I created a little mod (subcomponent of a larger mod) to level equipment materials in the GW inventory. The 'owner' of the conversation that lets the player choose various options in a tevinter altar and it all works like a charm. But I didn't bother to do a stage, cameras, etc because it isn't like the altar is going to have animations.
And then someone testing it pointed out that the altar fills up the whole screen, not big deal, but...... So I've been trying to fix it with a dynamic stage to pull the camera back. The same stage that I have used multiple times, but when I use it for the placeable, (and set 'at location') , I get the strange blue/purple background that usually means that I've forgotten to select a stage or set 'at location'.
Has anyone ever managed to create a dlg with a placeable using a stage? (i.e. I'm just doing some dumb thing wrong) or is it not possible?
The few examples that I have found (Mage Origin) uses cutscenes or a static stage (emissary storage crates). I begin to suspect that it isn't possible, but no harm in asking.....





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