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Is Lord Seeker Lambert alive?


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#251
Esteed789

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It doesn't really matter how many mages survived in Ferelden's circle, it's still not acceptable. What about those charming children with Wynne when you meet her? They are obviously no abominations. Wynne says she'll fight you if you side with the Templars and propose the Right of Annulment because in addition to the innocent mages in the Tower, even the children would get killed. It would be murder, even in Ferelden's circle.

 

I addressed this in my reply a few posts up.  I agree it's still murder, but sometimes the only choice you've got is murder on the small scale or allowing murder on a larger scale.  Choosing the latter because you didn't want to commit the former is at best criminal negligence.  Completely understandable criminal negligence, but all the same...



#252
herkles

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EDIT:  herkles, do you remember which entry you saw that in?  I'd never heard anything about that, and that would certainly have a bearing on my feelings on the matter.

 

The circle of magi article. It mentions another circle in Jainen, which itself is in the region of the waking sea banorn. 



#253
Esteed789

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The circle of magi article. It mentions another circle in Jainen, which itself is in the region of the waking sea banorn. 

 

Well I'll be damned.  Sorta wish they'd mentioned that one in the game somewhere.  Thanks!



#254
Jazzpha

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If a small town in the US somewhere was overrun by zombies, let's say, I'm pretty sure most everyone would be on board with napalming the place from a very high altitude in order to stop the spread of virulent, flesh-eating undead monstrosities. And if a couple of innocent people got caught in the crossfire, the general public would mourn them for a few days. And as soon as enough time had passed, the people of the country would by-and-large have forgotten about those few innocents, and would just be glad that they'd been spared the horrible reality of a zombie infestation in their own backyard.

 

I hate fatalism just as much as the next idealist, but sometimes you need to look the inherent self-preservation instinct we all war with in the face and call it what it is. For every one person who is truly and purely a selfless idealist, even under fire, there're at least a thousand people whose best intentions crumble to dust when **** starts getting real. I'm pretty sure that if the Ferelden Circle had been Annuled in the wake of Uldred's atrocity, the collateral mage damage would have been deemed "acceptable losses" by pretty much everyone if the Warden hadn't shown up to save the day.



#255
Esteed789

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If a small town in the US somewhere was overrun by zombies, let's say, I'm pretty sure most everyone would be on board with napalming the place from a very high altitude in order to stop the spread of virulent, flesh-eating undead monstrosities. And if a couple of innocent people got caught in the crossfire, the general public would mourn them for a few days. And as soon as enough time had passed, the people of the country would by-and-large have forgotten about those few innocents, and would just be glad that they'd been spared the horrible reality of a zombie infestation in their own backyard.

 

I hate fatalism just as much as the next idealist, but sometimes you need to look the inherent self-preservation instinct we all war with in the face and call it what it is. For every one person who is truly and purely a selfless idealist, even under fire, there're at least a thousand people whose best intentions crumble to dust when **** starts getting real. I'm pretty sure that if the Ferelden Circle had been Annuled in the wake of Uldred's atrocity, the collateral mage damage would have been deemed "acceptable losses" by pretty much everyone if the Warden hadn't shown up to save the day.

 

Let's also agree that the only reason the Warden even can save the Circle is because they're our PC.  The Warden was certainly capable, as were our companions, but if a small army of highly trained warriors with special abilities tailor-made to fight out of control magic and abominations can't save the tower, it is exceedingly unlikely that four less experienced adventurers are going to be able to do it.  But that would have limited player agency, so we get to save the Circle if we choose.


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#256
Jazzpha

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Let's also agree that the only reason the Warden even can save the Circle is because they're our PC.  The Warden was certainly capable, as were our companions, but if a small army of highly trained warriors with special abilities tailor-made to fight out of control magic and abominations can't save the tower, it is exceedingly unlikely that four less experienced adventurers are going to be able to do it.  But that would have limited player agency, so we get to save the Circle if we choose.

