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Haven't PLayed DA:O in years...


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#26
AshenEndymion

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Source? The game was original made for PC, it was PORTED to consoles. I don't even.. do people read?

 

DAO was "made for the PC", but sold on the PC and the Xbox 360 and PS3.  You need to provide a source that says PC sold more than 1/3 of the total sales...  And if only 1/3 of the total sales are on the PC, that means the majority of the people who played DAO played it on a console.

 

And to be generous, I can spot you the 360 and PS3 sales figures:  DAO 360 sales figures, DAO PS3 sales figures.  You just need to provide the PC numbers.

 

Edit: Also, keep in mind, that by February 8th, 2010, DAO had sold, in total, 3.2 Million copies.  Through January 10th, 2010, the two consoles had sold 2 Million copies combined.  So... don't get indignant when people don't believe you when you say the "majority of people played DAO on the PC"...

 

Again you don't read huh? What part of "all my characters were uploaded before, and now they are all gone after the moved to a new system, but somehow magically one character shows up in the keep but that my other 4" do you not get? I don't even... <facepalm>

 

The bolded part.

 

If you could see all your characters on your DAO Player Profile Diagnostics page before the Keep, and you can't now, then someone logged into your account, and deleted them.  If, at the same time, only one of your characters are showing up on the Keep, and not any of your others, then either 1) the second character on the list was corrupted, and the person who logged into your account and deleted characters did so within the past few months, or 2) the person who logged into your account and deleted the characters from the DAO Player Profile Diagnostics page did so twice, and deleted the last four characters at least 6 months ago and logged in again to delete the first character within the past few months.


Modifié par AshenEndymion, 02 novembre 2014 - 01:27 .


#27
Kyosukedei

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Your point doesn't even... <faceplam> You basically just said what I stated. PC version was made first. Congratz a year later they ported it to console, but before all that they were already saving character data on BSN.

 

Also I literally kid dig up my past characters on their bloody ****, but the dig doesn't exist for them. Proof?

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Have fun reading that.



#28
Kyosukedei

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Also would like to mention since i'm clearly not the only one with this problem your last point is invalid.



#29
Evamitchelle

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Your point doesn't even... <faceplam> You basically just said what I stated. PC version was made first. Congratz a year later they ported it to console, but before all that they were already saving character data on BSN.

 

Have fun reading that.

 

DAO was not ported to consoles a year later. It came out on the same day for PC, PS3 and Xbox 360. 



#30
AlanC9

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Source? The game was original made for PC, it was PORTED to consoles. I don't even.. do people read?

It's OK to be obnoxious if you actually know what you're talking about. But you didn't actually say anything about sales. You are aware that the 360 and PC versions were released on the same day, right?

Edit: whoops! Looks like you didn't.

The original scanning done might get bugged but if they went as far as to make you DECIDE your choices in the keep, it would literally be the same effort as designing a conflict true/flase flag scenerio when scanning a save file.

The player would still have to review those flags, of course. I suppose this would be a little faster for the player, since a lot of the flags wouldn't cause problems. Assuming, of course, that Bio knew where all the save problems were in the first place.

Also some of you may fail to realize a large portion of players who have been following this series since day one get INVESTED in their characters/choices. To say a picture or basic information is irrelvant or doesn't matter, not to mention the Concept on which bioware wanted to flow is a stick up the butt from the cop out design.

I still don't see how a picture that only appears in the Keep itself matters. Enlighten me.

And what were you trying to prove with that post full of irrelevant character data?

#31
AshenEndymion

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Your point doesn't even... <faceplam> You basically just said what I stated. PC version was made first. Congratz a year later they ported it to console, but before all that they were already saving character data on BSN.

 

So... Random question... After making claims that the vast majority of people posting in this thread aren't reading the words you post, why would you say the above when, if read, the links clearly state:
 

Dragon Age: Origins is an action role-playing game developed by BioWare Edmonton and published by Electronic Arts. It was first announced during E3 2004, and was released on PlayStation 3, Xbox 360 and PC in North America on November 3rd 2009. It is the first game in the Dragon Age franchise, and BioWare's first console game to be released after they were acquired by Electronic Arts.

 

It's just.... odd.
 

And what were you trying to prove with that post full of irrelevant character data?


They are trying to prove that his character data uploaded to BSN, and therefore it should be on the Keep. The problem is, that the data they posted only proves he played DAO(the Witch Hunt DLC, specifically). Not that they were connected to BSN(or EA) at the time of playing, nor that it uploaded correctly.
 

Also I literally kid dig up my past characters on their bloody ****, but the dig doesn't exist for them. Proof?


See above... You're "evidence", isn't really evidence of anything...

 

How about this:  Post a link to your DAO Player Profile Diagnostics page.  Then we'll at least have evidence that you can actually see it, that there are no characters there, and we can go from there.



#32
Tenz83

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So.. Did you use mods or not?

#33
Kyosukedei

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So... Random question... After making claims that the vast majority of people posting in this thread aren't reading the words you post, why would you say the above when, if read, the links clearly state:
 

 

It's just.... odd.
 


