Despite the popular belief that DA2 sucked cause of repetitive environment and blunt story ,my main problem with it was and still is the combat and it's the main reason i get so annoyed when starting playing it
When i started the game i created a rogue cause it was a class i enjoyed the most in DAO and proceed in playing a different game ...
I mean combat in DAO wasn't the most spectacular thing but achieved to make the game tactical and because EA wanted to sell more and please more audience which is console gamers showed literally no respect to the genre and the pc gamers and DA2 ended up being almost a hack and slash game. And now from the videos i ve seen so far i'm sceptical about DA:I cause the combat seem very similar to DA2. They claim that they made the combat more tactical but that's something to be seen but the ridiculous animations remain the same. And it's not that i don't like some fancy stuff but when you go from a rogue which had a slightly more realistic approach to the one who eventually is an anime like ninja jumping around and hitting the enemies like dante you know something is wrong here.
And here is my main question do you actually like this style of animations in a game like dragon age? I personally hate my mages dancing with their staff shooting projectiles and people jumping around and hitting like anime characters giving you the feel that the combo counter measuring your hits is missing from the screen. And don't get me wrong i don't believe that DAO animations were much better but in some way they were cause they weren't as ridiculous. I just hoped for a bit slower more weighted and realistic animations that would have served the genre and the general feel of such a game much better. So what's your opinion? Am i the only one?





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