 

Another very good point. Any scenario involving a PC has to take into account that there is always a way for the PC to prevail over a given challenge, unless previous choices (still enacted by the PC themselves, so the PC's agency remains God-tier) bar the PC from prevailing.



#257
herkles

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Let's also agree that the only reason the Warden even can save the Circle is because they're our PC.  The Warden was certainly capable, as were our companions, but if a small army of highly trained warriors with special abilities tailor-made to fight out of control magic and abominations can't save the tower, it is exceedingly unlikely that four less experienced adventurers are going to be able to do it.  But that would have limited player agency, so we get to save the Circle if we choose.

 

agreed. it is also why as a PC Mage, you are a rather rare mage who lacks the following drawbacks. 

 

  • being able to be possessed/being an abomination. 
  • hearing voices from the fade 
  • the chance to be addicted to lyrium.
  • dreaming of the fade everynight(more so then normal) 

 

I honestly think players might have a different view of mages if they had to suffer the same things that mages in the lore do.


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#258
Esteed789

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agreed. it is also why as a PC Mage, you are a rather rare mage who lacks the following drawbacks. 

 

  • being able to be possessed/being an abomination. 
  • hearing voices from the fade 
  • the chance to be addicted to lyrium.
  • dreaming of the fade everynight(more so then normal) 

 

I honestly think players might have a different view of mages if they had to suffer the same things that mages in the lore do.

 

I had a similar reaction while reading Last Flight.  I'd been pretty anti-Harrowing as a thing at all until I read that, with it's descriptions of Isseya hearing demons pretty much every single time she cast a spell.  I was like, "Wait, they hear demons every time they cast a spell?  Oh.  Well...I guess the Harrowing makes a lot more sense now."



#259
Jazzpha

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I had a similar reaction while reading Last Flight.  I'd been pretty anti-Harrowing as a thing at all until I read that, with it's descriptions of Isseya hearing demons pretty much every single time she cast a spell.  I was like, "Wait, they hear demons every time they cast a spell?  Oh.  Well...I guess the Harrowing makes a lot more sense now."

 

Truth. Also, that moment in Asunder where Rhys feels the potential power of about seven demons calling out to him at once was pretty sobering. He managed to (barely) resist, of course, but I feel like that had as much to do with plot necessity as it did with Rhys' internal strength/resolve.



#260
themugen

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It's been a while since I read Asunder, but I'm curious.  I know that Adrian is a spokeswoman for the Libertarians, but her actions in the book...don't they make her more along the lines of a Resolutionist?  She seemed, from what I remember, to support Mage freedom at all costs, even going so far as to frame Rhys for murder. Or was she more for simply splitting from the Chantry?

 

As for Lord Seeker Lambert.  I hope he's alive because he'd make a good enemy.  Perhaps a spirit similar to the one that Wynn passed to Evangeline saved him after Cole killed him.  Since he was a threat to Rhys I doubt Cole would let him live...however, was that the "Cole" we knew throughout the book at the end.  I seem to remember him acknowledging that he wasn't Cole.

 

Anyway, good book, highly recommended.  



#261
Esteed789

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It's been a while since I read Asunder, but I'm curious.  I know that Adrian is a spokeswoman for the Libertarians, but her actions in the book...don't they make her more along the lines of a Resolutionist?  She seemed, from what I remember, to support Mage freedom at all costs, even going so far as to frame Rhys for murder. Or was she more for simply splitting from the Chantry?

 

As for Lord Seeker Lambert.  I hope he's alive because he'd make a good enemy.  Perhaps a spirit similar to the one that Wynn passed to Evangeline saved him after Cole killed him.  Since he was a threat to Rhys I doubt Cole would let him live...however, was that the "Cole" we knew throughout the book at the end.  I seem to remember him acknowledging that he wasn't Cole.

 

Anyway, good book, highly recommended.  