They are trying to prove that his character data uploaded to BSN, and therefore it should be on the Keep. The problem is, that the data they posted only proves he played DAO(the Witch Hunt DLC, specifically). Not that they were connected to BSN(or EA) at the time of playing, nor that it uploaded correctly.
 


See above... You're "evidence", isn't really evidence of anything...

 

How about this:  Post a link to your DAO Player Profile Diagnostics page.  Then we'll at least have evidence that you can actually see it, that there are no characters there, and we can go from there.

 

 

1) Cause I made that point originally, which apparently to some people who have replied are ignoring main issue.

 

2) Alan really?? I didn't say they made it a year later, i simpley pointed out that it wouldn't MATTER IF IT WAS. Was repsonding the Ash.

 

 

 

DAO was "made for the PC", but sold on the PC and the Xbox 360 and PS3.  You need to provide a source that says PC sold more than 1/3 of the total sales...  And if only 1/3 of the total sales are on the PC, that means the majority of the people who played DAO played it on a console.

 

And to be generous, I can spot you the 360 and PS3 sales figures:  DAO 360 sales figures, DAO PS3 sales figures.  You just need to provide the PC numbers.

 

Edit: Also, keep in mind, that by February 8th, 2010, DAO had sold, in total, 3.2 Million copies.  Through January 10th, 2010, the two consoles had sold 2 Million copies combined.  So... don't get indignant when people don't believe you when you say the "majority of people played DAO on the PC"...

 

 

 

3) http://social.biowar...na_id=215327635 blank blank and more blank. do all the 000000000 changes reconfig, w/e all the thingies nothing.

 

4) To Tenz yes I used modes for mutliple playthroughs including my first character which is my Elf which is magically on the Keep. A couple I did and a couple I didn't not even detected.

 

Also your justificated Alan, is that cause Bioware went and messed up and can't make it right, its ok to just have the Keep system as it is now? Cause literally every post you've made is you using a cyclical argument and/or saying "nope nope nope".

 

Again it's not a matter of PC or Console or w/e, the point is they clearly didn't make something that works. Honestly if they had even SAID they couldn't do save/decision all the way and just told us straight up probably not having this conversation. Instead they took a roundabout way of dealing with it, and after people spend <insert amount of time> they figure out none of it matters. THAT"S a problem not something to be brushed aside.



#34
Tenz83

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Kyo I looked at the profile diagnostics page you only have one character. Idk who or how your other characters got deleted but I never heard of Bioware deleting characters from players profiles. I msged you your diagnostics page link

#35
AlanC9

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1) Cause I made that point originally, which apparently to some people who have replied are ignoring main issue.
 
2) Alan really?? I didn't say they made it a year later, i simpley pointed out that it wouldn't MATTER IF IT WAS. Was repsonding the Ash.


Nope, you said no such thing. Here's the sequence.
 

Also movieguy, read a save file and having a bug pop up, or consoles not being able to upload is irrelvant when majority of sales/customers of the original game were PC.


This is not true, and you've been called on it by just about everybody.

When asked for a source for your figures, your response was
 

Source? The game was original made for PC, it was PORTED to consoles. I don't even.. do people read?


Which is true, but irrelevant. AshenEndymion pointed out that this was the case, and you responded with:
 

Your point doesn't even... <faceplam> You basically just said what I stated. PC version was made first. Congratz a year later they ported it to console, but before all that they were already saving character data on BSN.


You dropped in the "year later" thing without saying anything about it being some sort of hypothetical. I'm not sure what point you were trying to make, but what you actually posted was nonsense.
 
 

Also your justificated Alan, is that cause Bioware went and messed up and can't make it right, its ok to just have the Keep system as it is now? Cause literally every post you've made is you using a cyclical argument and/or saying "nope nope nope".


I'll try and make my position clearer. The savegame data isn't correct. We were always going to have to review and manually correct some of the choices. So there's no way to avoid making the Keep. The question is whether it's worth working on an import if we're going to manually review the choices anyway. I don't see how that's worth doing.
 

Honestly if they had even SAID they couldn't do save/decision all the way and just told us straight up probably not having this conversation. Instead they took a roundabout way of dealing with it, and after people spend <insert amount of time> they figure out none of it matters. THAT"S a problem not something to be brushed aside.


Bio NEVER said that they were importing saves for DAI. I can see how the Keep's sync feature might confuse someone into thinking that they were, but Bio's repeatedly said that we will have to enter our decisions manually.
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#36
Kyosukedei

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Nope, you said no such thing. Here's the sequence.
 

This is not true, and you've been called on it by just about everybody.

When asked for a source for your figures, your response was
 

Which is true, but irrelevant. AshenEndymion pointed out that this was the case, and you responded with:
 

You dropped in the "year later" thing without saying anything about it being some sort of hypothetical. I'm not sure what point you were trying to make, but what you actually posted was nonsense.
 
 

I'll try and make my position clearer. The savegame data isn't correct. We were always going to have to review and manually correct some of the choices. So there's no way to avoid making the Keep. The question is whether it's worth working on an import if we're going to manually review the choices anyway. I don't see how that's worth doing.
 

