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DA:I Combat Animations


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#26
seraphymon

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I disagree with this, personally, very much. I dont like the idea that only mages are capable of extra ordinary feats of combat. I want my special archers shooting bad guys, sliding down a trunk of an elephant. I want them to display powers I cant do. I dont want mages to be the only ones that get to extra ordinary stuff, I like that stuff . If mages were not so special with all their super spells I might agree with you, but this just isnt the case. I think those animations fit the setting fine(the animations just need to be improved on, imo). I'm fine with other worldly feats in the same vein as drizzt.

 

Thats the thing. It breaks up the tone and the lore with mages needing to be feared because of what they can do.  If mages and rogues were on par, they should be feared and locked away as well then no? I would assume so if people saw a warrior slamming a maul on the ground and causing rocks to erupt with its fissure.


  • Rawgrim et Yuyana aiment ceci

#27
Muspade

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Something like Cassandra in dawn of the seeker, holding her own against  all those ogres and golems, now that is unrealistic

I've never actually watched Dawn of the Seeker or that live action show with Felicia day, so I couldn't tell you what's, what.



#28
Rawgrim

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I disagree, I dont find most of the animations goofy. I didnt find DAO animations messed anything up or DA2 in terms of perspective to me, despite the fact that I thought DAO combat animations were particularly silly. Also, the people in game of thrones handles a sword infinitely better then anyone in DAO, in any fashion, so if that is your goal dao was incredibly far from hitting that goal as well.

 

Its the flash, sparkles, teleporting, leaping 30 feet through the air, summoning rocks out of the ground, breaking castle gates with your shield. Its the sum of it, really. 23 things I can shrug off. But a constant flow just hurts the intended tone (if it is intended as dark).



#29
seraphymon

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Especially since she is 14 or something in that movie. Has to be, unless she is around 50 in Inquisition.

Well that game was 18 years before Cassandra interrogated Varric. So she does has some range, maybe 14-18 give or take.



#30
Brogan

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Normal human beings used to kill elephants and whales with simple spears too.


Niether oliphants nor whales can pick up your king in one hand and crush the life from him.

MUspade is right. Those things would doush everything and everyone unless you hit it with an M1 Abrams.

#31
Meltemph

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Thats the thing. It breaks up the tone and the lore with mages needing to be feared because of what they can do.  If mages and rogues were on par, they should be feared and locked away as well then no? I would assume so if people saw a warrior slamming a maul on the ground and causing rocks to erupt with its fissure.

It isnt the same thing, and I find it perfectly reaonable that it wouldnt be looked at the same. Mages are locked up because even with the feats warriors and rogues can pull off, it isnt the same thing specifically because of the fade, demons, and blood magic. Controlling of the minds is what is feared the most, combined with the history of Tevinter. Warriors and Rogues even with incredible feats still cant rain down fire from the sky. It still fits perfectly find with the lore of the game.



#32
Rawgrim

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Well that game was 18 years before Cassandra interrogated Varric. So she does has some range, maybe 14-18 give or take.

 

Wich means, since the anime is canon, that she should be able to kill armies alone in the upcoming game.



#33
seraphymon

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I've never actually watched Dawn of the Seeker or that live action show with Felicia day, so I couldn't tell you what's, what.

I just recently saw it myself. its actually a pretty good story, even if the animation is..well anime haha.

But they really did some over the top stuff for what Cassandra could do..

 

To sum it up. For what she pulled off there. She sould be able to solo Inquistion. Instead, her and  party of 4 have to take forever just to take down a bear  lol :P



#34
Rawgrim

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Niether oliphants nor whales can pick up your king in one hand and crush the life from him.

MUspade is right. Those things would doush everything and everyone unless you hit it with an M1 Abrams.

 

Elephants can kill you with 1 stomp. They also pick people up and throw them. And whales could crush boats and small ships. They both have thicker hides that an ogre too. Its not beyond the realm of possibility that an armoured warrior with a magical sword can, in some cases, take down an ogre.



#35
Meltemph

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Its the flash, sparkles, teleporting, leaping 30 feet through the air, summoning rocks out of the ground, breaking castle gates with your shield. Its the sum of it, really. 23 things I can shrug off. But a constant flow just hurts the intended tone (if it is intended as dark).

The 30ft in the air thing happened once, and I agree it was dumb. The teleporting is representative, but beyond that it still doesnt bother me at all, because the only way to pull those things off mechanic wise(moving quickly behind a bad guy and stabbing him in the back) would be the game become a action RPG(in the same vein as Dark Souls or something similar).

 

And summoning rocks out of the ground was a problem for you, yet you were fine with in DAO golems being able to pick up perfect boulders to throw at you? It's clear we are not going to agree here, since I didnt find anything particularly egregious and I never enjoyed the DAO animations to begin with, I found a lot of it to be systemic of the engine they used as well.



#36
Ayleid

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The thing isn't what a real person could do ... you re slightly missing the point here 

The problem is that they try too hard to be fancy ... a rogue jumps around like a chimpanzee almost with every move for god sake ... and the pole dancing mages should at least swing only the staff and not themselves with it ... instead of trying to make the animation so fast and hyperactive to seem cool like Dragon age is developed by a some japanese developer they could make her more substantial and focus on the brutality of those since dragon age promotes gore ...



