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Tapestry Missing DLC from Dragon Age Origins.


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#26
AshenEndymion

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Awakening could have taken place without the presence of the Hero of Ferelden, but it doesn't.

 

Awakening does take place without the Hero of Ferelden...  The Orlesian Warden exists for a reason.

 

If the Hero of Ferelden is alive, he participates, because there's no reason for an Orlesian to take command of the Grey Wardens recruited in or sent to Ferelden.



#27
Jedi Master of Orion

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Awakening does take place without the Hero of Ferelden...  The Orlesian Warden exists for a reason.

 

Not if they are alive. If they alive they are always the Warden-Commander.

 

EDIT: But there is no reason why it couldn't happen without him. Deciding what could or could not have happened without the player's participation is still arbitrary. Tallis could have done all the things in Chateau Haine without Hawke in the same way a Carta dwarf could have obtained Hawke blood or the demon in Sophia's body could have found a way to kill Avernus. There's no real reason to declare one thing impossible and another not.



#28
AshenEndymion

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EDIT: But there is no reason why it couldn't happen without him. Deciding what could or could not have happened without the player's participation is still arbitrary.

 

There's no reason why the Warden couldn't have left Ferelden and went to Orlais after the events at Ostagar...

 

You don't like the fact that the Warden is in Awakening, unless he's dead.  But it happened.  Accept it, and move on.



#29
Jedi Master of Orion

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There's no reason why the Warden couldn't have left Ferelden and went to Orlais after the events at Ostagar...

 

You don't like the fact that the Warden is in Awakening, unless he's dead.  But it happened.  Accept it, and move on.

 

What? I never said anything about that not liking that the Warden is in Awakening. I'm saying if the Keep forces him to be, then it's fine. But it should also force Hawke to meet Tallis. There is no reason for all DLC to be mandatory except Mark of the Assassin.



#30
AshenEndymion

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What? I never said anything about that not liking that the Warden is in Awakening. I'm saying if the Keep forces him to be, then it's fine. But it should also force Hawke to meet Tallis. There is no reason for all DLC to be mandatory except Mark of the Assassin.

 

But, again, DLC isn't mandatory... Sebastian's and Shale's(everything after you could have recruited them) both aren't...

 

Hawke and the Warden's participation in each is only mandatory if there is no way for the events to have happened without Hawke or the Warden.  Awakening doesn't happen without the Warden unless he's dead.  Because he's the Warden Commander of Ferelden, again, unless he's dead.  Same with Golems and Witch Hunt.  Hawke must participate in Legacy because he's the Key, and Hawke's siblings might both be dead.

 

But Tallis doesn't need Hawke's invitation to get to Chateau Haine.  And she doesn't need Hawke's help to get it when she gets there....  That's why Mark of the Assassin is considered optional.



#31
Jedi Master of Orion

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Shale's is mandatory, actually. You have to decide Kitty's fate. You just don't have to recruit Shale herself. Hawke's blood is the key. Hawke's participation in the story is not strictly necessary when the Carta could have obtained the blood from him or his siblings at any time (even if both die).



#32
AshenEndymion

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Shale's is mandatory, actually. You have to decide Kitty's fate. You just don't have to recruit Shale herself. Hawke's blood is the key. Hawke's participation in the story is not strictly necessary when the Carta could have obtained the blood from him or his siblings at any time (even if both die).

 

Cadesh Thaig isn't mandatory for the Warden, because you can choose not to recruit Shale.  And you can't do Cadesh Thaig without Shale in the party...

 

Again, the Carta can't get Hawke's blood without him knowing(and he's not letting them get to the Vinmark Mountains with it if they did try to take it)...  Bioware can't use the sibling as the key because the sibling may be dead.  If the sibling is dead, Hawke is required.  And since the Hawke's sibling isn't going to the Vinmark Mountains alone to face the Carta, Hawke would be required in that instance as well...



#33
QuarianAnalyst

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The only thing that comes to mind is that the plot choices that are not in the the Keep aren't important to the story Bioware wants to tell in the Inquisition. They can add the plot tiles later and address these in the next game or use the newer plot tiles as DLC for Inquisition even.

I doubt that they could use new plot titles for DLC, that would require a re-import of the world-state because the import will be a one time event, not a constantly updating thing. Even if they did do a re-import, it could be a mess because some players might have deleted the world-state for that save to make room for another.

 

Unless, of course, the states were still imported into the game regardless of whether the game even knows they exist or not and there aren't any tiles added after launch that could be important to the DLC. If both of those criteria are met, which they could be, using newer tile info for DLC could work.



#34
AshenEndymion

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I doubt that they could use new plot titles for DLC, that would require a re-import of the world-state because the import will be a one time event, not a constantly updating thing. Even if they did do a re-import, it could be a mess because some players might have deleted the world-state for that save to make room for another.

 

Unless, of course, the states were still imported into the game regardless of whether the game even knows they exist or not and there aren't any tiles added after launch that could be important to the DLC. If both of those criteria are met, which they could be, using newer tile info for DLC could work.

