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Wynne's fate


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28 réponses à ce sujet

#1
Yemeth

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Hi all, since open beta started it is impossible to set Wynne to "died during Broken Circle" without both agreeing to Cullen's request to wipe out the mages and Isolde sacrificing herself. However, neither is necessary for Wynne to die.

 

In my playthrough, I declined Cullen's request, set out to save the mages, but agreed with Morrigan that she "may have a point" when it comes to the mages letting themselves be subjugated. Cp. here, towards the end of the video: (sorry for Wynne's bad hair day)

 

Wynne attacked the warden over the fact that he listens to an apostate. You can side with the mages and still get this result simply because of that dialogue.

 

I also saved Connor with the aid of the Circle mages - Isolde did not have to sacrifice herself.

 

So I suggest to make it available (as it was before open Beta) to set Wynne to "killed during Broken Circle" while declining Cullen's request and saving Connor without any losses.

 

Cheers


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#2
Antergaton

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The Wynne tiles and Broken Circle are messed up at the moment anyway, I'm sure they will all get sorted soon. What I will say is that I've played this game a lot and didn't even realise such an event could take place, just never considered to kill Wynne to get through. :P



#3
Jagrevi

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re: Antergaton

 

To be fair, I made that same decisions, but I didn't "mean to kill that old woman". I meant that Morrigan "may have been right with respects to her assessment on the complicity of the mages to some degree". So she died on accident (I wish more companions could 'die on accident' more often). Luckily, I also managed to not understand how to save Irving since no one was there to remind me about the litany, so the whole circle was cleansed by default, and this change in the auto-solver did not affect my worldstate. That being said, it is ... unfortunate that an additional restriction was put in place with the auto-solver that shouldn't be there. That's always a dangerous thing to implement at this stage, for reasons this incident should make clear. I agree this change needs to be undone.



#4
Skyrunner_Morgan

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Story and Lore wise, Wynne died when she transferred the Spirit of Faith that kept her alive into Evangeline. Alternatively she was killed by the Warden when he/she decided to use the Right of Anullment on the Circle or agreed to kill the mages after speaking with Cullen, the last version is the Warden killing Wynne when he/she defiles the Urn of Sacred Ashes.

The Keep just offers you the options of importance weather or not you recruited her, killed her or if she's alive. The choice of "Wynne died in Broken Circle" means the Warden either killed her when he/she agreed with Morrigan or Cullen or attacked her on sight after the Warden didn't take too kind to Wynne's threats that she will "strike you down where you stand". The final option is if the Warden agrees on decimating the Circle either for sport or to prevent abominations from escaping.

It doesn't give you the options of what she did after the Blight ended however. Wynne either travels with Shale or stays a while in Court at Denerim then leaves suddenly one day without saying why.

The choices in the Keep are well and done, thus there is no great need to work on that particular section of the companions.



#5
crowskin

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Hi all, since open beta started it is impossible to set Wynne to "died during Broken Circle" without both agreeing to Cullen's request to wipe out the mages and Isolde sacrificing herself. However, neither is necessary for Wynne to die.

 

In my playthrough, I declined Cullen's request, set out to save the mages, but agreed with Morrigan that she "may have a point" when it comes to the mages letting themselves be subjugated. Cp. here, towards the end of the video: <snip> (sorry for Wynne's bad hair day)

 

Wynne attacked the warden over the fact that he listens to an apostate. You can side with the mages and still get this result simply because of that dialogue.

 

I also saved Connor with the aid of the Circle mages - Isolde did not have to sacrifice herself.

 

So I suggest to make it available (as it was before open Beta) to set Wynne to "killed during Broken Circle" while declining Cullen's request and saving Connor without any losses.

 

Cheers

 

Report it via the feedback button. That's the most reliable way for the devs to be aware of a plot conflict.


