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I don't remember 90% of my choices


Questa discussione ha avuto 64 risposte

#1
Mumia76

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I can't remember most of the things this "keep" poses at me without any explanation. How could I create my world state, if I don't remember my choices or the fact that I even encountered some of those characters in previous games.

 

At the least there should be an explanation on the significance and background of each choice, not just a plain CHOOSE A B C, cause I have nothing to base my choice on.

 

A save importer would've been infinitely better. All the effort that they put into this when they could've implemented save game import with much less.

 

The game's not even out yet and they already dissappoint me.


  • Kyosukedei piace questo

#2
katerinafm

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The Keep is there because a save import would have been extremely buggy and incomplete. You know, like in the previous game? At least with the Keep you don't have to worry about your save importing things incorrectly. If you don't remember your choices you can leave the default ones and use the interactive video to pick the main choices you want. You are not required to pick each decision in the Keep. You can customize as little or as much as you want.


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#3
Devil's Avocado

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They aren't going to go into such detail because they won't want to spoil too much for newcommers. If you need more context you can look on the wiki or click on the ? for basic information. If you want to go further load up the games and check your codex and quest logs.

 

Besides if you can't remember then pick choices that you think you would have picked, I doubt you would stray so far from your own intuition.


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#4
Ranadiel Marius

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Also don't forget that the DA wiki is a resource.

#5
Hexenkind23

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Yes, I recommend the wiki too.
Everytime you don't remember something, just search for it on the wiki.
It's fairly easy to build your world state on that.



#6
Mumia76

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I don't get it why is it predetermined that a save importer would be buggy. The save structure is a given, the previous games can understand it without problems right. So what would be the difference between the save game loader in DA2, and a save game importer in DA:I ?

 

They chicken out of the challenge, ok, then I might chicken out of buying the game.

 

As for making the choice I'd have made that's quite impossible without any context. And making me research these issues is not the way to go. If they're afraid  of spoiling anything just put it into a damn drop down box. That has a "SPOILERS for DA2" sign on it.

 

The game already costs more than the usual price of PC games, and we haven't even seen the Day1 DLCs. Don't make me do the work that the creators should've.



#7
Hexenkind23

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The previous save game import was indeed buggy and some decisions were not the ones you've picked. That is one reason because they want it to do with the keep now.
Another reason is probably because of the new engine.

Also they want to preserve the world states for the future, for the next games, and with the site they can add new things quite easy, across all plattforms.
I think at the end it's an improvement rather than a setback.


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#8
Andraste_Reborn

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I don't get it why is it predetermined that a save importer would be buggy. The save structure is a given, the previous games can understand it without problems right. So what would be the difference between the save game loader in DA2, and a save game importer in DA:I ?

 

The import from DAO to DA2 is already bugged - DA2 has trouble working other whether or not Zevran is alive, for example. Any save importer for Inquisition would inevitably have carried some of those bugs over - garbage in, garbage out.


  • bugeyed alien xx piace questo

#9
Devil's Avocado

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It's not predetermed, the saves for both DA:O + DLC are bugged and it's likely you have bugged world states in your DA2 games. If they kept importing then those bugs plus the chance of DA2's save having bugs only increases. Secondly those saves only account for maybe 20 choices per game while the Keep adds more choices that those saves never had. (Dagna is an example) So the team would have been limited by what they could trigger in game.

 

They certainly did not chicken out. They had the difficulty of cross generation to consider and with many people playing on new gen consoles they couldn't include the old system since their saves wouldn't work. Also they would have to had found a new way to read between eclipse and frostbite engines.

So apparently killing connor vs. saving him is so hard to figure out whether which one was the 'bad' choice or not? Most of those choices aren't so hard to figure out without context. To be blunt if you can't remember those choices then they weren't that significant to begin with.

The game cost more? well this game isn't just a PC game if you forgot.



