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Kamal's erinyes and succubi reskins


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#1
kamal_

kamal_
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Pics at link.

Vault 2.0
http://neverwinterva...succubi-reskins
Nexus
http://www.nexusmods...ter2/mods/970/?

You look.... interesting...

Adds fully retintable and "black" skin colored versions of the erinyes and succubi.

Copy the contents to your module or campaign, then it'll show up as options in the cloth armour variants of the creature (the default is cloth option zero). No 2da editing necessary for the succubus, 2da editing needed for the erinyes. If you don't want a particular model, just delete the files for it. You do not need to have consecutive numbers, so you can only use model 3 for instance, the cloth armor variants only show models that exist. Blueprints are not included.

Because NWN2 uses an n-1 system for appearances in the armor set versus the model name, the model numbers below correspond with the n-1 variation, so the model 3 (files with 3 in their name) is appearance 2. Thus head 3 matches cloth appearance 2. Stock tintmap is used for all models to save file space.



Credit to modder 4760 for the erinyes heads and skeletons. MDBCloner wouldn't clone the heads properly and 4760 had to make the heads and skeletons.
  • rjshae et Loki_999 aiment ceci

#2
rjshae

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What, no nudie mod? :wub:

 

 

Kidding. It looks good; thanks for the addition. :)