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#6
AshenEndymion

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Story and Lore wise, Wynne died when she transferred the Spirit of Faith that kept her alive into Evangeline. Alternatively she was killed by the Warden when he/she decided to use the Right of Anullment on the Circle or agreed to kill the mages after speaking with Cullen, the last version is the Warden killing Wynne when he/she defiles the Urn of Sacred Ashes.
The Keep just offers you the options of importance weather or not you recruited her, killed her or if she's alive. The choice of "Wynne died in Broken Circle" means the Warden either killed her when he/she agreed with Morrigan or Cullen or attacked her on sight after the Warden didn't take too kind to Wynne's threats that she will "strike you down where you stand". The final option is if the Warden agrees on decimating the Circle either for sport or to prevent abominations from escaping.
It doesn't give you the options of what she did after the Blight ended however. Wynne either travels with Shale or stays a while in Court at Denerim then leaves suddenly one day without saying why.
The choices in the Keep are well and done, thus there is no great need to work on that particular section of the companions.

 
The bolded part of your post is the issue.  You cannot choose that in the Keep, at the moment.  If you do, the game assumes you Killed Irving.  And if you choose to save Irving, the Keep assumes you didn't recruit Wynne(which keeps her alive), or you did and she's alive and well.
 
It should also be pointed out that you can't choose to agree/disagree with Cullen's Request and do the opposite with regards to Irving, either.  So you can't "forget" to use the Litanny after saying "no", nor can you say "yes" to Cullen and have a "what have I done" moment with Wynne, and save Irving...
 
So the idea that there's "no need to work on that particular section" is completely wrong...



#7
Tielis

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I am also waiting for them to fix the Wynne situation.  One of my Wardens killed Wynne at the beginning of Broken Circle but sided with the mages and let Irving live.



#8
unclee

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I don't see them adding this TBH. Regardless of what you did in Origins, like Leliana, in canon Wynne survives the events of the game. Her death comes in Asunder. If they want to use Evangelion in future titles her canon back story is that Wynne gave her life to save her.

Honestly, I kinda wish they'd have left out the choices on Leliana and Wynne's fate from the Keep. They're just too heavily tied into canon to really matter what the player did in Origins.

#9
devSin

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Actually, David's said that there's an explanation for Leliana being alive for players who thought they killed her, so it very well could come up in Inquisition.

Same with Wynne, if the subject of her death comes up during the game. Unlike the games, the books aren't "canon" (the events still happened, but the specifics may differ for your playthrough), so Evangeline would have some other story if she appeared in the world of a player who iced Wynne in Origins (which would need to be determined by the Keep).

#10
Ferretinabun

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I'm firmly sticking by the 'no canon' rule. The book writers had to pick A version of events to make their stories coherent, but that does not mean the one they are using is canon. The books are just a 'spin-off' to the games, if you like.


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#11
Moirin

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I'm having this problem too (I already reported it in the feedback), in one of my games I killed Wynne when first encountering her at the beginning of "The Broken Circle", therefore never recruiting her, but I still saved the mages. The Keep won't let me make this decision anymore. :unsure:

 

Be sure to report this via the feedback everyone, the more people that report it the more likely it'll get fixed.



#12
Yemeth

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Regarding Wynne being alive in Asunder, her death would be easy to retcon - the spirit could have saved her once more, or prevented her from actually dying at the hands of the warden. That would be fine, I just think the warden's action should be reflected in the Keep.



#13
AshenEndymion

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Regarding Wynne being alive in Asunder, her death would be easy to retcon - the spirit could have saved her once more, or prevented her from actually dying at the hands of the warden. That would be fine, I just think the warden's action should be reflected in the Keep.

 

It'd be easy to retcon if she dies at the Urn like Leliana... It'd be hard to retcon if Wynne dies in an annulled Circle.  Very hard.  Though still possible.



#14
Yemeth

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It'd be easy to retcon if she dies at the Urn like Leliana... It'd be hard to retcon if Wynne dies in an annulled Circle.  Very hard.  Though still possible.

 

You're right in that she would lie around in plain sight and it should become evident quickly if she's not dead - true. Still, the spirit may be a means of bringing her back.

