When have you never had to? Don't lie
I always avoid using tactics on Nightmare (so every game ever). I would only use them for sustained abilities, intelligent potion use, and random single target abilities usage.
AOE spells (including every warrior attack ever and most upgraded spells) were a nightmare (get it?) to avoid getting hit by without having to manually use while moving your characters.
Now you can control when to use potions, when to stop using abilities, and when to use abilities... using a simplified interface that did the exact same thing you did before.
So frankly this new system changes nothing for me, and it shouldn't for most Hard/Nightmare players.
The tactics system was always excessive anyway. If you want to play real-time while your allies do their work automatically then push it down to Normal or Casual. It's nonsensical for that mode to be "nightmarish" anyway.
I made heavy use of tactics and played almost exclusively on Nightmare (the only exception was my first playthrough of DA:O, which was on hard). Nightmare never required a lot of micromanaging for me in DA:O. In DA 2, I had to switch party members a bit more often because of the positioning requirements in certain fights, but I still had a party that generally functioned well without my direct input. I won't argue that tactics were just as efficient as micromanaging, but they were usually sufficient to get the job done on Nighmare. Edit: To clarify, I'm talking about the vanilla games, without resorting to cheating or the op item packs.





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