 

The way I read it is that the spirit either created a body (don't ask me how) or inhabited the dead body of the real Cole.  I suspect something more along the lines of the former given the holes in "his" memory, but I'm not confident enough of that to say it for certain.  Either way, by the time we meet Cole in Asunder the spirit has convinced itself that it is Cole, and spends most of the book believing that.  That changes as more and more evidence mounts, with the ultimate revelation being the point where Lambert used the Litany on it and then drove the point home.  When it realized this, it lost cohesion as "Cole" and discorporated, but still had enough sense of self to pull itself back together for the last scene.  By then it's accepted what it is, which is why he acknowledges that he's not Cole.


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#262
berrieh

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The rest of your post would just involve my rehashing prior arguments to reply, so I won't.

 

 

So despite the fact that I cited areas the book explicitly said you were incorrect, you will not actually concede things like it was impossible for Lambert to be involved in the assasination? I understand if you haven't read the book recently you might have made an honest mistake, but the fact that evidence outlined from the narrative does not change your opinion does frustrate me.

 

For this, however, I must strongly disagree on all counts. I don't see the templars' purpose as unnecessary, I see it as horrendously and frequently willfully mismanaged. Mages need guardians like countries need governments; that doesn't mean that every person or institution that fulfills that role is good or worthy.

 

As for templars who commit atrocities... everyone involved in involuntary Tranquility, everyone involved in Annulment, everyone who orders unprotected Harrowings. The list is not a small one, and that's only for actions that are legal. You don't have to be a bad person to uphold a bad system, and you don't have to be a bad person for your death to be necessary if you fight for a bad system. You can't be a good person and do either of those, but good people are rather rarer than bad.

 

Then I misunderstood your view. I apologize. My view is also that the Templars were mismanaged, and that is why I see no reason to paint every Templar with the same brush - change the management, allow the rise of the moderate ones, and have a reasonable discussion on reforming the Order and the Circle, and we're good. I never said everyone that fulfilled the role was good or worthy - I said some of them were after your views seemed to propose none of them were. 

 

Let me address some of these atrocities:

 

1. Tranquility) This is basically supposed to be a more merciful fate than death. Whether it is or isn't depends on your point of view. Mages can choose it in lieu of a Harrowing OR it can be chosen for them if they are seen as too weak or are known to have broken laws and participated in dangerous magic. I do not believe even the crime of attempted escape or any lesser crimes than blood magic generally lead to being made Tranquil (Anders is proof of that, in Awakening; he has already escaped and been caught a couple of times, and many mages in DA2 are proof of that as well). There may have been some trespasses of that nature in DA2, including Karl, but we are unsure and I wouldn't consider the extremes of Kirkwall official policy, as it is stated in lore time and again that Kirkwall represents an extreme. I support the researching of Tranquility to see if it can be made more humane; I support giving mages a choice between tranquility and death if they have committed blood magic or some sin that must be punished with it; but, unfortunately, it seems a necessary evil. I do think the Order and First Enchanter (in normal times, the FE must approve tranquility, as we see in Ferelden in DAO) are considering it a mercy to make a mage who is too weak for a Harrowing tranquil, but I do think the mage deserves to choose for him/herself, though they should TELL the mage, "We don't expect you to pass this and we recommend tranquility to save your life." I think the danger of this and the reason the Harrowing is done suddenly at secret, and the reason they cannot "practice" it per se to see if they would succeed (see the Harrowing section below) is because mages would be more driven to escape, including using means of blood magic like Jowan if they realized their time was coming and they might have to choose between tranquility or death. 

 

2. Annulment is not always wrong. In Ferelden, it was a perfectly reasonable approach. Sometimes you must harm a few to save many - to allow abominations or demons out into the world at large would be a larger crime, and if the PC had not come along and been the special snowflake we are, it likely would have been impossible to cleanse the Tower. And it is worth noting many Templars died inside the tower and more would have died as they cleansed it, likely. The only reason we could manage the situation happily is player agency. Now, the annulment in Kirkwall is certainly unreasonable, and Templars stand against Meredith, asking her to accept mages who surrender peacefully at various points and eventually turning against her. The fact that they don't turn against her immediately in the midst of a terrorist attack and confusion is not an issue for me because I understand that human beings are not machines and they did not have any time to contemplate, many may not even know what had truly happened, and there do seem to be a lot of mages who turn to blood magic during (whether they had never touched it before, I don't know - and if they had been practicing for such a confrontation, the Order likely did push or nudge them towards it; bad stuff on both sides) so they are essentially fighting blood mages. When mages surrender, Cullen says NOT to cut them down. And the other Templars don't. Additionally, Meredith isn't just normal-corrupt, she is actually driven mad by red lyrium - the same stuff that made Varric's brother turn on him. You can't really compare her actions to that of a normal Templar. That said, annulment should have many more failsafes. One commander should not be able to call it; technically, I don't think they are by law, but the Order should have that made clear to them. 

