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Is ME3 worth playing? - from someone who didn't like where the series were heading


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#26
ZipZap2000

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I think a lot of the hate thrown at omega DLC is about aspects of the game that are so small they barely warrant discussion and others are non existent. Stuff like "There's 1 bug in the game ermgahd" or "I don't like the way x character presents".

 

 

If I were to be as honest as possible I think the majority of it comes from the same place as the Asari hate that gets thrown around, Aria and Nyreen come across as strong, confident, capable and powerful female characters, who are actually running the show and not subservient. Especially in Aria's case she's dominant she's sexy she's powerful and even witty in Omega. 

 

You see the same thing in the music industry attractive female artists who can actually sing and dance and have the temerity to demonstrate intelligence at the same time get the most hate. Another good example is Liara.


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#27
Valmar

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I think a lot of the hate thrown at omega DLC is about aspects of the game that are so small they barely warrant discussion and others are non existent. Stuff like "There's 1 bug in the game ermgahd" or "I don't like the way x character presents".

 

 

If I were to be as honest as possible I think the majority of it comes from the same place as the Asari hate that gets thrown around, Aria and Nyreen come across as strong, confident, capable and powerful female characters, who are actually running the show and not subservient. Especially in Aria's case she's dominant she's sexy she's powerful and even witty in Omega. 

 

You see the same thing in the music industry attractive female artists who can actually sing and dance and have the temerity to demonstrate intelligence at the same time get the most hate. Another good example is Liara.

 

 

You've got to me kidding me. So there are no valid complaints to say about Omega and anyone unhappy with it are just sexist pigs. Okay then. Unbelievable.



#28
ImaginaryMatter

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I think a lot of the hate thrown at omega DLC is about aspects of the game that are so small they barely warrant discussion and others are non existent. Stuff like "There's 1 bug in the game ermgahd" or "I don't like the way x character presents".

 

 

If I were to be as honest as possible I think the majority of it comes from the same place as the Asari hate that gets thrown around, Aria and Nyreen come across as strong, confident, capable and powerful female characters, who are actually running the show and not subservient. Especially in Aria's case she's dominant she's sexy she's powerful and even witty in Omega. 

 

You see the same thing in the music industry attractive female artists who can actually sing and dance and have the temerity to demonstrate intelligence at the same time get the most hate. Another good example is Liara.

 

I don't think Omega is universally hated. It just seems that most people dislike it because it's an expensive, inconsequential side quest. The bug comes up so much because it's very noticeable and hilarious. It's meme worthy.

 

As for Nyreen and Aria. I think they both have flaws in their character design which makes them either flat or some what contemptible. Nyreen is a shallow character who's there to serve as a foil and occasional plot device for Aria. Aria -- like many other characters in video game fiction, male or female -- is a character that's put on a pedestal by the writers. When these character's start doing things that are contrived or overly haughty or something noticeably foolish and the the player is not given the option to call them out, it builds resentment for that character. It's kind of like the railroad into working for Cerberus. I like the character of Aria because Carrie-Anne Moss can carry me through the rough spots, but I think resentment for her character stems from perfectly legitimate reasons.

 

As for Liara... I just find her to be a thoroughly uninteresting character. She's an inconsistent Mary Sue type. I understand why she's given so much screen time in ME3 but her usually unexplained character fluctuations between every single installment leaves much to be desired.



#29
KaiserShep

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My first thought was that Omega would probably have been more consequential if it was part of the main game and not a DLC, but then I remembered that, like everything else, it was boiled down to arbitrary numbers anyway. I got so many assets, I can just shoot Petrovsky in the face and fuggetaboutit.


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#30
Excella Gionne

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I'd say play it and find out. ME3 is cheap, and so, you won't be losing much if you don't like it. The experience is different for everyone, and the game is definitely better with story DLCs. You have no idea how much DLCs improve the overall replay value of the game. Vanilla ME3 is like Conrad being shot in the foot.



