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Odd Tile Placement


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9 réponses à ce sujet

#1
reny_511

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This may already have been mentioned, and I may be wrong and/or placing this feedback in the wrong spot.

 

But I noticed that Nathaniel's related tile is in the main Origin campaign's Companion section, not in the Awakening DLC section. I thought Nathaniel was only encountered in the Awakening DLC, so wouldn't it make more sense for him to be located there? As Oghren is... (even though Oghren is first available in the main Origin campaign)

 

But, overall really liking the Keep so far. Already spent all evening on it perfecting my first playthrough decisions of DAO and DAII.

 

Really great job done here, Bioware.

 

Love the layout, and how in depth you've gone. There have been decisions I'd completely forgotten about, like the NPC's encountered in Orzammar, for example. 

 

 


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#2
Tenz83

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Yeah its strange, it's been this way for months now. You would think if they added Nathaniel there they would add the rest of the Awakening cast and Shale in the companions Tile, but the team has been prioritizing functionality, syncing and browser issues so I can imagine the tile placement is not high on this list since it relatively small compare to other issues the Keep has.

#3
reny_511

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Oh, okay.

 

I've only just gotten onto the Keep. Wasn't given an invite to the early access, so this is my first run.

 

Does make sense for them to keep more important things in mind, like keeping it functional :)

 

Just thought I'd mention it, since it's a Beta and they did request feedback and suggestions.



#4
Tenz83

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Oh, okay.

I've only just gotten onto the Keep. Wasn't given an invite to the early access, so this is my first run.

Does make sense for them to keep more important things in mind, like keeping it functional :)

Just thought I'd mention it, since it's a Beta and they did request feedback and suggestions.


Oh no doubt trust me many of the beta testers such as myself have suggested this through the beta feedback button on the Keep. It irks me too lol
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#5
SofaJockey

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Similarly Shale's survival precedes his recruitment.

Small stuff in the scheme of things - bug squashing comes first.



#6
Flog the Undying

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Similarly Shale's survival precedes his recruitment.

Small stuff in the scheme of things - bug squashing comes first.

 

His? Is that oghren?



#7
Suketchi

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I hope they fix that soon, the companions section in Origins feels incomplete without Oghren :( his and Nathaniel's tiles should definitely be switched.



#8
dekarserverbot

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Similarly Shale's survival precedes HER recruitment.
Small stuff in the scheme of things - bug squashing comes first.

Fixed
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#9
Ferretinabun

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Correct me if I'm wrong, but I thought we never actually got an option to recruit Oghren. He's compulsory for the Deep Roads, and then just joins you without any discussion. You can dismiss him, but that's not the same as not recruiting him. 

 

I mean I do feel as though a 'May I join your cause?' conversation was missing from Origins, but my point is that I assumed the Oghren recruitment tile was in the right place, because the only time we actually get to decide if we want to 'recruit' Oghren is in Awakenings.



#10
Janus198

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To the Nathaniel and Oghren Tile: Is were any official statement why the Nathaniel tile is under Origins Companions

and Oghren Origins Tile is in Awakening?

It´s really bothered me and i see no sense behind this placing.

Especially the Oghren Tile. The strange thing is it was already in Origins but after an Update the same tile moved to Awakening.


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