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#301
Revan Reborn

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But the Warden Commander is alive, he can't die in the game, can he ?

So bringing that one back wouldn't hurt anyone.

Exactly. Awakening happened, invalidating the option that the Warden is really dead.


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#302
cjones91

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Ahh, depends on POV. From the game's perspective, seeing what mages are capable of and then looking at DA2, where 90% (pulled it from my .., i know) of mages are batshit crazy, I came to a conclusion that it is a defect, and serious one.

Or it could be that Kirkwall mages are just more insane than the rest,that place was a hellhole after all.



#303
Kantr

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Yeah, the tower was an old prison/execution place. Thin fade there too



#304
cjones91

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Says who? Are you implying that tranquil don't have the ability to make decisions? That they don't have free will? Because that's factually incorrect-- their only difference is that they lack an "emotional core." They aren't mentally retarded or anything.

Most tranquil we've seen completely obedient,Karl sold Anders out to the Templars because he was told to.Orwain refused to leave his post despite the Circle being overrun with abominations.If someone ordered a tranquil to have sex with them then they are likely to comply.



#305
leaguer of one

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Or it could be that Kirkwall mages are just more insane than the rest,that place was a hellhole after all.

Or the fact that the place was made to make people crazy due to ancient teventer magic.



#306
leaguer of one

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Most tranquil we've seen completely obedient,Karl sold Anders out to the Templars because he was told to.Orwain refused to leave his post despite the Circle being overrun with abominations.If someone ordered a tranquil to have sex with them then they are likely to comply.

They have no desire to appose or do there own thing.



#307
leaguer of one

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Ahh, depends on POV. From the game's perspective, seeing what mages are capable of and then looking at DA2, where 90% (pulled it from my .., i know) of mages are batshit crazy, I came to a conclusion that it is a defect, and serious one.

Nope. Not even that. A defect is some that reduce or negate the normal abilities of a being or object.  The issue with mages in kirkwall is based on proximity not the individual. One can easily say everyone in kirkwall is crazy. They are not the norm.



#308
Guest_EntropicAngel_*

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Most tranquil we've seen completely obedient,Karl sold Anders out to the Templars because he was told to.Orwain refused to leave his post despite the Circle being overrun with abominations.If someone ordered a tranquil to have sex with them then they are likely to comply.

 

What lore do we have that says that the tranquil are "completely obedient?" And how does Owen REFUSING  to leave, when you tell him to, mean that he's obedient? He's actually NOT being obedient there.



#309
Samahl

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Says who? Are you implying that tranquil don't have the ability to make decisions? That they don't have free will? Because that's factually incorrect-- their only difference is that they lack an "emotional core."

 

Tranquil have the ability to say "no", but they can't give enthusiastic consent because they don't desire anything. At best, they will allow things to happen to them.

 

Also, please don't use ableist slurs.


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#310
Fearsome1

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I'm actually surprised that anyone would not have expected Hawke to play a big part in Inquisition? I seem to recall that although Bioware cancelled their planned DA2 expansion (which would have been called "Exalted March") due to the less that expected sell through of Dragon Age 2, they did later say quite specifically that portions of that content would be integrated into Inquisition.



#311
PlasmaCheese

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Could anyone provide a link about the official confirmation of Warden's absence in DAI? Thank you!

http://forum.bioware...0#entry17414031

There is a tweet, but I cannot find it. I remember seeing it. D: Either way, DG says they will not appear in that post.

Edit: Here's the tweet. No HoF appearance. :c https://mobile.twitt...698114120749056
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#312
pinkjellybeans

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All this warden talk and how they should be in Inquisition... I would hate if they would come up with an excuse to revive the wardens who sacrificed themselves in Origins. I want my warden to be dead, she died like a hero and she's remembered as such.  I'm super happy that this time the warden will get more than a mention and that's all I could ask for!

It's a good thing I didn't kill Leliana otherwise I would be super annoyed about her being alive in Inquisition, even if they have an explanation for that.

 

I still can't understand why some people hate Hawke, but each to their own I guess. I love my female sarcastic rogue Hawke and cannot wait to see her in Inquisition. I'm forever grateful that we can actually choose their personality because I can't imagine my Hawke to have any other personality besides the humorous one.

 

 

 

I love Hawke, and can't wait to see her again. But what I REALLY can't wait for is the possible reunion with Varric.   :crying:

 

This needs to happen, and I'm pretty sure it will! Specially because in the Keep you can choose the relationship Varric had with Hawke. "Varric considers Hawke to be his best friend to this day." *weeps* if Hawke won't be a temporary controllable companion, (s)he will at least be a fifth companion since we saw him/her in fights, so there better be some party banter between Hawke and Varric *_* that bromance, I need it.



#313
Heimdall

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Between Corypheus' influence, Sundermount next door (A mountain named for its sundered veil), the handful of demons sealed beneath it's streets, and the simple fact that the Tevinters designed even the layout of the city according to arcane runes, I think it's safe to say that Kirkwall was a cluster **** waiting to happen.

#314
leaguer of one

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Tranquil have the ability to say "no", but they can't give enthusiastic consent because they don't desire anything. At best, they will allow things to happen to them.

 

Also, please don't use ableist slurs.

First of all  enthusiastic consent is subjective.



#315
Guest_EntropicAngel_*

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Tranquil have the ability to say "no", but they can't give enthusiastic consent because they don't desire anything. At best, they will allow things to happen to them.

 

Also, please don't use ableist slurs.

 

That's nonsense. Emotion is utterly unnecessary for free will. Tell that to Owen.

 

Where did you read that they cannot desire anything?



#316
Samahl

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First of all  enthusiastic consent is subjective.