#37
Rawgrim

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It isnt the same thing, and I find it perfectly reaonable that it wouldnt be looked at the same. Mages are locked up because even with the feats warriors and rogues can pull off, it isnt the same thing specifically because of the fade, demons, and blood magic. Controlling of the minds is what is feared the most, combined with the history of Tevinter. Warriors and Rogues even with incredible feats still cant rain down fire from the sky. It still fits perfectly find with the lore of the game.

 

Yes they can. It is called hail of arrows. You fire 3 arrows into the sky, and they turn into 500 arrows that rain down on your enemies. Magically missing everyone who happens to be friends with the fellow firing the arrows.



#38
Muspade

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Elephants can kill you with 1 stomp. They also pick people up and throw them. And whales could crush boats and small ships. They both have thicker hides that an ogre too. Its not beyond the realm of possibility that an armoured warrior with a magical sword can, in some cases, take down an ogre.

I'm confused If you're speaking for my case or against it, In this comment.

Either way...I'm too tired.



#39
Meltemph

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Yes they can. It is called hail of arrows. You fire 3 arrows into the sky, and they turn into 500 arrows that rain down on your enemies. Magically missing everyone who happens to be friends with the fellow firing the arrows.

Seems like if you go down this road, you are clearly picking and choosing what you dont like in terms of "realism" considering there is a LOT in video games, outside of games like mount and blade that you could point to and say "yup that aint happening". 



#40
Rawgrim

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The 30ft in the air thing happened once, and I agree it was dumb. The teleporting is representative, but beyond that it still doesnt bother me at all, because the only way to pull those things off mechanic wise(moving quickly behind a bad guy and stabbing him in the back) would be the game become a action RPG(in the same vein as Dark Souls or something similar).

 

And summoning rocks out of the ground was a problem for you, yet you were fine with in DAO golems being able to pick up perfect boulders to throw at you? It's clear we are not going to agree here, since I didnt find anything particularly egregious and I never enjoyed the DAO animations to begin with, I found a lot of it to be systemic of the engine they used as well.

 

Never said I was fine with the golems picking up perfect boulders. Where do you get that bit from?

 

The 30 feet through the air happens a lot in Inquisition. Seen Sera do it plenty. Only Talis did it in DA2, though, but she was a Mary Sue anyway.



#41
Meltemph

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The thing isn't what a real person could do ... you re slightly missing the point here 

The problem is that they try too hard to be fancy ... a rogue jumps around like a chimpanzee almost with every move for god sake ... and the pole dancing mages should at least swing only the staff and not themselves with it ... instead of trying to make the animation so fast and hyperactive to seem cool like Dragon age is developed by a some japanese developer they could make her more substantial and focus on the brutality of those since dragon age promotes gore ...

Wat? I completely get it. I specifically mentioned that I dont care if a real person could do it, since I want them to be extra ordinary in high fantasy.



#42
seraphymon

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I can see a golem picking up a boulder and throwing it. Not in the sense DAO animation was, but if they have superhuman strength, why not? Same thing as one of those giants in DAI doing it. BUt we are not talking  monster and golems, just humans.



#43
Rawgrim

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Seems like if you go down this road, you are clearly picking and choosing what you dont like in terms of "realism" considering there is a LOT in video games, outside of games like mount and blade that you could point to and say "yup that aint happening". 

 

Picture it as a threshold. 5-6 things can be ok. 50 makes it worse. Add sparkles, bursts of colurs, and gummiberry juice into the mix and its too much. Its ok if you like it, though. But I have trouble keeping my mind n tune with the darker tone of the story when this happens.



#44
Meltemph

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Never said I was fine with the golems picking up perfect boulders. Where do you get that bit from?

 

 

That was my point, actually. DA was never "realistic" high fantasy, at least to me. All I saw was combat limitations due to the engine they were using.



#45
Brogan

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I'm confused If you're speaking for my case or against it, In this comment.
Either way...I'm too tired.

hes saying elephants and whales are just as dangerous as Dragon Age ogres, assuming of course you are asleep and unaware either on the jungle floor or in the hull of a small fishing boat.

#46
Rawgrim

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Wat? I completely get it. I specifically mentioned that I dont care if a real person could do it, since I want them to be extra ordinary in high fantasy.

 

Some extra ordinary stuff is ok. But not when they do stuff that is clearly magic, and completely against what the lore explicity states is impossible. Teleporting. Mages arn't magical anymore when anyone can summon stuff and teleport around.



#47
Brogan

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Back on topic, I wonder if there will be a no sparklies/no Matrix fighting mod

#48
Rawgrim

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hes saying elephants and whales are just as dangerous as Dragon Age ogres, assuming of course you are asleep and unaware either on the jungle floor or in the hull of a small fishing boat.

 

Because ogres really sneak up on you and make very little noise? I am assuming we are talking about a combat situation here. Face to face combat vs an elephant. I thought that was obvious, actually.



#49
Meltemph

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Some extra ordinary stuff is ok. But not when they do stuff that is clearly magic, and completely against what the lore explicity states is impossible. Teleporting. Mages arn't magical anymore when anyone can summon stuff and teleport around.

The "teleportation" is representative of what is actually happening, you are not literally teleporting.



#50
Rawgrim

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Back on topic, I wonder if there will be a no sparklies/no Matrix fighting mod

 

I think there is a thread about modding. Might not be possible at all, due to the MP or something (don't take my word for it).