 

Nevertheless, there is the option to kill her during Broken Circle, so it should be possible to remove the new (false) restrictions from that outcome.



#15
JWvonGoethe

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I had the opposite problem: I didn't agree with Cullen that the mages should be killed, meaning Wynne didn't attack the Warden so she stayed alive. However, I made my Warden not use the Litany in the fight against Uldred. That caused the death of Irving. So the tiles should be:

 

1. Disagreed with Cullen.

2. Wynne is alive.

3. Irving is dead.

 

However, the Keep wrongly detects a conflict between tiles 2 and 3. It should be possible to have Wynne alive and Irving dead.


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#16
Sith Grey Warden

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My very first playthrough, I agreed to Cullen's request, meaning I had to kill Wynne. During the battle with Uldred, I didn't want to have to deal with more abominations, so I used the Litany. When speaking to Gregoir at the end, I deferred to his judgment since the Knight-Commander would know more of these things than I would.

This state needs to be recognizable in the Keep.

#17
Swiftgold

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I had (and reported) this same issue my first playthrough as well. Was neutral on saving the mages in the dialogue, which made Wynne attack and get killed, but ended up using the litany and saving Irving and the mages in the fight. Can't set Wynne as dead and the mages as saved at the same time currently in the Keep. Hopefully it will be fixed to be possible, for accuracy's sake...



#18
thul

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Yeah. This is a new bug that came with the open beta release. I reported it in the feedback tool and sent them a note on twitter. Hopefully they fix it again. My Warden is a full on mage supporter. Wynne got uppity and had to be cut down. She should stay dead. :)

#19
Reinara

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I really loved that part where you cut Wynne down when playing as a mage warden because it allows you to have the warden express how much they hated the Circle or Wynne herself, yet could change their mind about annulling the entire Circle when faced with the potential of killing their mentor/Irving. So I was really surprised and a little peeved when the Open Beta started and it turns out I couldn't keep that choice of shanking Wynne without killing Irving too and promptly reported it in the beta feedback, so here's to hoping they'll fix this before Inquisition is out :x



#20
Tielis

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Just wondering, will we get a banner across the top when they fix this?  I'm not even going to bother trying to input the rest of my worldstates until they do.



#21
Devil's Avocado

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Just wondering, will we get a banner across the top when they fix this?  I'm not even going to bother trying to input the rest of my worldstates until they do.

At the top of this forum? Yes they usually announce when the Keep is updated. Also on twitter.



#22
AshenEndymion

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At the top of this forum? Yes they usually announce when the Keep is updated. Also on twitter.

 

They'll announce when the Keep is updated, but the Keep Team hasn't really ever announced when specific issues are fixed(save for synching).

 

I'm more surprised that there's been nothing yet about whether or not the deal with Wynne and the Broken Circle is a bug to begin with...  After all, I figured that with the whole "one romance" bit, you shouldn't be allowed to have a non-OGB with Morrigan if you romanced Leliana, but according to some Inquisition Devs, that's not supposed to be the case...  Something similar may be the reason for the change to the Broken Circle choices...



#23
Tielis

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Well, thul is correct.  I never had a problem with this until the open beta build.

 

And it is a legitimate choice in the game, as the video above shows.  Wow, that would be insane if they don't allow what is doable in the actual game.



#24
Yemeth

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Still not fixed. A shame really as I will probably have to import an incorrect (but possible in DA:O) world state into my game.

 

Well, seems I'm bound for headcanon regarding Wynne's second resurrection. Not a total disaster, as I liked Evangeline in Asunder and thus my Warden did not inadvertently cause the death of a likable character :D



#25
Natureguy85

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I'm firmly sticking by the 'no canon' rule. The book writers had to pick A version of events to make their stories coherent, but that does not mean the one they are using is canon. The books are just a 'spin-off' to the games, if you like.

 

Well those books sometimes are made canon, but I refer to them as secondary media, with the games being primary media. The games override anything in the books and anything plot relevant to the games must be in the games.


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