 

3. I will discuss the Harrowings below. 

 

As to "only for actions that are legal," I will point out, since this was a thread about Lambert, that he did not rule out the possibility the murderer of mages was a Templar and he seemed perfectly happy to punish anyone who he suspected. (He had every reason to suspect Rhys.) We have no reason to believe he was okay with routine abuses under his watch. Nor do we believe even Meredith is since many Templars who do so are clearly hiding their actions from her. 

 

 

Meredith had no clue about Orsino.  All she had were the actions of a mage not associated with the Kirkwall Circle, and a handful of isolated incidents over the last few years.  That wasn't an infestation, and her call for Annulment was absolutely invalid.

 

The Uldred situation is more tricky, I'll grant you.

 

It should also be noted that legally Meredith had no clear right to call for Annulment, as a Templar-Commander is not supposed to call for it on their own. This is why at Ferelden, they were waiting on word. And that was during a Blight. But she was Red Lyrium Crazy. As to "a mage not associated with the Kirkwall Circle" - since Anders had clearly been passing information back and forth with the Circle and influencing them and helping mages escape, I wouldn't go that far. He was not in the Circle but he did not lack association there. That no one in the Circle was involved in the Chantry incident only a few people know. 

 

Have at least two mages, one apprentice and one more powerful mage hidden nearby to kill the demon in question if the apprentice seems seriously endangered.

 

The problem here is that if the candidate discovers the presence of these other two mages, it invalidates the entire test.  If a way could be found to guarantee no candidate will ever detect the presence of these two hidden mages, I'd be fine with it, but until then it creates too much of an issue there.

 

This is the problem, as Esteed says. Though I don't really understand why they cannot undergo a "practice Harrowing" this way before the real one and then have a more informed choice about Harrowing (potential death) vs. Tranquility. 

 

It's been a while since I read Asunder, but I'm curious.  I know that Adrian is a spokeswoman for the Libertarians, but her actions in the book...don't they make her more along the lines of a Resolutionist?  She seemed, from what I remember, to support Mage freedom at all costs, even going so far as to frame Rhys for murder. Or was she more for simply splitting from the Chantry?

 

As for Lord Seeker Lambert.  I hope he's alive because he'd make a good enemy.  Perhaps a spirit similar to the one that Wynn passed to Evangeline saved him after Cole killed him.  Since he was a threat to Rhys I doubt Cole would let him live...however, was that the "Cole" we knew throughout the book at the end.  I seem to remember him acknowledging that he wasn't Cole.

 

Anyway, good book, highly recommended.  

 
Resolutionist is not a Fraternity of its own but a select group of Libertarians. 
 
From the Wiki: "
  • Libertarians desire the Circle to become an autonomous, self-regulating order without Chantry involvement at any level. While many Libertarians advocate the use of peaceful means to ensure their independence, such as a bill of secession they proposed to the College of Magi in 9:31 Dragon, at least one subgroup, the Resolutionists, are willing to pursue violent means to their ends. Libertarians countUldredAdrian and Jeannot among their number. By 9:40 Dragon they are represented in the College of Magi by Adrian."
 
So, she is both a Libertarian and a Resolutionist. But as she is the leader of the Libertarians at this point, it is reasonable to say that Libertarians are trending toward Resolutionist and are complicit in those actions, unless they leave the fraternity as Rhys did (though some may not know of her actions, of course, and be doing so unknowingly). 
 
