If support for variable aspect ratio is not in the game, I'd suggest that it would be good for it to be. Recently we had the Evil Within and I think that game was detracted by the fixed aspect ratio, and even with console editing you couldn't change the base render from 16:9 aspect ratio so those of us with slightly wider resolutions saw some pretty ugly black bars in all directions.
I know Dragon Age series has traditionally supported multiple resolutions but the Mass Effect series you had limited support for aspect ratios so who knows what DA:I will end up? But I suggest the ability to select your own aspect ratio, or do what Blizzard does and have a fullscreen windowed mode available so the game renders at your monitor's native resolution.
Just for the record I'm running a monitor with 17:9 aspect ratio. Alot of games unfortunately don't support this aspect ratio.





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