#31
DesioPL

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Don't mind about storyline, just shoot everything in the face. Especially Udina!

 

PS. 2.000 spam posts yay! :wizard:


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#32
ZipZap2000

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@imaginarymatter I love you dude but you lost me at "Mary Sue" :P



#33
Linkenski

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If there's one thing I've learned regarding internet-debates it's that using the "mary sue" term is like creating a wall of incommunication. The Mary Sue term is so broad that everytime I've seen it brought up on a fandom board everyone ends up disagreeing and we'll end up spending several pages just going back and forth about what a Mary Sue can be and what it can't be.

 

I do agree that Liara is kinda boring though, and i didn't appreciate how she changed from ME1 to ME2 and 3. I'm very tempted myself to use the "Sue" term, but not for Liara, but for Shepard... but like I said, I would be setting up a wall of "That's how I see it!" and it sucks.


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#34
KaiserShep

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What about Marty-Stu? That's not used enough, I think. I might even name my first born that.



#35
ZipZap2000

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A boy named Mary-Stu?



#36
ZipZap2000

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@valmar

 

Sorry I missed your post earlier. For clarities sake nowhere did I say sexism, I actually think it's more to do with an inferiority complex it's not only men that do it.



#37
Iakus

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My first thought was that Omega would probably have been more consequential if it was part of the main game and not a DLC, but then I remembered that, like everything else, it was boiled down to arbitrary numbers anyway. I got so many assets, I can just shoot Petrovsky in the face and fuggetaboutit.

 

One of Omega's more endearing traits is that it's not really connected to the main game.



#38
Neria Rose

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With all of the DLC and a Garrus romance, ME3 is easily my favorite of the three.


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#39
SilJeff

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"a bit less dialogue choices"???? Son, believe me, I noticed ME2 had less dialogue wheels but saying that ME3 has just "a bit less" is the biggest understatement ever. ME3 often has minute-long conversations with no options at all, even less with cinematic camera angles, so it has about a 150% increase in auto-dialogue which at worst makes Shepard unbearable to listen to, and try did away with the middle neutral dialogue option so there's usually only two dialogue choices per dialogue wheel.

 

I stand by what I said. The majority of the removed dialogue choices were the useless ones of the previous games [ie, after waking up from being given the Eden Prime beacon vision, no matter what option you pick, you hear the same exact sentence], so I don't count those as loss. Least amount of dialogue wheels in the trilogy yes, but not the huge increase of auto-dialogue people make it out to be. Auto-dialogue has always been in the trilogy, all three games, and it only increased a little. They are just not hidden by useless dialogue wheels like the first two did for a lot of the autodialogue.

 

Instead of the useless wheels, we got more fluid conversations which sound better imo.

 

But it does suck that they got rid of neutral though



#40
Reorte

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Omega might've got far fewer complaints if the general opinion wasn't that it's rather overpriced.

Still waiting for it to come down in price here, not expecting that it will. I'll buy it if it ever does but since I'm not an Aria fan in the first place...

#41
SilJeff

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One of Omega's more endearing traits is that it's not really connected to the main game.

 

It also introduces something to the series I wish was here sooner, and which I hope returns in the future: class specific interrupts {SPOILER as an engineer, you can both save the people as well as stop the guns [something to that effect, you will know when you are at the part I'm referring to] and thus please both Aria and Nyreen ENDSPOILER}

 

Such a cool concept, and I remember Omega's DLC for it. I loved the gameplay of the DLC, but that class specific interrupt was probably the most memorable thing of it.



#42
SporkFu

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It also introduces something to the series I wish was here sooner, and which I hope returns in the future: class specific interrupts {SPOILER as an engineer, you can both save the people as well as stop the guns [something to that effect, you will know when you are at the part I'm referring to] and thus please both Aria and Nyreen ENDSPOILER}

 

Such a cool concept, and I remember Omega's DLC for it. I loved the gameplay of the DLC, but that class specific interrupt was probably the most memorable thing of it.