#10
Gilsa

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If you still have your saves, try loading up the game towards the end and check your "completed quests" log. It's vague in some areas like the ostagar prisoner, but specific in others like Ruck (if you killed him or told his mom the truth about him). It should help fill in some of the blanks.



#11
Hexenkind23

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I honestly recommend to replay the old games. That's the best way to remember everything and feel involved once again for inquisition.
That's what I did, even if the saves themselves don't get imported in the new game.


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#12
Mumia76

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I'm not saying the keep is a bad idea, but they should at least try to import my game states, and then let me verify if they got something wrong. But makeing me choose everything from scratch is not very nice.

 

Also the bugged DA2 importer is not an issue, as they could import DA:O choices directly from DA:O, as they already do with the warden's name and appearance.



#13
Mumia76

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The game cost more? well this game isn't just a PC game if you forgot.

What does that have to do with anything? Alien: Isolation is not just a PC game either, they still sold it at about 60% of the price of DA:I

#14
Mawrak

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Save import from DAO to DA2 way bugged, Zevran was alive and Warden sometimes loses all his\her romances. There were plenty of other bugs as well, some of DA2 choices were lost (such as Anders romance if sided with Templars). So bioware decided to fix their mistakes and create an awesome tool called Dragon Age Keep to solve those bugs. If you want to remember your choices, load your game and look at completed quests, also go look the wiki. Plus there is a "?" mark in the Keep for every choice, click on it for more information. Also there are debug console commands in DAO and DA2, those might be useful too.

I forgot a lot of my choices too, but after research I remember almost all of them. Basicly bioware fixed what they did wrong in the past and you should be greatful. They could've just said samething like "we dont care, go play with bugged saves, we know you will". But they really did awesome fix instead.



#15
Hexenkind23

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Besides: They already working on getting the old saves imported in the keep. They just don't made it in time. Maybe this feature will be added in the future.



#16
Caja

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The previous save game import was indeed buggy and some decisions were not the ones you've picked. That is one reason because they want it to do with the keep now.
Another reason is probably because of the new engine.

Also they want to preserve the world states for the future, for the next games, and with the site they can add new things quite easy, across all plattforms.
I think at the end it's an improvement rather than a setback.

Exactly.

 

@Mumia76: Sorry to hear that you are disappointed. Personally, I'm really happy with the Keep. Of course, there are still some bugs but they are working on that... I think the easiest way for you would be to pick the default world state and then change the 10 % percent you remember. Just leave the rest as it is.

 

A save game import would have been problematic because you have to import the choices of two games and on top of that they are working with a different engine now.



#17
NathanPhoenix1

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I don't get it why is it predetermined that a save importer would be buggy. The save structure is a given, the previous games can understand it without problems right. So what would be the difference between the save game loader in DA2, and a save game importer in DA:I ?

 

They chicken out of the challenge, ok, then I might chicken out of buying the game.

 

As for making the choice I'd have made that's quite impossible without any context. And making me research these issues is not the way to go. If they're afraid  of spoiling anything just put it into a damn drop down box. That has a "SPOILERS for DA2" sign on it.

 

The game already costs more than the usual price of PC games, and we haven't even seen the Day1 DLCs. Don't make me do the work that the creators should've.

 

I'm sorry but are you stupid? Do you have any idea how hard it would be to program a save importer for 2 games (each with 3 or more expansions) across three totally different operating systems, which then gets imported to three ADDITIONAL completely different systems. Bioware spends a ridiculous amount of time and money just so you can have extra immersion in an already incredible game and you throw a tantrum because you have to tell the program what to do. This is why we cant have nice things.

PS, did it occur  to you that they made it this way so you can change the story without replaying the first two games? Like they said... repeatedly.


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#18
movieguyabw

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Warden's name/character picture come from the Legacy site and not the actual savegame.