Bio NEVER said that they were importing saves for DAI. I can see how the Keep's sync feature might confuse someone into thinking that they were, but Bio's repeatedly said that we will have to enter our decisions manually.

1) What? are you.. what?

2) I never said anything related to sales figures but okay lets say you're correct but how does that go to...

3) Responding with a sarcastitc hyper sentence doesn't make it nonesense, its called referring too. hypothetical = assuming.. so lets say I assumed, point invalid cause the argument made previously was that pc/console saves were too different to scan for flags (which again seriously?)

4) I'm saying your position, though can be seen as correct, is not a excuse for bioware to go fubar it all up when they promised characters/desicions would matter if/when they made future games.

 

5) Bioware ONLY started mentioning that we would have to enter our decisions manually, when they declared the Keep and only if you got in the Alpha did you see this. Everywhere before that they implied, or stated or however you want to interpret "consequences from past games/character will matter" our saves/decision would affect the next game incoming.

 

Which, in the end, the main point was suppose to be "your character matters" (not that anyone truely cares about Hawke). Clearly your character doesn't matter.

 

 

Too Tenz, thanks, though I see that link as corrupted so don't know how that character is even synced up. What also more weird is if i log in and view the page the character isn't there anymore, but when i logout again i see him. fun times.



#37
AshenEndymion

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2) I never said anything related to sales figures but okay lets say you're correct but how does that go to...

 
I'm just going to comment on this...  Did you, or did you not, make a post on October 31st, at 6:29 PM MDT, that reads:

Also movieguy, read a save file and having a bug pop up, or consoles not being able to upload is irrelvant when majority of sales/customers of the original game were PC.


But now you're claiming you've never mentioned sales?

 

As unlikely as it may be, I am now starting to think that you may have deleted the characters from BSN yourself, that you are selectively remembering what happened to them, and that you have decided to blame Bioware for it...


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#38
Hexenkind23

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Isn't it kind of ridiculous to make so much fuss about some, in the end of the line, meaningless character data?

The choices of the past games do matter, you only have to choose them manually again. That's the only disadvantage.
Anything beside that is just for aesthetics, no more, no less.
I can't see why someone would make so much noise and is so pissed off about that it isn't a (fairly bugged) save game import anymore.

Just calm down, relax and try to remember what you did back then in your old playthrough, if not, play it again and then enable those choices in the keep.



#39
AlanC9

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1) What? are you.. what?
2) I never said anything related to sales figures but okay lets say you're correct but how does that go to...

Did I misquote you? If so, where?

3) Responding with a sarcastitc hyper sentence doesn't make it nonesense, its called referring too. hypothetical = assuming.. so lets say I assumed, point invalid cause the argument made previously was that pc/console saves were too different to scan for flags (which again seriously?)

Oh. I see. What misled me is that you were satirizing your own earlier incorrect post, not AshenEndymion's post. I thought you were doubling down on the crazy, rather than making fun of your earlier mistake. I'm still not sure what point you were trying to make with the satire, though.

) I'm saying your position, though can be seen as correct, is not a excuse for bioware to go fubar it all up when they promised characters/desicions would matter if/when they made future games.

It's not like Bio deliberately planned to screw up the DA:O and DA:A savegame flags. But they did, and here we are.

5) Bioware ONLY started mentioning that we would have to enter our decisions manually, when they declared the Keep and only if you got in the Alpha did you see this. Everywhere before that they implied, or stated or however you want to interpret "consequences from past games/character will matter" our saves/decision would affect the next game incoming.


And the decisions will matter; the Keep is how they'll matter.

I don't know what you're talking about with that reference to the alpha. Bio announced the Keep before testing started. It's not like there was some leak from shocked alpha testers.
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#40
movieguyabw

movieguyabw
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I don't know what you're talking about with that reference to the alpha. Bio announced the Keep before testing started. It's not like there was some leak from shocked alpha testers.

 

Just to add to this, Bioware never said that there *would* be a way for the Keep to read earlier savegames.  Their official announcement of the Keep said that they *were looking into* a way of doing that, but that they made no promises.  Article about the *original announcement* of the Keep:  http://www.neoseeker...e-inquisitions/

 


So why can't they just let you transfer your save files? Well, that comes down to the issue of cross-gen compatibility, as well as moving to a new engine. Yes, BioWare is still looking at this option, but even The Witcher devs at CD Projekt have already noted the difficulty of this.

 


 

"Choices in our games are immense, and on occasion subtly perceived.  In some cases, the consequences of decisions you’ve made in a past game won’t reveal themselves until some future story.  Handling all these permutations is complex. Really complex. Tracking all possible prerequisites and potential knock-ons, even just to create the simple acknowledgement of a choice is very detailed — and prone to error.

 

"As an example, an import from DAO to DA2 brought across something in the order of 600 different data points, most requiring complex logic solving to answer correctly the question of “how did the player settle this choice at the end of the game.”  As a result, some current save imports are buggy, which is our fault, and something we’re committed to fixing. Permanently. The Keep allows us to do just that. Users of the Keep won’t have to suffer with these types of logic inconsistencies any longer."


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