewobble

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" ... In the end, I think a lot of the fan-reaction - and this doesn't mean it's unjustified, at all - is just grief. It's some of the most raw responses I've gotten, have been people who are grieving, because a character that was really important to them died and, you know, died for a worthy cause -- but died, and that sucks!"

 

Uhm, I think that's certainly misunderstanding it and people's attachment to the game (mine atleast). 

 

 

 

I don't have a problem with Shepard dying.  He is a soldier and self sacrifice comes with the job (or hero status). Actually it was so expected, that it lessened the impact of his/her death. As I've said before... If they wanted truely bittersweet, they would have started to kill off our squadmates, friends and Li's. Now that would have made it emotionally engaging. 

 

I would still have had massive issues with the ending though, due to any character dying to the endings massively nonsensical logic. 

 

And I still believe, that arbitrarily selecting Shepard for death in "all" the endings, is lessening the players choice in endings. 

 

Atleast for me, the nonsensical ending, leads for there to be one ending. The red one... But beyond that, there is no emotional difference for me between the endings. To me it was emotionally like having the entire spectrum between white and black available and then only selecting very similar shades of grey. The lack of contrast diminishes the impact. Having a happy ending as a choice... and a really dark ending as a choice... Would have made for genuinely emotionally different endings. 



#973
KCMeredith

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Shepard dying is the least of my problems with that ending. As soon as I made peace between the Quarians and the Geth and there was a possibilty of Shepard and Tali living on Rannoch I knew I'm not walking out of that last battle, Bioware isn't into happy endings. The problem is that the last 15 minutes of the game make no sense and are confusing as hell.


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#974
Guest_john_sheparrd_*

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no I like Patrick Weekes but sometimes I think no one at Bioware really got why people complained about the ending

Shepard dying was fitting in my opinion just the whole starchild asspull (his logic, his existence, synthesis etc.) is probably some of the worst writing ever

 

Its sad that even more than two years later Bioware isn't admitting their mistakes hell instead they are basically the whole ending dilemma happened because players couldn't get over shepard dying 

WTF?


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#975
TotalWurzel

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Shepard dying is the least of my problems with that ending. As soon as I made peace between the Quarians and the Geth and there was a possibilty of Shepard and Tali living on Rannoch I knew I'm not walking out of that last battle, Bioware isn't into happy endings. The problem is that the last 15 minutes of the game make no sense and are confusing as hell.

 

With you on that one, on Mars when Liara tells me that one crucial element was missing from the Crucible my reaction was "I am the catalyst.  Dead Shep Walking".  Had no problem with that as one of the main themes of the story from my perspective was sacrifice.  In fact it's something I actually like in games where there is no happy ending for your character, it makes a very refreshing change from the usual Hollywood-esque storytelling in most games.

 

What is clear from the OP is that Bioware is still not listening to its customer base.....so Bioware for the 39 x 1012 time, Shep dying was not the problem, a poorly conceived and implemented ending arrived at from a story riddled with inconsistencies and implausiblity (and by implausible I mean ignores the rules of the fictional universe that the games started off with) was the problem.

 

Speaking of the ending, in the Shep Lives scenario, is it canon that Shep is back in London?  Personally find it highly implauisble, to me it is more plausible that Shep was still on the Citadel.  Apologies for sounding dumb or going OT, but as I'm new here there's every chance I've missed something.