 

As for the buggyness of the savefiles - even within Origins itself, you can notice bugged flags.  The decision during the Arl of Redcliffe is one such instance.  9/10 times the journal entry you get after choosing whether to save connor, kill him, or leave him possessed will be wrong.  I had Isolde sacrifice herself, and made a deal with a demon - yet it says that I used the circle mages to enter the fade, and banished the demon for good.

 

Also, the journal entry regarding your son if you played a male Dwarf Noble shows up no matter what your origin was.

 

And then there's the issue of romances being dropped if you import Origins into Awakening, and then into Witch Hunt or DA2.  Zevran, and Nathaniel being flagged incorrectly as either dead or alive, and a whole slew of other bugs.

 

So yeah - save import would only get more complicated and buggy if they were to continue down the direct import path.   And that's even if it was possible for them to do so, given that DAI is running on a completely different engine, and plot flags are likely handled differently in Frostbite 3.


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#19
crowskin

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I'm sorry but are you stupid? Do you have any idea how hard it would be to program a save importer for 2 games (each with 3 or more expansions) across three totally different operating systems, which then gets imported to three ADDITIONAL completely different systems. Bioware spends a ridicules amount of time and money just so you can have extra immersion in an already incredible game and you throw a tantrum because you have to tell the program what to do. This is why we cant have nice things.

 

Hey, calm down. She may have been frustrated, but she wasn't completely rude. And not everyone is a computer expert. To someone not familiar with programming or any of this stuff, it may seem super easy. There's a way to tell folks that this a lot harder than it looks without being mean about it. :)


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#20
Sorwen

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Even though I can't remember I love this option because of cross platform.  They just need to make more choices achievements so they track automatically better.



#21
Caja

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I'm sorry but are you stupid? Do you have any idea how hard it would be to program a save importer for 2 games (each with 3 or more expansions) across three totally different operating systems, which then gets imported to three ADDITIONAL completely different systems. Bioware spends a ridicules amount of time and money just so you can have extra immersion in an already incredible game and you throw a tantrum because you have to tell the program what to do. This is why we cant have nice things.

Completely unnecessary.



#22
Hexenkind23

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Also the bugged DA2 importer is not an issue, as they could import DA:O choices directly from DA:O, as they already do with the warden's name and appearance.

But you don't know how complicated that is. You cannot assume that it is like you've stated with your comment. The picture, gender, name, race is obviously much easier to import then all the choices you've made. If it were so easy, they surely would do just that.



#23
Mumia76

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I think the easiest way for you would be to pick the default world state and then change the 10 % percent you remember. Just leave the rest as it is.

That's what I have to do unfortunately, but I feel disappointed as I won't get an authentic experience based on my past choices. But some default canned choices instead. It probably won't affect my experience with DA:I since I don't remember anyway. But it leaves a bad feeling in my gut.

And the different game engine should not be an issue, if you just want to read a save game. If you need the graphics engine to read your save game, then I'd call that a major programming f*kup.

#24
DinX64

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The Keep purpose:

  • To avoid importing issues/bugs (such as Dead Warden resurrected in Awakening, Nathaniel/Yevhen mission)
  • Having it separate from the game allows patching the keep faster and more efficient also easier to add new tiles if necessary.
  • To allow new players to play DA:I without playing previous titles
  • To allow fans to play their world state on any console of their choice or pc
  • Long term plan for future titles and dlc

If you don't remember the choices you made or need more information on these choices, remember Dragon Age wiki is your friend and you also boot up a save and check your journal.


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#25
crowskin

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That's what I have to do unfortunately, but I feel disappointed as I won't get an authentic experience based on my past choices. But some default canned choices instead. It probably won't affect my experience with DA:I since I don't remember anyway. But it leaves a bad feeling in my gut.

And the different game engine should not be an issue, if you just want to read a save game. If you need the graphics engine to read your save game, then I'd call that a major programming f*kup.

 

Well, no, you don't have to play with a default state. You could spend a few minutes and look at each choice and see what you think you might have done? Or pick something new? Or you could check out your in game journal to find out your past choices.