I just read EE's blog and this issue was brought to my mind again. EE is using gems to give treasure variation which is something I have tried in my last few mods due to what is, in my opinion (and EE's it seems), the very dull range of non magic treasure available to us. The issue here is the inventory system. If you give the PC seven different gems stone the inventory gets mixed up and the player is left with the task of sorting it all and that's the equivalent of being told you cant play DnD till you've finished tidying your bedroom by your mum.
In my last mod i put in some custom loot bags.All that was was a renamed loot bag so you could buy a gem bag, a scroll case etc.
All that offered was an aide memoir for where you had put the stuff.
I have no answer to my questions below but I would love to hear if this is possible and even better to find that is has happened or someone is interested enough to work on it.
1. Can we have a bag to which items of certain tags are automatically placed, so it a PC puts a gem into his inventory it goes to thier gem bag. Scroll will not work like this, nor potions as these need to be accessed to play and I don't think you can resource something from a bag it has to be in your inventory. That leads me to wanting to:
2. Drag and drop to the bag icon without opening the bag as we could in the Baldurs gate days
Finally though this seems counter intuitive to my needs. I would like to see money appear as an inventory item so that 10,000 fills one slot. this would push the player to carrying gems/jewellery not gold to represent cash. That to me is more realistic that carrying round a million GP.
The last bit needs development as shops would need to be able to take gems as cash. Much thought needed before that is a reality.
PJ





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