Hey guys.
So i was wondering if anyone is planning on playing their Inquisitor and kind of ignoring the pre-made backstory?
Before the information on the stories was released, i'd planed on a veteran Dwarf warrior guy. Now that we HAVE to be part of the carta, my image for the guy doesn't really fit right.
As with one of my elven characters. There's a theory going around that Solas is gated towards fem. Elves only due to being all about that Dalish pride and purity. So I was thinking of having a more City Elf-esque character that he ends up winning over, rather than a straight out Dalish member.
Anyone else doing anything like this?
Non-backstory Inquisitor?
#1
Posté 02 novembre 2014 - 02:16
#2
Posté 02 novembre 2014 - 02:26
- Cespar, daveliam, Nharia1 et 2 autres aiment ceci
#3
Posté 02 novembre 2014 - 02:42
I am waiting to see how flexible it is. If the backgrounds don't make it heavily into the game and I can RP a Cadash as a Kal-Sharok spy whose never been above the surface, that'd be fun! (Actually I could probably do that anyway.....hrmmm) But if the backgrounds get referenced a lot and its specific, then eh. Not worth it to me to ignore dialogue. I like to create characters that stretch but ultimately fit into the limits of canon.
[Bold, italic, ect mine]
This is the healthiest way to play a story driven RPG. Keeps you from being frustrated that the story doesn't allow you to do x.
- Leo, Cespar, Nharia1 et 2 autres aiment ceci
#4
Posté 02 novembre 2014 - 10:51
I'm pretty fine with the current backgrounds but I may twist some details if applicable
#5
Posté 02 novembre 2014 - 10:56
You could play a Dalish who doesn't want anymore to be a stuck-up still clinging to their past. Because if there's one thing the Dalish need to learn is how to move on.
I for one, that's how I'll role.
#6
Posté 02 novembre 2014 - 11:04
You could play a Dalish who doesn't want anymore to be a stuck-up still clinging to their past. Because if there's one thing the Dalish need to learn is how to move on.
I for one, that's how I'll role.
Yes, one of my Dalish will be romancing Cullen, and will probably convert to Andrasteism.
#7
Posté 02 novembre 2014 - 11:10
Yeah, like veeia, I need to play the game first to be sure. I really wanted to play a qunari who was totally disconnected in all ways to the Qunari way of life. I really wanted him to be like any other Thedosian raised in a village somewhere, but happened to be qunari. So when the backstories came out and I saw that he had to be part of a Tal-Vashoth mercenary group, it took me a little to get my brain wrapped around it. It was my own fault for creating this character in my head before I had the details, so now I'm just waiting to see what the game actually sets as canon before I move forward. It's the easiest way to avoid being frustrated. Because of this, I usually end up making the first playthrough a 'dry run' of what I suspect will be my 'canon' playthrough. Then, after I've done a few other characters and exhausted my options, I go back and create my 'canon' character, accounting for the stuff that I didn't know the first time through.
- Jesse91 et Gothfather aiment ceci
#8
Posté 02 novembre 2014 - 11:19
Yeah, like veeia, I need to play the game first to be sure. I really wanted to play a qunari who was totally disconnected in all ways to the Qunari way of life. I really wanted him to be like any other Thedosian raised in a village somewhere, but happened to be qunari. So when the backstories came out and I saw that he had to be part of a Tal-Vashoth mercenary group, it took me a little to get my brain wrapped around it. It was my own fault for creating this character in my head before I had the details, so now I'm just waiting to see what the game actually sets as canon before I move forward. It's the easiest way to avoid being frustrated. Because of this, I usually end up making the first playthrough a 'dry run' of what I suspect will be my 'canon' playthrough. Then, after I've done a few other characters and exhausted my options, I go back and create my 'canon' character, accounting for the stuff that I didn't know the first time through.
I had to give you a like for the bold, italics that I added in your post. I wish other people would realise the source of their own disappointment isn't bioware. (Which isn't to say bioware can't screw things up, they are human)
- themugen et ummiehummie aiment ceci
#9
Posté 02 novembre 2014 - 11:25
The only thing I dislike about the new backstories and whatnot is the surname: Trevelyan.
I don't even know why. Maybe I don't like the sound of it.