And, no it wasn't "Cole" per se - it seemed to be the Spirit himself. 

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#263
Medhia_Nox

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@Esteed789:  It's interesting - coming from a Warhammer background - I had actually always assumed that the mages in DA were always being harassed by demons.

 

The interesting thing is - in the Warhammer IP... while demons ARE attracted to mages and magic (or psykers in 40K) - they don't necessarily hear them when spells or powers are being used.  

 

Which, in many ways, makes life worse for the DA mage.

 

This ALSO explains why some mages welcome Tranquility - instead of just handwaving to brainwashing.  A believe not an insignificant number of people would resort to Tranquility if they knew, just beyond some unseen barrier, were a horde of malevolent entities waiting to flood into your body and carve you out. 

 

===========

 

The question for me isn't whether there should be a Harrowing (there should be a yearly Harrowing in my opinion) - but "why" the Harrowing seems so untrained.  

 

The concept that "at any minute you could be attacked" is a valid one - but it's something you could get across with training as well and not just some spur of the moment demon party.  

 

I'm also curious why the Circles don't have mages prepared to enter the Fade and crush demons in the event of a possession.  I'd personally call them Exorcists - but that's just head canon flavoring.  We know we can do it for Connor - and evidently he turns out okay.  Templars could still be a last line of defense at a Harrowing in the event all the mages are compromised.  

 

===========

 

@Xilizhra:  You're so quick to condemn Harrowings, Annulments and Tranquility - and they are absolutely abused. 

 

But then, you overlook any time a mage commits attrocities as a solitary event.... 

 

Here are some DA mage attrocities:

- Trafficking with spirits

- Blood magic

- Weakening the Veil (every spell weakens the Veil - so it's not the same as mass slaughter) 

 

Each one of these things "can" be used benignly (Blood Magic would be like Annulments - almost universally unacceptable) - but strict control and monitoring - and punishment should be in place for anyone even so much as entertaining them.  

 

Yet - somehow I'd doubt you'd agree on the same level as you'd want the Templars punished.


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#264
Dark Helmet

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===========

 

The question for me isn't whether there should be a Harrowing (there should be a yearly Harrowing in my opinion) - but "why" the Harrowing seems so untrained.  

 

The concept that "at any minute you could be attacked" is a valid one - but it's something you could get across with training as well and not just some spur of the moment demon party.  

 

I'm also curious why the Circles don't have mages prepared to enter the Fade and crush demons in the event of a possession.  I'd personally call them Exorcists - but that's just head canon flavoring.  We know we can do it for Connor - and evidently he turns out okay.  Templars could still be a last line of defense at a Harrowing in the event all the mages are compromised.  

 

===========

It is important to remember that the only reason we COULD save Connor was because he willingly agreed to be possessed.

 

Most demons seem to take control by force and that can only be undone by killing the abomination.



#265
Xilizhra

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The problem here is that if the candidate discovers the presence of these other two mages, it invalidates the entire test.  If a way could be found to guarantee no candidate will ever detect the presence of these two hidden mages, I'd be fine with it, but until then it creates too much of an issue there.

I'm willing to sacrifice the whole surprise thing. It leads to far too much lethality.

 

@Xilizhra:  You're so quick to condemn Harrowings, Annulments and Tranquility - and they are absolutely abused. 

 

But then, you overlook any time a mage commits attrocities as a solitary event.... 

 

Here are some DA mage attrocities:

- Trafficking with spirits

- Blood magic

- Weakening the Veil (every spell weakens the Veil - so it's not the same as mass slaughter) 

 

Each one of these things "can" be used benignly (Blood Magic would be like Annulments - almost universally unacceptable) - but strict control and monitoring - and punishment should be in place for anyone even so much as entertaining them.  

 

Yet - somehow I'd doubt you'd agree on the same level as you'd want the Templars punished.

Funny thing, the Circle doesn't practice any of that as a matter of policy. I've never wanted to destroy the templars because of their abuse of the rules; I want to destroy them because even using their rules properly leads to far too much atrocity.



