When your party works like a well-oiled machine, then the game difficulty is essentially reduced. This is made obvious by the fact that you said you want to control your own character.
You might as well just play Casual, since that is exactly what you do on that difficulty.
The entire point of playing on Hard or Nightmare is to have a challenge. Setting up efficient tactics, while hardly wrong, is simply overcoming the challenge via artificial means.
That's interesting. Are you a player who purposefully plays bad at a videogame?
Because if you don't, challenging yourself will eventually lead to mastery. That in turn means the game is less difficult compared to someone who didn't master the game. In regards to your ongoing argumentation, that would mean playing to improve yourself is the anti-thesis to correctly playing the game. At which point I'd question your motivation about playing on higher difficulties, since challenge inevitably means overcoming challenge to proceed, so to purposefully keep a modium of difficulty at a level challenge, the only correct way to play the game would be to actively sabotage your own learning curve.
Writing tactics is a different "challenge" that superficially reduces actual gameplay challenge.
Just as mastering how to play a specific build superficially reduces actual gameplay challenge compared to having had no idea how to play a specific build.
Where is the difference?





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