 

Not entirely. The fact of the matter is, a Tranquil person's "yes" lacks the meaning that a non-Tranquil person's (generally) does.

 

That's nonsense. Emotion is utterly unnecessary for free will. Tell that to Owen.

 

Where did you read that they cannot desire anything?

 

I never said Tranquil lacked free will. They don't desire anything, however, therefore, enthusiastic consent is impossible.

 

"The Tranquil are stripped of their capacity to form anything other than a logical opinion...They are more agreeable and would not normally oppose an authority figure, because they do not possess the desire to object, but if the Tranquil see a logical reason not to follow an order, they do so."

 

Source: http://dragonage.wik..._of_Tranquility



#317
Sifr

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That's nonsense. Emotion is utterly unnecessary for free will. Tell that to Owen.

 

Where did you read that they cannot desire anything?

 

This.

 

Owen enjoyed working in the storeroom, while Pharamond desired to know a way to reverse Tranquility, even if they lacked the normal emotions that are usually associated with those things, such as the satisfication of a job well done or the burning curiosity of a good puzzle?

 

Similarly, there's a journal written by a member of the Tranquil which suggest that - at least in his case - he's far more "happier" in his current state where he's got a sense of purpose and responsibilities, than he ever was a struggling and fearful mage who was unable to master the most basic of spellwork.

 

This is not to say that they cannot be abused by others for their passivity, however, as people have pointed out?



#318
Muspade

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Exactly. Awakening happened, invalidating the option that the Warden is really dead.

That doesn't make sense, Revan. Another Orlesian Warden takes his/her place...



#319
Heimdall

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This.

Owen enjoyed working in the storeroom, while Pharamond desired to know a way to reverse Tranquility, even if they lacked the normal emotions that are usually associated with those things, such as the satisfication of a job well done or the burning curiosity of a good puzzle?

Similarly, there's a journal written by a member of the Tranquil which suggest that - at least in his case - he's far more "happier" in his current state where he's got a sense of purpose and responsibilities, than he ever was a struggling and fearful mage who was unable to master the most basic of spellwork.

This is not to say that they cannot be abused by others for their passivity, however, as people have pointed out?

Enjoyment might be a misleading word, but they do seem to form preferences and derive a sense of satisfaction from fulfilling them.

Also, while they have free will, they tend to be obedient simply because they tend to follow the path of least resistance.

#320
xkg

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That doesn't make sense, Revan. Another Orlesian Warden takes his/her place...

 

You can import your dead Warden into Awakening, if you want.



#321
Muspade

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You can import your dead Warden into Awakening, if you want.

 

That's a bug.



#322
Revan Reborn

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That doesn't make sense, Revan. Another Orlesian Warden takes his/her place...

Learn something new everyday. I honestly never knew that as I never killed my Warden. Either way, this doesn't affect the execution of the game. BioWare could then just as easily use the "Orlesian Warden" to replace the Warden from DAO for the new game. Either way, still having the same result, other than one being severely lacking in development compared to the other. Everybody wins.



#323
Revan Reborn

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That's a bug.

I doubt it's a bug. More than likely BioWare doesn't want to force a person to start with a brand new "Warden" even if they killed theirs in the main game. It's likely practical choice and nothing more, as you really only gimp yourself playing as the Orlesian Warden, versus keeping your level, skills, and all you gear as the original Warden.



#324
Guest_EntropicAngel_*

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Not entirely. The fact of the matter is, a Tranquil person's "yes" lacks the meaning that a non-Tranquil person's (generally) does.
 
 
I never said Tranquil lacked free will. They don't desire anything, however, therefore, enthusiastic consent is impossible.
 
"The Tranquil are stripped of their capacity to form anything other than a logical opinion...They are more agreeable and would not normally oppose an authority figure, because they do not possess the desire to object, but if the Tranquil see a logical reason not to follow an order, they do so."
 
Source: http://dragonage.wik..._of_Tranquility

 

Source: http://forum.bioware...l/#entry5632021
 

You're applying your own interpretation to the events and calling it a retcon? I'd consider that an interesting definition of retcon, to say the least.

Tranquil neither have their memory altered nor are they more susceptible to suggestion than they were previously. They're more agreeable, but that's because Tranquil don't tend to argue-- why would one oppose an authority figure unless there were a logical reason to do so? If someone agrees to do as you ask/demand, does that mean you're controlling their mind? Perhaps if you're Ser Alrik, but I'd argue that's hardly an unbiased source of information.


There's a direct quote from a developer, not a fan statement. You'll note the "nor are they more susceptible to suggestion that they were previously."

Source: http://forum.bioware...d/#entry5491270
 

If you wish. You're the one who claimed they were forced to stay-- I'm simply telling you they're not. They're free to go, and some in fact do if there's a logical place for them elsewhere (which is rare). They're certainly not blind to the fact that the world would not welcome them. I'm also not sure how you equate the loss of emotion with the loss of free will. If the Tranquil saw a reason not to follow an order, they would do so. They are not automotons.


You'll note the "If the Tranquil saw a reason not to follow an order, they would do so."


If you're trying to make this about some meaningless social concept like "emotional consent," however, there's no argument. "Emotional consent" is a manufactured creation, and further its state as the defining line of consent in general is purely arbitrary.



#325
xkg

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That's a bug.

 

Nah. Wasn't.

 

"2.3 – If my PC died at the end of Dragon Age: Origins how are they alive in Dragon Age: Origins - Awakening? (Back to top)
 
If a player wants to, they can import their "Dead Warden" into Awakening and play as them. For the story it's assumed that they didn't make the ultimate sacrifice, instead somehow survived. A player would start as the same level with the same gear as their "Dead Warden". Essentially, if a player doesn't have a problem hand-waiving the story in this regard - neither do we."