#266
Medhia_Nox

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@Xilizhra:  As do the things I mentioned for mages.

 

Spirits are completely alien - and this entire game is about how they're incompatible with Thedas.  Trafficking with them - should be a crime against humanity.

 

Blood magic - even ignoring the mentally unhealthy habit of cutting ones self to feel powerful - that it inevitably leads to cavorting with demons, blood sacrifice and mind domination - should make it a crime against humanity.

 

As for magic - there is no arguing that magic, even a little, is pollution.  Now - small amounts - dozens or even hundreds of spells - can seemingly be managed by Thedas' environment.  But mages should be called to task for their magical use, and for me this would be the biggest reason why they can't just live wherever they want.  Other people should not have to deal with you polluting their environment by weakening the Veil around their town - even a little. 

 

They are policy... abominations, blood magic and free use of magic are all regulated and rightfully so.. but you seem to want them to be done anywhere, at any time, by any mage who pleases. 


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#267
Xilizhra

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@Xilizhra:  As do the things I mentioned for mages.

 

Spirits are completely alien - and this entire game is about how they're incompatible with Thedas.  Trafficking with them - should be a crime against humanity.

 

Blood magic - even ignoring the mentally unhealthy habit of cutting ones self to feel powerful - that it inevitably leads to cavorting with demons, blood sacrifice and mind domination - should make it a crime against humanity.

 

As for magic - there is no arguing that magic, even a little, is pollution.  Now - small amounts - dozens or even hundreds of spells - can seemingly be managed by Thedas' environment.  But mages should be called to task for their magical use, and for me this would be the biggest reason why they can't just live wherever they want.  Other people should not have to deal with you polluting their environment by weakening the Veil around their town - even a little. 

 

They are policy... abominations, blood magic and free use of magic are all regulated and rightfully so.. but you seem to want them to be done anywhere, at any time, by any mage who pleases. 

Actually, no. My only interest is in seeing the destruction of the Templar Order and the mages existing under a fair and representative government. Working out the issues you mentioned can definitely be done with the latter.



#268
Esteed789

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I'm willing to sacrifice the whole surprise thing. It leads to far too much lethality.

 

Funny thing, the Circle doesn't practice any of that as a matter of policy. I've never wanted to destroy the templars because of their abuse of the rules; I want to destroy them because even using their rules properly leads to far too much atrocity.

 

If you sacrifice the surprise thing, you invalidate the test.  Demons in the real world aren't going to send you a memo 24 hours before they try to possess you.  You can teach an apprentice about possession and demonic temptation all day, but we all know there are some things you have to experience to really understand.  The Harrowing is an example of an ugly thing that I think is ultimately a necessary evil, considering that mages will be harried by demons not just in their dreams, but every time they fire up a spell.



#269
Xilizhra

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If you sacrifice the surprise thing, you invalidate the test.  Demons in the real world aren't going to send you a memo 24 hours before they try to possess you.  You can teach an apprentice about possession and demonic temptation all day, but we all know there are some things you have to experience to really understand.  The Harrowing is an example of an ugly thing that I think is ultimately a necessary evil, considering that mages will be harried by demons not just in their dreams, but every time they fire up a spell.

Do you know who else doesn't send you a memo 24 hours before trying to kill you? Terrorists. Do you know what we still don't do to our own soldiers in training? Shoot them dead or blow them up.



#270
Esteed789

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As for magic - there is no arguing that magic, even a little, is pollution.  Now - small amounts - dozens or even hundreds of spells - can seemingly be managed by Thedas' environment.  But mages should be called to task for their magical use, and for me this would be the biggest reason why they can't just live wherever they want.  Other people should not have to deal with you polluting their environment by weakening the Veil around their town - even a little. 

 

Highlighting this specifically because I think it does get to one of the problematic aspects of having the Chantry (not templars, specifically the Chantry) involved in raising young mages in the Circle.  If you constantly hammer home the idea that magic is a pollution, a curse, a sign of your god's displeasure, a monstrosity, into the minds of impressionable young mages, you shouldn't be at all surprised when they turn out to be monsters.