#10
Posté 02 novembre 2014 - 11:56
I had to give you a like for the bold, italics that I added in your post. I wish other people would realise the source of their own disappointment isn't bioware. (Which isn't to say bioware can't screw things up, they are human)
Well,I agree to a certain extent. Bioware's promise here (as I see it) is to provide us with a range of different characters we can play. I was disappointed with Dragon Age 2 not because I couldn't play a very specific Hawke, but because I felt there weren't a lot of unique Hawkes I could play given the constraints of the game. As long as I can believably play a range of different flavored characters in Inquisition and they all feel different, I'll be happy.
Since I'm playing Cadash... I accept her backstory, but I do expect to have different options on her opinion on it. Ideally I could have a devious, criminal Cadash, a Cadash who does what she needs to survive, or a Cadash that actively wants to be lawful..not those specific reactions, but that's the kind of range I'd ljke to see, from a role playing perspective. I think if I am forced to react a certain way, that I will be disappointed and it won't fully be on me, because Bioware failed to provide RP opportunities within the character background they set.
Similarly, yes, we have to be Dalish. But that doesn't mean we have to be "eff all shems", one hopes. (Even tho I hope that IS a flavor we can do)
#11
Posté 02 novembre 2014 - 11:58
Hum...I had an idea for my 1st run Qunari lady Mage....but it really doesn't fit anymore . I was thinking of a run away Qunari mage..but apparently it gonna be a merc....and one who never was in Qunari land or part of Qun society.....so that wont work for the 'Run away' part ...
#12
Posté 03 novembre 2014 - 12:01
That's one of those things we MIGHT be able to do, but who knows? If we meet her parents or whatever....probably too hard. But you might be able to sneak it in, just accepting that you won't be able to do any specific dialogue options for it.
- Jesse91 aime ceci
#13
Posté 03 novembre 2014 - 12:12
But our Qunari was never in Qun Lands , was born outside of the Qun society......so that make it not feasable...
Although...I could make her parent are run away which would explain why she was born outside of the qun society
So win win !
And beside..she is a merc ! so scary she is !! Wooot
#14
Posté 03 novembre 2014 - 03:39
I generally try to play within the confines of the given backstories, but that doesn't mean I can't have a little fun with them.
My qunari Inquisitor is a Vashoth (a racial qunari who was never introduced to the Qun in the first place)? Sure!
He's part of a mercenary company? Given the discrimination and racism he'd probably experience, seems like the one of the few viable ways of making a decent living.
Parents are Ben-Hassrath spies, and never introduced him to the Qun, because they wanted to wait until he was older, and then found out he was a mage? Purely something of my own creation, and something I might have to change that, depending on what is actually in the game. It can be justified, however, by saying that he just doesn't tell people that that's the case...for very obvious reasons.
Honestly, I don't expect my version of my character's history to be validated in any way in the game. But as long as there isn't anything to explicitly counter my version of my Inquisitor's history, I'll stick with it. I don't see any harm in tailoring the character backstories to fit what we want, as long as we know that our character concept may have to change as we discover new things about their (canon) pasts. Or due to the constraints of their in-game personalities.
So you want a dwarf that's a Kal-Sharok spy? The Carta seems like a good-enough group to use for that purpose; they're definitely involved with Orzammar's nobility, though covertly. You could make it into a family affair, something to which the entire clan decided to dedicate themselves. Or you could be double-dealing for both your family and for Kal-Sharok, IDK.
- Doominike aime ceci
#15
Posté 03 novembre 2014 - 04:01
I do have to say a game that did back story you could totally ignore but still exist was Fallout New Vegas. i would love more stuff like that in Video games where you can kinda create your own head canon with the already existing canon which is left pretty vague.
#16
Posté 03 novembre 2014 - 04:26
Well Bioware have stated that they wanted the player to be able to write their own story more then in previous games wich is why they chose not to have an origin-like intro like DA:Origins. So I'm hoping that the backstory the characters come with only give a reason for them being at the beginning of the game and doesn't have to much of an influence along the lines...
Ofcourse twitch videos have already shown that depending your race you'll have very specific missions on the war-table, so... Though they appeared to be open to very different ways to handle them.
We'll see I guess





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