If I can make a suggestion... [ spoiler ] and [ /spoiler ] (without the spaces) around the stuff you want to hide.  :)

Spoiler
But I agree, I love the idea of class-specific interrupts. 



#43
Kenshen

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Brooks will mention Shep's skills as an engineer in Citadel DLC.  I can't think of any other moments that bring up Sheps class other than Liara's gift thing she builds in case our cycle fails.  That interrupt in Omega DLC is great especially how it shuts Petrovsky right up.



#44
DesioPL

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Omega might've got far fewer complaints if the general opinion wasn't that it's rather overpriced.

Still waiting for it to come down in price here, not expecting that it will. I'll buy it if it ever does but since I'm not an Aria fan in the first place...

 

I still don't get it, why Leviathan which gives more content than Omega, is cost for 800 Bioware points, while Omega offering less content, is for 1200 Bioware Points. This is ridiclous. But still Omega is enjoyable, but not much how i was excepted before release.

 

But Citadel for me, is the Shadow Broker for ME3, seriously. The only thing what i do not like, is not many stuff within Armax Arsenal Arena.



#45
Valmar

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@valmar

 

Sorry I missed your post earlier. For clarities sake nowhere did I say sexism, I actually think it's more to do with an inferiority complex it's not only men that do it.

 

I stand by what I said. You cannot say that the DLC has no valid or real complaints or flaws to be criticized and then say any hate for it stems from the female leads being powerful without it being an accusation of sexism. You specifically went out your way to target strong female roles as being the only 'real' reason people hate it. That is sexism. So anyone who had problem with the Omega dlc are just sexist because there are no legit problems with the dlc. This is what you said and it is utterly ridiculous.



#46
ImaginaryMatter

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If I can make a suggestion... [ spoiler ] and [ /spoiler ] (without the spaces) around the stuff you want to hide.  :)

Spoiler
But I agree, I love the idea of class-specific interrupts. 

 

It's a concept that I hope they base the next game's mechanics around. I think the classes should be much more diverse than one or two class skills. The tech classes should have a greater control over the various software and hardware in the game world. Combat classes should have a greater capacity and variety for weapons. Biotics should feel as powerful as the lore says they are.


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#47
MegaIllusiveMan

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 The overall story pretty much required that you had read Mass Effect: Invasion to know what was going on, especially to understand why the Adjutants were considered to be such a threat.
 

 

Except they weren't as creepy as in the comic...

 

Also, Aria "I'm back you fvckers!" T'Loak



#48
MegaIllusiveMan

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 The overall story pretty much required that you had read Mass Effect: Invasion to know what was going on, especially to understand why the Adjutants were considered to be such a threat.
 

 

Except they weren't as creepy as in the comic...

 

Also, Aria "I'm back you fvckers!" T'Loak



#49
von uber

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I can see where zipzap is coming from to be honest.

Anyway, for me I actually think leviathan is my favourite me3 dlc.

I really like the sense of mystery and the feeling of the different places you go, very atmospheric.

Plus it has one of my favourite sections of femshep dialogue in it:

 

http://www.youtube.c...FBu9B6LWA#t=606



#50
Barquiel

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I think Omega was great...but I guess it depends on how much you like Aria.

As for the rest...all things considered, I didn't regret buying ME3. While not perfect (even aside from the endings), I do think ME3 was overall a good game. The side quest for example are much better than in ME1 and ME2 (ok, that was not too hard to achieve). They capture the tone of the main story and integrate well into the storyline. ME3 is certainly lacking in available hub worlds, I won't argue that. But there were many parts of the game that I enjoyed. Shepard felt more alive to me, your squadmates have conversations with each other, I was satisfied with the conclusions of the Genophage and the Geth arcs, the DLC missions were well done and you have some great moments with some of your squadmates.