#271
Jazzpha

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Do you know who else doesn't send you a memo 24 hours before trying to kill you? Terrorists. Do you know what we still don't do to our own soldiers in training? Shoot them dead or blow them up.


But we do train them under conditions that are as mentally harrowing and as close to simulating that environment as we can without actually doing them bodily harm.

Regardless, this is a faulty analogy because demon possession, as usual, is a trump card that creates a fundamental schism between our world and Thedas.
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#272
Ryriena

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They kill even children during the Rite, and DA2 did not say this enough in my opinion. Heck Gregior even states the children will be killed during the rite even if they aren't going through a possession but not in those excite terms but does say "Yes even the children", when it's brought up by the Warden. So it mass murder on a massive scale, when they go for the Rite of Anulliment.

#273
Esteed789

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Do you know who else doesn't send you a memo 24 hours before trying to kill you? Terrorists. Do you know what we still don't do to our own soldiers in training? Shoot them dead or blow them up.

 

So it's real world examples now, huh?  Alright.  Why was 9/11 so shocking for some Americans?  Because while we understood intellectually that terrorism existed, by and large our country as a whole forgot that it could happen to us.  It's similar to the teenager who scoffs at the idea that driving fast could be a problem.  "Oh, it won't happen to me!"  And then it does.

 

The difference is that a possessed mage can kill a lot more people than a single car accident.  Worse, if the demon is smart about things and doesn't turn their hosts into what look like Tumor Hulks, that demon could do what it does for years before anyone detects them.  And while in other fictional worlds exorcism is a matter of a little Latin, exorcism in the DA universe is incredibly resource-heavy and requires multiple people just to get one person into a position where they even have a chance of exorcising the demon.  Even then it isn't guaranteed.  So in light of that, I feel making sure mages understand, really and truly understand, the truly insidious nature of demonic temptation requires a sending a mage alone and mostly unprepared into it, because that's how they're going to experience these things in the real world.

 

I would also argue that soldiers, who are aware they're in a war, are expecting people to try to kill them with some regularity.  So I don't know if that quite counts as a surprise.


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#274
Xilizhra

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So it's real world examples now, huh?  Alright.  Why was 9/11 so shocking for some Americans?  Because while we understood intellectually that terrorism existed, by and large our country as a whole forgot that it could happen to us.  It's similar to the teenager who scoffs at the idea that driving fast could be a problem.  "Oh, it won't happen to me!"  And then it does.

 

The difference is that a possessed mage can kill a lot more people than a single car accident.  Worse, if the demon is smart about things and doesn't turn their hosts into what look like Tumor Hulks, that demon could do what it does for years before anyone detects them.  And while in other fictional worlds exorcism is a matter of a little Latin, exorcism in the DA universe is incredibly resource-heavy and requires multiple people just to get one person into a position where they even have a chance of exorcising the demon.  Even then it isn't guaranteed.  So in light of that, I feel making sure mages understand, really and truly understand, the truly insidious nature of demonic temptation requires a sending a mage alone and mostly unprepared into it, because that's how they're going to experience these things in the real world.

 

I would also argue that soldiers, who are aware they're in a war, are expecting people to try to kill them with some regularity.  So I don't know if that quite counts as a surprise.

I'm fairly sure that demons have never, ever been demonstrated to be that stealthy. Of the three abominations who looked normal, two went on rampages immediately anyway, and the third waited just long enough to set up an ambush to kill Merrill. And giving this "experience" a decent chance for actual fatality is simply unacceptable to me; it might be useful for immersion, but the cost is far too high. Especially since those societies like the Dalish don't do that, to our knowledge, and yet aren't more prone to possession (the one possession we have seen was self-inflicted).



#275
Ryriena

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Soilders in training do not get killed for failing a test for their training but on the field of battle might get harmed, after their training. They also aren't in fear of being made to have a magical lobotomy done on them just because they are too weak to go through the completion test for that training. They also don't fear the Goverments killing them if they chose to leave from the life in question and can have a family to go home too if they survive the battle or the training.