 

Tiles will still be added to the Keep after Inquisition comes out.  Presumably, Inquisition uses X number of tiles.  Everything in that has a value from one to x(the variable).  Every value following that variable would likely just be ignored by Inquisition, because they doesn't matter to the game.

 

DLC to Inquisition may or may not be able to use newly included information to the Keep...  And while I don't know how difficult that would be to do, I doubt it will happen.  Because it would likely require a player to start a new game so they can import a world state with the newly added values...



#35
Ranadiel Marius

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I doubt that they could use new plot titles for DLC, that would require a re-import of the world-state because the import will be a one time event, not a constantly updating thing. Even if they did do a re-import, it could be a mess because some players might have deleted the world-state for that save to make room for another.

 

Unless, of course, the states were still imported into the game regardless of whether the game even knows they exist or not and there aren't any tiles added after launch that could be important to the DLC. If both of those criteria are met, which they could be, using newer tile info for DLC could work.

Well if you delete a world state and started a game based on that world state, you can always just reverse import it from DAI. DAI will upload your decisions to a world state that matches the variables it has. If no such world state exists and you have empty slots then the Keep will make a world state for it. So it would never be impossible to quickly recreate any used world states (although I'm sure some data will get lost in DAI importing so non-used decisions will probably have to be remade).



#36
AshenEndymion

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Well if you delete a world state and started a game based on that world state, you can always just reverse import it from DAI. DAI will upload your decisions to a world state that matches the variables it has. If no such world state exists and you have empty slots then the Keep will make a world state for it. So it would never be impossible to quickly recreate any used world states (although I'm sure some data will get lost in DAI importing so non-used decisions will probably have to be remade).

 
I think you misunderstood....  I meant DLC in Inquisition taking newly added tiles from the Keep(things that aren't being imported into Inquisition at the moment) and using those newly added tiles to influence the choices/events in Inquisition's DLC.
 
It's possible that the DA team could do that... But I find it highly unlikely.
-------
 
Basically... I read what QuarianAnalyst initially wrote incorrectly, and then unknowingly reworded what he wrote.  Then you read my reply incorrectly....



#37
thats1evildude

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Return to Ostagar is totally immaterial, as the only real decision made during RtO is whether or not to burn Cailan's body or to leave it. And really, what possible impact could that have later?

 

It would be nice to see a "Did you slay the Harvester" checkmark, and I believe I did suggest that.



#38
Jedi Master of Orion

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Cadesh Thaig isn't mandatory for the Warden, because you can choose not to recruit Shale.  And you can't do Cadesh Thaig without Shale in the party...

 

Again, the Carta can't get Hawke's blood without him knowing(and he's not letting them get to the Vinmark Mountains with it if they did try to take it)...  Bioware can't use the sibling as the key because the sibling may be dead.  If the sibling is dead, Hawke is required.  And since the Hawke's sibling isn't going to the Vinmark Mountains alone to face the Carta, Hawke would be required in that instance as well...

 

Taking Shale with you is not mandatory, but going to Honnleath is.



#39
Tenz83

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Not for nothing but at the start of awakening you have the option of importing or creating a new Warden. Mind you I never US so I'm assuming that when you create a new character you are making the Orlesian Warden? Even if you don't sacrifice you can make a new Warden thus you kinda make your own path in this sense..

#40
Jedi Master of Orion

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You can't import into Awakening and create a new Warden. If you import a US Warden into Awakening then they are alive again for no reason. If you import that into DA 2, then the game treats all the things that your Warden did in Awakening as something the Orlesian Warden did.



#41
Tenz83

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You can't import into Awakening and create a new Warden. If you import a US Warden into Awakening then they are alive again for no reason. If you import that into DA 2, then the game treats all the things that your Warden did in Awakening as something the Orlesian Warden did.


Really? That's just silly. US Warden should have stay dead.

#42
AshenEndymion

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Really? That's just silly. US Warden should have stay dead.

 

That's why they made the Keep.  To fix problems like that...

 

Some people just can't accept the changes that fix those problems(or don't see them as "problems" to begin with)....



#43
Jedi Master of Orion

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Really? That's just silly. US Warden should have stay dead.

 

I had thought that Bioware said that they had initially wanted to let you import your world into Awakening and replace a dead Warden with a new Orlesian Warden, but they weren't able to work that in.



#44
dekarserverbot

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EDIT: And really there is no lore reason why a Carta dwarf couldn't have injured one of the Hawkes and fled. Especially since there is no canon point in the timeline where it occurs.


Totally unrelated post:
- So you are the dreaded champion of Kirkwall? My mawl wants to say something: SQUISH- Femquisitor Shayle Cadash



#45
Natureguy85

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You can't import into Awakening and create a new Warden. If you import a US Warden into Awakening then they are alive again for no reason. If you import that into DA 2, then the game treats all the things that your Warden did in Awakening as something the Orlesian Warden did.

 

Can you make a save state after doing the US? If not, your import is before the US so your Warden didn't die.



#46
Natureguy85

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Dealing with Kitty being mandatory is a recent change. It used to have the option that you didn't meet Kitty.